Feat: better UI in the main view
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This commit is contained in:
2026-02-21 16:21:29 +01:00
parent 79a4c3b6e2
commit 302f40c4ac
4 changed files with 213 additions and 220 deletions

View File

@@ -27,52 +27,11 @@ pub fn layout(area: Rect) -> [Rect; 3] {
pub fn render(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, area: Rect) {
let [main_area, _, vu_area] = layout(area);
let show_scope = app.audio.config.show_scope;
let show_spectrum = app.audio.config.show_spectrum;
let show_preview = app.audio.config.show_preview;
let has_viz = show_scope || show_spectrum || show_preview;
let layout = app.audio.config.layout;
let (viz_area, sequencer_area) = match layout {
MainLayout::Top => {
let viz_height = if has_viz { 16 } else { 0 };
let [viz, seq] = Layout::vertical([
Constraint::Length(viz_height),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Bottom => {
let viz_height = if has_viz { 16 } else { 0 };
let [seq, viz] = Layout::vertical([
Constraint::Fill(1),
Constraint::Length(viz_height),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Left => {
let viz_width = if has_viz { 33 } else { 0 };
let [viz, _spacer, seq] = Layout::horizontal([
Constraint::Percentage(viz_width),
Constraint::Length(2),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Right => {
let viz_width = if has_viz { 33 } else { 0 };
let [seq, _spacer, viz] = Layout::horizontal([
Constraint::Fill(1),
Constraint::Length(2),
Constraint::Percentage(viz_width),
])
.areas(main_area);
(viz, seq)
}
};
let has_viz = app.audio.config.show_scope
|| app.audio.config.show_spectrum
|| app.audio.config.show_preview;
let seq_h = sequencer_height(app.current_edit_pattern().length, app.editor_ctx.step);
let (viz_area, sequencer_area) = viz_seq_split(main_area, app.audio.config.layout, has_viz, seq_h);
if has_viz {
render_viz_area(frame, app, snapshot, viz_area);
@@ -128,6 +87,131 @@ fn render_viz_area(
}
const STEPS_PER_PAGE: usize = 32;
const TILE_HEIGHT: u16 = 3;
const ROW_GAP: u16 = 1;
pub fn sequencer_height(pattern_length: usize, current_step: usize) -> u16 {
let page = current_step / STEPS_PER_PAGE;
let page_start = page * STEPS_PER_PAGE;
let steps_on_page = (page_start + STEPS_PER_PAGE).min(pattern_length) - page_start;
if steps_on_page == 0 {
return 0;
}
let num_rows = steps_on_page.div_ceil(8);
let grid_h = (num_rows as u16) * TILE_HEIGHT + (num_rows.saturating_sub(1) as u16) * ROW_GAP;
grid_h + 2
}
pub fn viz_seq_split(
main_area: Rect,
layout: MainLayout,
has_viz: bool,
seq_h: u16,
) -> (Rect, Rect) {
match layout {
MainLayout::Top => {
if has_viz {
let [viz, seq] = Layout::vertical([
Constraint::Fill(1),
Constraint::Length(seq_h),
])
.areas(main_area);
(viz, seq)
} else {
(Rect::default(), main_area)
}
}
MainLayout::Bottom => {
if has_viz {
let [seq, viz] = Layout::vertical([
Constraint::Length(seq_h),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
} else {
(Rect::default(), main_area)
}
}
MainLayout::Left => {
let viz_width = if has_viz { 33 } else { 0 };
let [viz, _spacer, seq] = Layout::horizontal([
Constraint::Percentage(viz_width),
Constraint::Length(2),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Right => {
let viz_width = if has_viz { 33 } else { 0 };
let [seq, _spacer, viz] = Layout::horizontal([
Constraint::Fill(1),
Constraint::Length(2),
Constraint::Percentage(viz_width),
])
.areas(main_area);
(viz, seq)
}
}
}
pub fn grid_layout(area: Rect, steps_on_page: usize) -> Vec<(Rect, usize)> {
if area.width < 50 || steps_on_page == 0 {
return Vec::new();
}
let num_rows = steps_on_page.div_ceil(8);
let steps_per_row = steps_on_page.div_ceil(num_rows);
let total_grid_height =
(num_rows as u16) * TILE_HEIGHT + (num_rows.saturating_sub(1) as u16) * ROW_GAP;
let y_offset = area.height.saturating_sub(total_grid_height) / 2;
let grid_area = Rect {
x: area.x,
y: area.y + y_offset,
width: area.width,
height: total_grid_height.min(area.height),
};
let mut row_constraints: Vec<Constraint> = Vec::new();
for i in 0..num_rows {
row_constraints.push(Constraint::Length(TILE_HEIGHT));
if i < num_rows - 1 {
row_constraints.push(Constraint::Length(ROW_GAP));
}
}
let row_areas = Layout::vertical(row_constraints).split(grid_area);
let mut tiles = Vec::with_capacity(steps_on_page);
for row_idx in 0..num_rows {
let row_area = row_areas[row_idx * 2];
let start_step = row_idx * steps_per_row;
let end_step = (start_step + steps_per_row).min(steps_on_page);
let cols_in_row = end_step - start_step;
let mut col_constraints: Vec<Constraint> = Vec::new();
for col in 0..cols_in_row {
col_constraints.push(Constraint::Fill(1));
if col < cols_in_row - 1 {
if (col + 1) % 4 == 0 {
col_constraints.push(Constraint::Length(2));
} else {
col_constraints.push(Constraint::Length(1));
}
}
}
let col_areas = Layout::horizontal(col_constraints).split(row_area);
for col_idx in 0..cols_in_row {
tiles.push((col_areas[col_idx * 2], start_step + col_idx));
}
}
tiles
}
fn render_sequencer(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, area: Rect) {
