Files
topos/src/classes/SoundEvent.ts
2023-12-01 11:16:16 +01:00

476 lines
14 KiB
TypeScript

import { type Editor } from "../main";
import { AudibleEvent } from "./AbstractEvents";
import {
filterObject,
arrayOfObjectsToObjectWithArrays,
objectWithArraysToArrayOfObjects,
} from "../Utils/Generic";
import { midiToFreq, noteFromPc } from "zifferjs";
import {
superdough,
// @ts-ignore
} from "superdough";
// import { Sound } from "zifferjs/src/types";
export type SoundParams = {
dur: number | number[];
s?: undefined | string | string[];
n?: undefined | number | number[];
analyze?: boolean;
note?: number | number[];
freq?: number | number[];
pitch?: number | number[];
key?: string;
scale?: string;
parsedScale?: number[];
octave?: number | number[];
};
export class SoundEvent extends AudibleEvent {
nudge: number;
sound: any;
private static methodMap = {
volume: ["volume", "vol"],
zrand: ["zrand", "zr"],
curve: ["curve"],
bank: ["bank"],
slide: ["slide", "sld"],
deltaSlide: ["deltaSlide", "dslide"],
pitchJump: ["pitchJump", "pj"],
pitchJumpTime: ["pitchJumpTime", "pjt"],
lfo: ["lfo"],
znoise: ["znoise"],
noise: ["noise"],
zmod: ["zmod"],
zcrush: ["zcrush"],
zdelay: ["zdelay"],
sustainVolume: ["sustainVolume"],
tremolo: ["tremolo"],
dur: ["dur"],
zzfx: ["zzfx"],
fmi: ["fmi"],
fmh: ["fmh"],
fmenv: ["fmenv"],
fmattack: ["fmattack", "fmatk"],
fmdecay: ["fmdecay", "fmdec"],
fmsustain: ["fmsustain", "fmsus"],
fmrelease: ["fmrelease", "fmrel"],
fmvelocity: ["fmvelocity", "fmvel"],
fmwave: ["fmwave", "fmw"],
phaser: ["phaser", "phas"],
phaserDepth: ["phaserDepth", "phasdepth"],
phaserSweep: ["phaserSweep", "phassweep"],
phaserCenter: ["phaserCenter", "phascenter"],
fmadsr: function (
self: SoundEvent,
a: number,
d: number,
s: number,
r: number,
) {
self.updateValue("fmattack", a);
self.updateValue("fmdecay", d);
self.updateValue("fmsustain", s);
self.updateValue("fmrelease", r);
return self;
},
fmad: function (self: SoundEvent, a: number, d: number) {
self.updateValue("fmattack", a);
self.updateValue("fmdecay", d);
return self;
},
ftype: ["ftype"],
fanchor: ["fanchor"],
attack: ["attack", "atk"],
decay: ["decay", "dec"],
sustain: ["sustain", "sus"],
release: ["release", "rel"],
adsr: function (
self: SoundEvent,
a: number,
d: number,
s: number,
r: number,
) {
self.updateValue("attack", a);
self.updateValue("decay", d);
self.updateValue("sustain", s);
self.updateValue("release", r);
return self;
},
ad: function (self: SoundEvent, a: number, d: number) {
self.updateValue("attack", a);
self.updateValue("decay", d);
self.updateValue("sustain", 0.0);
self.updateValue("release", 0.0);
return self;
},
scope: function (self: SoundEvent) {
self.updateValue("analyze", true);
return self;
},
debug: function (self: SoundEvent, callback?: Function) {
self.updateValue("debug", true);
if (callback) {
self.updateValue("debugFunction", callback);
}
return self;
},
lpenv: ["lpenv", "lpe"],
lpattack: ["lpattack", "lpa"],
lpdecay: ["lpdecay", "lpd"],
lpsustain: ["lpsustain", "lps"],
lprelease: ["lprelease", "lpr"],
cutoff: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("cutoff", value);
if (resonance) {
self.updateValue("resonance", resonance);
}
return self;
},
lpf: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("cutoff", value);
if (resonance) {
self.updateValue("resonance", resonance);
}
return self;
},
resonance: function (self: SoundEvent, value: number) {
if (value >= 0 && value <= 1) {
self.updateValue("resonance", 50 * value);
}
return self;
},
lpadsr: function (
self: SoundEvent,
depth: number,
a: number,
d: number,
s: number,
r: number,
) {
self.updateValue("lpenv", depth);
self.updateValue("lpattack", a);
self.updateValue("lpdecay", d);
self.updateValue("lpsustain", s);
self.updateValue("lprelease", r);
return self;
},
lpad: function (self: SoundEvent, depth: number, a: number, d: number) {
self.updateValue("lpenv", depth);
self.updateValue("lpattack", a);
