Files
bitfielder/src/components/TopBar.tsx
2025-07-07 15:29:41 +00:00

283 lines
8.8 KiB
TypeScript

import { useStore } from '@nanostores/react';
import { $appSettings, updateAppSettings } from '../stores/appSettings';
import { VALUE_MODES, ValueMode } from '../utils/constants';
import {
uiState,
toggleMobileMenu,
showHelp,
toggleUI,
toggleShaderLibrary,
} from '../stores/ui';
import { $shader, setShaderCode } from '../stores/shader';
import { $input } from '../stores/input';
import { FakeShader } from '../FakeShader';
import { useAudio } from '../hooks/useAudio';
import { LucideIcon } from '../hooks/useLucideIcon';
function getValueModeLabel(mode: string): string {
const labels: Record<string, string> = {
integer: 'Integer (0-255)',
float: 'Float (0.0-1.0)',
polar: 'Polar (angle-based)',
distance: 'Distance (radial)',
wave: 'Wave (ripple)',
fractal: 'Fractal (recursive)',
cellular: 'Cellular (automata)',
noise: 'Noise (perlin-like)',
warp: 'Warp (space deformation)',
flow: 'Flow (fluid dynamics)',
};
return labels[mode] || mode;
}
export function TopBar() {
const settings = useStore($appSettings);
const ui = useStore(uiState);
const shader = useStore($shader);
const input = useStore($input);
const { setupAudio, disableAudio } = useAudio();
const handleFullscreen = () => {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen();
} else {
document.exitFullscreen();
}
};
const handleRandom = () => {
const randomCode = FakeShader.generateRandomCode();
setShaderCode(randomCode);
};
const handleShare = () => {
const shareData = {
code: shader.code,
resolution: settings.resolution,
fps: settings.fps,
renderMode: settings.renderMode,
valueMode: settings.valueMode,
uiOpacity: settings.uiOpacity,
};
const encoded = btoa(JSON.stringify(shareData));
window.location.hash = encoded;
navigator.clipboard
.writeText(window.location.href)
.then(() => {
console.log('URL copied to clipboard');
})
.catch(() => {
console.log('Copy failed');
});
};
const handleExportPNG = () => {
const canvas = document.getElementById('canvas') as HTMLCanvasElement;
if (canvas) {
const link = document.createElement('a');
link.download = `bitfielder-${Date.now()}.png`;
link.href = canvas.toDataURL('image/png');
link.click();
}
};
const handleAudioToggle = async () => {
if (input.audioEnabled) {
disableAudio();
} else {
await setupAudio();
}
};
return (
<div id="topbar" className={ui.uiVisible ? '' : 'hidden'}>
<div className="title">Bitfielder</div>
<div className="controls">
<div className="controls-desktop">
<label
style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
>
Resolution:
<select
value={settings.resolution}
onChange={(e) =>
updateAppSettings({ resolution: parseInt(e.target.value) })
}
style={{
background: 'rgba(255,255,255,0.1)',
border: '1px solid #555',
color: '#fff',
padding: '4px',
borderRadius: '4px',
}}
>
<option value="1">Full (1x)</option>
<option value="2">Half (2x)</option>
<option value="4">Quarter (4x)</option>
<option value="8">Eighth (8x)</option>
<option value="16">Sixteenth (16x)</option>
<option value="32">Thirty-second (32x)</option>
</select>
</label>
<label
style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
>
FPS:
<select
value={settings.fps}
onChange={(e) =>
updateAppSettings({ fps: parseInt(e.target.value) })
}
style={{
background: 'rgba(255,255,255,0.1)',
border: '1px solid #555',
color: '#fff',
padding: '4px',
borderRadius: '4px',
}}
>
<option value="15">15 FPS</option>
<option value="30">30 FPS</option>
<option value="60">60 FPS</option>
</select>
</label>
<label
style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
>
Value Mode:
<select
value={settings.valueMode}
onChange={(e) => updateAppSettings({ valueMode: e.target.value as ValueMode })}
style={{
background: 'rgba(255,255,255,0.1)',
border: '1px solid #555',
color: '#fff',
padding: '4px',
borderRadius: '4px',
}}
>
{VALUE_MODES.map((mode) => (
<option key={mode} value={mode}>
{getValueModeLabel(mode)}
</option>
))}
</select>
</label>
<label
style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
>
Render Mode:
<select
value={settings.renderMode}
onChange={(e) =>
updateAppSettings({ renderMode: e.target.value })
}
style={{
background: 'rgba(255,255,255,0.1)',
border: '1px solid #555',
color: '#fff',
padding: '4px',
borderRadius: '4px',
}}
>
<option value="classic">Classic</option>
<option value="grayscale">Grayscale</option>
<option value="red">Red Channel</option>
<option value="green">Green Channel</option>
<option value="blue">Blue Channel</option>
<option value="rainbow">Rainbow</option>
<option value="thermal">Thermal</option>
<option value="neon">Neon</option>
<option value="sunset">Sunset</option>
<option value="ocean">Ocean</option>
<option value="forest">Forest</option>
<option value="copper">Copper</option>
<option value="dithered">Dithered</option>
<option value="palette">Palette</option>
</select>
</label>
<label
style={{ color: '#ccc', fontSize: '12px', marginRight: '10px' }}
>
UI Opacity:
<input
type="range"
min="10"
max="100"
value={Math.round((settings.uiOpacity ?? 0.3) * 100)}
onChange={(e) =>
updateAppSettings({ uiOpacity: parseInt(e.target.value) / 100 })
}
style={{ width: '80px', verticalAlign: 'middle' }}
/>
<span style={{ fontSize: '11px' }}>
{Math.round((settings.uiOpacity ?? 0.3) * 100)}%
</span>
</label>
<button id="help-btn" onClick={showHelp}>
<LucideIcon name="help" />
</button>
<button id="fullscreen-btn" onClick={handleFullscreen}>
<LucideIcon name="fullscreen" />
</button>
<button id="hide-ui-btn" onClick={toggleUI}>
<LucideIcon name="hide" />
</button>
<button id="random-btn" onClick={handleRandom}>
<LucideIcon name="random" />
</button>
<button id="audio-btn" onClick={handleAudioToggle}>
<LucideIcon
name={input.audioEnabled ? 'microphone' : 'microphone-off'}
/>
</button>
<button id="share-btn" onClick={handleShare}>
<LucideIcon name="share" />
</button>
<button id="export-png-btn" onClick={handleExportPNG}>
<LucideIcon name="export" />
</button>
</div>
<div className="controls-mobile">
<button
className="icon-button"
aria-label="Shader Library"
onClick={toggleShaderLibrary}
>
<LucideIcon name="library" />
</button>
<button
className="icon-button"
aria-label="Random"
onClick={handleRandom}
>
<LucideIcon name="random" />
</button>
<button
className="icon-button"
aria-label="Hide UI"
onClick={toggleUI}
>
<LucideIcon name="hide" />
</button>
<button
className="icon-button"
aria-label="Menu"
onClick={toggleMobileMenu}
>
<LucideIcon name={ui.mobileMenuOpen ? 'close' : 'menu'} />
</button>
</div>
</div>
</div>
);
}