Files
Cagire/src/app.rs
2026-01-23 11:15:15 +01:00

947 lines
32 KiB
Rust

use rand::rngs::StdRng;
use rand::SeedableRng;
use std::collections::HashMap;
use std::path::PathBuf;
use std::sync::{Arc, Mutex};
use crossbeam_channel::Sender;
use crate::commands::AppCommand;
use crate::engine::{
LinkState, PatternChange, PatternSnapshot, SeqCommand, SequencerSnapshot, StepSnapshot,
};
use crate::model::{self, Bank, Dictionary, Pattern, Rng, ScriptEngine, StepContext, Variables};
use crate::page::Page;
use crate::services::pattern_editor;
use crate::settings::Settings;
use crate::state::{
AudioSettings, EditorContext, Focus, LiveKeyState, Metrics, Modal, PatternField, PatternsNav,
PlaybackState, ProjectState, UiState,
};
use crate::views::doc_view;
const STEPS_PER_PAGE: usize = 32;
pub struct App {
pub project_state: ProjectState,
pub ui: UiState,
pub playback: PlaybackState,
pub page: Page,
pub editor_ctx: EditorContext,
pub patterns_nav: PatternsNav,
pub metrics: Metrics,
pub script_engine: ScriptEngine,
pub variables: Variables,
pub dict: Dictionary,
pub rng: Rng,
pub live_keys: Arc<LiveKeyState>,
pub clipboard: Option<arboard::Clipboard>,
pub copied_pattern: Option<Pattern>,
pub copied_bank: Option<Bank>,
pub audio: AudioSettings,
}
impl App {
pub fn new() -> Self {
let variables = Arc::new(Mutex::new(HashMap::new()));
let dict = Arc::new(Mutex::new(HashMap::new()));
let rng = Arc::new(Mutex::new(StdRng::seed_from_u64(0)));
let script_engine = ScriptEngine::new(Arc::clone(&variables), Arc::clone(&dict), Arc::clone(&rng));
let live_keys = Arc::new(LiveKeyState::new());
Self {
project_state: ProjectState::default(),
ui: UiState::default(),
playback: PlaybackState::default(),
page: Page::default(),
editor_ctx: EditorContext::default(),
patterns_nav: PatternsNav::default(),
metrics: Metrics::default(),
variables,
dict,
rng,
live_keys,
script_engine,
clipboard: arboard::Clipboard::new().ok(),
copied_pattern: None,
copied_bank: None,
audio: AudioSettings::default(),
}
}
pub fn save_settings(&self, link: &LinkState) {
let settings = Settings {
audio: crate::settings::AudioSettings {
output_device: self.audio.config.output_device.clone(),
input_device: self.audio.config.input_device.clone(),
channels: self.audio.config.channels,
buffer_size: self.audio.config.buffer_size,
},
display: crate::settings::DisplaySettings {
fps: self.audio.config.refresh_rate.to_fps(),
runtime_highlight: self.ui.runtime_highlight,
show_scope: self.audio.config.show_scope,
show_spectrum: self.audio.config.show_spectrum,
},
link: crate::settings::LinkSettings {
enabled: link.is_enabled(),
tempo: link.tempo(),
quantum: link.quantum(),
},
};
settings.save();
}
fn current_bank_pattern(&self) -> (usize, usize) {
(self.editor_ctx.bank, self.editor_ctx.pattern)
}
pub fn mark_all_patterns_dirty(&mut self) {
self.project_state.mark_all_dirty();
}
pub fn toggle_playing(&mut self) {
self.playback.toggle();
}
pub fn tempo_up(&self, link: &LinkState) {
let current = link.tempo();
link.set_tempo((current + 1.0).min(300.0));
}
pub fn tempo_down(&self, link: &LinkState) {
let current = link.tempo();
link.set_tempo((current - 1.0).max(20.0));
}
pub fn toggle_focus(&mut self, link: &LinkState) {
match self.editor_ctx.focus {
Focus::Sequencer => {
self.editor_ctx.focus = Focus::Editor;
self.load_step_to_editor();
}
Focus::Editor => {
self.save_editor_to_step();
self.compile_current_step(link);
self.editor_ctx.focus = Focus::Sequencer;
}
}
}
pub fn current_edit_pattern(&self) -> &Pattern {
let (bank, pattern) = self.current_bank_pattern();
self.project_state.project.pattern_at(bank, pattern)
}
pub fn next_step(&mut self) {
let len = self.current_edit_pattern().length;
self.editor_ctx.step = (self.editor_ctx.step + 1) % len;
self.load_step_to_editor();
}
pub fn prev_step(&mut self) {
