Merge branch 'main' into clockwork
This commit is contained in:
@ -1,5 +1,10 @@
|
||||
import { type Editor } from "../main";
|
||||
import { AudibleEvent } from "./AbstractEvents";
|
||||
import {
|
||||
filterObject,
|
||||
arrayOfObjectsToObjectWithArrays,
|
||||
objectWithArraysToArrayOfObjects,
|
||||
} from "../Utils/Generic";
|
||||
import {
|
||||
chord as parseChord,
|
||||
midiToFreq,
|
||||
@ -13,328 +18,386 @@ import {
|
||||
} from "superdough";
|
||||
|
||||
export type SoundParams = {
|
||||
dur: number;
|
||||
s?: string;
|
||||
dur: number | number[];
|
||||
s?: undefined | string | string[];
|
||||
n?: undefined | number | number[];
|
||||
analyze?: boolean;
|
||||
note?: number | number[];
|
||||
freq?: number | number[];
|
||||
pitch?: number | number[];
|
||||
key?: string;
|
||||
scale?: string;
|
||||
parsedScale?: number[];
|
||||
octave?: number | number[];
|
||||
};
|
||||
|
||||
export class SoundEvent extends AudibleEvent {
|
||||
nudge: number;
|
||||
sound: any;
|
||||
|
||||
constructor(sound: string | object, public app: Editor) {
|
||||
private methodMap = {
|
||||
volume: ["volume", "vol"],
|
||||
zrand: ["zrand", "zr"],
|
||||
curve: ["curve"],
|
||||
slide: ["slide", "sld"],
|
||||
deltaSlide: ["deltaSlide", "dslide"],
|
||||
pitchJump: ["pitchJump", "pj"],
|
||||
pitchJumpTime: ["pitchJumpTime", "pjt"],
|
||||
lfo: ["lfo"],
|
||||
znoise: ["znoise"],
|
||||
noise: ["noise"],
|
||||
zmod: ["zmod"],
|
||||
zcrush: ["zcrush"],
|
||||
zdelay: ["zdelay"],
|
||||
sustainVolume: ["sustainVolume"],
|
||||
tremolo: ["tremolo"],
|
||||
dur: ["dur"],
|
||||
zzfx: ["zzfx"],
|
||||
fmi: ["fmi"],
|
||||
fmh: ["fmh"],
|
||||
fmenv: ["fmenv"],
|
||||
fmattack: ["fmattack", "fmatk"],
|
||||
fmdecay: ["fmdecay", "fmdec"],
|
||||
fmsustain: ["fmsustain", "fmsus"],
|
||||
fmrelease: ["fmrelease", "fmrel"],
|
||||
fmvelocity: ["fmvelocity", "fmvel"],
|
||||
fmwave: ["fmwave", "fmw"],
|
||||
fmadsr: (a: number, d: number, s: number, r: number) => {
|
||||
this.updateValue("fmattack", a);
|
||||
this.updateValue("fmdecay", d);
|
||||
this.updateValue("fmsustain", s);
|
||||
this.updateValue("fmrelease", r);
|
||||
return this;
|
||||
},
|
||||
fmad: (a: number, d: number) => {
|
||||
this.updateValue("fmattack", a);
|
||||
this.updateValue("fmdecay", d);
|
||||
return this;
|
||||
},
|
||||
ftype: ["ftype"],
|
||||
fanchor: ["fanchor"],
|
||||
attack: ["attack", "atk"],
|
||||
decay: ["decay", "dec"],
|
||||
sustain: ["sustain", "sus"],
|
||||
release: ["release", "rel"],
|
||||
adsr: (a: number, d: number, s: number, r: number) => {
|
||||
this.updateValue("attack", a);
|
||||
this.updateValue("decay", d);
|
||||
this.updateValue("sustain", s);
|
||||
this.updateValue("release", r);
|
||||
return this;
|
||||
},
|
||||
ad: (a: number, d: number) => {
|
||||
this.updateValue("attack", a);
|
||||
this.updateValue("decay", d);
|
||||
this.updateValue("sustain", 0.0);
|
||||
this.updateValue("release", 0.0);
|
||||
return this;
|
||||
},
|
||||
lpenv: ["lpenv", "lpe"],
|
||||
lpattack: ["lpattack", "lpa"],
|
||||
lpdecay: ["lpdecay", "lpd"],
|
||||
lpsustain: ["lpsustain", "lps"],
|
||||
lprelease: ["lprelease", "lpr"],
|
||||
cutoff: (value: number, resonance?: number) => {
|
||||
this.updateValue("cutoff", value);
|
||||
if (resonance) {
|
||||
this.updateValue("resonance", resonance);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
lpf: (value: number, resonance?: number) => {
|
||||
this.updateValue("cutoff", value);
|
||||
if (resonance) {
|
||||
this.updateValue("resonance", resonance);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
