Files
Cagire/crates/baseview/src/win/window.rs
2026-02-20 22:14:21 +01:00

857 lines
31 KiB
Rust

use winapi::shared::guiddef::GUID;
use winapi::shared::minwindef::{ATOM, FALSE, LOWORD, LPARAM, LRESULT, UINT, WPARAM};
use winapi::shared::windef::{HWND, RECT};
use winapi::um::combaseapi::CoCreateGuid;
use winapi::um::ole2::{OleInitialize, RegisterDragDrop, RevokeDragDrop};
use winapi::um::oleidl::LPDROPTARGET;
use winapi::um::winuser::{
AdjustWindowRectEx, CreateWindowExW, DefWindowProcW, DestroyWindow, DispatchMessageW,
GetDpiForWindow, GetFocus, GetMessageW, GetWindowLongPtrW, LoadCursorW, PostMessageW,
RegisterClassW, ReleaseCapture, SetCapture, SetCursor, SetFocus, SetProcessDpiAwarenessContext,
SetTimer, SetWindowLongPtrW, SetWindowPos, TrackMouseEvent, TranslateMessage, UnregisterClassW,
CS_OWNDC, GET_XBUTTON_WPARAM, GWLP_USERDATA, HTCLIENT, IDC_ARROW, MSG, SWP_NOMOVE,
SWP_NOZORDER, TRACKMOUSEEVENT, WHEEL_DELTA, WM_CHAR, WM_CLOSE, WM_CREATE, WM_DPICHANGED,
WM_INPUTLANGCHANGE, WM_KEYDOWN, WM_KEYUP, WM_LBUTTONDOWN, WM_LBUTTONUP, WM_MBUTTONDOWN,
WM_MBUTTONUP, WM_MOUSEHWHEEL, WM_MOUSELEAVE, WM_MOUSEMOVE, WM_MOUSEWHEEL, WM_NCDESTROY,
WM_RBUTTONDOWN, WM_RBUTTONUP, WM_SETCURSOR, WM_SHOWWINDOW, WM_SIZE, WM_SYSCHAR, WM_SYSKEYDOWN,
WM_SYSKEYUP, WM_TIMER, WM_USER, WM_XBUTTONDOWN, WM_XBUTTONUP, WNDCLASSW, WS_CAPTION, WS_CHILD,
WS_CLIPSIBLINGS, WS_MAXIMIZEBOX, WS_MINIMIZEBOX, WS_POPUPWINDOW, WS_SIZEBOX, WS_VISIBLE,
XBUTTON1, XBUTTON2,
};
use std::cell::{Cell, Ref, RefCell, RefMut};
use std::collections::VecDeque;
use std::ffi::{c_void, OsStr};
use std::os::windows::ffi::OsStrExt;
use std::ptr::null_mut;
use std::rc::Rc;
use raw_window_handle::{
HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle, Win32WindowHandle,
WindowsDisplayHandle,
};
const BV_WINDOW_MUST_CLOSE: UINT = WM_USER + 1;
use crate::win::hook::{self, KeyboardHookHandle};
use crate::{
Event, MouseButton, MouseCursor, MouseEvent, PhyPoint, PhySize, ScrollDelta, Size, WindowEvent,
WindowHandler, WindowInfo, WindowOpenOptions, WindowScalePolicy,
};
use super::cursor::cursor_to_lpcwstr;
use super::drop_target::DropTarget;
use super::keyboard::KeyboardState;
#[cfg(feature = "opengl")]
use crate::gl::GlContext;
unsafe fn generate_guid() -> String {
let mut guid: GUID = std::mem::zeroed();
CoCreateGuid(&mut guid);
format!(
"{:0X}-{:0X}-{:0X}-{:0X}{:0X}-{:0X}{:0X}{:0X}{:0X}{:0X}{:0X}\0",
guid.Data1,
guid.Data2,
guid.Data3,
guid.Data4[0],
guid.Data4[1],
guid.Data4[2],
guid.Data4[3],
guid.Data4[4],
guid.Data4[5],
guid.Data4[6],
guid.Data4[7]
)
}
const WIN_FRAME_TIMER: usize = 4242;
pub struct WindowHandle {
hwnd: Option<HWND>,
is_open: Rc<Cell<bool>>,
}
impl WindowHandle {
pub fn close(&mut self) {
if let Some(hwnd) = self.hwnd.take() {
unsafe {
PostMessageW(hwnd, BV_WINDOW_MUST_CLOSE, 0, 0);
}
}
}
pub fn is_open(&self) -> bool {
self.is_open.get()
}
}
unsafe impl HasRawWindowHandle for WindowHandle {
fn raw_window_handle(&self) -> RawWindowHandle {
if let Some(hwnd) = self.hwnd {
