Added powerTowers and cubeDance to tonnetz and added some generative funcitons for ziffers
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@ -336,6 +336,56 @@ export class Player extends AbstractEvent {
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return this;
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}
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cubeDance(tonnetz: TonnetzSpaces = [3, 4, 5], repeats: number = 3) {
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if (this.atTheBeginning()) this.ziffers.cubeDance(tonnetz, repeats);
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return this;
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}
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powerTowers(tonnetz: TonnetzSpaces = [3, 4, 5], repeats: number = 3) {
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if (this.atTheBeginning()) this.ziffers.powerTowers(tonnetz, repeats);
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return this;
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}
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shuffle() {
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if (this.atTheBeginning()) this.ziffers.shuffle();
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return this;
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}
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deal(amount: number = this.ziffers.values.length) {
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if (this.atTheBeginning()) this.ziffers.deal(amount);
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return this;
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}
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from(value: number) {
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if (this.atTheBeginning()) this.ziffers.from(value);
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return this;
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}
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to(value: number) {
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if (this.atTheBeginning()) this.ziffers.to(value);
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return this;
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}
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between(value: number, value2: number) {
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if (this.atTheBeginning()) this.ziffers.between(value, value2+1);
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return this;
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}
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keep() {
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this.ziffers.setRedo(0);
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return this;
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}
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repeat(amount: number) {
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this.ziffers.setRedo(amount);
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return this;
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}
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every(amount: number) {
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if (this.atTheBeginning()) this.ziffers.every(amount);
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return this;
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}
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tonnetzChord(chord: string) {
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if (this.atTheBeginning()) this.ziffers.tonnetzChords(chord);
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return this;
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@ -366,6 +416,15 @@ export class Player extends AbstractEvent {
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return this;
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}
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rotate(amount: number = 1) {
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// TODO: Only works for evaluated patterns (setRedo). Fix this for generative patterns. Mod by current cycle?
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if (this.atTheBeginning()) {
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this.ziffers.setRedo(0);
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this.ziffers.rotate(amount);
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}
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return this;
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}
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listen(value: string) {
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if(typeof value === "string") {
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const cueTime = this.app.api.cueTimes[value];
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