self.updateValue("lpdecay", d);
self.updateValue("lpsustain", 0);
self.updateValue("lprelease", 0);
return self;
},
hpenv: ["hpenv", "hpe"],
hpattack: ["hpattack", "hpa"],
hpdecay: ["hpdecay", "hpd"],
hpsustain: ["hpsustain", "hpsus"],
hprelease: ["hprelease", "hpr"],
hcutoff: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("hcutoff", value);
if (resonance) {
self.updateValue("hresonance", resonance);
}
return self;
},
hpf: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("hcutoff", value);
if (resonance) {
self.updateValue("hresonance", resonance);
}
return self;
},
hpq: function (self: SoundEvent, value: number) {
self.updateValue("hresonance", value);
return self;
},
hpadsr: function (
self: SoundEvent,
depth: number,
a: number,
d: number,
s: number,
r: number,
) {
self.updateValue("hpenv", depth);
self.updateValue("hpattack", a);
self.updateValue("hpdecay", d);
self.updateValue("hpsustain", s);
self.updateValue("hprelease", r);
return self;
},
hpad: function (self: SoundEvent, depth: number, a: number, d: number) {
self.updateValue("hpenv", depth);
self.updateValue("hpattack", a);
self.updateValue("hpdecay", d);
self.updateValue("hpsustain", 0);
self.updateValue("hprelease", 0);
return self;
},
bpenv: ["bpenv", "bpe"],
bpattack: ["bpattack", "bpa"],
bpdecay: ["bpdecay", "bpd"],
bpsustain: ["bpsustain", "bps"],
bprelease: ["bprelease", "bpr"],
bandf: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("bandf", value);
if (resonance) {
self.updateValue("bandq", resonance);
}
return self;
},
bpf: function (self: SoundEvent, value: number, resonance?: number) {
self.updateValue("bandf", value);
if (resonance) {
self.updateValue("bandq", resonance);
}
return self;
},
bandq: ["bandq", "bpq"],
bpadsr: function (
self: SoundEvent,
depth: number,
a: number,
d: number,
s: number,
r: number,
) {
self.updateValue("bpenv", depth);
self.updateValue("bpattack", a);
self.updateValue("bpdecay", d);
self.updateValue("bpsustain", s);
self.updateValue("bprelease", r);
return self;
},
bpad: function (self: SoundEvent, depth: number, a: number, d: number) {
self.updateValue("bpenv", depth);
self.updateValue("bpattack", a);
self.updateValue("bpdecay", d);
self.updateValue("bpsustain", 0);
self.updateValue("bprelease", 0);
return self;
},
vib: ["vib"],
vibmod: ["vibmod"],
fm: function (self: SoundEvent, value: number | string) {
if (typeof value === "number") {
self.values["fmi"] = value;
} else {
let values = value.split(":");
self.values["fmi"] = parseFloat(values[0]);
if (values.length > 1) self.values["fmh"] = parseFloat(values[1]);
}
return self;
},
loop: ["loop"],
loopBegin: ["loopBegin", "loopb"],
loopEnd: ["loopEnd", "loope"],
begin: ["begin"],
end: ["end"],
gain: ["gain"],
dbgain: function (self: SoundEvent, value: number) {
self.updateValue("gain", Math.min(Math.pow(10, value / 20), 10));
return self;
},
db: function (self: SoundEvent, value: number) {
self.updateValue("gain", Math.min(Math.pow(10, value / 20), 10));
return self;
},
velocity: ["velocity", "vel"],
pan: ["pan"],
cut: ["cut"],
clip: ["clip"],
n: ["n"],
speed: ["speed", "spd"],
coarse: ["coarse"],
crush: ["crush"],
shape: ["shape"],
vowel: ["vowel", "vow"],
delay: ["delay", "del"],
delayfeedback: ["delayfeedback", "delayfb"],
delaytime: ["delaytime", "delayt"],
orbit: ["orbit", "o"],
room: ["room", "rm"],
roomfade: ["roomfade", "rfade"],
roomlp: ["roomlp", "rlp"],
roomdim: ["roomdim", "rdim"],
sound: ["s", "sound"],
size: function (self: SoundEvent, value: number) {
self.updateValue("roomsize", value);
return self;
},
sz: function (self: SoundEvent, value: number) {
self.updateValue("roomsize", value);
return self;
},
comp: ["compressor", "cmp"],
ratio: function (self: SoundEvent, value: number) {
self.updateValue("compressorRatio", value);
return self;
},
knee: function (self: SoundEvent, value: number) {
self.updateValue("compressorKnee", value);