let mut handle = Win32WindowHandle::empty();
handle.hwnd = hwnd as *mut c_void;
RawWindowHandle::Win32(handle)
} else {
RawWindowHandle::Win32(Win32WindowHandle::empty())
}
}
}
struct ParentHandle {
is_open: Rc<Cell<bool>>,
}
impl ParentHandle {
pub fn new(hwnd: HWND) -> (Self, WindowHandle) {
let is_open = Rc::new(Cell::new(true));
let handle = WindowHandle { hwnd: Some(hwnd), is_open: Rc::clone(&is_open) };
(Self { is_open }, handle)
}
}
impl Drop for ParentHandle {
fn drop(&mut self) {
self.is_open.set(false);
}
}
pub(crate) unsafe extern "system" fn wnd_proc(
hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM,
) -> LRESULT {
if msg == WM_CREATE {
PostMessageW(hwnd, WM_SHOWWINDOW, 0, 0);
return 0;
}
let window_state_ptr = GetWindowLongPtrW(hwnd, GWLP_USERDATA) as *mut WindowState;
if !window_state_ptr.is_null() {
let result = wnd_proc_inner(hwnd, msg, wparam, lparam, &*window_state_ptr);
// If any of the above event handlers caused tasks to be pushed to the deferred tasks list,
// then we'll try to handle them now
loop {
// NOTE: This is written like this instead of using a `while let` loop to avoid exending
// the borrow of `window_state.deferred_tasks` into the call of
// `window_state.handle_deferred_task()` since that may also generate additional
// messages.
let task = match (*window_state_ptr).deferred_tasks.borrow_mut().pop_front() {
Some(task) => task,
None => break,
};
(*window_state_ptr).handle_deferred_task(task);
}
// NOTE: This is not handled in `wnd_proc_inner` because of the deferred task loop above
if msg == WM_NCDESTROY {
RevokeDragDrop(hwnd);
unregister_wnd_class((*window_state_ptr).window_class);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, 0);
drop(Rc::from_raw(window_state_ptr));
}
// The actual custom window proc has been moved to another function so we can always handle
// the deferred tasks regardless of whether the custom window proc returns early or not
if let Some(result) = result {
return result;
}
}
DefWindowProcW(hwnd, msg, wparam, lparam)
}
/// Our custom `wnd_proc` handler. If the result contains a value, then this is returned after
/// handling any deferred tasks. otherwise the default window procedure is invoked.
unsafe fn wnd_proc_inner(
hwnd: HWND, msg: UINT, wparam: WPARAM, lparam: LPARAM, window_state: &WindowState,
) -> Option<LRESULT> {
match msg {
WM_MOUSEMOVE => {
let mut window = crate::Window::new(window_state.create_window());
let mut mouse_was_outside_window = window_state.mouse_was_outside_window.borrow_mut();
if *mouse_was_outside_window {
// this makes Windows track whether the mouse leaves the window.
// When the mouse leaves it results in a `WM_MOUSELEAVE` event.
let mut track_mouse = TRACKMOUSEEVENT {
cbSize: std::mem::size_of::<TRACKMOUSEEVENT>() as u32,
dwFlags: winapi::um::winuser::TME_LEAVE,
hwndTrack: hwnd,
dwHoverTime: winapi::um::winuser::HOVER_DEFAULT,
};
// Couldn't find a good way to track whether the mouse enters,
// but if `WM_MOUSEMOVE` happens, the mouse must have entered.
