283 lines
8.8 KiB
TypeScript
283 lines
8.8 KiB
TypeScript
import { useStore } from '@nanostores/react';
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import { $appSettings, updateAppSettings } from '../stores/appSettings';
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import { VALUE_MODES, ValueMode } from '../utils/constants';
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import {
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uiState,
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toggleMobileMenu,
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showHelp,
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toggleUI,
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toggleShaderLibrary,
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} from '../stores/ui';
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import { $shader, setShaderCode } from '../stores/shader';
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import { $input } from '../stores/input';
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import { FakeShader } from '../FakeShader';
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import { useAudio } from '../hooks/useAudio';
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import { LucideIcon } from '../hooks/useLucideIcon';
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function getValueModeLabel(mode: string): string {
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const labels: Record<string, string> = {
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integer: 'Integer (0-255)',
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float: 'Float (0.0-1.0)',
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polar: 'Polar (angle-based)',
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distance: 'Distance (radial)',
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wave: 'Wave (ripple)',
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fractal: 'Fractal (recursive)',
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cellular: 'Cellular (automata)',
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noise: 'Noise (perlin-like)',
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warp: 'Warp (space deformation)',
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flow: 'Flow (fluid dynamics)',
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};
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return labels[mode] || mode;
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}
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export function TopBar() {
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const settings = useStore($appSettings);
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const ui = useStore(uiState);
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const shader = useStore($shader);
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const input = useStore($input);
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const { setupAudio, disableAudio } = useAudio();
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const handleFullscreen = () => {
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if (!document.fullscreenElement) {
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document.documentElement.requestFullscreen();
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} else {
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document.exitFullscreen();
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}
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};
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const handleRandom = () => {
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const randomCode = FakeShader.generateRandomCode();
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setShaderCode(randomCode);
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};
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const handleShare = () => {
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const shareData = {
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code: shader.code,
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resolution: settings.resolution,
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fps: settings.fps,
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renderMode: settings.renderMode,
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valueMode: settings.valueMode,
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uiOpacity: settings.uiOpacity,
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};
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const encoded = btoa(JSON.stringify(shareData));
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window.location.hash = encoded;
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navigator.clipboard
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.writeText(window.location.href)
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.then(() => {
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console.log('URL copied to clipboard');
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})
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.catch(() => {
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console.log('Copy failed');
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});
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};
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const handleExportPNG = () => {
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const canvas = document.getElementById('canvas') as HTMLCanvasElement;
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if (canvas) {
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const link = document.createElement('a');
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link.download = `bitfielder-${Date.now()}.png`;
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link.href = canvas.toDataURL('image/png');
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link.click();
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}
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};
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const handleAudioToggle = async () => {
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if (input.audioEnabled) {
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disableAudio();
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} else {
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await setupAudio();
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}
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};
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return (
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<div id="topbar" className={ui.uiVisible ? '' : 'hidden'}>
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<div className="title">Bitfielder</div>
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<div className="controls">
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<div className="controls-desktop">
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<label
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style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
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>
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Resolution:
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<select
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value={settings.resolution}
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onChange={(e) =>
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updateAppSettings({ resolution: parseInt(e.target.value) })
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}
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style={{
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background: 'rgba(255,255,255,0.1)',
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border: '1px solid #555',
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color: '#fff',
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padding: '4px',
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borderRadius: '4px',
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}}
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>
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<option value="1">Full (1x)</option>
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<option value="2">Half (2x)</option>
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<option value="4">Quarter (4x)</option>
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<option value="8">Eighth (8x)</option>
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<option value="16">Sixteenth (16x)</option>
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<option value="32">Thirty-second (32x)</option>
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</select>
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</label>
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<label
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style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
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>
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FPS:
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<select
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value={settings.fps}
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onChange={(e) =>
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updateAppSettings({ fps: parseInt(e.target.value) })
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}
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style={{
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background: 'rgba(255,255,255,0.1)',
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border: '1px solid #555',
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color: '#fff',
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padding: '4px',
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borderRadius: '4px',
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}}
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>
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<option value="15">15 FPS</option>