resonance: (value: number) => {
|
||||
if (value >= 0 && value <= 1) {
|
||||
this.updateValue("resonance", 50 * value);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
lpadsr: (depth: number, a: number, d: number, s: number, r: number) => {
|
||||
this.updateValue("lpenv", depth);
|
||||
this.updateValue("lpattack", a);
|
||||
this.updateValue("lpdecay", d);
|
||||
this.updateValue("lpsustain", s);
|
||||
this.updateValue("lprelease", r);
|
||||
return this;
|
||||
},
|
||||
lpad: (depth: number, a: number, d: number) => {
|
||||
this.updateValue("lpenv", depth);
|
||||
this.updateValue("lpattack", a);
|
||||
this.updateValue("lpdecay", d);
|
||||
this.updateValue("lpsustain", 0);
|
||||
this.updateValue("lprelease", 0);
|
||||
return this;
|
||||
},
|
||||
hpenv: ["hpenv", "hpe"],
|
||||
hpattack: ["hpattack", "hpa"],
|
||||
hpdecay: ["hpdecay", "hpd"],
|
||||
hpsustain: ["hpsustain", "hpsus"],
|
||||
hprelease: ["hprelease", "hpr"],
|
||||
hcutoff: (value: number, resonance?: number) => {
|
||||
this.updateValue("hcutoff", value);
|
||||
if (resonance) {
|
||||
this.updateValue("hresonance", resonance);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
hpq: (value: number) => {
|
||||
this.updateValue("hresonance", value);
|
||||
return this;
|
||||
},
|
||||
hpadsr: (depth: number, a: number, d: number, s: number, r: number) => {
|
||||
this.updateValue("hpenv", depth);
|
||||
this.updateValue("hpattack", a);
|
||||
this.updateValue("hpdecay", d);
|
||||
this.updateValue("hpsustain", s);
|
||||
this.updateValue("hprelease", r);
|
||||
return this;
|
||||
},
|
||||
hpad: (depth: number, a: number, d: number) => {
|
||||
this.updateValue("hpenv", depth);
|
||||
this.updateValue("hpattack", a);
|
||||
this.updateValue("hpdecay", d);
|
||||
this.updateValue("hpsustain", 0);
|
||||
this.updateValue("hprelease", 0);
|
||||
return this;
|
||||
},
|
||||
bpenv: ["bpenv", "bpe"],
|
||||
bpattack: ["bpattack", "bpa"],
|
||||
bpdecay: ["bpdecay", "bpd"],
|
||||
bpsustain: ["bpsustain", "bps"],
|
||||
bprelease: ["bprelease", "bpr"],
|
||||
bandf: (value: number, resonance?: number) => {
|
||||
this.updateValue("bandf", value);
|
||||
if (resonance) {
|
||||
this.updateValue("bandq", resonance);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
bpf: (value: number, resonance?: number) => {
|
||||
this.updateValue("bandf", value);
|
||||
if (resonance) {
|
||||
this.updateValue("bandq", resonance);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
bandq: ["bandq", "bpq"],
|
||||
bpadsr: (depth: number, a: number, d: number, s: number, r: number) => {
|
||||
this.updateValue("bpenv", depth);
|
||||
this.updateValue("bpattack", a);
|
||||
this.updateValue("bpdecay", d);
|
||||
this.updateValue("bpsustain", s);
|
||||
this.updateValue("bprelease", r);
|
||||
return this;
|
||||
},
|
||||
bpad: (depth: number, a: number, d: number) => {
|
||||
this.updateValue("bpenv", depth);
|
||||
this.updateValue("bpattack", a);
|
||||
this.updateValue("bpdecay", d);
|
||||
this.updateValue("bpsustain", 0);
|
||||
this.updateValue("bprelease", 0);
|
||||
return this;
|
||||
},
|
||||
vib: ["vib"],
|
||||
vibmod: ["vibmod"],
|
||||
fm: (value: number | string) => {
|
||||
if (typeof value === "number") {
|
||||
this.values["fmi"] = value;
|
||||
} else {
|
||||
let values = value.split(":");
|
||||
this.values["fmi"] = parseFloat(values[0]);
|
||||
if (values.length > 1) this.values["fmh"] = parseFloat(values[1]);
|
||||
}
|
||||
return this;
|
||||
},
|
||||
loop: ["loop"],
|
||||
loopBegin: ["loopBegin", "loopb"],
|
||||
