Moving more files around

This commit is contained in:
2024-04-14 15:51:11 +02:00
parent d395c9487a
commit 7cef78bc3b
10 changed files with 20 additions and 21 deletions

View File

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// @ts-ignore
import { getAnalyser } from "superdough";
import { Editor } from "../main";
export interface OscilloscopeConfig {
enabled: boolean;
refresh: number;
color: string;
thickness: number;
fftSize: number; // multiples of 256
orientation: "horizontal" | "vertical";
mode: "3D" | "scope" | "freqscope";
offsetX: number;
offsetY: number;
size: number;
}
let lastZeroCrossingType: string | null = null; // 'negToPos' or 'posToNeg'
let lastRenderTime: number = 0;
export const runOscilloscope = (
canvas: HTMLCanvasElement,
app: Editor,
): void => {
/**
* Runs the oscilloscope visualization on the provided canvas element.
*
* @param canvas - The HTMLCanvasElement on which to render the visualization.
* @param app - The Editor object containing the configuration for the oscilloscope.
*/
let config = app.osc;
let analyzer = getAnalyser(config.fftSize);
let dataArray = new Float32Array(analyzer.frequencyBinCount);
let freqDataArray = new Uint8Array(analyzer.frequencyBinCount);
const canvasCtx = canvas.getContext("2d")!;
let lastDrawTime = 0;
let frameInterval = 1000 / 30;
function drawFrequencyScope(
width: number,
height: number,
offset_height: number,
offset_width: number,
) {
const maxFPS = 30;
const now = performance.now();
const elapsed = now - (lastRenderTime || 0);
if (elapsed < 1000 / maxFPS) return;
lastRenderTime = now;
analyzer.fftSize = app.osc.fftSize * 4;
analyzer.getByteFrequencyData(freqDataArray);
canvasCtx.clearRect(0, 0, width, height);
const performanceFactor = 1;
const reducedDataSize = Math.floor(
freqDataArray.length * performanceFactor,
);
const numBars = Math.min(
reducedDataSize,
app.osc.orientation === "horizontal" ? width : height,
);
const barWidth =
app.osc.orientation === "horizontal" ? width / numBars : height / numBars;
let barHeight;
let x = 0,
y = 0;
canvasCtx.fillStyle = app.osc.color || `rgb(255, 255, 255)`;
for (let i = 0; i < numBars; i++) {
barHeight = Math.floor(
freqDataArray[Math.floor((i * freqDataArray.length) / numBars)] *
((height / 256) * app.osc.size),
);
if (app.osc.orientation === "horizontal") {
canvasCtx.fillRect(
x + offset_width,
(height - barHeight) / 2 + offset_height,
barWidth + 1,
barHeight,
);
x += barWidth;
} else {
canvasCtx.fillRect(
(width - barHeight) / 2 + offset_width,
y + offset_height,
barHeight,
barWidth + 1,
);
y += barWidth;
}
}
}
function draw() {
// Update the canvas position on each cycle
const WIDTH = canvas.width;
const HEIGHT = canvas.height;
const OFFSET_WIDTH = app.osc.offsetX;
const OFFSET_HEIGHT = app.osc.offsetY;
// Apply an offset to the canvas!
canvasCtx.setTransform(1, 0, 0, 1, OFFSET_WIDTH, OFFSET_HEIGHT);
const currentTime = Date.now();
requestAnimationFrame(draw);
if (currentTime - lastDrawTime < frameInterval) {
return;
}
lastDrawTime = currentTime;
if (!app.osc.enabled) {
canvasCtx.clearRect(
-OFFSET_WIDTH,
-OFFSET_HEIGHT,
WIDTH + 2 * OFFSET_WIDTH,
HEIGHT + 2 * OFFSET_HEIGHT,
);
return;
}
if (analyzer.fftSize !== app.osc.fftSize) {
// Disconnect and release the old analyzer if it exists
if (analyzer) {
analyzer.disconnect();
analyzer = null; // Release the reference for garbage collection
}
// Create a new analyzer with the updated FFT size
analyzer = getAnalyser(app.osc.fftSize);
dataArray = new Float32Array(analyzer.frequencyBinCount);
}
analyzer.getFloatTimeDomainData(dataArray);
canvasCtx.globalCompositeOperation = "source-over";
canvasCtx.fillStyle = "rgba(0, 0, 0, 0)";
canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);
if (app.clock.time_position.pulse % app.osc.refresh == 0) {
canvasCtx.clearRect(
-OFFSET_WIDTH,
-OFFSET_HEIGHT,
WIDTH + 2 * OFFSET_WIDTH,
HEIGHT + 2 * OFFSET_HEIGHT,
);
}
canvasCtx.lineWidth = app.osc.thickness;
if (app.osc.color === "random") {
if (app.clock.time_position.pulse % 16 === 0) {
canvasCtx.strokeStyle = `hsl(${Math.random() * 360}, 100%, 50%)`;
}
} else {
canvasCtx.strokeStyle = app.osc.color;
}
const remainingRefreshTime =
app.clock.time_position.pulse % app.osc.refresh;
const opacityRatio = 1 - remainingRefreshTime / app.osc.refresh;
canvasCtx.globalAlpha = opacityRatio;
canvasCtx.beginPath();
let startIndex = 0;
for (let i = 1; i < dataArray.length; ++i) {
let currentType = null;
if (dataArray[i] >= 0 && dataArray[i - 1] < 0) {
currentType = "negToPos";
} else if (dataArray[i] < 0 && dataArray[i - 1] >= 0) {
currentType = "posToNeg";
}
if (currentType) {
if (
lastZeroCrossingType === null ||
currentType === lastZeroCrossingType
) {
startIndex = i;
lastZeroCrossingType = currentType;
break;
}
}
}
if (app.osc.mode === "freqscope") {
drawFrequencyScope(WIDTH, HEIGHT, OFFSET_HEIGHT, OFFSET_WIDTH);
} else if (app.osc.mode === "3D") {
for (let i = startIndex; i < dataArray.length; i += 2) {
const x = (dataArray[i] * WIDTH * app.osc.size) / 2 + WIDTH / 4;
const y = (dataArray[i + 1] * HEIGHT * app.osc.size) / 2 + HEIGHT / 4;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
}
} else if (
app.osc.mode === "scope" &&
app.osc.orientation === "horizontal"
) {
const sliceWidth = (WIDTH * 1.0) / dataArray.length;
const yOffset = HEIGHT / 4;
let x = 0;
for (let i = startIndex; i < dataArray.length; i++) {
const v = dataArray[i] * 0.5 * HEIGHT * app.osc.size;
const y = v + yOffset;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
x += sliceWidth;
}
canvasCtx.lineTo(WIDTH, yOffset);
} else if (app.osc.mode === "scope" && app.osc.orientation === "vertical") {
const sliceHeight = (HEIGHT * 1.0) / dataArray.length;
const xOffset = WIDTH / 4;
let y = 0;
for (let i = startIndex; i < dataArray.length; i++) {
const v = dataArray[i] * 0.5 * WIDTH * app.osc.size;
const x = v + xOffset;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
y += sliceHeight;
}
canvasCtx.lineTo(xOffset, HEIGHT);
}
canvasCtx.stroke();
canvasCtx.globalAlpha = 1.0;
}
draw();
};