TrackMouseEvent(&mut track_mouse);
*mouse_was_outside_window = false;
let enter_event = Event::Mouse(MouseEvent::CursorEntered);
window_state
.handler
.borrow_mut()
.as_mut()
.unwrap()
.on_event(&mut window, enter_event);
}
let x = (lparam & 0xFFFF) as i16 as i32;
let y = ((lparam >> 16) & 0xFFFF) as i16 as i32;
let physical_pos = PhyPoint { x, y };
let logical_pos = physical_pos.to_logical(&window_state.window_info.borrow());
let move_event = Event::Mouse(MouseEvent::CursorMoved {
position: logical_pos,
modifiers: window_state
.keyboard_state
.borrow()
.get_modifiers_from_mouse_wparam(wparam),
});
window_state.handler.borrow_mut().as_mut().unwrap().on_event(&mut window, move_event);
Some(0)
}
WM_MOUSELEAVE => {
let mut window = crate::Window::new(window_state.create_window());
let event = Event::Mouse(MouseEvent::CursorLeft);
window_state.handler.borrow_mut().as_mut().unwrap().on_event(&mut window, event);
*window_state.mouse_was_outside_window.borrow_mut() = true;
Some(0)
}
WM_MOUSEWHEEL | WM_MOUSEHWHEEL => {
let mut window = crate::Window::new(window_state.create_window());
let value = (wparam >> 16) as i16;
let value = value as i32;
let value = value as f32 / WHEEL_DELTA as f32;
let event = Event::Mouse(MouseEvent::WheelScrolled {
delta: if msg == WM_MOUSEWHEEL {
ScrollDelta::Lines { x: 0.0, y: value }
} else {
ScrollDelta::Lines { x: value, y: 0.0 }
},
modifiers: window_state
.keyboard_state
.borrow()
.get_modifiers_from_mouse_wparam(wparam),
});
window_state.handler.borrow_mut().as_mut().unwrap().on_event(&mut window, event);
Some(0)
}
WM_LBUTTONDOWN | WM_LBUTTONUP | WM_MBUTTONDOWN | WM_MBUTTONUP | WM_RBUTTONDOWN
| WM_RBUTTONUP | WM_XBUTTONDOWN | WM_XBUTTONUP => {
let mut window = crate::Window::new(window_state.create_window());
let mut mouse_button_counter = window_state.mouse_button_counter.get();
let button = match msg {
WM_LBUTTONDOWN | WM_LBUTTONUP => Some(MouseButton::Left),
WM_MBUTTONDOWN | WM_MBUTTONUP => Some(MouseButton::Middle),
WM_RBUTTONDOWN | WM_RBUTTONUP => Some(MouseButton::Right),
WM_XBUTTONDOWN | WM_XBUTTONUP => match GET_XBUTTON_WPARAM(wparam) {
XBUTTON1 => Some(MouseButton::Back),
XBUTTON2 => Some(MouseButton::Forward),
_ => None,
},
_ => None,
};
if let Some(button) = button {
let event = match msg {
WM_LBUTTONDOWN | WM_MBUTTONDOWN | WM_RBUTTONDOWN | WM_XBUTTONDOWN => {
// Capture the mouse cursor on button down
mouse_button_counter = mouse_button_counter.saturating_add(1);
SetCapture(hwnd);
MouseEvent::ButtonPressed {
button,
modifiers: window_state
.keyboard_state
.borrow()
.get_modifiers_from_mouse_wparam(wparam),
}
}
WM_LBUTTONUP | WM_MBUTTONUP | WM_RBUTTONUP | WM_XBUTTONUP => {
// Release the mouse cursor capture when all buttons are released
mouse_button_counter = mouse_button_counter.saturating_sub(1);
if mouse_button_counter == 0 {
ReleaseCapture();
}
MouseEvent::ButtonReleased {
button,
modifiers: window_state
.keyboard_state
.borrow()
