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import { type Editor } from "../main";
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import { makeExampleFactory, key_shortcut } from "../Documentation";
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import { type Editor } from "../../main";
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import { makeExampleFactory, key_shortcut } from "../../Documentation";
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export const code = (application: Editor): string => {
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const makeExample = makeExampleFactory(application);
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import { key_shortcut, makeExampleFactory } from "../Documentation";
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import { type Editor } from "../main";
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import { key_shortcut, makeExampleFactory } from "../../Documentation";
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import { type Editor } from "../../main";
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import topos_arch from "./topos_arch.svg";
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import many_universes from "./many_universes.svg";
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@ -1,6 +1,6 @@
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import { key_shortcut } from "../Documentation";
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import { type Editor } from "../main";
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import { makeExampleFactory } from "../Documentation";
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import { key_shortcut } from "../../Documentation";
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import { type Editor } from "../../main";
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import { makeExampleFactory } from "../../Documentation";
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export const shortcuts = (app: Editor): string => {
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let makeExample = makeExampleFactory(app);
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Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
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import { type Editor } from "../main";
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import { makeExampleFactory } from "../Documentation";
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import { type Editor } from "../../main";
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import { makeExampleFactory } from "../../Documentation";
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export const mouse = (app: Editor): string => {
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let makeExample = makeExampleFactory(app);
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
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import { makeExampleFactory, key_shortcut } from "../Documentation";
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import { type Editor } from "../main";
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import { examples } from "../examples/excerpts";
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import { makeExampleFactory, key_shortcut } from "../../Documentation";
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import { type Editor } from "../../main";
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import { examples } from "../../examples/excerpts";
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export const introduction = (application: Editor): string => {
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const makeExample = makeExampleFactory(application);
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@ -9,8 +9,8 @@ export const probabilities = (application: Editor): string => {
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There are some simple functions to play with probabilities.
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- <ic>rand(min: number, max:number)</ic>: returns a random number between <ic>min</ic> and <ic>max</ic>. Shorthand _r()_.
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- <ic>irand(min: number, max:number)</ic>: returns a random integer between <ic>min</ic> and <ic>max</ic>. Shorthands _ir()_ or _rI()_.
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- <ic>rand(min: number, max:number)</ic>: returns a random number between <ic>min</ic> and <ic>max</ic>. Shorthand <ic>r()</ic>.
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- <ic>irand(min: number, max:number)</ic>: returns a random integer between <ic>min</ic> and <ic>max</ic>. Shorthands <ic>ir()</ic> or <ic>rI()</ic>.
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${makeExample(
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"Bleep bloop, what were you expecting?",
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