/// Microsecond-precision timestamp for audio synchronization. pub type SyncTime = u64; /// Timing boundary types for step and pattern scheduling. #[derive(Debug, Clone, Copy, PartialEq, Eq)] pub enum StepTiming { /// Fire when a beat boundary is crossed. NextBeat, /// Fire when a bar/quantum boundary is crossed. NextBar, } impl StepTiming { /// Returns true if the boundary was crossed between prev_beat and curr_beat. pub fn crossed(&self, prev_beat: f64, curr_beat: f64, quantum: f64) -> bool { if prev_beat < 0.0 { return false; } match self { Self::NextBeat => prev_beat.floor() as i64 != curr_beat.floor() as i64, Self::NextBar => { (prev_beat / quantum).floor() as i64 != (curr_beat / quantum).floor() as i64 } } } } /// Return the beat positions of all substeps in the window [frontier, end). /// Each entry is the exact beat at which that substep fires. /// Clamped to 64 results max to prevent runaway. pub fn substeps_in_window(frontier: f64, end: f64, speed: f64) -> Vec { if frontier < 0.0 || end <= frontier || speed <= 0.0 { return Vec::new(); } let substeps_per_beat = 4.0 * speed; let first = (frontier * substeps_per_beat).floor() as i64 + 1; let last = (end * substeps_per_beat).floor() as i64; let count = (last - first + 1).clamp(0, 64) as usize; let mut result = Vec::with_capacity(count); for i in 0..count as i64 { result.push((first + i) as f64 / substeps_per_beat); } result } #[cfg(test)] mod tests { use super::*; fn beats_to_micros(beats: f64, tempo: f64) -> SyncTime { if tempo <= 0.0 { return 0; } ((beats / tempo) * 60_000_000.0).round() as SyncTime } fn substeps_crossed(prev_beat: f64, curr_beat: f64, speed: f64) -> usize { if prev_beat < 0.0 { return 0; } let prev_substep = (prev_beat * 4.0 * speed).floor() as i64; let curr_substep = (curr_beat * 4.0 * speed).floor() as i64; (curr_substep - prev_substep).clamp(0, 16) as usize } fn micros_until_next_substep(current_beat: f64, speed: f64, tempo: f64) -> SyncTime { if tempo <= 0.0 || speed <= 0.0 { return 0; } let substeps_per_beat = 4.0 * speed; let current_substep = (current_beat * substeps_per_beat).floor(); let next_substep_beat = (current_substep + 1.0) / substeps_per_beat; let beats_until = next_substep_beat - current_beat; beats_to_micros(beats_until, tempo) } #[test] fn test_beats_to_micros_at_120_bpm() { // At 120 BPM, one beat = 0.5 seconds = 500,000 microseconds assert_eq!(beats_to_micros(1.0, 120.0), 500_000); assert_eq!(beats_to_micros(2.0, 120.0), 1_000_000); assert_eq!(beats_to_micros(0.5, 120.0), 250_000); } #[test] fn test_zero_tempo() { assert_eq!(beats_to_micros(1.0, 0.0), 0); } #[test] fn test_step_timing_beat_crossed() { // Crossing from beat 0 to beat 1 assert!(StepTiming::NextBeat.crossed(0.9, 1.1, 4.0)); // Not crossing (both in same beat) assert!(!StepTiming::NextBeat.crossed(0.5, 0.9, 4.0)); // Negative prev_beat returns false assert!(!StepTiming::NextBeat.crossed(-1.0, 1.0, 4.0)); } #[test] fn test_step_timing_bar_crossed() { // Crossing from bar 0 to bar 1 (quantum=4) assert!(StepTiming::NextBar.crossed(3.9, 4.1, 4.0)); // Not crossing (both in same bar) assert!(!StepTiming::NextBar.crossed(2.0, 3.0, 4.0)); // Crossing with different quantum assert!(StepTiming::NextBar.crossed(7.9, 8.1, 8.0)); } #[test] fn test_substeps_crossed_normal() { // One substep crossed at 1x speed assert_eq!(substeps_crossed(0.0, 0.26, 1.0), 1); // Two substeps crossed assert_eq!(substeps_crossed(0.0, 0.51, 1.0), 2); // No substep crossed assert_eq!(substeps_crossed(0.1, 0.2, 1.0), 0); } #[test] fn test_substeps_crossed_with_speed() { // At 2x speed, 0.5 beats = 4 substeps assert_eq!(substeps_crossed(0.0, 0.5, 2.0), 4); // At 0.5x speed, 0.5 beats = 1 substep assert_eq!(substeps_crossed(0.0, 0.5, 0.5), 1); } #[test] fn test_substeps_crossed_negative_prev() { // Negative prev_beat returns 0 assert_eq!(substeps_crossed(-1.0, 0.5, 1.0), 0); } #[test] fn test_substeps_crossed_clamp() { // Large jump clamped to 16 assert_eq!(substeps_crossed(0.0, 100.0, 1.0), 16); } #[test] fn test_micros_until_next_substep_at_beat_zero() { // At beat 0.0, speed 1.0, tempo 120 BPM // Next substep is at beat 0.25 (1/4 beat) // 1/4 beat at 120 BPM = 0.25 / 120 * 60_000_000 = 125_000 μs let micros = micros_until_next_substep(0.0, 1.0, 120.0); assert_eq!(micros, 125_000); } #[test] fn test_micros_until_next_substep_near_boundary() { // At beat 0.24, almost at the substep boundary (0.25) // Next substep at 0.25, so 0.01 beats away let micros = micros_until_next_substep(0.24, 1.0, 120.0); // 0.01 beats at 120 BPM = 5000 μs assert_eq!(micros, 5000); } #[test] fn test_micros_until_next_substep_with_speed() { // At 2x speed, substeps are at 0.125, 0.25, 0.375... // At beat 0.0, next substep is at 0.125 let micros = micros_until_next_substep(0.0, 2.0, 120.0); // 0.125 beats at 120 BPM = 62_500 μs assert_eq!(micros, 62_500); } #[test] fn test_micros_until_next_substep_zero_tempo() { assert_eq!(micros_until_next_substep(0.0, 1.0, 0.0), 0); } #[test] fn test_micros_until_next_substep_zero_speed() { assert_eq!(micros_until_next_substep(0.0, 0.0, 120.0), 0); } #[test] fn test_substeps_in_window_basic() { // At 1x speed, substeps at 0.25, 0.5, 0.75, 1.0... // Window [0.0, 0.5) should contain 0.25 and 0.5 let result = substeps_in_window(0.0, 0.5, 1.0); assert_eq!(result, vec![0.25, 0.5]); } #[test] fn test_substeps_in_window_2x_speed() { // At 2x speed, substeps at 0.125, 0.25, 0.375, 0.5... // Window [0.0, 0.5) should contain 4 substeps let result = substeps_in_window(0.0, 0.5, 2.0); assert_eq!(result, vec![0.125, 0.25, 0.375, 0.5]); } #[test] fn test_substeps_in_window_mid_beat() { // Window [0.3, 0.6): should contain 0.5 let result = substeps_in_window(0.3, 0.6, 1.0); assert_eq!(result, vec![0.5]); } #[test] fn test_substeps_in_window_empty() { // Window too small to contain any substep let result = substeps_in_window(0.1, 0.2, 1.0); assert!(result.is_empty()); } #[test] fn test_substeps_in_window_negative_frontier() { let result = substeps_in_window(-1.0, 0.5, 1.0); assert!(result.is_empty()); } }