Rewrite part of evaluation logic, run prettier
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@ -15,45 +15,45 @@ Low Frequency Oscillators (_LFOs_) are an important piece in any digital audio w
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- <ic>usine(freq: number = 1, times: number = 1, offset: number= 0): number</ic>: returns a sinusoïdal oscillation between <ic>0</ic> and <ic>1</ic>. The <ic>u</ic> stands for _unipolar_.
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${makeExample(
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"Modulating the speed of a sample player using a sine LFO",
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`beat(.25) && snd('cp').speed(1 + usine(0.25) * 2).out()`,
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true
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)};
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"Modulating the speed of a sample player using a sine LFO",
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`beat(.25) && snd('cp').speed(1 + usine(0.25) * 2).out()`,
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true,
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)};
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- <ic>triangle(freq: number = 1, times: number = 1, offset: number= 0): number</ic>: returns a triangle oscillation between <ic>-1</ic> and <ic>1</ic>.
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- <ic>utriangle(freq: number = 1, times: number = 1, offset: number= 0): number</ic>: returns a triangle oscillation between <ic>0</ic> and <ic>1</ic>. The <ic>u</ic> stands for _unipolar_.
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${makeExample(
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"Modulating the speed of a sample player using a triangle LFO",
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`beat(.25) && snd('cp').speed(1 + utriangle(0.25) * 2).out()`,
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true
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)}
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"Modulating the speed of a sample player using a triangle LFO",
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`beat(.25) && snd('cp').speed(1 + utriangle(0.25) * 2).out()`,
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true,
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)}
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- <ic>saw(freq: number = 1, times: number = 1, offset: number= 0): number</ic>: returns a sawtooth-like oscillation between <ic>-1</ic> and <ic>1</ic>.
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- <ic>usaw(freq: number = 1, times: number = 1, offset: number= 0): number</ic>: returns a sawtooth-like oscillation between <ic>0</ic> and <ic>1</ic>. The <ic>u</ic> stands for _unipolar_.
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${makeExample(
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"Modulating the speed of a sample player using a saw LFO",
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`beat(.25) && snd('cp').speed(1 + usaw(0.25) * 2).out()`,
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true
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)}
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"Modulating the speed of a sample player using a saw LFO",
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`beat(.25) && snd('cp').speed(1 + usaw(0.25) * 2).out()`,
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true,
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)}
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- <ic>square(freq: number = 1, times: number = 1, offset: number= 0, duty: number = .5): number</ic>: returns a square wave oscillation between <ic>-1</ic> and <ic>1</ic>. You can also control the duty cycle using the <ic>duty</ic> parameter.
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- <ic>usquare(freq: number = 1, times: number = 1, offset: number= 0, duty: number = .5): number</ic>: returns a square wave oscillation between <ic>0</ic> and <ic>1</ic>. The <ic>u</ic> stands for _unipolar_. You can also control the duty cycle using the <ic>duty</ic> parameter.
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${makeExample(
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"Modulating the speed of a sample player using a square LFO",
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`beat(.25) && snd('cp').speed(1 + usquare(0.25, 0, 0.25) * 2).out()`,
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true
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)};
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"Modulating the speed of a sample player using a square LFO",
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`beat(.25) && snd('cp').speed(1 + usquare(0.25, 0, 0.25) * 2).out()`,
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true,
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)};
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- <ic>noise(times: number = 1)</ic>: returns a random value between -1 and 1.
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${makeExample(
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"Modulating the speed of a sample player using noise",
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`beat(.25) && snd('cp').speed(1 + noise() * 2).out()`,
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true
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)};
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"Modulating the speed of a sample player using noise",
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`beat(.25) && snd('cp').speed(1 + noise() * 2).out()`,
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true,
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)};
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`
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}
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`;
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};
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