ok
This commit is contained in:
20
build.rs
20
build.rs
@@ -16,19 +16,23 @@ fn main() {
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if target_os == "windows" {
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let manifest_dir = std::env::var("CARGO_MANIFEST_DIR").unwrap();
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let icon = format!("{manifest_dir}/assets/Cagire.ico");
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eprintln!("winres: manifest_dir = {manifest_dir}");
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eprintln!("winres: icon path = {icon}");
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eprintln!("winres: icon exists = {}", std::path::Path::new(&icon).exists());
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eprintln!("winres: OUT_DIR = {}", std::env::var("OUT_DIR").unwrap_or_default());
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eprintln!("winres: TARGET = {}", std::env::var("TARGET").unwrap_or_default());
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let mut res = winres::WindowsResource::new();
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// Cross-compiling from Unix: use prefixed MinGW tools
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if cfg!(unix) {
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res.set_windres_path("x86_64-w64-mingw32-windres");
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res.set_ar_path("x86_64-w64-mingw32-ar");
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res.set_toolkit_path("/");
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}
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res.set_icon(&icon)
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.set("ProductName", "Cagire")
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.set("FileDescription", "Forth-based music sequencer")
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.set("LegalCopyright", "Copyright (c) 2025 Raphaël Forment");
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if let Err(e) = res.compile() {
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eprintln!("winres: compile error: {e:?}");
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panic!("Failed to compile Windows resources: {e}");
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res.compile().expect("Failed to compile Windows resources");
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// GNU ld discards unreferenced sections from static archives,
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// so link the resource object directly to ensure .rsrc is kept.
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if cfg!(unix) {
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let out_dir = std::env::var("OUT_DIR").unwrap();
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println!("cargo:rustc-link-arg-bins={out_dir}/resource.o");
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}
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}
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}
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@@ -503,8 +503,5 @@ impl App {
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if self.page == Page::Script {
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self.load_script_to_editor();
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}
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if self.page == Page::Engine {
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self.audio.refresh_devices();
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}
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}
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}
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