66 lines
1.7 KiB
JavaScript
66 lines
1.7 KiB
JavaScript
const WebSocket = require("ws");
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const osc = require("osc");
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var pjson = require('./package.json');
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// ==========================================================
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// SERVER SIDE OSC FORWARDING: WebSocket => OSC
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// ==========================================================
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// Listening to WebSocket messages
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let banner = `
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┏┳┓ ┏┓┏┓┏┓
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┃ ┏┓┏┓┏┓┏ ┃┃┗┓┃
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┻ ┗┛┣┛┗┛┛ ┗┛┗┛┗┛
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┛
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${pjson.version}\n`
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const wss = new WebSocket.Server({ port: 3000 });
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console.log(banner)
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console.log("Listening to: ws://localhost:3000. Open Topos.\n");
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// Setting up for message broadcasting
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wss.on("connection", function (ws) {
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console.log("> Client connected");
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ws.on("message", function (data) {
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try {
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const message = JSON.parse(data);
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sendOscMessage(message);
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} catch (error) {
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console.error("> Error processing message:", error);
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}
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});
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});
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wss.on("error", function (error) {
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console.error("> Server error:", error);
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})
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wss.on("close", function () {
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// Close the websocket server
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wss.close();
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console.log("> Closing websocket server")
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});
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let udpPort;
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function sendOscMessage(message) {
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console.log("sendOscMessage")
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try {
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if (!message.port === udpPort.remotePort) {
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udpPort = new osc.UDPPort({
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localAddress: "127.0.0.1",
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localPort: 3000,
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remoteAddress: "127.0.0.1",
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remotePort: message.port,
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});
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udpPort.open();
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}
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udpPort.on("ready", function () {
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console.log("> OSC Message:", message);
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udpPort.send(message);
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});
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} catch (error) {
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console.log(error)
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}
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} |