adding unipolar LFOs and new method chaining

This commit is contained in:
2023-08-17 01:02:37 +02:00
parent c851e3e33f
commit 8541d0c3ef
2 changed files with 223 additions and 3 deletions

View File

@ -5,6 +5,7 @@ import { DrunkWalk } from "./Utils/Drunk";
import { LRUCache } from 'lru-cache';
import { scale } from "./Scales";
import { Editor } from "./main";
import { Sound } from './Sound';
import {
superdough,
samples,
@ -1035,7 +1036,7 @@ export class UserAPI {
gold() {
/**
* Essayer de générer des séquences tirées du truc de Puckette
* Faire ça avec des lazy lists, ça ne devrait pas être trop difficle.
* Faire ça avec des lazy lists, ça ne devrait pas être trop difficile.
*
*/
}
@ -1079,6 +1080,18 @@ export class UserAPI {
);
}
usine(freq: number = 1, offset: number = 0): number {
/**
* Returns a sine wave between 0 and 1.
*
* @param freq - The frequency of the sine wave
* @param offset - The offset of the sine wave
* @returns A sine wave between 0 and 1
* @see sine
*/
return (this.sine(freq, offset) + 1) / 2;
}
saw(freq: number = 1, offset: number = 0): number {
/**
* Returns a saw wave between -1 and 1.
@ -1094,6 +1107,18 @@ export class UserAPI {
return ((this.app.clock.ctx.currentTime * freq) % 1) * 2 - 1 + offset;
}
usaw(freq: number = 1, offset: number = 0): number {
/**
* Returns a saw wave between 0 and 1.
*
* @param freq - The frequency of the saw wave
* @param offset - The offset of the saw wave
* @returns A saw wave between 0 and 1
* @see saw
*/
return (this.saw(freq, offset) + 1) / 2;
}
triangle(freq: number = 1, offset: number = 0): number {
/**
* Returns a triangle wave between -1 and 1.
@ -1107,6 +1132,18 @@ export class UserAPI {
return Math.abs(this.saw(freq, offset)) * 2 - 1;
}
utriangle(freq: number = 1, offset: number = 0): number {
/**
* Returns a triangle wave between 0 and 1.
*
* @param freq - The frequency of the triangle wave
* @param offset - The offset of the triangle wave
* @returns A triangle wave between 0 and 1
* @see triangle
*/
return (this.triangle(freq, offset) + 1) / 2;
}
square(freq: number = 1, offset: number = 0): number {
/**
* Returns a square wave between -1 and 1.
@ -1120,6 +1157,18 @@ export class UserAPI {
return this.saw(freq, offset) > 0 ? 1 : -1;
}
usquare(freq: number = 1, offset: number = 0): number {
/**
* Returns a square wave between 0 and 1.
*
* @param freq - The frequency of the square wave
* @param offset - The offset of the square wave
* @returns A square wave between 0 and 1
* @see square
*/
return (this.square(freq, offset) + 1) / 2;
}
noise(): number {
/**
* Returns a random value between -1 and 1.
@ -1144,10 +1193,14 @@ export class UserAPI {
// Trivial functions
// =============================================================
sound = async (values: object, delay: number = 0.0) => {
d = async (values: object, delay: number = 0.0) => {
superdough(values, delay);
};
d = this.sound;
sound = (sound: string) => {
return new Sound(sound);
}
samples = samples;