Merge branch 'dev' of github.com:Bubobubobubobubo/Topos into dev
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@ -1809,8 +1809,40 @@ Topos is made to be controlled entirely with a keyboard. It is recommanded to st
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const chaining: string = `
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# Chaining
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Method chaining can be used to manipulate object returned by both <icode>sound()</icode> and <icode>midi()</icode> functions. Probability functions are chained to apply different functions randomly. Probability functions are named as global probability functions (see Probabilities), but take a function as an input.
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## Chaining sound events
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All functions from the sound object can be used to modify the event, for example:
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${makeExample(
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"Modifying sound events with probabilities",
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`mod(.5) && sound('hh')
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.odds(1/4, s => s.speed(irand(1,4)))
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.rarely(s => s.crush(3))
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.out()`, true)};
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${makeExample(
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"Modifying sound events with probabilities",
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`mod(.5) && sound('tink').note(60)
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.often(s => s.note(62))
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.sometimes(s => s.note(64).n(irand(1,4)))
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.out()`, true)};
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## Chaining midi events
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All functions from the midi object can be used to modify the event with the probabilities. Values can also be incremented using += notation.
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${makeExample(
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"Modifying midi events with probabilities",
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`mod(.5) && midi(60).channel(1)
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.odds(1/4, n => n.channel(2))
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.often(n => n.note+=4)
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.sometimes(s => s.velocity(irand(50,100))
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.out()`, true)};
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## Ziffers
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Ziffers patterns can be chained to <icode>sound()</icode> and <icode>midi()</icode> to produce different outputs. Chaining is often alternative for passing in options, which can be more efficient. Methods available for chaining are:
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* <icode>key()</icode> - for changing key
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* <icode>scale()</icode> - for chaning scale
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@ -1818,7 +1850,6 @@ Ziffers patterns can be chained to <icode>sound()</icode> and <icode>midi()</ico
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* <icode>sound()</icode> - for outputting pattern as sounds (See Sound)
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* <icode>midi()</icode> - for outputting pattern as midi (See Midi)
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`;
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return {
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