diff --git a/assets/index-2abfded6.js b/assets/index-5972dfcc.js
similarity index 99%
rename from assets/index-2abfded6.js
rename to assets/index-5972dfcc.js
index ca9e2ae..473a255 100644
--- a/assets/index-2abfded6.js
+++ b/assets/index-5972dfcc.js
@@ -460,6 +460,10 @@ Simple controls over the amplitude (volume) of a given sound.
| gain | | Volume of the synth/sample (exponential) |
| velocity | vel | Velocity (amplitude) from 0 to 1. Multipled with gain |
+\`\`\`javascript
+mod(.5)::snd('cp').vel($(1)%10 / 10).out()
+\`\`\`
+
## Amplitude Enveloppe
**Superdough** is applying an **ADSR** envelope to every sound being played. This is a very standard and conventional amplitude envelope composed of four stages: _attack_, _decay_, _sustain_ and _release_. You will find the same parameters on most synthesizers.
@@ -495,6 +499,17 @@ There are some basic controls over the playback of each sample. This allows you
| clip | | Multiply the duration of the sample with the given number |
| pan | | Stereo position of the audio playback (0 = left, 1 = right)|
+\`\`\`javascript
+// Using some of the modifiers described above :)
+mod(.5)::snd('pad').begin(0.2)
+ .speed(divseq(4, 1, 0.9, 0.8))
+ .n(divseq(2, 0, 0, 2, 4)).pan(usine(.5))
+ .end(rand(0.3,0.8))
+ .room(0.8).size(0.5)
+ .clip(1).out()
+\`\`\`
+
+
## Filters
There are three basic filters: a _lowpass_, _highpass_ and _bandpass_ filters with rather soft slope. Each of them can take up to two arguments. You can also use only the _cutoff_ frequency and the resonance will stay to its default nominal value.
@@ -554,16 +569,10 @@ mod(1)::snd('kick').out()
| shape | | Waveshaping distortion (between 0 and 1) |
-## Undocumented
-
-
-| Method | Description |
-| -------------------------------------- | ----------- |
-| unit(value: number) | Sets the unit value |
-| frequency(value: number)| Sets the playback sample frequency |
-| nudge(value: number) | Adjusts the start time of the sound by the given value |
-| loop(value: number)| Loops the sample. |
-| orbit(value: number)| Sets the orbit value of the sound. |
+\`\`\`javascript
+mod(.5)::snd('pad').coarse($(1) % 16).clip(.5).out(); // Comment me
+mod(.5)::snd('pad').crush(divseq(2, 16, 8, 4)).clip(.5).out()
+\`\`\`
`,vk=`
# Audio Samples
diff --git a/index.html b/index.html
index aa624cc..ffe24e0 100644
--- a/index.html
+++ b/index.html
@@ -6,7 +6,7 @@