Tweaking stuff and FX

Trying to get yet another alternative syntax for writing fxs easily
This commit is contained in:
2024-05-29 13:41:11 +02:00
parent 2b15a9edfc
commit 208826fd66
5 changed files with 338 additions and 45 deletions

View File

@ -18,41 +18,6 @@
+ NodeProxy {
fx {
arg number=1, wet=1, function = {|in| in};
this[number] = \filter -> function;
if (wet > 1, {wet = 1});
this.set(("wet" ++ number).asSymbol, wet);
^this;
}
fx1 { arg wet=0.5, function; this.fx(100, wet, function); }
fx2 { arg wet=0.5, function; this.fx(200, wet, function); }
fx3 { arg wet=0.5, function; this.fx(300, wet, function); }
fx4 { arg wet=0.5, function; this.fx(400, wet, function); }
fx5 { arg wet=0.5, function; this.fx(500, wet, function); }
fx6 { arg wet=0.5, function; this.fx(600, wet, function); }
fx7 { arg wet=0.5, function; this.fx(700, wet, function); }
fx8 { arg wet=0.5, function; this.fx(800, wet, function); }
fx9 { arg wet=0.5, function; this.fx(900, wet, function); }
wet { arg number=1, wet=1;
this.set(("wet" ++ number).asSymbol, wet);
^this;
}
xwet { arg number=1, wet=1;
this.xset(("wet" ++ number).asSymbol, wet);
^this;
}
fxin {
arg number=1, wet=1, function = {|in| in};
this[number] = \filterIn -> function;
this.set(("wet" ++ number).asSymbol, wet);
^this;
}
prepareToPlay {
| proxy, quant, fade |
proxy.quant = quant;
@ -136,4 +101,5 @@
this.prepareToPlay(this, quant, fade);
^this
}
}