Feat: tweak and fix from last night workshop

This commit is contained in:
2026-02-04 09:37:29 +01:00
parent bbbd8ff64a
commit c95c82169f
9 changed files with 151 additions and 65 deletions

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@@ -10,6 +10,9 @@ All notable changes to this project will be documented in this file.
### Fixed ### Fixed
- PatternProps and EuclideanDistribution modals now use the global theme background instead of the terminal default. - PatternProps and EuclideanDistribution modals now use the global theme background instead of the terminal default.
- Changing pattern properties is now a stage/commit operation.
- Changing pattern speed only happens at pattern boundaries.
- `mlockall` warning no longer appears on macOS; memory locking is now Linux-only.
## [0.0.5] - Unreleased ## [0.0.5] - Unreleased

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@@ -20,7 +20,7 @@ use crate::settings::Settings;
use crate::state::{ use crate::state::{
AudioSettings, CyclicEnum, DictFocus, EditorContext, FlashKind, LiveKeyState, Metrics, Modal, AudioSettings, CyclicEnum, DictFocus, EditorContext, FlashKind, LiveKeyState, Metrics, Modal,
MuteState, OptionsState, PanelState, PatternField, PatternPropsField, PatternsNav, MuteState, OptionsState, PanelState, PatternField, PatternPropsField, PatternsNav,
PlaybackState, ProjectState, StagedChange, UiState, PlaybackState, ProjectState, StagedChange, StagedPropChange, UiState,
}; };
use crate::views::{dict_view, help_view}; use crate::views::{dict_view, help_view};
@@ -499,13 +499,14 @@ impl App {
} }
} }
/// Commits staged pattern and mute/solo changes. /// Commits staged pattern, mute/solo, and prop changes.
/// Returns true if mute state changed (caller should send to sequencer). /// Returns true if mute state changed (caller should send to sequencer).
pub fn commit_staged_changes(&mut self) -> bool { pub fn commit_staged_changes(&mut self) -> bool {
let pattern_count = self.playback.staged_changes.len(); let pattern_count = self.playback.staged_changes.len();
let mute_count = self.playback.staged_mute_changes.len(); let mute_count = self.playback.staged_mute_changes.len();
let prop_count = self.playback.staged_prop_changes.len();
if pattern_count == 0 && mute_count == 0 { if pattern_count == 0 && mute_count == 0 && prop_count == 0 {
self.ui.set_status("No changes to commit".to_string()); self.ui.set_status("No changes to commit".to_string());
return false; return false;
} }
@@ -530,11 +531,21 @@ impl App {
} }
} }
let status = match (pattern_count, mute_count) { // Apply staged prop changes
(0, m) => format!("Applied {m} mute/solo changes"), for ((bank, pattern), props) in self.playback.staged_prop_changes.drain() {
(p, 0) => format!("Committed {p} pattern changes"), let pat = self.project_state.project.pattern_at_mut(bank, pattern);
(p, m) => format!("Committed {p} pattern + {m} mute/solo changes"), pat.name = props.name;
}; if let Some(len) = props.length {
pat.set_length(len);
}
pat.speed = props.speed;
pat.quantization = props.quantization;
pat.sync_mode = props.sync_mode;
self.project_state.mark_dirty(bank, pattern);
}
let total = pattern_count + mute_count + prop_count;
let status = format!("Committed {total} changes");
self.ui.set_status(status); self.ui.set_status(status);
mute_changed mute_changed
@@ -543,19 +554,18 @@ impl App {
pub fn clear_staged_changes(&mut self) { pub fn clear_staged_changes(&mut self) {
let pattern_count = self.playback.staged_changes.len(); let pattern_count = self.playback.staged_changes.len();
let mute_count = self.playback.staged_mute_changes.len(); let mute_count = self.playback.staged_mute_changes.len();
let prop_count = self.playback.staged_prop_changes.len();
if pattern_count == 0 && mute_count == 0 { if pattern_count == 0 && mute_count == 0 && prop_count == 0 {
return; return;
} }
self.playback.staged_changes.clear(); self.playback.staged_changes.clear();
self.playback.staged_mute_changes.clear(); self.playback.staged_mute_changes.clear();
self.playback.staged_prop_changes.clear();
let status = match (pattern_count, mute_count) { let total = pattern_count + mute_count + prop_count;
(0, m) => format!("Cleared {m} staged mute/solo"), let status = format!("Cleared {total} staged changes");
(p, 0) => format!("Cleared {p} staged patterns"),
(p, m) => format!("Cleared {p} patterns + {m} mute/solo"),
};
self.ui.set_status(status); self.ui.set_status(status);
} }
@@ -1189,7 +1199,7 @@ impl App {
AppCommand::OpenPatternPropsModal { bank, pattern } => { AppCommand::OpenPatternPropsModal { bank, pattern } => {
self.open_pattern_props_modal(bank, pattern); self.open_pattern_props_modal(bank, pattern);
} }
AppCommand::SetPatternProps { AppCommand::StagePatternProps {
bank, bank,
pattern, pattern,
name, name,
@@ -1198,15 +1208,21 @@ impl App {
quantization, quantization,
sync_mode, sync_mode,
} => { } => {
let pat = self.project_state.project.pattern_at_mut(bank, pattern); self.playback.staged_prop_changes.insert(
pat.name = name; (bank, pattern),
if let Some(len) = length { StagedPropChange {
pat.set_length(len); name,
} length,
pat.speed = speed; speed,
pat.quantization = quantization; quantization,
pat.sync_mode = sync_mode; sync_mode,
self.project_state.mark_dirty(bank, pattern); },
);
self.ui.set_status(format!(
"B{:02}:P{:02} props staged",
bank + 1,
pattern + 1
));
} }
// Page navigation // Page navigation