.get_modifiers_from_mouse_wparam(wparam),
}
}
_ => {
unreachable!()
}
};
window_state.mouse_button_counter.set(mouse_button_counter);
window_state
.handler
.borrow_mut()
.as_mut()
.unwrap()
.on_event(&mut window, Event::Mouse(event));
}
None
}
WM_TIMER => {
let mut window = crate::Window::new(window_state.create_window());
if wparam == WIN_FRAME_TIMER {
window_state.handler.borrow_mut().as_mut().unwrap().on_frame(&mut window);
}
Some(0)
}
WM_CLOSE => {
// Make sure to release the borrow before the DefWindowProc call
{
let mut window = crate::Window::new(window_state.create_window());
window_state
.handler
.borrow_mut()
.as_mut()
.unwrap()
.on_event(&mut window, Event::Window(WindowEvent::WillClose));
}
// DestroyWindow(hwnd);
// Some(0)
Some(DefWindowProcW(hwnd, msg, wparam, lparam))
}
WM_CHAR | WM_SYSCHAR | WM_KEYDOWN | WM_SYSKEYDOWN | WM_KEYUP | WM_SYSKEYUP
| WM_INPUTLANGCHANGE => {
let mut window = crate::Window::new(window_state.create_window());
let opt_event =
window_state.keyboard_state.borrow_mut().process_message(hwnd, msg, wparam, lparam);
if let Some(event) = opt_event {
window_state
.handler
.borrow_mut()
.as_mut()
.unwrap()
.on_event(&mut window, Event::Keyboard(event));
}
if msg != WM_SYSKEYDOWN {
Some(0)
} else {
None
}
}
WM_SIZE => {
let mut window = crate::Window::new(window_state.create_window());
let width = (lparam & 0xFFFF) as u16 as u32;
let height = ((lparam >> 16) & 0xFFFF) as u16 as u32;
let new_window_info = {
let mut window_info = window_state.window_info.borrow_mut();
let new_window_info =
WindowInfo::from_physical_size(PhySize { width, height }, window_info.scale());
// Only send the event if anything changed
if window_info.physical_size() == new_window_info.physical_size() {
return None;
}
*window_info = new_window_info;
new_window_info
};
window_state
.handler
.borrow_mut()
.as_mut()
.unwrap()
.on_event(&mut window, Event::Window(WindowEvent::Resized(new_window_info)));
None
}
WM_DPICHANGED => {
// To avoid weirdness with the realtime borrow checker.
let new_rect = {
if let WindowScalePolicy::SystemScaleFactor = window_state.scale_policy {
let dpi = (wparam & 0xFFFF) as u16 as u32;
let scale_factor = dpi as f64 / 96.0;
let mut window_info = window_state.window_info.borrow_mut();
*window_info =
WindowInfo::from_logical_size(window_info.logical_size(), scale_factor);
Some((
RECT {
left: 0,
top: 0,
// todo: check if usize fits into i32
right: window_info.physical_size().width as i32,
bottom: window_info.physical_size().height as i32,
},
window_state.dw_style,
))
} else {
None
}
};
if let Some((mut new_rect, dw_style)) = new_rect {
// Convert this desired "client rectangle" size to the actual "window rectangle"
// size (Because of course you have to do that).
AdjustWindowRectEx(&mut new_rect, dw_style, 0, 0);
// Windows makes us resize the window manually. This will trigger another `WM_SIZE` event,
// which we can then send the user the new scale factor.