loopEnd: ["loopEnd", "loope"],
|
||||
begin: ["begin"],
|
||||
end: ["end"],
|
||||
gain: ["gain"],
|
||||
dbgain: (value: number) => {
|
||||
this.updateValue("gain", Math.min(Math.pow(10, value / 20), 10));
|
||||
return this;
|
||||
},
|
||||
db: (value: number) => {
|
||||
this.updateValue("gain", Math.min(Math.pow(10, value / 20), 10));
|
||||
return this;
|
||||
},
|
||||
velocity: ["velocity", "vel"],
|
||||
pan: ["pan"],
|
||||
cut: ["cut"],
|
||||
clip: ["clip"],
|
||||
n: ["n"],
|
||||
speed: ["speed", "spd"],
|
||||
coarse: ["coarse"],
|
||||
crush: ["crush"],
|
||||
shape: ["shape"],
|
||||
vowel: ["vowel", "vow"],
|
||||
delay: ["delay", "del"],
|
||||
delayfeedback: ["delayfeedback", "delayfb"],
|
||||
delaytime: ["delaytime", "delayt"],
|
||||
orbit: ["orbit", "o"],
|
||||
room: ["room", "rm"],
|
||||
roomfade: ["roomfade", "rfade"],
|
||||
roomlp: ["roomlp", "rlp"],
|
||||
roomdim: ["roomdim", "rdim"],
|
||||
sound: ["sound", "s"],
|
||||
size: (value: number) => {
|
||||
this.updateValue("roomsize", value);
|
||||
return this;
|
||||
},
|
||||
sz: (value: number) => {
|
||||
this.updateValue("roomsize", value);
|
||||
return this;
|
||||
},
|
||||
comp: ["compressor", "cmp"],
|
||||
ratio: (value: number) => {
|
||||
this.updateValue("compressorRatio", value);
|
||||
return this;
|
||||
},
|
||||
knee: (value: number) => {
|
||||
this.updateValue("compressorKnee", value);
|
||||
return this;
|
||||
},
|
||||
compAttack: (value: number) => {
|
||||
this.updateValue("compressorAttack", value);
|
||||
return this;
|
||||
},
|
||||
compRelease: (value: number) => {
|
||||
this.updateValue("compressorRelease", value);
|
||||
return this;
|
||||
},
|
||||
stretch: (beat: number) => {
|
||||
this.updateValue("unit", "c");
|
||||
this.updateValue("speed", 1 / beat);
|
||||
this.updateValue("cut", beat);
|
||||
return this;
|
||||
},
|
||||
};
|
||||
|
||||
constructor(sound: string | string[] | SoundParams, public app: Editor) {
|
||||
super(app);
|
||||
this.nudge = app.dough_nudge / 100;
|
||||
if (typeof sound === "string") {
|
||||
|
||||
for (const [methodName, keys] of Object.entries(this.methodMap)) {
|
||||
if (Symbol.iterator in Object(keys)) {
|
||||
for (const key of keys as string[]) {
|
||||
// @ts-ignore
|
||||
this[key] = (value: number) => this.updateValue(keys[0], value);
|
||||
}
|
||||
} else {
|
||||
// @ts-ignore
|
||||
this[methodName] = keys;
|
||||
}
|
||||
}
|
||||
this.values = this.processSound(sound);
|
||||
}
|
||||
|
||||
private processSound = (
|
||||
sound: string | string[] | SoundParams | SoundParams[]
|
||||
): SoundParams => {
|
||||
if (Array.isArray(sound) && typeof sound[0] === "string") {
|
||||
const s: string[] = [];
|
||||
const n: number[] = [];
|
||||
sound.forEach((str) => {
|
||||
const parts = (str as string).split(":");
|
||||
s.push(parts[0]);
|
||||
if (parts[1]) {
|
||||
n.push(parseInt(parts[1]));
|
||||
}
|
||||
});
|
||||
return {
|
||||
s,
|
||||
n: n.length > 0 ? n : undefined,
|
||||
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
|
||||
analyze: true,
|
||||
};
|
||||
} else if (typeof sound === "object") {
|
||||
const validatedObj: SoundParams = {
|
||||
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
|
||||
analyze: true,
|
||||
...(sound as Partial<SoundParams>),
|
||||
};
|
||||
return validatedObj;
|
||||
} else {
|
||||
if (sound.includes(":")) {
|
||||
this.values = {
|
||||
s: sound.split(":")[0],
|
||||
n: sound.split(":")[1],
|
||||
dur: app.clock.convertPulseToSecond(app.clock.ppqn),
|
||||
const vals = sound.split(":");
|
||||
const s = vals[0];
|
||||
