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topos/src/AudioVisualisation.ts
2023-10-31 01:43:18 +01:00

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// @ts-ignore
import { getAnalyser } from "superdough";
import { type Editor } from "./main";
/**
* Draw a circle at a specific position on the canvas.
* @param {number} x - The x-coordinate of the circle's center.
* @param {number} y - The y-coordinate of the circle's center.
* @param {number} radius - The radius of the circle.
* @param {string} color - The fill color of the circle.
*/
export const drawCircle = (
app: Editor,
x: number,
y: number,
radius: number,
color: string
): void => {
// @ts-ignore
const canvas: HTMLCanvasElement = app.interface.feedback;
const ctx = canvas.getContext("2d");
if (!ctx) return;
ctx.beginPath();
ctx.arc(x, y, radius, 0, Math.PI * 2);
ctx.fillStyle = color;
ctx.fill();
ctx.closePath();
};
/**
* Blinks a script indicator circle.
* @param script - The type of script.
* @param no - The shift amount multiplier.
*/
export const blinkScript = (
app: Editor,
script: "local" | "global" | "init",
no?: number
) => {
if (no !== undefined && no < 1 && no > 9) return;
const blinkDuration =
(app.clock.bpm / 60 / app.clock.time_signature[1]) * 200;
// @ts-ignore
const ctx = app.interface.feedback.getContext("2d"); // Assuming a canvas context
/**
* Draws a circle at a given shift.
* @param shift - The pixel distance from the origin.
*/
const _drawBlinker = (shift: number) => {
const horizontalOffset = 50;
drawCircle(
app,
horizontalOffset + shift,
app.interface.feedback.clientHeight - 15,
8,
"#fdba74"
);
};
/**
* Clears the circle at a given shift.
* @param shift - The pixel distance from the origin.
*/
const _clearBlinker = (shift: number) => {
const x = 50 + shift;
const y = app.interface.feedback.clientHeight - 15;
const radius = 8;
ctx.clearRect(x - radius, y - radius, radius * 2, radius * 2);
};
if (script === "local" && no !== undefined) {
const shiftAmount = no * 25;
// Clear existing timeout if any
if (app.blinkTimeouts[shiftAmount]) {
clearTimeout(app.blinkTimeouts[shiftAmount]);
}
_drawBlinker(shiftAmount);
// Save timeout ID for later clearing
app.blinkTimeouts[shiftAmount] = setTimeout(() => {
_clearBlinker(shiftAmount);
// Clear the canvas before drawing new blinkers
(app.interface.feedback as HTMLCanvasElement)
.getContext("2d")!
.clearRect(
0,
0,
(app.interface.feedback as HTMLCanvasElement).width,
(app.interface.feedback as HTMLCanvasElement).height
);
drawEmptyBlinkers(app);
}, blinkDuration);
}
};
/**
* Draws a series of 9 white circles.
* @param app - The Editor application context.
*/
export const drawEmptyBlinkers = (app: Editor) => {
for (let no = 1; no <= 9; no++) {
const shiftAmount = no * 25;
drawCircle(
app,
50 + shiftAmount,
app.interface.feedback.clientHeight - 15,
8,
"white"
);
}
};
export interface OscilloscopeConfig {
enabled: boolean;
refresh: number;
color: string;
thickness: number;
fftSize: number; // multiples of 256
orientation: "horizontal" | "vertical";
is3D: boolean;
size: number;
}
let lastZeroCrossingType: string | null = null; // 'negToPos' or 'posToNeg'
/**
* Initializes and runs an oscilloscope using an AnalyzerNode.
* @param {HTMLCanvasElement} canvas - The canvas element to draw the oscilloscope.
* @param {OscilloscopeConfig} config - Configuration for the oscilloscope's appearance and behavior.
*/
export const runOscilloscope = (
canvas: HTMLCanvasElement,
app: Editor
): void => {
let config = app.osc;
let analyzer = getAnalyser(config.fftSize);
let dataArray = new Float32Array(analyzer.frequencyBinCount);
const canvasCtx = canvas.getContext("2d")!;
const WIDTH = canvas.width;
const HEIGHT = canvas.height;
let lastDrawTime = 0;
let frameInterval = 1000 / 30;
function draw() {
const currentTime = Date.now();
requestAnimationFrame(draw);
if (currentTime - lastDrawTime < frameInterval) {
return;
}
lastDrawTime = currentTime;
if (!app.osc.enabled) {
canvasCtx.clearRect(0, 0, WIDTH, HEIGHT);
return;
}
if (analyzer.fftSize !== app.osc.fftSize) {
analyzer = getAnalyser(app.osc.fftSize);
dataArray = new Float32Array(analyzer.frequencyBinCount);
}
analyzer.getFloatTimeDomainData(dataArray);
canvasCtx.globalCompositeOperation = 'source-over';
canvasCtx.fillStyle = "rgba(0, 0, 0, 0)";
canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);
if (app.clock.time_position.pulse % app.osc.refresh == 0) {
canvasCtx.clearRect(0, 0, WIDTH, HEIGHT);
}
canvasCtx.lineWidth = app.osc.thickness;
if (app.osc.color === "random") {
if (app.clock.time_position.pulse % 16 === 0) {
canvasCtx.strokeStyle = `hsl(${Math.random() * 360}, 100%, 50%)`;
}
} else {
canvasCtx.strokeStyle = app.osc.color;
}
const remainingRefreshTime = app.clock.time_position.pulse % app.osc.refresh;
const opacityRatio = 1 - (remainingRefreshTime / app.osc.refresh);
canvasCtx.globalAlpha = opacityRatio;
canvasCtx.beginPath();
let startIndex = 0;
for (let i = 1; i < dataArray.length; ++i) {
let currentType = null;
if (dataArray[i] >= 0 && dataArray[i - 1] < 0) {
currentType = 'negToPos';
} else if (dataArray[i] < 0 && dataArray[i - 1] >= 0) {
currentType = 'posToNeg';
}
if (currentType) {
if (lastZeroCrossingType === null || currentType === lastZeroCrossingType) {
startIndex = i;
lastZeroCrossingType = currentType;
break;
}
}
}
if (app.osc.is3D) {
for (let i = startIndex; i < dataArray.length; i += 2) {
const x = (dataArray[i] * WIDTH * app.osc.size) / 2 + WIDTH / 4;
const y = (dataArray[i + 1] * HEIGHT * app.osc.size) / 2 + HEIGHT / 4;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
}
} else if (app.osc.orientation === "horizontal") {
const sliceWidth = (WIDTH * 1.0) / dataArray.length;
const yOffset = HEIGHT / 4;
let x = 0;
for (let i = startIndex; i < dataArray.length; i++) {
const v = dataArray[i] * 0.5 * HEIGHT * app.osc.size;
const y = v + yOffset;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
x += sliceWidth;
}
canvasCtx.lineTo(WIDTH, yOffset);
} else {
const sliceHeight = (HEIGHT * 1.0) / dataArray.length;
const xOffset = WIDTH / 4;
let y = 0;
for (let i = startIndex; i < dataArray.length; i++) {
const v = dataArray[i] * 0.5 * WIDTH * app.osc.size;
const x = v + xOffset;
i === startIndex ? canvasCtx.moveTo(x, y) : canvasCtx.lineTo(x, y);
y += sliceHeight;
}
canvasCtx.lineTo(xOffset, HEIGHT);
}
canvasCtx.stroke();
canvasCtx.globalAlpha = 1.0;
}
draw();
};