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@@ -106,7 +106,7 @@ pub enum AppCommand {
bank: usize, bank: usize,
pattern: usize, pattern: usize,
}, },
SetPatternProps { StagePatternProps {
bank: usize, bank: usize,
pattern: usize, pattern: usize,
name: Option<String>, name: Option<String>,

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@@ -1,45 +1,52 @@
use std::sync::atomic::{AtomicBool, Ordering}; #[cfg(target_os = "linux")]
mod memory {
use std::sync::atomic::{AtomicBool, Ordering};
static MLOCKALL_CALLED: AtomicBool = AtomicBool::new(false); static MLOCKALL_CALLED: AtomicBool = AtomicBool::new(false);
static MLOCKALL_SUCCESS: AtomicBool = AtomicBool::new(false); static MLOCKALL_SUCCESS: AtomicBool = AtomicBool::new(false);
/// Locks all current and future memory pages to prevent page faults during RT execution. /// Locks all current and future memory pages to prevent page faults during RT execution.
/// Must be called BEFORE spawning any threads for maximum effectiveness. /// Must be called BEFORE spawning any threads for maximum effectiveness.
/// Returns true if mlockall succeeded, false otherwise (which is common without rtprio). pub fn lock_memory() -> bool {
#[cfg(unix)] if MLOCKALL_CALLED.swap(true, Ordering::SeqCst) {
pub fn lock_memory() -> bool { return MLOCKALL_SUCCESS.load(Ordering::SeqCst);
if MLOCKALL_CALLED.swap(true, Ordering::SeqCst) { }
return MLOCKALL_SUCCESS.load(Ordering::SeqCst);
let result = unsafe { libc::mlockall(libc::MCL_CURRENT | libc::MCL_FUTURE) };
if result == 0 {
MLOCKALL_SUCCESS.store(true, Ordering::SeqCst);
true
} else {
let errno = std::io::Error::last_os_error();
eprintln!("[cagire] mlockall failed: {errno}");
eprintln!("[cagire] Memory locking disabled. For best RT performance on Linux:");
eprintln!("[cagire] 1. Add user to 'audio' group: sudo usermod -aG audio $USER");
eprintln!("[cagire] 2. Add to /etc/security/limits.conf:");
eprintln!("[cagire] @audio - memlock unlimited");
eprintln!("[cagire] 3. Log out and back in");
false
}
} }
let result = unsafe { libc::mlockall(libc::MCL_CURRENT | libc::MCL_FUTURE) }; #[allow(dead_code)]
pub fn is_memory_locked() -> bool {
if result == 0 { MLOCKALL_SUCCESS.load(Ordering::Relaxed)
MLOCKALL_SUCCESS.store(true, Ordering::SeqCst);
true
} else {
// Get the actual error for better diagnostics
let errno = std::io::Error::last_os_error();
eprintln!("[cagire] mlockall failed: {errno}");
eprintln!("[cagire] Memory locking disabled. For best RT performance on Linux:");
eprintln!("[cagire] 1. Add user to 'audio' group: sudo usermod -aG audio $USER");
eprintln!("[cagire] 2. Add to /etc/security/limits.conf:");
eprintln!("[cagire] @audio - memlock unlimited");
eprintln!("[cagire] 3. Log out and back in");
false
} }
} }
#[cfg(not(unix))] #[cfg(target_os = "linux")]
pub use memory::{is_memory_locked, lock_memory};
#[cfg(not(target_os = "linux"))]
pub fn lock_memory() -> bool { pub fn lock_memory() -> bool {
// Windows: VirtualLock exists but isn't typically needed for audio
true true
} }
/// Check if memory locking is active. #[cfg(not(target_os = "linux"))]
#[allow(dead_code)] #[allow(dead_code)]
pub fn is_memory_locked() -> bool { pub fn is_memory_locked() -> bool {
MLOCKALL_SUCCESS.load(Ordering::Relaxed) false
} }
/// Attempts to set realtime scheduling priority for the current thread. /// Attempts to set realtime scheduling priority for the current thread.

