Continue adaptation work
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@ -1,63 +1,64 @@
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import { tryEvaluate } from "../Evaluator";
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import { blinkScript } from "../DOM/Visuals/Blinkers";
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import { template_universes } from "../Editor/FileManagement";
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import { Editor } from "../main";
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export const script = (app: any) => (...args: number[]): void => {
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args.forEach((arg) => {
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if (arg >= 1 && arg <= 9) {
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blinkScript(app, "local", arg);
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tryEvaluate(
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app,
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app.universes[app.selected_universe].locals[arg],
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);
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}
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});
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export const script = (app: Editor) => (...args: number[]): void => {
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args.forEach((arg) => {
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if (arg >= 1 && arg <= 9) {
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blinkScript(app, "local", arg);
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tryEvaluate(
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app,
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app.universes[app.selected_universe].locals[arg],
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);
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}
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});
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};
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export const s = script;
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export const delete_script = (app: any) => (script: number): void => {
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app.universes[app.selected_universe].locals[script] = {
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candidate: "",
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committed: "",
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evaluations: 0,
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};
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export const delete_script = (app: Editor) => (script: number): void => {
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app.universes[app.selected_universe].locals[script] = {
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candidate: "",
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committed: "",
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evaluations: 0,
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};
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};
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export const copy_script = (app: any) => (from: number, to: number): void => {
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app.universes[app.selected_universe].locals[to] = {
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...app.universes[app.selected_universe].locals[from],
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};
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export const copy_script = (app: Editor) => (from: number, to: number): void => {
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app.universes[app.selected_universe].locals[to] = {
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...app.universes[app.selected_universe].locals[from],
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};
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};
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export const copy_universe = (app: any) => (from: string, to: string): void => {
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app.universes[to] = {
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...app.universes[from],
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};
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export const copy_universe = (app: Editor) => (from: string, to: string): void => {
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app.universes[to] = {
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...app.universes[from],
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};
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};
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export const delete_universe = (app: any) => (universe: string): void => {
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if (app.selected_universe === universe) {
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app.selected_universe = "Default";
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}
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delete app.universes[universe];
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export const delete_universe = (app: Editor) => (universe: string): void => {
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if (app.selected_universe === universe) {
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app.selected_universe = "Default";
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}
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delete app.universes[universe];
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app.settings.saveApplicationToLocalStorage(
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app.universes,
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app.settings,
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);
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app.updateKnownUniversesView();
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};
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export const big_bang = (app: Editor) => (): void => {
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if (confirm("Are you sure you want to delete all universes?")) {
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app.universes = {
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...template_universes, // Assuming template_universes is defined elsewhere
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};
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app.settings.saveApplicationToLocalStorage(
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app.universes,
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app.settings,
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);
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app.updateKnownUniversesView();
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}
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app.selected_universe = "Default";
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app.updateKnownUniversesView();
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};
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export const big_bang = (app: any) => (): void => {
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if (confirm("Are you sure you want to delete all universes?")) {
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app.universes = {
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...template_universes, // Assuming template_universes is defined elsewhere
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};
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app.settings.saveApplicationToLocalStorage(
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app.universes,
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app.settings,
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);
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}
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app.selected_universe = "Default";
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app.updateKnownUniversesView();
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};
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