let len = self.current_edit_pattern().length;
self.editor_ctx.step = (self.editor_ctx.step + len - 1) % len;
self.load_step_to_editor();
}
pub fn step_up(&mut self) {
let len = self.current_edit_pattern().length;
let page_start = (self.editor_ctx.step / STEPS_PER_PAGE) * STEPS_PER_PAGE;
let steps_on_page = (page_start + STEPS_PER_PAGE).min(len) - page_start;
let num_rows = steps_on_page.div_ceil(8);
let steps_per_row = steps_on_page.div_ceil(num_rows);
if self.editor_ctx.step >= steps_per_row {
self.editor_ctx.step -= steps_per_row;
} else {
self.editor_ctx.step = (self.editor_ctx.step + len - steps_per_row) % len;
}
self.load_step_to_editor();
}
pub fn step_down(&mut self) {
let len = self.current_edit_pattern().length;
let page_start = (self.editor_ctx.step / STEPS_PER_PAGE) * STEPS_PER_PAGE;
let steps_on_page = (page_start + STEPS_PER_PAGE).min(len) - page_start;
let num_rows = steps_on_page.div_ceil(8);
let steps_per_row = steps_on_page.div_ceil(num_rows);
self.editor_ctx.step = (self.editor_ctx.step + steps_per_row) % len;
self.load_step_to_editor();
}
pub fn toggle_step(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let change = pattern_editor::toggle_step(
&mut self.project_state.project,
bank,
pattern,
self.editor_ctx.step,
);
self.project_state.mark_dirty(change.bank, change.pattern);
}
pub fn length_increase(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let (change, _) =
pattern_editor::increase_length(&mut self.project_state.project, bank, pattern);
self.project_state.mark_dirty(change.bank, change.pattern);
}
pub fn length_decrease(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let (change, new_len) =
pattern_editor::decrease_length(&mut self.project_state.project, bank, pattern);
if self.editor_ctx.step >= new_len {
self.editor_ctx.step = new_len - 1;
self.load_step_to_editor();
}
self.project_state.mark_dirty(change.bank, change.pattern);
}
pub fn speed_increase(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let change = pattern_editor::increase_speed(&mut self.project_state.project, bank, pattern);
self.project_state.mark_dirty(change.bank, change.pattern);
}
pub fn speed_decrease(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let change = pattern_editor::decrease_speed(&mut self.project_state.project, bank, pattern);
self.project_state.mark_dirty(change.bank, change.pattern);
}
fn load_step_to_editor(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
if let Some(script) = pattern_editor::get_step_script(
&self.project_state.project,
bank,
pattern,
self.editor_ctx.step,
) {
let lines: Vec<String> = if script.is_empty() {
vec![String::new()]
} else {
script.lines().map(String::from).collect()
};
self.editor_ctx.text = tui_textarea::TextArea::new(lines);
}
}
pub fn save_editor_to_step(&mut self) {
let text = self.editor_ctx.text.lines().join("\n");
let (bank, pattern) = self.current_bank_pattern();
let change = pattern_editor::set_step_script(
&mut self.project_state.project,
bank,
pattern,
self.editor_ctx.step,
text,
);
self.project_state.mark_dirty(change.bank, change.pattern);
}
pub fn compile_current_step(&mut self, link: &LinkState) {
let step_idx = self.editor_ctx.step;
let (bank, pattern) = self.current_bank_pattern();
let script =
pattern_editor::get_step_script(&self.project_state.project, bank, pattern, step_idx)
.unwrap_or_default();
if script.trim().is_empty() {
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step_idx)
{
step.command = None;
}
return;
}
let speed = self
.project_state
.project
.pattern_at(bank, pattern)
.speed
.multiplier();
let ctx = StepContext {
step: step_idx,
beat: link.beat(),
pattern,
tempo: link.tempo(),
phase: link.phase(),
slot: 0,
runs: 0,
iter: 0,
speed,
fill: false,
};
match self.script_engine.evaluate(&script, &ctx) {
Ok(cmds) => {
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step_idx)
