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# BuboQuark: Simple, hassle-free live coding
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This repository is a collection of methods and hacks that I found to make live
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coding easier on **SuperCollider**. A secondary goal is to make that setup easy
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to install on other computers. This Quark is not bringing a lot of new features
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and it twists the language in a way that is highly personal. Internally, it
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relies a lot on **JITLib**, **Patterns** and **NodeProxies**. It truly feels
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like a collection of tips and hacks found on the internet.
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coding easier on **SuperCollider**. There is a [small companion website](https://bubobubobubobubo.github.io/BuboQuark/#/) that will tell you more about it.
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### Gated control-rate modulations
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## Contributions
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Ever wished to use a control-rate modulation for any of your `Pbind` parameters?
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I have added a `Pdyn` pseudo-class that allows you to do that fairly easily.
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Take a look at the following example :
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```supercollider
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(
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[
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"test2", i: "modulo",
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scale: Scale.minor,
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octave:3,
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// This is the line you need to look at
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ffreq: Pdyn({XLine.ar(5000, 200, c.beatDur * 2)}),
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deg: "[0 7 0 5]^2.0 [0 3 0 5]^2.0 [~ ~ ~ ~]".p,
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].pat.play;
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~test2.fx(100, 0.35, {arg in; JPverb.ar(in, size: 10)});
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)
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```
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`Pdyn` will wrap a `Ndef` and repeat it _every time_ for every event. This is
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fairly hacky but it works rather well!
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### NodeProxy
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The `NodeProxy` roles are sometimes a bit verbose to my taste. I have tried to make the syntax easier on the eye by creating the `fx`, `wet` and `infx` methods. Here is a demo of how I use it:
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```supercollider
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(
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// Adding a tiny bit of reverb on slot 10 with a wet of 0.2
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~test.fx(10, 0.2, {
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arg in; GVerb.ar(in)
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});
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)
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~test.wet(10, 0.5) // bring the reverb up with the wet method
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```
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There is also `.fxin` and `.wet` functions, shortcuts for the `\filter` and
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`\filterIn` NodeProxy mechanisms. I have also added some rather shady functions
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that automatically pick up a slot for a specific fx: `fx1`, `fx2`, up to `fx9`.
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Contributions are welcome! If you have a technique/method that you think is worth sharing, please open a pull request. If you have any questions, feel free to open an issue. There might be some things that I missed, or that could be improved. Please, let me know!
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