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@@ -531,6 +531,7 @@ impl KeyCache {
pub(crate) struct SequencerState { pub(crate) struct SequencerState {
audio_state: AudioState, audio_state: AudioState,
pattern_cache: PatternCache, pattern_cache: PatternCache,
pending_updates: HashMap<(usize, usize), PatternSnapshot>,
runs_counter: RunsCounter, runs_counter: RunsCounter,
step_traces: Arc<StepTracesMap>, step_traces: Arc<StepTracesMap>,
event_count: usize, event_count: usize,
@@ -559,6 +560,7 @@ impl SequencerState {
Self { Self {
audio_state: AudioState::new(), audio_state: AudioState::new(),
pattern_cache: PatternCache::new(), pattern_cache: PatternCache::new(),
pending_updates: HashMap::new(),
runs_counter: RunsCounter::new(), runs_counter: RunsCounter::new(),
step_traces: Arc::new(HashMap::new()), step_traces: Arc::new(HashMap::new()),
event_count: 0, event_count: 0,
@@ -596,7 +598,14 @@ impl SequencerState {
pattern, pattern,
data, data,
} => { } => {
self.pattern_cache.set(bank, pattern, data); let id = PatternId { bank, pattern };
let is_active = self.audio_state.active_patterns.contains_key(&id);
let has_cache = self.pattern_cache.get(bank, pattern).is_some();
if is_active && has_cache {
self.pending_updates.insert((bank, pattern), data);
} else {
self.pattern_cache.set(bank, pattern, data);
}
} }
SeqCommand::PatternStart { SeqCommand::PatternStart {
bank, bank,
@@ -652,6 +661,10 @@ impl SequencerState {
} }
} }
SeqCommand::StopAll => { SeqCommand::StopAll => {
// Flush pending updates so cache stays current for future launches
for ((bank, pattern), snapshot) in self.pending_updates.drain() {
self.pattern_cache.set(bank, pattern, snapshot);
}
self.audio_state.active_patterns.clear(); self.audio_state.active_patterns.clear();
self.audio_state.pending_starts.clear(); self.audio_state.pending_starts.clear();
self.audio_state.pending_stops.clear(); self.audio_state.pending_stops.clear();
@@ -715,6 +728,10 @@ impl SequencerState {
Arc::make_mut(&mut self.step_traces).retain(|&(bank, pattern, _), _| { Arc::make_mut(&mut self.step_traces).retain(|&(bank, pattern, _), _| {
bank != pending.id.bank || pattern != pending.id.pattern bank != pending.id.bank || pattern != pending.id.pattern
}); });
let key = (pending.id.bank, pending.id.pattern);
if let Some(snapshot) = self.pending_updates.remove(&key) {
self.pattern_cache.set(key.0, key.1, snapshot);
}
} }
self.audio_state.pending_starts.clear(); self.audio_state.pending_starts.clear();
self.audio_state.prev_beat = -1.0; self.audio_state.prev_beat = -1.0;
@@ -773,6 +790,11 @@ impl SequencerState {
Arc::make_mut(&mut self.step_traces).retain(|&(bank, pattern, _), _| { Arc::make_mut(&mut self.step_traces).retain(|&(bank, pattern, _), _| {
bank != pending.id.bank || pattern != pending.id.pattern bank != pending.id.bank || pattern != pending.id.pattern
}); });
// Flush pending update so cache stays current for future launches
let key = (pending.id.bank, pending.id.pattern);
if let Some(snapshot) = self.pending_updates.remove(&key) {
self.pattern_cache.set(key.0, key.1, snapshot);
}
self.buf_stopped.push(pending.id); self.buf_stopped.push(pending.id);
} }
} }
@@ -921,6 +943,14 @@ impl SequencerState {
} }
} }
// Apply deferred updates for patterns that just completed an iteration
for completed_id in &self.buf_completed_iterations {
let key = (completed_id.bank, completed_id.pattern);
if let Some(snapshot) = self.pending_updates.remove(&key) {
self.pattern_cache.set(key.0, key.1, snapshot);
}
}
result result
} }
@@ -1872,8 +1902,9 @@ mod tests {
let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap(); let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap();
assert_eq!(ap.step_index, 0); assert_eq!(ap.step_index, 0);
// Update pattern to length 2 while running — step_index wraps via modulo // Update pattern to length 2 while running — deferred until iteration boundary
// beat=1.25: beat_int=5, prev=4, fires 1 step. step_index=0%2=0 fires, advances to 1 // beat=1.25: update is deferred (pattern active), still length 4
// step_index=0 fires, advances to 1
state.tick(tick_with( state.tick(tick_with(
vec![SeqCommand::PatternUpdate { vec![SeqCommand::PatternUpdate {
bank: 0, bank: 0,
@@ -1883,10 +1914,21 @@ mod tests {
1.25, 1.25,
)); ));
let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap(); let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap();
assert_eq!(ap.step_index, 1); // still length 4
// Advance through remaining steps of original length-4 pattern
state.tick(tick_at(1.5, true)); // step 1→2
state.tick(tick_at(1.75, true)); // step 2→3
state.tick(tick_at(2.0, true)); // step 3→wraps to 0, iteration completes, update applies
// Now length=2 is applied. Next tick uses new length.
// beat=2.25: step 0 fires, advances to 1
state.tick(tick_at(2.25, true));
let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap();
assert_eq!(ap.step_index, 1); assert_eq!(ap.step_index, 1);
// beat=1.5: beat_int=6, prev=5, step fires. step_index=1 fires, wraps to 0 // beat=2.5: step 1 fires, wraps to 0 (length 2)
state.tick(tick_at(1.5, true)); state.tick(tick_at(2.5, true));
let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap(); let ap = state.audio_state.active_patterns.get(&pid(0, 0)).unwrap();
assert_eq!(ap.step_index, 0); assert_eq!(ap.step_index, 0);
} }

