Slightly better sync. onbeat() starts now from the first beat
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@ -884,7 +884,8 @@ export class UserAPI {
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*/
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*/
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let final_pulses: boolean[] = [];
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let final_pulses: boolean[] = [];
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beat.forEach((b) => {
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beat.forEach((b) => {
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b = (b % this.app.clock.time_signature[0]) + 1;
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const _mod = b % this.app.clock.time_signature[0];
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b = _mod === 0 ? b : _mod;
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let integral_part = Math.floor(b);
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let integral_part = Math.floor(b);
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let decimal_part = b - integral_part;
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let decimal_part = b - integral_part;
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final_pulses.push(
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final_pulses.push(
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@ -38,7 +38,7 @@ export class Player extends Event {
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areWeThereYet = (): boolean => {
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areWeThereYet = (): boolean => {
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const howAboutNow = (
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const howAboutNow = (
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(this.notStarted()) ||
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(this.notStarted() && this.app.clock.time_position.pulse === 1) ||
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(
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(
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this.current &&
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this.current &&
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this.pulseToSecond(this.app.api.epulse()+1) >=
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this.pulseToSecond(this.app.api.epulse()+1) >=
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