//! Build script — embeds Windows application resources (icon, metadata). fn main() { let target_os = std::env::var("CARGO_CFG_TARGET_OS").unwrap_or_default(); if target_os == "windows" { // C++ runtime (stdc++, gcc, gcc_eh, pthread) linked statically via .cargo/config.toml // using -Wl,-Bstatic. Only Windows system DLLs go here. println!("cargo:rustc-link-lib=ws2_32"); println!("cargo:rustc-link-lib=iphlpapi"); println!("cargo:rustc-link-lib=winmm"); println!("cargo:rustc-link-lib=ole32"); println!("cargo:rustc-link-lib=oleaut32"); } #[cfg(windows)] { let mut res = winres::WindowsResource::new(); res.set_icon("assets/Cagire.ico") .set("ProductName", "Cagire") .set("FileDescription", "Forth-based music sequencer") .set("LegalCopyright", "Copyright (c) 2025 Raphaël Forment"); res.compile().expect("Failed to compile Windows resources"); } }