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@@ -615,7 +615,7 @@ fn handle_modal_input(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
let speed_val = *speed; let speed_val = *speed;
let quant_val = *quantization; let quant_val = *quantization;
let sync_val = *sync_mode; let sync_val = *sync_mode;
ctx.dispatch(AppCommand::SetPatternProps { ctx.dispatch(AppCommand::StagePatternProps {
bank, bank,
pattern, pattern,
name: name_val, name: name_val,
@@ -1096,6 +1096,7 @@ fn handle_patterns_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
KeyCode::Esc => { KeyCode::Esc => {
if !ctx.app.playback.staged_changes.is_empty() if !ctx.app.playback.staged_changes.is_empty()
|| !ctx.app.playback.staged_mute_changes.is_empty() || !ctx.app.playback.staged_mute_changes.is_empty()
|| !ctx.app.playback.staged_prop_changes.is_empty()
{ {
ctx.dispatch(AppCommand::ClearStagedChanges); ctx.dispatch(AppCommand::ClearStagedChanges);
} else { } else {

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@@ -41,7 +41,7 @@ pub use options::{OptionsFocus, OptionsState};
pub use panel::{PanelFocus, PanelState, SidePanel}; pub use panel::{PanelFocus, PanelState, SidePanel};
pub use patterns_nav::{PatternsColumn, PatternsNav}; pub use patterns_nav::{PatternsColumn, PatternsNav};
pub use mute::MuteState; pub use mute::MuteState;
pub use playback::{PlaybackState, StagedChange, StagedMuteChange}; pub use playback::{PlaybackState, StagedChange, StagedMuteChange, StagedPropChange};
pub use project::ProjectState; pub use project::ProjectState;
pub use sample_browser::SampleBrowserState; pub use sample_browser::SampleBrowserState;
pub use ui::{DictFocus, FlashKind, HelpFocus, UiState}; pub use ui::{DictFocus, FlashKind, HelpFocus, UiState};

