modularity

This commit is contained in:
2025-09-30 14:20:50 +02:00
parent 3b444d55cc
commit 8f5330972a
26 changed files with 892 additions and 198 deletions

View File

@ -1,25 +1,20 @@
import type { BytebeatOptions, BitDepth } from './types'
import { encodeWAV } from './wavEncoder'
import { EffectsChain } from './EffectsChain'
import type { EffectValues } from '../../types/effects'
import { compileFormula } from '../../domain/audio/BytebeatCompiler'
import { generateSamples } from '../../domain/audio/SampleGenerator'
import { exportToWav } from '../../domain/audio/WavExporter'
import { AudioPlayer } from '../../domain/audio/AudioPlayer'
export class BytebeatGenerator {
private sampleRate: number
private duration: number
private formula: string | null = null
private compiledFormula: ((t: number) => number) | null = null
private audioBuffer: Float32Array | null = null
private audioContext: AudioContext | null = null
private sourceNode: AudioBufferSourceNode | null = null
private effectsChain: EffectsChain | null = null
private effectValues: EffectValues = {}
private startTime: number = 0
private pauseTime: number = 0
private isLooping: boolean = true
private audioPlayer: AudioPlayer
constructor(options: BytebeatOptions = {}) {
this.sampleRate = options.sampleRate ?? 8000
this.duration = options.duration ?? 10
this.audioPlayer = new AudioPlayer({ sampleRate: this.sampleRate, duration: this.duration })
}
updateOptions(options: Partial<BytebeatOptions>): void {
@ -31,133 +26,71 @@ export class BytebeatGenerator {
this.duration = options.duration
this.audioBuffer = null
}
this.audioPlayer.updateOptions({ sampleRate: this.sampleRate, duration: this.duration })
}
setFormula(formula: string): void {
this.formula = formula
try {
this.compiledFormula = new Function('t', `return ${formula}`) as (t: number) => number
this.audioBuffer = null
} catch (error) {
throw new Error(`Invalid formula: ${error instanceof Error ? error.message : 'Unknown error'}`)
const result = compileFormula(formula)
if (!result.success || !result.compiledFormula) {
throw new Error(`Invalid formula: ${result.error}`)
}
this.audioBuffer = generateSamples(result.compiledFormula, {
sampleRate: this.sampleRate,
duration: this.duration
})
}
generate(): Float32Array {
if (!this.compiledFormula) {
if (!this.audioBuffer) {
throw new Error('No formula set. Call setFormula() first.')
}
const numSamples = Math.floor(this.sampleRate * this.duration)
const buffer = new Float32Array(numSamples)
for (let t = 0; t < numSamples; t++) {
try {
const value = this.compiledFormula(t)
const byteValue = value & 0xFF
buffer[t] = (byteValue - 128) / 128
} catch (error) {
buffer[t] = 0
}
}
this.audioBuffer = buffer
return buffer
return this.audioBuffer
}
setEffects(values: EffectValues): void {
this.effectValues = values
if (this.effectsChain) {
this.effectsChain.updateEffects(values)
}
this.audioPlayer.setEffects(values)
}
getPlaybackPosition(): number {
if (!this.audioContext || !this.sourceNode || this.startTime === 0) {
return 0
}
const elapsed = this.audioContext.currentTime - this.startTime
return (elapsed % this.duration) / this.duration
return this.audioPlayer.getPlaybackPosition()
}
play(): void {
if (!this.audioBuffer) {
this.generate()
}
if (!this.audioContext) {
this.audioContext = new AudioContext({ sampleRate: this.sampleRate })
}
if (!this.effectsChain) {
this.effectsChain = new EffectsChain(this.audioContext)
this.effectsChain.updateEffects(this.effectValues)
}
if (this.sourceNode) {
this.sourceNode.stop()
}
const audioBuffer = this.audioContext.createBuffer(1, this.audioBuffer!.length, this.sampleRate)
audioBuffer.getChannelData(0).set(this.audioBuffer!)
this.sourceNode = this.audioContext.createBufferSource()
this.sourceNode.buffer = audioBuffer
this.sourceNode.loop = this.isLooping
this.sourceNode.connect(this.effectsChain.getInputNode())
this.effectsChain.getOutputNode().connect(this.audioContext.destination)
if (this.pauseTime > 0) {
this.sourceNode.start(0, this.pauseTime)
this.startTime = this.audioContext.currentTime - this.pauseTime
this.pauseTime = 0
} else {
this.sourceNode.start(0)
this.startTime = this.audioContext.currentTime
throw new Error('No audio buffer. Call setFormula() first.')
}
this.audioPlayer.play(this.audioBuffer)
}
onLoopEnd(callback: () => void): void {
if (this.sourceNode && !this.sourceNode.loop) {
this.sourceNode.onended = callback
}
if (!this.audioBuffer) return
this.audioPlayer.setLooping(false)
this.audioPlayer.play(this.audioBuffer, callback)
}
setLooping(loop: boolean): void {
this.isLooping = loop
this.audioPlayer.setLooping(loop)
}
scheduleNextTrack(callback: () => void): void {
if (this.audioContext && this.sourceNode) {
this.sourceNode.loop = false
this.sourceNode.onended = () => {
callback()
}
}
this.audioPlayer.scheduleNextTrack(callback)
}
pause(): void {
if (this.sourceNode && this.audioContext) {
this.pauseTime = this.audioContext.currentTime - this.startTime
this.sourceNode.stop()
this.sourceNode = null
}
this.audioPlayer.pause()
}
stop(): void {
if (this.sourceNode) {
this.sourceNode.stop()
this.sourceNode = null
}
this.startTime = 0
this.pauseTime = 0
this.audioPlayer.stop()
}
exportWAV(bitDepth: BitDepth = 8): Blob {
if (!this.audioBuffer) {
this.generate()
throw new Error('No audio buffer. Call setFormula() first.')
}
return encodeWAV(this.audioBuffer!, this.sampleRate, bitDepth)
return exportToWav(this.audioBuffer, { sampleRate: this.sampleRate, bitDepth })
}
downloadWAV(filename: string = 'bytebeat.wav', bitDepth: BitDepth = 8): void {
@ -171,14 +104,6 @@ export class BytebeatGenerator {
}
dispose(): void {
this.stop()
if (this.effectsChain) {
this.effectsChain.dispose()
this.effectsChain = null
}
if (this.audioContext) {
this.audioContext.close()
this.audioContext = null
}
this.audioPlayer.dispose()
}
}