Go back to currentTime for latency calculations
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@ -35,13 +35,12 @@ export class TransportNode extends AudioWorkletNode {
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if (this.nextPulsePosition !== nextPulsePosition) {
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if (this.nextPulsePosition !== nextPulsePosition) {
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this.nextPulsePosition = nextPulsePosition;
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this.nextPulsePosition = nextPulsePosition;
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setTimeout(() => {
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setTimeout(() => {
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const now = this.logicalTime;
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const now = this.app.audioContext.currentTime;
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this.app.clock.time_position = futureTimeStamp;
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this.app.clock.time_position = futureTimeStamp;
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//this.$clock.innerHTML = `[${futureTimeStamp.bar}:${futureTimeStamp.beat}:${zeroPad(futureTimeStamp.pulse, '2')}]`;
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tryEvaluate(this.app, this.app.global_buffer);
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tryEvaluate(this.app, this.app.global_buffer);
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this.hasBeenEvaluated = true;
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this.hasBeenEvaluated = true;
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this.currentPulsePosition = nextPulsePosition;
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this.currentPulsePosition = nextPulsePosition;
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const then = this.logicalTime;
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const then = this.app.audioContext.currentTime;
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this.lastLatencies[this.indexOfLastLatencies] = then - now;
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this.lastLatencies[this.indexOfLastLatencies] = then - now;
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this.indexOfLastLatencies = (this.indexOfLastLatencies + 1) % this.lastLatencies.length;
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this.indexOfLastLatencies = (this.indexOfLastLatencies + 1) % this.lastLatencies.length;
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const averageLatency = this.lastLatencies.reduce((a, b) => a + b) / this.lastLatencies.length;
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const averageLatency = this.lastLatencies.reduce((a, b) => a + b) / this.lastLatencies.length;
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