const n = parseInt(vals[1]);
|
||||
return {
|
||||
s,
|
||||
n,
|
||||
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
|
||||
analyze: true,
|
||||
};
|
||||
} else {
|
||||
this.values = { s: sound, dur: 0.5, analyze: true };
|
||||
return { s: sound, dur: 0.5, analyze: true };
|
||||
}
|
||||
} else {
|
||||
this.values = sound;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
private updateValue<T>(key: string, value: T): this {
|
||||
private updateValue<T>(
|
||||
key: string,
|
||||
value: T | T[] | SoundParams[] | null
|
||||
): this {
|
||||
if (value == null) return this;
|
||||
this.values[key] = value;
|
||||
return this;
|
||||
}
|
||||
|
||||
// ================================================================================
|
||||
// ZZFX Sound Parameters
|
||||
// AbstactEvent overrides
|
||||
// ================================================================================
|
||||
|
||||
public volume = (value: number) => this.updateValue("volume", value);
|
||||
public vol = this.volume;
|
||||
public zrand = (value: number) => this.updateValue("zrand", value);
|
||||
public curve = (value: number) => this.updateValue("curve", value);
|
||||
public slide = (value: number) => this.updateValue("slide", value);
|
||||
public sld = this.slide;
|
||||
public deltaSlide = (value: number) => this.updateValue("deltaSlide", value);
|
||||
public dslide = this.deltaSlide;
|
||||
public pitchJump = (value: number) => this.updateValue("pitchJump", value);
|
||||
public pj = this.pitchJump;
|
||||
public pitchJumpTime = (value: number) =>
|
||||
this.updateValue("pitchJumpTime", value);
|
||||
public pjt = this.pitchJumpTime;
|
||||
public lfo = (value: number) => this.updateValue("lfo", value);
|
||||
public znoise = (value: number) => this.updateValue("znoise", value);
|
||||
public noise = (value: number) => this.updateValue("noise", value);
|
||||
public zmod = (value: number) => this.updateValue("zmod", value);
|
||||
public zcrush = (value: number) => this.updateValue("zcrush", value);
|
||||
public zdelay = (value: number) => this.updateValue("zdelay", value);
|
||||
public sustainVolume = (value: number) =>
|
||||
this.updateValue("sustainVolume", value);
|
||||
public tremolo = (value: number) => this.updateValue("tremolo", value);
|
||||
public dur = (value: number) => this.updateValue("dur", value);
|
||||
public zzfx = (value: number[]) => this.updateValue("zzfx", value);
|
||||
|
||||
// ================================================================================
|
||||
// Basic Audio Engine Parameters
|
||||
// ================================================================================
|
||||
|
||||
// FM Synthesis
|
||||
public fmi = (value: number) => this.updateValue("fmi", value);
|
||||
public fmh = (value: number) => this.updateValue("fmh", value);
|
||||
public fmenv = (value: "lin" | "exp") => this.updateValue("fmenv", value);
|
||||
public fmattack = (value: number) => this.updateValue("fmattack", value);
|
||||
public fmatk = this.fmattack;
|
||||
public fmdecay = (value: number) => this.updateValue("fmdecay", value);
|
||||
public fmdec = this.fmdecay;
|
||||
public fmsustain = (value: number) => this.updateValue("fmsustain", value);
|
||||
public fmsus = this.fmsustain;
|
||||
public fmrelease = (value: number) => this.updateValue("fmrelease", value);
|
||||
public fmrel = this.fmrelease;
|
||||
public fmvelocity = (value: number) => this.updateValue("fmvelocity", value);
|
||||
public fmvel = this.fmvelocity;
|
||||
public fmwave = (value: "sine" | "triangle" | "sawtooth" | "square") =>
|
||||