SetWindowPos(
hwnd,
hwnd,
new_rect.left,
new_rect.top,
new_rect.right - new_rect.left,
new_rect.bottom - new_rect.top,
SWP_NOZORDER | SWP_NOMOVE,
);
}
None
}
// If WM_SETCURSOR returns `None`, WM_SETCURSOR continues to get handled by the outer window(s),
// If it returns `Some(1)`, the current window decides what the cursor is
WM_SETCURSOR => {
let low_word = LOWORD(lparam as u32) as isize;
let mouse_in_window = low_word == HTCLIENT;
if mouse_in_window {
// Here we need to set the cursor back to what the state says, since it can have changed when outside the window
let cursor =
LoadCursorW(null_mut(), cursor_to_lpcwstr(window_state.cursor_icon.get()));
unsafe {
SetCursor(cursor);
}
Some(1)
} else {
// Cursor is being changed by some other window, e.g. when having mouse on the borders to resize it
None
}
}
// NOTE: `WM_NCDESTROY` is handled in the outer function because this deallocates the window
// state
BV_WINDOW_MUST_CLOSE => {
DestroyWindow(hwnd);
Some(0)
}
_ => None,
}
}
unsafe fn register_wnd_class() -> ATOM {
// We generate a unique name for the new window class to prevent name collisions
let class_name_str = format!("Baseview-{}", generate_guid());
let mut class_name: Vec<u16> = OsStr::new(&class_name_str).encode_wide().collect();
class_name.push(0);
let wnd_class = WNDCLASSW {
style: CS_OWNDC,
lpfnWndProc: Some(wnd_proc),
hInstance: null_mut(),
lpszClassName: class_name.as_ptr(),
cbClsExtra: 0,
cbWndExtra: 0,
hIcon: null_mut(),
hCursor: LoadCursorW(null_mut(), IDC_ARROW),
hbrBackground: null_mut(),
lpszMenuName: null_mut(),
};
RegisterClassW(&wnd_class)
}
unsafe fn unregister_wnd_class(wnd_class: ATOM) {
UnregisterClassW(wnd_class as _, null_mut());
}
/// All data associated with the window. This uses internal mutability so the outer struct doesn't
/// need to be mutably borrowed. Mutably borrowing the entire `WindowState` can be problematic
/// because of the Windows message loops' reentrant nature. Care still needs to be taken to prevent
/// `handler` from indirectly triggering other events that would also need to be handled using
/// `handler`.
pub(super) struct WindowState {
/// The HWND belonging to this window. The window's actual state is stored in the `WindowState`
/// struct associated with this HWND through `unsafe { GetWindowLongPtrW(self.hwnd,
/// GWLP_USERDATA) } as *const WindowState`.
pub hwnd: HWND,
window_class: ATOM,
window_info: RefCell<WindowInfo>,
_parent_handle: Option<ParentHandle>,
keyboard_state: RefCell<KeyboardState>,
mouse_button_counter: Cell<usize>,
mouse_was_outside_window: RefCell<bool>,
cursor_icon: Cell<MouseCursor>,
// Initialized late so the `Window` can hold a reference to this `WindowState`
handler: RefCell<Option<Box<dyn WindowHandler>>>,
_drop_target: RefCell<Option<Rc<DropTarget>>>,
scale_policy: WindowScalePolicy,
dw_style: u32,
// handle to the win32 keyboard hook
// we don't need to read from this, just carry it around so the Drop impl can run
#[allow(dead_code)]
kb_hook: KeyboardHookHandle,
/// Tasks that should be executed at the end of `wnd_proc`. This is needed to avoid mutably
/// borrowing the fields from `WindowState` more than once. For instance, when the window
/// handler requests a resize in response to a keyboard event, the window state will already be
/// borrowed in `wnd_proc`. So the `resize()` function below cannot also mutably borrow that
/// window state at the same time.
pub deferred_tasks: RefCell<VecDeque<WindowTask>>,
#[cfg(feature = "opengl")]
pub gl_context: Option<GlContext>,
}
impl WindowState {
pub(super) fn create_window(&self) -> Window<'_> {
Window { state: self }
}
pub(super) fn window_info(&self) -> Ref<'_, WindowInfo> {
self.window_info.borrow()
}
pub(super) fn keyboard_state(&self) -> Ref<'_, KeyboardState> {
self.keyboard_state.borrow()
}
pub(super) fn handler_mut(&self) -> RefMut<'_, Option<Box<dyn WindowHandler>>> {
self.handler.borrow_mut()
}
/// Handle a deferred task as described in [`Self::deferred_tasks`].
pub(self) fn handle_deferred_task(&self, task: WindowTask) {
match task {
WindowTask::Resize(size) => {
// `self.window_info` will be modified in response to the `WM_SIZE` event that
// follows the `SetWindowPos()` call
let scaling = self.window_info.borrow().scale();
let window_info = WindowInfo::from_logical_size(size, scaling);
// If the window is a standalone window then the size needs to include the window
// decorations
let mut rect = RECT {
left: 0,
top: 0,
right: window_info.physical_size().width as i32,
bottom: window_info.physical_size().height as i32,
};
unsafe {
AdjustWindowRectEx(&mut rect, self.dw_style, 0, 0);
SetWindowPos(
self.hwnd,
self.hwnd,
0,
0,
rect.right - rect.left,
rect.bottom - rect.top,
SWP_NOZORDER | SWP_NOMOVE,
)
};
}
}
}
}
/// Tasks that must be deferred until the end of [`wnd_proc()`] to avoid reentrant `WindowState`
/// borrows. See the docstring on [`WindowState::deferred_tasks`] for more information.