{
step.command = if cmds.is_empty() {
None
} else {
Some(cmds.join("\n"))
};
}
self.ui.flash("Script compiled", 150);
}
Err(e) => {
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step_idx)
{
step.command = None;
}
self.ui.set_status(format!("Script error: {e}"));
}
}
}
pub fn compile_all_steps(&mut self, link: &LinkState) {
let pattern_len = self.current_edit_pattern().length;
let (bank, pattern) = self.current_bank_pattern();
for step_idx in 0..pattern_len {
let script = pattern_editor::get_step_script(
&self.project_state.project,
bank,
pattern,
step_idx,
)
.unwrap_or_default();
if script.trim().is_empty() {
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step_idx)
{
step.command = None;
}
continue;
}
let speed = self
.project_state
.project
.pattern_at(bank, pattern)
.speed
.multiplier();
let ctx = StepContext {
step: step_idx,
beat: 0.0,
pattern,
tempo: link.tempo(),
phase: 0.0,
slot: 0,
runs: 0,
iter: 0,
speed,
fill: false,
};
if let Ok(cmds) = self.script_engine.evaluate(&script, &ctx) {
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step_idx)
{
step.command = if cmds.is_empty() {
None
} else {
Some(cmds.join("\n"))
};
}
}
}
}
pub fn toggle_pattern_playback(
&mut self,
bank: usize,
pattern: usize,
snapshot: &SequencerSnapshot,
) {
let is_playing = snapshot.is_playing(bank, pattern);
let pending = self
.playback
.queued_changes
.iter()
.position(|c| c.pattern_id().bank == bank && c.pattern_id().pattern == pattern);
if let Some(idx) = pending {
self.playback.queued_changes.remove(idx);
self.ui.set_status(format!(
"B{:02}:P{:02} change cancelled",
bank + 1,
pattern + 1
));
} else if is_playing {
self.playback
.queued_changes
.push(PatternChange::Stop { bank, pattern });
self.ui.set_status(format!(
"B{:02}:P{:02} queued to stop",
bank + 1,
pattern + 1
));
} else {
self.playback
.queued_changes
.push(PatternChange::Start { bank, pattern });
self.ui.set_status(format!(
"B{:02}:P{:02} queued to play",
bank + 1,
pattern + 1
));
}
}
pub fn select_edit_pattern(&mut self, pattern: usize) {
self.editor_ctx.pattern = pattern;
self.editor_ctx.step = 0;
self.load_step_to_editor();
}
pub fn select_edit_bank(&mut self, bank: usize) {
self.editor_ctx.bank = bank;
self.editor_ctx.pattern = 0;
self.editor_ctx.step = 0;
self.load_step_to_editor();
}
pub fn save(&mut self, path: PathBuf, link: &LinkState) {
self.save_editor_to_step();
self.project_state.project.sample_paths = self.audio.config.sample_paths.clone();
self.project_state.project.tempo = link.tempo();
match model::save(&self.project_state.project, &path) {
Ok(()) => {
self.ui.set_status(format!("Saved: {}", path.display()));
self.project_state.file_path = Some(path);
}
Err(e) => {
self.ui.set_status(format!("Save error: {e}"));
}
}
}
pub fn load(&mut self, path: PathBuf, link: &LinkState) {
match model::load(&path) {
Ok(project) => {
let tempo = project.tempo;
self.project_state.project = project;
self.editor_ctx.step = 0;
self.load_step_to_editor();
self.compile_all_steps(link);
self.mark_all_patterns_dirty();
link.set_tempo(tempo);
self.ui.set_status(format!("Loaded: {}", path.display()));
self.project_state.file_path = Some(path);
}
Err(e) => {
self.ui.set_status(format!("Load error: {e}"));
}
}
}
pub fn copy_step(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let step = self.editor_ctx.step;
let script =
pattern_editor::get_step_script(&self.project_state.project, bank, pattern, step);
if let Some(script) = script {
if let Some(clip) = &mut self.clipboard {
if clip.set_text(&script).is_ok() {
self.editor_ctx.copied_step = Some(crate::state::CopiedStep {
bank,
pattern,
step,
});
self.ui.set_status("Copied".to_string());
}
}
}
}
pub fn delete_step(&mut self, bank: usize, pattern: usize, step: usize) {
let pat = self.project_state.project.pattern_at_mut(bank, pattern);
