Removing one more canvas
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@ -40,7 +40,7 @@ export const blinkScript = (
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const blinkDuration =
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(app.clock.bpm / 60 / app.clock.time_signature[1]) * 200;
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// @ts-ignore
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const ctx = app.interface.feedback.getContext("2d"); // Assuming a canvas context
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const ctx = app.interface.feedback.getContext("2d");
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/**
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* Draws a circle at a given shift.
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