this.updateValue("fmwave", value);
|
||||
public fmw = this.fmwave;
|
||||
|
||||
// Filter type
|
||||
public ftype = (value: "12db" | "24db") => this.updateValue("ftype", value);
|
||||
public fanchor = (value: number) => this.updateValue("fanchor", value);
|
||||
|
||||
// Amplitude Envelope
|
||||
public attack = (value: number) => this.updateValue("attack", value);
|
||||
public atk = this.attack;
|
||||
public decay = (value: number) => this.updateValue("decay", value);
|
||||
public dec = this.decay;
|
||||
public sustain = (value: number) => this.updateValue("sustain", value);
|
||||
public sus = this.sustain;
|
||||
public release = (value: number) => this.updateValue("release", value);
|
||||
public rel = this.release;
|
||||
public adsr = (a: number, d: number, s: number, r: number) => {
|
||||
this.attack(a);
|
||||
this.decay(d);
|
||||
this.sustain(s);
|
||||
this.release(r);
|
||||
return this;
|
||||
};
|
||||
public ad = (a: number, d: number) => {
|
||||
this.attack(a);
|
||||
this.decay(d);
|
||||
this.sustain(0.0);
|
||||
this.release(0.0);
|
||||
return this;
|
||||
};
|
||||
|
||||
// Lowpass filter
|
||||
public lpenv = (value: number) => this.updateValue("lpenv", value);
|
||||
public lpe = (value: number) => this.updateValue("lpenv", value);
|
||||
public lpattack = (value: number) => this.updateValue("lpattack", value);
|
||||
public lpa = this.lpattack;
|
||||
public lpdecay = (value: number) => this.updateValue("lpdecay", value);
|
||||
public lpd = this.lpdecay;
|
||||
public lpsustain = (value: number) => this.updateValue("lpsustain", value);
|
||||
public lps = this.lpsustain;
|
||||
public lprelease = (value: number) => this.updateValue("lprelease", value);
|
||||
public lpr = this.lprelease;
|
||||
public cutoff = (value: number, resonance?: number) => {
|
||||
this.updateValue("cutoff", value);
|
||||
if (resonance) {
|
||||
this.resonance(resonance)
|
||||
modify = (func: Function): this => {
|
||||
const funcResult = func(this);
|
||||
if (funcResult instanceof Object) return funcResult;
|
||||
else {
|
||||
func(this.values);
|
||||
this.update();
|
||||
return this;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public lpf = this.cutoff;
|
||||
public resonance = (value: number) => {
|
||||
if (value >= 0 && value <= 1) {
|
||||
this.updateValue(
|
||||
"resonance",
|
||||
50 * value
|
||||
};
|
||||
|
||||
update = (): void => {
|
||||
const filteredValues = filterObject(this.values, [
|
||||
"key",
|
||||
"pitch",
|
||||
"parsedScale",
|
||||
"octave",
|
||||
]);
|
||||
const events = objectWithArraysToArrayOfObjects(filteredValues, [
|
||||
"parsedScale",
|
||||
]);
|
||||
|
||||
events.forEach((event) => {
|
||||
const [note, _] = noteFromPc(
|
||||
(event.key as number) || "C4",
|
||||
(event.pitch as number) || 0,
|
||||
(event.parsedScale as number[]) || event.scale || "MAJOR",
|
||||
(event.octave as number) || 0
|
||||
);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public lpq = this.resonance;
|
||||
public lpadsr = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
s: number,
|
||||
r: number
|
||||
) => {
|
||||
this.lpenv(depth);
|
||||
this.lpattack(a);
|
||||
this.lpdecay(d);
|
||||
this.lpsustain(s);
|
||||
this.lprelease(r);
|
||||
return this;
|
||||
};
|
||||
public lpad = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
) => {
|
||||
this.lpenv(depth);
|
||||
this.lpattack(a);
|
||||
this.lpdecay(d);
|
||||
this.lpsustain(0);
|
||||
this.lprelease(0);
|
||||
return this;
|
||||
event.note = note;
|
||||
event.freq = midiToFreq(note);
|
||||
});
|
||||
|
||||