for s in &mut pat.steps {
if s.source == Some(step) {
s.source = None;
s.script.clear();
s.command = None;
}
}
let change = pattern_editor::set_step_script(
&mut self.project_state.project,
bank,
pattern,
step,
String::new(),
);
if let Some(s) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step)
{
s.command = None;
s.source = None;
}
self.project_state.mark_dirty(change.bank, change.pattern);
if self.editor_ctx.bank == bank
&& self.editor_ctx.pattern == pattern
&& self.editor_ctx.step == step
{
self.load_step_to_editor();
}
self.ui.flash("Step deleted", 150);
}
pub fn reset_pattern(&mut self, bank: usize, pattern: usize) {
self.project_state.project.banks[bank].patterns[pattern] = Pattern::default();
self.project_state.mark_dirty(bank, pattern);
if self.editor_ctx.bank == bank && self.editor_ctx.pattern == pattern {
self.load_step_to_editor();
}
self.ui.flash("Pattern reset", 150);
}
pub fn reset_bank(&mut self, bank: usize) {
self.project_state.project.banks[bank] = Bank::default();
for pattern in 0..self.project_state.project.banks[bank].patterns.len() {
self.project_state.mark_dirty(bank, pattern);
}
if self.editor_ctx.bank == bank {
self.load_step_to_editor();
}
self.ui.flash("Bank reset", 150);
}
pub fn copy_pattern(&mut self, bank: usize, pattern: usize) {
let pat = self.project_state.project.banks[bank].patterns[pattern].clone();
self.copied_pattern = Some(pat);
self.ui.flash("Pattern copied", 150);
}
pub fn paste_pattern(&mut self, bank: usize, pattern: usize) {
if let Some(src) = &self.copied_pattern {
let mut pat = src.clone();
pat.name = match &src.name {
Some(name) if !name.ends_with(" (copy)") => Some(format!("{name} (copy)")),
Some(name) => Some(name.clone()),
None => Some("(copy)".to_string()),
};
self.project_state.project.banks[bank].patterns[pattern] = pat;
self.project_state.mark_dirty(bank, pattern);
if self.editor_ctx.bank == bank && self.editor_ctx.pattern == pattern {
self.load_step_to_editor();
}
self.ui.flash("Pattern pasted", 150);
}
}
pub fn copy_bank(&mut self, bank: usize) {
let b = self.project_state.project.banks[bank].clone();
self.copied_bank = Some(b);
self.ui.flash("Bank copied", 150);
}
pub fn paste_bank(&mut self, bank: usize) {
if let Some(src) = &self.copied_bank {
let mut b = src.clone();
b.name = match &src.name {
Some(name) if !name.ends_with(" (copy)") => Some(format!("{name} (copy)")),
Some(name) => Some(name.clone()),
None => Some("(copy)".to_string()),
};
self.project_state.project.banks[bank] = b;
for pattern in 0..self.project_state.project.banks[bank].patterns.len() {
self.project_state.mark_dirty(bank, pattern);
}
if self.editor_ctx.bank == bank {
self.load_step_to_editor();
}
self.ui.flash("Bank pasted", 150);
}
}
pub fn paste_step(&mut self, link: &LinkState) {
let text = self
.clipboard
.as_mut()
.and_then(|clip| clip.get_text().ok());
if let Some(text) = text {
let (bank, pattern) = self.current_bank_pattern();
let change = pattern_editor::set_step_script(
&mut self.project_state.project,
bank,
pattern,
self.editor_ctx.step,
text,
);
self.project_state.mark_dirty(change.bank, change.pattern);
self.load_step_to_editor();
self.compile_current_step(link);
}
}
pub fn link_paste_step(&mut self) {
let Some(copied) = self.editor_ctx.copied_step else {
self.ui.set_status("Nothing copied".to_string());
return;
};
let (bank, pattern) = self.current_bank_pattern();
let step = self.editor_ctx.step;
if copied.bank != bank || copied.pattern != pattern {
self.ui
.set_status("Can only link within same pattern".to_string());
return;
}
if copied.step == step {
self.ui.set_status("Cannot link step to itself".to_string());
return;
}
let source_step = self
.project_state
.project
.pattern_at(bank, pattern)
.step(copied.step);
if source_step.map(|s| s.source.is_some()).unwrap_or(false) {
self.ui