let theme = theme::get();
@@ -146,43 +230,12 @@ fn render_sequencer(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot,
let page_start = page * STEPS_PER_PAGE;
let steps_on_page = (page_start + STEPS_PER_PAGE).min(length) - page_start;
let num_rows = steps_on_page.div_ceil(8);
let steps_per_row = steps_on_page.div_ceil(num_rows);
let row_height = area.height / num_rows as u16;
let row_constraints: Vec<Constraint> = (0..num_rows)
.map(|_| Constraint::Length(row_height))
.collect();
let rows = Layout::vertical(row_constraints).split(area);
for row_idx in 0..num_rows {
let row_area = rows[row_idx];
let start_step = row_idx * steps_per_row;
let end_step = (start_step + steps_per_row).min(steps_on_page);
let cols_in_row = end_step - start_step;
let col_constraints: Vec<Constraint> = (0..cols_in_row * 2 - 1)
.map(|i| {
if i % 2 == 0 {
Constraint::Fill(1)
} else if i == cols_in_row - 1 {
Constraint::Length(2)
} else {
Constraint::Length(1)
}
})
.collect();
let cols = Layout::horizontal(col_constraints).split(row_area);
for col_idx in 0..cols_in_row {
let step_idx = page_start + start_step + col_idx;
if step_idx < length {
render_tile(frame, cols[col_idx * 2], app, snapshot, step_idx);
}
for (tile_rect, step_offset) in grid_layout(area, steps_on_page) {
let step_idx = page_start + step_offset;
if step_idx < length {
render_tile(frame, tile_rect, app, snapshot, step_idx);
}
}
}
fn render_tile(
@@ -199,7 +252,9 @@ fn render_tile(
let has_content = step.map(|s| s.has_content()).unwrap_or(false);
let is_linked = step.map(|s| s.source.is_some()).unwrap_or(false);
let is_selected = step_idx == app.editor_ctx.step;
let in_selection = app.editor_ctx.selection_range()
let in_selection = app
.editor_ctx
.selection_range()
.map(|r| r.contains(&step_idx))
.unwrap_or(false);
@@ -228,7 +283,11 @@ fn render_tile(
(Color::Rgb(r, g, b), theme.tile.active_fg)
}
(false, true, false, false, _) => {
let bg = if has_content { theme.tile.content_bg } else { theme.tile.active_bg };
let bg = if has_content {
theme.tile.content_bg
} else {
theme.tile.active_bg
};
(bg, theme.tile.active_fg)
}
(false, false, true, _, _) => (theme.selection.selected, theme.selection.cursor_fg),
@@ -236,11 +295,8 @@ fn render_tile(
(false, false, false, _, _) => (theme.tile.inactive_bg, theme.tile.inactive_fg),
};
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let bg_fill = Paragraph::new("").style(Style::new().bg(bg));
frame.render_widget(bg_fill, area);
let source_idx = step.and_then(|s| s.source);
let symbol = if is_playing {
@@ -253,53 +309,54 @@ fn render_tile(
format!("{:02}", step_idx + 1)
};
// For linked steps, get the name from the source step
let step_name = if let Some(src) = source_idx {
pattern.step(src as usize).and_then(|s| s.name.as_ref())
} else {
step.and_then(|s| s.name.as_ref())
};
let num_lines = if step_name.is_some() { 2u16 } else { 1u16 };
let content_height = num_lines;
let y_offset = inner.height.saturating_sub(content_height) / 2;
// Fill background for inner area
let bg_fill = Paragraph::new("").style(Style::new().bg(bg));
frame.render_widget(bg_fill, inner);
let center_y = area.y + area.height / 2;
if let Some(name) = step_name {
let name_area = Rect {
x: inner.x,
y: inner.y + y_offset,
width: inner.width,
height: 1,
};
let name_widget = Paragraph::new(name.as_str())
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(fg).add_modifier(Modifier::BOLD));
frame.render_widget(name_widget, name_area);
if center_y > area.y {
let name_area = Rect {
x: area.x,
y: center_y - 1,
width: area.width,
height: 1,
};
let name_widget = Paragraph::new(name.as_str())
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(fg).add_modifier(Modifier::BOLD));
frame.render_widget(name_widget, name_area);
}
}
let symbol_area = Rect {
x: inner.x,
y: inner.y + y_offset + 1,
width: inner.width,
height: 1,
};
let symbol_widget = Paragraph::new(symbol)
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(fg).add_modifier(Modifier::BOLD));
frame.render_widget(symbol_widget, symbol_area);
} else {
let centered_area = Rect {
x: inner.x,
y: inner.y + y_offset,
width: inner.width,
height: 1,
};
let tile = Paragraph::new(symbol)
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(fg).add_modifier(Modifier::BOLD));
frame.render_widget(tile, centered_area);
let symbol_area = Rect {
x: area.x,
y: center_y,
width: area.width,
height: 1,
};
let symbol_widget = Paragraph::new(symbol)
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(fg).add_modifier(Modifier::BOLD));
frame.render_widget(symbol_widget, symbol_area);
if has_content && center_y + 1 < area.y + area.height {
let script = pattern.resolve_script(step_idx).unwrap_or("");
if let Some(first_token) = script.split_whitespace().next() {
let hint_area = Rect {
x: area.x,
y: center_y + 1,
width: area.width,
height: 1,
};
let hint_widget = Paragraph::new(first_token)
.alignment(Alignment::Center)
.style(Style::new().bg(bg).fg(theme.ui.text_dim));
frame.render_widget(hint_widget, hint_area);
}
}
}