const newArrays = arrayOfObjectsToObjectWithArrays(events) as SoundParams;
|
||||
|
||||
this.values.note = newArrays.note;
|
||||
this.values.freq = newArrays.freq;
|
||||
};
|
||||
|
||||
|
||||
// Highpass filter
|
||||
|
||||
public hpenv = (value: number) => this.updateValue("hpenv", value);
|
||||
public hpe = (value: number) => this.updateValue("hpe", value);
|
||||
public hpattack = (value: number) => this.updateValue("hpattack", value);
|
||||
public hpa = this.hpattack;
|
||||
public hpdecay = (value: number) => this.updateValue("hpdecay", value);
|
||||
public hpd = this.hpdecay;
|
||||
public hpsustain = (value: number) => this.updateValue("hpsustain", value);
|
||||
public hpsus = this.hpsustain;
|
||||
public hprelease = (value: number) => this.updateValue("hprelease", value);
|
||||
public hpr = this.hprelease;
|
||||
public hcutoff = (value: number) => this.updateValue("hcutoff", value);
|
||||
public hpf = this.hcutoff;
|
||||
public hresonance = (value: number, resonance?: number) => {
|
||||
this.updateValue("hresonance", value);
|
||||
if (resonance) {
|
||||
this.resonance(resonance)
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public hpq = this.hresonance;
|
||||
public hpadsr = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
s: number,
|
||||
r: number
|
||||
) => {
|
||||
this.hpenv(depth);
|
||||
this.hpattack(a);
|
||||
this.hpdecay(d);
|
||||
this.hpsustain(s);
|
||||
this.hprelease(r);
|
||||
return this;
|
||||
};
|
||||
public hpad = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
) => {
|
||||
this.hpenv(depth);
|
||||
this.hpattack(a);
|
||||
this.hpdecay(d);
|
||||
this.hpsustain(0);
|
||||
this.hprelease(0);
|
||||
return this;
|
||||
public chord = (value: string) => {
|
||||
const chord = parseChord(value);
|
||||
return this.updateValue("note", chord);
|
||||
};
|
||||
|
||||
// Bandpass filter
|
||||
|
||||
public bpenv = (value: number) => this.updateValue("bpenv", value);
|
||||
public bpe = (value: number) => this.updateValue("bpe", value);
|
||||
public bpattack = (value: number) => this.updateValue("bpattack", value);
|
||||
public bpa = this.bpattack;
|
||||
public bpdecay = (value: number) => this.updateValue("bpdecay", value);
|
||||
public bpd = this.bpdecay;
|
||||
public bpsustain = (value: number) => this.updateValue("bpsustain", value);
|
||||
public bps = this.bpsustain;
|
||||
public bprelease = (value: number) => this.updateValue("bprelease", value);
|
||||
public bpr = this.bprelease;
|
||||
public bandf = (value: number, resonance?: number) => {
|
||||
this.updateValue("bandf", value);
|
||||
if (resonance) {
|
||||
this.resonance(resonance)
|
||||
}
|
||||
return this;
|
||||
}
|
||||
public bpf = this.bandf;
|
||||
public bandq = (value: number) => this.updateValue("bandq", value);
|
||||
public bpq = this.bandq;
|
||||
public bpadsr = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
s: number,
|
||||
r: number
|
||||
) => {
|
||||
this.bpenv(depth);
|
||||
this.bpattack(a);
|
||||
this.bpdecay(d);
|
||||
this.bpsustain(s);
|
||||
this.bprelease(r);
|
||||
return this;
|
||||
};
|
||||
public bpad = (
|
||||
depth: number,
|
||||
a: number,
|
||||
d: number,
|
||||
) => {
|
||||
this.bpenv(depth);
|
||||
this.bpattack(a);
|
||||
this.bpdecay(d);
|
||||
this.bpsustain(0);
|
||||
this.bprelease(0);
|
||||
return this;
|
||||
};
|
||||
|
||||
|
||||
public freq = (value: number) => this.updateValue("freq", value);
|
||||
public f = this.freq;
|
||||
public vib = (value: number) => this.updateValue("vib", value);
|
||||
public vibmod = (value: number) => this.updateValue("vibmod", value);