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<option value="30">30 FPS</option>
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<option value="60">60 FPS</option>
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</select>
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</label>
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<label
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style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
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>
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Value Mode:
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<select
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value={settings.valueMode}
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onChange={(e) => updateAppSettings({ valueMode: e.target.value as ValueMode })}
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style={{
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background: 'rgba(255,255,255,0.1)',
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border: '1px solid #555',
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color: '#fff',
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padding: '4px',
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borderRadius: '4px',
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}}
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>
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{VALUE_MODES.map((mode) => (
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<option key={mode} value={mode}>
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{getValueModeLabel(mode)}
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</option>
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))}
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</select>
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</label>
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<label
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style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
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>
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Render Mode:
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<select
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value={settings.renderMode}
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onChange={(e) =>
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updateAppSettings({ renderMode: e.target.value })
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}
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style={{
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background: 'rgba(255,255,255,0.1)',
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border: '1px solid #555',
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color: '#fff',
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padding: '4px',
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borderRadius: '4px',
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}}
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>
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<option value="classic">Classic</option>
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<option value="grayscale">Grayscale</option>
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<option value="red">Red Channel</option>
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<option value="green">Green Channel</option>
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<option value="blue">Blue Channel</option>
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<option value="rainbow">Rainbow</option>
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<option value="thermal">Thermal</option>
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<option value="neon">Neon</option>
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<option value="sunset">Sunset</option>
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<option value="ocean">Ocean</option>
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<option value="forest">Forest</option>
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<option value="copper">Copper</option>
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<option value="dithered">Dithered</option>
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<option value="palette">Palette</option>
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</select>
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</label>
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<label
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style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
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>
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UI Opacity:
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<input
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type="range"
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min="10"
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max="100"
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value={Math.round((settings.uiOpacity ?? 0.3) * 100)}
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onChange={(e) =>
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updateAppSettings({ uiOpacity: parseInt(e.target.value) / 100 })
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}
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style={{ width: '80px', verticalAlign: 'middle' }}
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/>
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<span style={{ fontSize: '11px' }}>
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{Math.round((settings.uiOpacity ?? 0.3) * 100)}%
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</span>
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</label>
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<button id="help-btn" onClick={showHelp}>
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<LucideIcon name="help" />
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</button>
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<button id="fullscreen-btn" onClick={handleFullscreen}>
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<LucideIcon name="fullscreen" />
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</button>
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<button id="hide-ui-btn" onClick={toggleUI}>
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<LucideIcon name="hide" />
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</button>
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<button id="random-btn" onClick={handleRandom}>
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<LucideIcon name="random" />
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</button>
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<button id="audio-btn" onClick={handleAudioToggle}>
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<LucideIcon
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name={input.audioEnabled ? 'microphone' : 'microphone-off'}
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/>
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</button>
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<button id="share-btn" onClick={handleShare}>
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<LucideIcon name="share" />
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</button>
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<button id="export-png-btn" onClick={handleExportPNG}>
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<LucideIcon name="export" />
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</button>
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</div>
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<div className="controls-mobile">
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<button
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className="icon-button"
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aria-label="Shader Library"
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onClick={toggleShaderLibrary}
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>
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<LucideIcon name="library" />
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</button>
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<button
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className="icon-button"
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aria-label="Random"
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onClick={handleRandom}
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>
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<LucideIcon name="random" />
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</button>
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<button
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className="icon-button"
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aria-label="Hide UI"
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onClick={toggleUI}
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>
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<LucideIcon name="hide" />
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</button>
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<button
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className="icon-button"
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aria-label="Menu"
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onClick={toggleMobileMenu}
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>
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<LucideIcon name={ui.mobileMenuOpen ? 'close' : 'menu'} />
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</button>
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</div>
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</div>
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</div>
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);
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}
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