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@@ -1,6 +1,6 @@
use crate::engine::PatternChange; use crate::engine::PatternChange;
use crate::model::{LaunchQuantization, SyncMode}; use crate::model::{LaunchQuantization, PatternSpeed, SyncMode};
use std::collections::HashSet; use std::collections::{HashMap, HashSet};
#[derive(Clone)] #[derive(Clone)]
pub struct StagedChange { pub struct StagedChange {
@@ -15,11 +15,20 @@ pub enum StagedMuteChange {
ToggleSolo { bank: usize, pattern: usize }, ToggleSolo { bank: usize, pattern: usize },
} }
pub struct StagedPropChange {
pub name: Option<String>,
pub length: Option<usize>,
pub speed: PatternSpeed,
pub quantization: LaunchQuantization,
pub sync_mode: SyncMode,
}
pub struct PlaybackState { pub struct PlaybackState {
pub playing: bool, pub playing: bool,
pub staged_changes: Vec<StagedChange>, pub staged_changes: Vec<StagedChange>,
pub queued_changes: Vec<StagedChange>, pub queued_changes: Vec<StagedChange>,
pub staged_mute_changes: HashSet<StagedMuteChange>, pub staged_mute_changes: HashSet<StagedMuteChange>,
pub staged_prop_changes: HashMap<(usize, usize), StagedPropChange>,
} }
impl Default for PlaybackState { impl Default for PlaybackState {
@@ -29,6 +38,7 @@ impl Default for PlaybackState {
staged_changes: Vec::new(), staged_changes: Vec::new(),
queued_changes: Vec::new(), queued_changes: Vec::new(),
staged_mute_changes: HashSet::new(), staged_mute_changes: HashSet::new(),
staged_prop_changes: HashMap::new(),
} }
} }
} }
@@ -41,6 +51,11 @@ impl PlaybackState {
pub fn clear_queues(&mut self) { pub fn clear_queues(&mut self) {
self.staged_changes.clear(); self.staged_changes.clear();
self.queued_changes.clear(); self.queued_changes.clear();
self.staged_prop_changes.clear();
}
pub fn has_staged_props(&self, bank: usize, pattern: usize) -> bool {
self.staged_prop_changes.contains_key(&(bank, pattern))
} }
pub fn stage_mute(&mut self, bank: usize, pattern: usize) { pub fn stage_mute(&mut self, bank: usize, pattern: usize) {

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@@ -285,6 +285,7 @@ fn render_patterns(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, a
// Staged mute/solo (will toggle on commit) // Staged mute/solo (will toggle on commit)
let has_staged_mute = app.playback.has_staged_mute(bank, idx); let has_staged_mute = app.playback.has_staged_mute(bank, idx);
let has_staged_solo = app.playback.has_staged_solo(bank, idx); let has_staged_solo = app.playback.has_staged_solo(bank, idx);
let has_staged_props = app.playback.has_staged_props(bank, idx);
// Preview state (what it will be after commit) // Preview state (what it will be after commit)
let preview_muted = is_muted ^ has_staged_mute; let preview_muted = is_muted ^ has_staged_mute;
@@ -386,13 +387,14 @@ fn render_patterns(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, a
spans.push(Span::styled(format!(" {name}"), name_style)); spans.push(Span::styled(format!(" {name}"), name_style));
} }
// Right-aligned info: length and speed // Right-aligned info: length, speed, and staged props indicator
let speed_str = if speed != PatternSpeed::NORMAL { let speed_str = if speed != PatternSpeed::NORMAL {
format!(" {}", speed.label()) format!(" {}", speed.label())
} else { } else {
String::new() String::new()
}; };
let right_info = format!("{length}{speed_str}"); let props_indicator = if has_staged_props { "~" } else { "" };
let right_info = format!("{props_indicator}{length}{speed_str}");
let left_width: usize = spans.iter().map(|s| s.content.chars().count()).sum(); let left_width: usize = spans.iter().map(|s| s.content.chars().count()).sum();
let right_width = right_info.chars().count(); let right_width = right_info.chars().count();
let padding = (text_area.width as usize).saturating_sub(left_width + right_width + 1); let padding = (text_area.width as usize).saturating_sub(left_width + right_width + 1);