Files
Cagire/crates/ratatui/src/sparkles.rs

61 lines
1.7 KiB
Rust

use crate::theme;
use rand::Rng;
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::style::{Color, Style};
use ratatui::widgets::Widget;
const CHARS: &[char] = &['·', '✦', '✧', '°', '•', '+', '⋆', '*'];
struct Sparkle {
x: u16,
y: u16,
char_idx: usize,
life: u8,
}
#[derive(Default)]
pub struct Sparkles {
sparkles: Vec<Sparkle>,
}
impl Sparkles {
pub fn tick(&mut self, area: Rect) {
let mut rng = rand::thread_rng();
for _ in 0..3 {
if rng.gen_bool(0.6) {
self.sparkles.push(Sparkle {
x: rng.gen_range(0..area.width),
y: rng.gen_range(0..area.height),
char_idx: rng.gen_range(0..CHARS.len()),
life: rng.gen_range(15..40),
});
}
}
self.sparkles
.iter_mut()
.for_each(|s| s.life = s.life.saturating_sub(1));
self.sparkles.retain(|s| s.life > 0);
}
}
impl Widget for &Sparkles {
fn render(self, area: Rect, buf: &mut Buffer) {
let colors = theme::get().sparkle.colors;
for sp in &self.sparkles {
let color = colors[sp.char_idx % colors.len()];
let intensity = (sp.life as f32 / 30.0).min(1.0);
let r = (color.0 as f32 * intensity) as u8;
let g = (color.1 as f32 * intensity) as u8;
let b = (color.2 as f32 * intensity) as u8;
if sp.x < area.width && sp.y < area.height {
let x = area.x + sp.x;
let y = area.y + sp.y;
let ch = CHARS[sp.char_idx];
buf[(x, y)].set_char(ch).set_style(Style::new().fg(Color::Rgb(r, g, b)));
}
}
}
}