Moved doc files to same structure as in index
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src/documentation/learning/time/time.ts
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35
src/documentation/learning/time/time.ts
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import { makeExampleFactory } from "../../../Documentation";
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import { type Editor } from "../../../main";
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import times from "./times.svg";
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export const time = (application: Editor): string => {
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//@ts-ignore
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const makeExample = makeExampleFactory(application);
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return `
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# What is time?
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There are two ways to think _intuitively_ about time:
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- **linear time:** the _arrow_ of time, minutes/days/years passing. Time moving forward. In musical terms, a _piece_, _song_.
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- **cyclical time:** seasons, cycles, etc. In musical terms, repetitions, _beats_, _sections_, etc.
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A musician's job is to interweave cyclical and linear time, repetition and continuity.
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<object type="image/svg+xml" data=${times} style="width: 100%; height: auto; background-color: transparent"></object>
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# Time and programming
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When you program on a computer, you can adopt a similar mindset to think about time, where time is sometimes cyclic, sometimes linear:
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- **linear:** _runtime_, _process time_, _wall clock time_, etc...
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- **cyclic:** _recursion_, repeating function, routine, etc.
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# Time and Topos
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By making music with **Topos**, you will mingle repetitive structures of different scale and deal with composition as well:
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- **linear time:** using _bars_, _beats_, _pulses_, transport (_start_/_pause_/_stop_), etc...
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- **cyclical time:** euclidean rhythms, beats, pulsed time, etc...
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`;
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};
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