.set_status("Cannot link to a linked step".to_string());
return;
}
if let Some(s) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step)
{
s.source = Some(copied.step);
s.script.clear();
s.command = None;
}
self.project_state.mark_dirty(bank, pattern);
self.load_step_to_editor();
self.ui
.flash(&format!("Linked to step {:02}", copied.step + 1), 150);
}
pub fn harden_step(&mut self) {
let (bank, pattern) = self.current_bank_pattern();
let step = self.editor_ctx.step;
let resolved_script = self
.project_state
.project
.pattern_at(bank, pattern)
.resolve_script(step)
.map(|s| s.to_string());
let Some(script) = resolved_script else {
return;
};
if let Some(s) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(step)
{
if s.source.is_none() {
self.ui.set_status("Step is not linked".to_string());
return;
}
s.source = None;
s.script = script;
}
self.project_state.mark_dirty(bank, pattern);
self.load_step_to_editor();
self.ui.flash("Step hardened", 150);
}
pub fn open_pattern_modal(&mut self, field: PatternField) {
let current = match field {
PatternField::Length => self.current_edit_pattern().length.to_string(),
PatternField::Speed => self.current_edit_pattern().speed.label().to_string(),
};
self.ui.modal = Modal::SetPattern {
field,
input: current,
};
}
pub fn dispatch(&mut self, cmd: AppCommand, link: &LinkState, snapshot: &SequencerSnapshot) {
match cmd {
// Playback
AppCommand::TogglePlaying => self.toggle_playing(),
AppCommand::TempoUp => self.tempo_up(link),
AppCommand::TempoDown => self.tempo_down(link),
// Navigation
AppCommand::NextStep => self.next_step(),
AppCommand::PrevStep => self.prev_step(),
AppCommand::StepUp => self.step_up(),
AppCommand::StepDown => self.step_down(),
AppCommand::ToggleFocus => self.toggle_focus(link),
AppCommand::SelectEditBank(bank) => self.select_edit_bank(bank),
AppCommand::SelectEditPattern(pattern) => self.select_edit_pattern(pattern),
// Pattern editing
AppCommand::ToggleStep => self.toggle_step(),
AppCommand::LengthIncrease => self.length_increase(),
AppCommand::LengthDecrease => self.length_decrease(),
AppCommand::SpeedIncrease => self.speed_increase(),
AppCommand::SpeedDecrease => self.speed_decrease(),
AppCommand::SetLength {
bank,
pattern,
length,
} => {
let (change, new_len) = pattern_editor::set_length(
&mut self.project_state.project,
bank,
pattern,
length,
);
if self.editor_ctx.bank == bank
&& self.editor_ctx.pattern == pattern
&& self.editor_ctx.step >= new_len
{
self.editor_ctx.step = new_len - 1;
}
self.project_state.mark_dirty(change.bank, change.pattern);
}
AppCommand::SetSpeed {
bank,
pattern,
speed,
} => {
let change = pattern_editor::set_speed(
&mut self.project_state.project,
bank,
pattern,
speed,
);
self.project_state.mark_dirty(change.bank, change.pattern);
}
// Script editing
AppCommand::SaveEditorToStep => self.save_editor_to_step(),
AppCommand::CompileCurrentStep => self.compile_current_step(link),
AppCommand::CompileAllSteps => self.compile_all_steps(link),
AppCommand::DeleteStep {
bank,
pattern,
step,
} => {
self.delete_step(bank, pattern, step);
}
AppCommand::ResetPattern { bank, pattern } => {
self.reset_pattern(bank, pattern);
}
AppCommand::ResetBank { bank } => {
self.reset_bank(bank);
}
AppCommand::CopyPattern { bank, pattern } => {
self.copy_pattern(bank, pattern);
}
AppCommand::PastePattern { bank, pattern } => {
self.paste_pattern(bank, pattern);
}
AppCommand::CopyBank { bank } => {
self.copy_bank(bank);
}
AppCommand::PasteBank { bank } => {
self.paste_bank(bank);
}
// Clipboard
AppCommand::CopyStep => self.copy_step(),
AppCommand::PasteStep => self.paste_step(link),
AppCommand::LinkPasteStep => self.link_paste_step(),
AppCommand::HardenStep => self.harden_step(),
// Pattern playback
AppCommand::QueuePatternChange(change) => {
self.playback.queued_changes.push(change);
}