#[derive(Debug, Clone)]
pub(super) enum WindowTask {
/// Resize the window to the given size. The size is in logical pixels. DPI scaling is applied
/// automatically.
Resize(Size),
}
pub struct Window<'a> {
state: &'a WindowState,
}
impl Window<'_> {
pub fn open_parented<P, H, B>(parent: &P, options: WindowOpenOptions, build: B) -> WindowHandle
where
P: HasRawWindowHandle,
H: WindowHandler + 'static,
B: FnOnce(&mut crate::Window) -> H,
B: Send + 'static,
{
let parent = match parent.raw_window_handle() {
RawWindowHandle::Win32(h) => h.hwnd as HWND,
h => panic!("unsupported parent handle {:?}", h),
};
let (window_handle, _) = Self::open(true, parent, options, build);
window_handle
}
pub fn open_blocking<H, B>(options: WindowOpenOptions, build: B)
where
H: WindowHandler + 'static,
B: FnOnce(&mut crate::Window) -> H,
B: Send + 'static,
{
let (_, hwnd) = Self::open(false, null_mut(), options, build);
unsafe {
let mut msg: MSG = std::mem::zeroed();
loop {
let status = GetMessageW(&mut msg, hwnd, 0, 0);
if status == -1 {
break;
}
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
}
fn open<H, B>(
parented: bool, parent: HWND, options: WindowOpenOptions, build: B,
) -> (WindowHandle, HWND)
where
H: WindowHandler + 'static,
B: FnOnce(&mut crate::Window) -> H,
B: Send + 'static,
{
unsafe {
let mut title: Vec<u16> = OsStr::new(&options.title[..]).encode_wide().collect();
title.push(0);
let window_class = register_wnd_class();
// todo: manage error ^
let scaling = match options.scale {
WindowScalePolicy::SystemScaleFactor => 1.0,
WindowScalePolicy::ScaleFactor(scale) => scale,
};
let window_info = WindowInfo::from_logical_size(options.size, scaling);
let mut rect = RECT {
left: 0,
top: 0,
// todo: check if usize fits into i32
right: window_info.physical_size().width as i32,
bottom: window_info.physical_size().height as i32,
};
let flags = if parented {
WS_CHILD | WS_VISIBLE
} else {
WS_POPUPWINDOW
| WS_CAPTION
| WS_VISIBLE
| WS_SIZEBOX
| WS_MINIMIZEBOX
| WS_MAXIMIZEBOX
| WS_CLIPSIBLINGS
};
if !parented {
AdjustWindowRectEx(&mut rect, flags, FALSE, 0);
}
let hwnd = CreateWindowExW(
0,
window_class as _,
title.as_ptr(),
flags,
0,
0,
rect.right - rect.left,
rect.bottom - rect.top,
parent as *mut _,
null_mut(),
null_mut(),
null_mut(),
);
// todo: manage error ^
let kb_hook = hook::init_keyboard_hook(hwnd);
#[cfg(feature = "opengl")]
let gl_context: Option<GlContext> = options.gl_config.map(|gl_config| {
let mut handle = Win32WindowHandle::empty();
handle.hwnd = hwnd as *mut c_void;
let handle = RawWindowHandle::Win32(handle);
GlContext::create(&handle, gl_config).expect("Could not create OpenGL context")
});
let (parent_handle, window_handle) = ParentHandle::new(hwnd);
let parent_handle = if parented { Some(parent_handle) } else { None };
let window_state = Rc::new(WindowState {
hwnd,
window_class,
window_info: RefCell::new(window_info),
_parent_handle: parent_handle,
keyboard_state: RefCell::new(KeyboardState::new()),
mouse_button_counter: Cell::new(0),
mouse_was_outside_window: RefCell::new(true),
cursor_icon: Cell::new(MouseCursor::Default),
// The Window refers to this `WindowState`, so this `handler` needs to be
// initialized later
handler: RefCell::new(None),
_drop_target: RefCell::new(None),
scale_policy: options.scale,
dw_style: flags,
deferred_tasks: RefCell::new(VecDeque::with_capacity(4)),
kb_hook,
#[cfg(feature = "opengl")]
gl_context,
});
let handler = {
let mut window = crate::Window::new(window_state.create_window());
build(&mut window)
};
*window_state.handler.borrow_mut() = Some(Box::new(handler));
// Only works on Windows 10 unfortunately.