|
||||
public fm = (value: number | string) => {
|
||||
if (typeof value === "number") {
|
||||
this.values["fmi"] = value;
|
||||
} else {
|
||||
let values = value.split(":");
|
||||
this.values["fmi"] = parseFloat(values[0]);
|
||||
if (values.length > 1) this.values["fmh"] = parseFloat(values[1]);
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
// Sampler looping
|
||||
public loop = (value: number) => this.updateValue("loop", value);
|
||||
public loopBegin = (value: number) => this.updateValue("loopBegin", value);
|
||||
public loopEnd = (value: number) => this.updateValue("loopEnd", value);
|
||||
public begin = (value: number) => this.updateValue("begin", value);
|
||||
public end = (value: number) => this.updateValue("end", value);
|
||||
|
||||
// Gain management
|
||||
public gain = (value: number) => this.updateValue("gain", value);
|
||||
public dbgain = (value: number) =>
|
||||
this.updateValue("gain", Math.min(Math.pow(10, value / 20), 10));
|
||||
public db = this.dbgain;
|
||||
public velocity = (value: number) => this.updateValue("velocity", value);
|
||||
public vel = this.velocity;
|
||||
|
||||
// Panoramic control (stereo)
|
||||
public pan = (value: number) => this.updateValue("pan", value);
|
||||
|
||||
// Frequency management
|
||||
|
||||
public sound = (value: string) => this.updateValue("s", value);
|
||||
public chord = (
|
||||
value: string | object[] | number[] | number,
|
||||
...kwargs: number[]
|
||||
) => {
|
||||
if (typeof value === "string") {
|
||||
const chord = parseChord(value);
|
||||
value = chord.map((note: number) => {
|
||||
return { note: note, freq: midiToFreq(note) };
|
||||
});
|
||||
} else if (value instanceof Array && typeof value[0] === "number") {
|
||||
value = (value as number[]).map((note: number) => {
|
||||
return { note: note, freq: midiToFreq(note) };
|
||||
});
|
||||
} else if (typeof value === "number" && kwargs.length > 0) {
|
||||
value = [value, ...kwargs].map((note: number) => {
|
||||
return { note: note, freq: midiToFreq(note) };
|
||||
});
|
||||
}
|
||||
return this.updateValue("chord", value);
|
||||
};
|
||||
public invert = (howMany: number = 0) => {
|
||||
if (this.values.chord) {
|
||||
let notes = this.values.chord.map(
|
||||
@ -352,10 +415,6 @@ export class SoundEvent extends AudibleEvent {
|
||||
return this;
|
||||
}
|
||||
};
|
||||
public snd = this.sound;
|
||||
public cut = (value: number) => this.updateValue("cut", value);
|
||||
public clip = (value: number) => this.updateValue("clip", value);
|
||||
public n = (value: number) => this.updateValue("n", value);
|
||||
public note = (value: number | string | null) => {
|
||||
if (typeof value === "string") {
|
||||
return this.updateValue("note", noteNameToMidi(value));
|
||||
@ -365,109 +424,13 @@ export class SoundEvent extends AudibleEvent {
|
||||
return this.updateValue("note", value);
|
||||
}
|
||||
};
|
||||
public speed = (value: number) => this.updateValue("speed", value);
|
||||
public spd = this.speed;
|
||||
|
||||
// Creative sampler effects
|
||||
public coarse = (value: number) => this.updateValue("coarse", value);
|
||||
public crush = (value: number) => this.updateValue("crush", value);
|
||||
public shape = (value: number) => this.updateValue("shape", value);
|
||||
public vowel = (value: number) => this.updateValue("vowel", value);
|
||||
public vow = this.vowel;
|
||||
|
||||
// Delay control
|
||||
public delay = (value: number) => this.updateValue("delay", value);
|
||||
public del = this.delay;
|
||||
public delayfeedback = (value: number) =>
|
||||