AppCommand::TogglePatternPlayback { bank, pattern } => {
self.toggle_pattern_playback(bank, pattern, snapshot);
}
// Project
AppCommand::RenameBank { bank, name } => {
self.project_state.project.banks[bank].name = name;
}
AppCommand::RenamePattern {
bank,
pattern,
name,
} => {
self.project_state.project.banks[bank].patterns[pattern].name = name;
}
AppCommand::Save(path) => self.save(path, link),
AppCommand::Load(path) => self.load(path, link),
// UI
AppCommand::SetStatus(msg) => self.ui.set_status(msg),
AppCommand::ClearStatus => self.ui.clear_status(),
AppCommand::Flash {
message,
duration_ms,
} => self.ui.flash(&message, duration_ms),
AppCommand::OpenModal(modal) => {
if matches!(modal, Modal::Editor) {
// If current step is a shallow copy, navigate to source step
let pattern = &self.project_state.project.banks[self.editor_ctx.bank].patterns
[self.editor_ctx.pattern];
if let Some(source) = pattern.steps[self.editor_ctx.step].source {
self.editor_ctx.step = source;
}
self.load_step_to_editor();
}
self.ui.modal = modal;
}
AppCommand::CloseModal => self.ui.modal = Modal::None,
AppCommand::OpenPatternModal(field) => self.open_pattern_modal(field),
// Page navigation
AppCommand::PageLeft => self.page.left(),
AppCommand::PageRight => self.page.right(),
AppCommand::PageUp => self.page.up(),
AppCommand::PageDown => self.page.down(),
// Doc navigation
AppCommand::DocNextTopic => {
self.ui.doc_topic = (self.ui.doc_topic + 1) % doc_view::topic_count();
self.ui.doc_scroll = 0;
self.ui.doc_category = 0;
}
AppCommand::DocPrevTopic => {
let count = doc_view::topic_count();
self.ui.doc_topic = (self.ui.doc_topic + count - 1) % count;
self.ui.doc_scroll = 0;
self.ui.doc_category = 0;
}
AppCommand::DocScrollDown(n) => {
self.ui.doc_scroll = self.ui.doc_scroll.saturating_add(n);
}
AppCommand::DocScrollUp(n) => {
self.ui.doc_scroll = self.ui.doc_scroll.saturating_sub(n);
}
AppCommand::DocNextCategory => {
let count = doc_view::category_count();
self.ui.doc_category = (self.ui.doc_category + 1) % count;
self.ui.doc_scroll = 0;
}
AppCommand::DocPrevCategory => {
let count = doc_view::category_count();
self.ui.doc_category = (self.ui.doc_category + count - 1) % count;
self.ui.doc_scroll = 0;
}
// Patterns view
AppCommand::PatternsCursorLeft => {
self.patterns_nav.move_left();
}
AppCommand::PatternsCursorRight => {
self.patterns_nav.move_right();
}
AppCommand::PatternsCursorUp => {
self.patterns_nav.move_up();
}
AppCommand::PatternsCursorDown => {
self.patterns_nav.move_down();
}
AppCommand::PatternsEnter => {
let bank = self.patterns_nav.selected_bank();
let pattern = self.patterns_nav.selected_pattern();
self.select_edit_bank(bank);
self.select_edit_pattern(pattern);
self.page.down();
}
AppCommand::PatternsBack => {
self.page.down();
}
AppCommand::PatternsTogglePlay => {
let bank = self.patterns_nav.selected_bank();
let pattern = self.patterns_nav.selected_pattern();
self.toggle_pattern_playback(bank, pattern, snapshot);
}
}
}
pub fn flush_queued_changes(&mut self, cmd_tx: &Sender<SeqCommand>) {
for change in self.playback.queued_changes.drain(..) {
match change {
PatternChange::Start { bank, pattern } => {
let _ = cmd_tx.send(SeqCommand::PatternStart { bank, pattern });
}
PatternChange::Stop { bank, pattern } => {
let _ = cmd_tx.send(SeqCommand::PatternStop { bank, pattern });
}
}
}
}
pub fn flush_dirty_patterns(&mut self, cmd_tx: &Sender<SeqCommand>) {
for (bank, pattern) in self.project_state.take_dirty() {
let pat = self.project_state.project.pattern_at(bank, pattern);
let snapshot = PatternSnapshot {
speed: pat.speed,
length: pat.length,
steps: pat
.steps
.iter()
.take(pat.length)
.map(|s| StepSnapshot {
active: s.active,
script: s.script.clone(),
source: s.source,
})
.collect(),
};
let _ = cmd_tx.send(SeqCommand::PatternUpdate {
bank,
pattern,
data: snapshot,
});
}
}
}