SetProcessDpiAwarenessContext(
winapi::shared::windef::DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE,
);
// Now we can get the actual dpi of the window.
let new_rect = if let WindowScalePolicy::SystemScaleFactor = options.scale {
// Only works on Windows 10 unfortunately.
let dpi = GetDpiForWindow(hwnd);
let scale_factor = dpi as f64 / 96.0;
let mut window_info = window_state.window_info.borrow_mut();
if window_info.scale() != scale_factor {
*window_info =
WindowInfo::from_logical_size(window_info.logical_size(), scale_factor);
Some(RECT {
left: 0,
top: 0,
// todo: check if usize fits into i32
right: window_info.physical_size().width as i32,
bottom: window_info.physical_size().height as i32,
})
} else {
None
}
} else {
None
};
let drop_target = Rc::new(DropTarget::new(Rc::downgrade(&window_state)));
*window_state._drop_target.borrow_mut() = Some(drop_target.clone());
OleInitialize(null_mut());
RegisterDragDrop(hwnd, Rc::as_ptr(&drop_target) as LPDROPTARGET);
SetWindowLongPtrW(hwnd, GWLP_USERDATA, Rc::into_raw(window_state) as *const _ as _);
SetTimer(hwnd, WIN_FRAME_TIMER, 15, None);
if let Some(mut new_rect) = new_rect {
// Convert this desired"client rectangle" size to the actual "window rectangle"
// size (Because of course you have to do that).
AdjustWindowRectEx(&mut new_rect, flags, 0, 0);
// Windows makes us resize the window manually. This will trigger another `WM_SIZE` event,
// which we can then send the user the new scale factor.
SetWindowPos(
hwnd,
hwnd,
new_rect.left,
new_rect.top,
new_rect.right - new_rect.left,
new_rect.bottom - new_rect.top,
SWP_NOZORDER | SWP_NOMOVE,
);
}
(window_handle, hwnd)
}
}
pub fn close(&mut self) {
unsafe {
PostMessageW(self.state.hwnd, BV_WINDOW_MUST_CLOSE, 0, 0);
}
}
pub fn has_focus(&mut self) -> bool {
let focused_window = unsafe { GetFocus() };
focused_window == self.state.hwnd
}
pub fn focus(&mut self) {
unsafe {
SetFocus(self.state.hwnd);
}
}
pub fn resize(&mut self, size: Size) {
// To avoid reentrant event handler calls we'll defer the actual resizing until after the
// event has been handled
let task = WindowTask::Resize(size);
self.state.deferred_tasks.borrow_mut().push_back(task);
}
pub fn set_mouse_cursor(&mut self, mouse_cursor: MouseCursor) {
self.state.cursor_icon.set(mouse_cursor);
unsafe {
let cursor = LoadCursorW(null_mut(), cursor_to_lpcwstr(mouse_cursor));
SetCursor(cursor);
}
}
#[cfg(feature = "opengl")]
pub fn gl_context(&self) -> Option<&GlContext> {
self.state.gl_context.as_ref()
}
}
unsafe impl HasRawWindowHandle for Window<'_> {
fn raw_window_handle(&self) -> RawWindowHandle {
let mut handle = Win32WindowHandle::empty();
handle.hwnd = self.state.hwnd as *mut c_void;
RawWindowHandle::Win32(handle)
}
}
unsafe impl HasRawDisplayHandle for Window<'_> {
fn raw_display_handle(&self) -> RawDisplayHandle {
RawDisplayHandle::Windows(WindowsDisplayHandle::empty())
}
}
pub fn copy_to_clipboard(_data: &str) {
todo!()
}