this.updateValue("delayfeedback", value);
|
||||
public delayfb = this.delayfeedback;
|
||||
public delaytime = (value: number) => this.updateValue("delaytime", value);
|
||||
public delayt = this.delaytime;
|
||||
|
||||
// Orbit management
|
||||
public orbit = (value: number) => this.updateValue("orbit", value);
|
||||
public o = this.orbit;
|
||||
|
||||
// Reverb management
|
||||
public room = (value: number) => this.updateValue("room", value);
|
||||
public rm = this.room;
|
||||
public roomfade = (value: number) => this.updateValue("roomfade", value);
|
||||
public rfade = this.roomfade;
|
||||
public roomlp = (value: number) => this.updateValue("roomlp", value);
|
||||
public rlp = this.roomlp;
|
||||
public roomdim = (value: number) => this.updateValue("roomdim", value);
|
||||
public rdim = this.roomdim;
|
||||
public size = (value: number) => this.updateValue("roomsize", value);
|
||||
public sz = this.size;
|
||||
public rev = (room: number, size: number, fade?: number, lp?: number, dim?: number) => {
|
||||
this.updateValue("room", room)
|
||||
this.updateValue("roomsize", size)
|
||||
if (fade)
|
||||
this.updateValue("roomfade", fade)
|
||||
if (lp)
|
||||
this.updateValue("roomlp", lp)
|
||||
if (dim)
|
||||
this.updateValue("roomdim", dim)
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
// Compressor
|
||||
public comp = (value: number) => this.updateValue("compressor", value);
|
||||
public cmp = this.comp;
|
||||
public ratio = (value: number) => this.updateValue("compressorRatio", value);
|
||||
public rt = this.ratio;
|
||||
public knee = (value: number) => this.updateValue("compressorKnee", value);
|
||||
public kn = this.knee;
|
||||
public compAttack = (value: number) =>
|
||||
this.updateValue("compressorAttack", value);
|
||||
public cmpa = this.compAttack;
|
||||
public compRelease = (value: number) =>
|
||||
this.updateValue("compressorRelease", value);
|
||||
public cmpr = this.compRelease;
|
||||
|
||||
// Unit
|
||||
public stretch = (beat: number) => {
|
||||
this.updateValue("unit", "c");
|
||||
this.updateValue("speed", 1 / beat);
|
||||
this.updateValue("cut", beat);
|
||||
return this;
|
||||
};
|
||||
|
||||
// ================================================================================
|
||||
// AbstactEvent overrides
|
||||
// ================================================================================
|
||||
|
||||
modify = (func: Function): this => {
|
||||
const funcResult = func(this);
|
||||
if (funcResult instanceof Object) return funcResult;
|
||||
else {
|
||||
func(this.values);
|
||||
this.update();
|
||||
return this;
|
||||
}
|
||||
};
|
||||
|
||||
update = (): void => {
|
||||
const [note, _] = noteFromPc(
|
||||
this.values.key || "C4",
|
||||
this.values.pitch || 0,
|
||||
this.values.parsedScale || "MAJOR",
|
||||
this.values.octave || 0
|
||||
);
|
||||
this.values.freq = midiToFreq(note);
|
||||
};
|
||||
|
||||
out = (): void => {
|
||||
console.log(this.app.clock.deviation)
|
||||
if (this.values.chord) {
|
||||
this.values.chord.forEach((obj: { [key: string]: number }) => {
|
||||
const copy = { ...this.values };
|
||||
copy.freq = obj.freq;
|
||||
superdough(copy, this.nudge - this.app.clock.deviation, this.values.dur);
|
||||
});
|
||||
} else {
|
||||
superdough(this.values, this.nudge - this.app.clock.deviation, this.values.dur);
|
||||
const events = objectWithArraysToArrayOfObjects(this.values, [
|
||||
"parsedScale",
|
||||
]);
|
||||
for (const event of events) {
|
||||
superdough(event, this.nudge, event.dur);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user