return self;
},
compAttack: function (self: SoundEvent, value: number) {
self.updateValue("compressorAttack", value);
return self;
},
compRelease: function (self: SoundEvent, value: number) {
self.updateValue("compressorRelease", value);
return self;
},
stretch: function (self: SoundEvent, beat: number) {
self.updateValue("unit", "c");
self.updateValue("speed", 1 / beat);
self.updateValue("cut", beat);
return self;
},
};
constructor(
sound: string | string[] | SoundParams,
public app: Editor,
) {
super(app);
this.nudge = app.dough_nudge / 100;
for (const [methodName, keys] of Object.entries(SoundEvent.methodMap)) {
if (typeof keys === "object" && Symbol.iterator in Object(keys)) {
for (const key of keys as string[]) {
// Using arrow function to maintain 'this' context
this[key] = (value: number) => this.updateValue(keys[0], value);
}
} else {
// @ts-ignore
this[methodName] = (...args) => keys(this, ...args);
}
}
// for (const [methodName, keys] of Object.entries(SoundEvent.methodMap)) {
// if (typeof keys === "object" && Symbol.iterator in Object(keys)) {
// for (const key of keys as string[]) {
// // @ts-ignore
// this[key] = (value: number) => this.updateValue(this, keys[0], value);
// }
// } else {
// // @ts-ignore
// this[methodName] = keys;
// }
// }
this.values = this.processSound(sound);
}
private processSound = (
sound: string | string[] | SoundParams | SoundParams[],
): SoundParams => {
if (Array.isArray(sound) && typeof sound[0] === "string") {
const s: string[] = [];
const n: number[] = [];
sound.forEach((str) => {
const parts = (str as string).split(":");
s.push(parts[0]);
if (parts[1]) {
n.push(parseInt(parts[1]));
}
});
return {
s,
n: n.length > 0 ? n : undefined,
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
};
} else if (typeof sound === "object") {
const validatedObj: SoundParams = {
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
...(sound as Partial<SoundParams>),
};
return validatedObj;
} else {
if (sound.includes(":")) {
const vals = sound.split(":");
const s = vals[0];
const n = parseInt(vals[1]);
return {
s,
n,
dur: this.app.clock.convertPulseToSecond(this.app.clock.ppqn),
};
} else {
return { s: sound, dur: 0.5 };
}
}
};
// ================================================================================
// AbstactEvent overrides
// ================================================================================
modify = (func: Function): this => {
const funcResult = func(this);
if (funcResult instanceof Object) return funcResult;
else {
func(this.values);
this.update();
return this;
}
};
update = (): void => {
const filteredValues = filterObject(this.values, [
"key",
"pitch",
"parsedScale",
"octave",
]);
const events = objectWithArraysToArrayOfObjects(filteredValues, [
"parsedScale",
]);
events.forEach((event) => {
const [note, _] = noteFromPc(
(event.key as number) || "C4",
(event.pitch as number) || 0,
(event.parsedScale as number[]) || event.scale || "MAJOR",
(event.octave as number) || 0,
);
event.note = note;
event.freq = midiToFreq(note);
});
const newArrays = arrayOfObjectsToObjectWithArrays(events) as SoundParams;
this.values.note = newArrays.note;
this.values.freq = newArrays.freq;
};
out = (orbit?: number | number[]): void => {
if (orbit) this.values["orbit"] = orbit;
const events = objectWithArraysToArrayOfObjects(this.values, [
"parsedScale",
]);
for (const event of events) {
// Filter non superdough parameters
// TODO: Should filter relevant fields for superdough
// const filteredEvent = filterObject(event, ["analyze","note","dur","freq","s"]);
const filteredEvent = event;
// No need for note if there is freq
if (filteredEvent.freq) {
delete filteredEvent.note;
}
if (this.values["debug"]) {
if (this.values["debugFunction"]) {
this.values["debugFunction"](filteredEvent);
} else {
console.log(filteredEvent);
}
}
superdough(filteredEvent, this.app.clock.deadline, filteredEvent.dur);
}
};
}