small optimizations
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@ -7,18 +7,47 @@ export const UI_HEIGHTS = {
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// Performance Constants
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export const PERFORMANCE = {
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DEFAULT_TILE_SIZE: 64,
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DEFAULT_TILE_SIZE: 128,
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MAX_RENDER_TIME_MS: 50,
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MAX_SHADER_TIMEOUT_MS: 5,
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TIMEOUT_CHECK_INTERVAL: 1000,
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MAX_SAVED_SHADERS: 50,
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IMAGE_DATA_CACHE_SIZE: 5,
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COMPILATION_CACHE_SIZE: 20,
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IMAGE_DATA_CACHE_SIZE: 10,
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COMPILATION_CACHE_SIZE: 30,
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} as const;
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// Color Constants
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export const COLOR_TABLE_SIZE = 256;
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// Render Mode Constants - Keep in sync with color modes
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export const RENDER_MODES = [
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'classic',
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'grayscale',
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'red',
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'green',
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'blue',
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'rgb',
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'hsv',
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'rainbow',
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'thermal',
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'neon',
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'cyberpunk',
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'vaporwave',
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'dithered',
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'palette',
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] as const;
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export type RenderMode = (typeof RENDER_MODES)[number];
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// Create a mapping from render mode to index for O(1) lookups
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export const RENDER_MODE_INDEX: Record<string, number> = RENDER_MODES.reduce(
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(acc, mode, index) => {
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acc[mode] = index;
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return acc;
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},
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{} as Record<string, number>
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);
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// Storage Keys
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export const STORAGE_KEYS = {
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SHADERS: 'bitfielder_shaders',
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