Small fixes
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@ -80,8 +80,8 @@ export class Note extends Event {
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}
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update = (): void => {
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console.log(this.values.type);
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if(this.values.type === 'Pitch') {
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// TODO: Figure out why _ is sometimes added?
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if(this.values.type === 'Pitch' || this.values.type === '_Pitch') {
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const [note,bend] = noteFromPc(this.values.key!, this.values.pitch!, this.values.parsedScale!, this.values.octave!);
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this.values.note = note;
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this.values.freq = midiToFreq(note);
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@ -115,7 +115,6 @@ export class Note extends Event {
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}
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out = (): void => {
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console.log("NOTE OUT", this.values);
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const note = this.values.note ? this.values.note : 60;
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const channel = this.values.channel ? this.values.channel : 0;
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const velocity = this.values.velocity ? this.values.velocity : 100;
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@ -32,6 +32,7 @@ export class Player extends Event {
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if(this.areWeThereYet()) {
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const event = this.next() as Pitch|Chord|ZRest;
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if(event instanceof Pitch) {
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// TODO: Quick hack. Select which attributes to use, but some ziffers stuff is needed for chaining key change etc.
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return new Sound(event.asObject(), this.app).sound(name);
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} else if(event instanceof Rest) {
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return Rest.createRestProxy(event.duration, this.app);
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@ -46,7 +47,7 @@ export class Player extends Event {
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if(this.areWeThereYet()) {
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const event = this.next() as Pitch|Chord|ZRest;
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if(event instanceof Pitch) {
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console.log(event.asObject());
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// TODO: Quick hack. Select which attributes to use, but some ziffers stuff is needed for chaining key change etc.
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const note = new Note(event.asObject(), this.app);
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return value ? note.note(value) : note;
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} else if(event instanceof ZRest) {
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