Trying to clena the mess opened by plugins
This commit is contained in:
115
plugins/baseview/src/gl/mod.rs
Normal file
115
plugins/baseview/src/gl/mod.rs
Normal file
@@ -0,0 +1,115 @@
|
||||
use std::ffi::c_void;
|
||||
use std::marker::PhantomData;
|
||||
|
||||
// On X11 creating the context is a two step process
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
use raw_window_handle::RawWindowHandle;
|
||||
|
||||
#[cfg(target_os = "windows")]
|
||||
mod win;
|
||||
#[cfg(target_os = "windows")]
|
||||
use win as platform;
|
||||
|
||||
// We need to use this directly within the X11 window creation to negotiate the correct visual
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) mod x11;
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) use self::x11 as platform;
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
mod macos;
|
||||
#[cfg(target_os = "macos")]
|
||||
use macos as platform;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct GlConfig {
|
||||
pub version: (u8, u8),
|
||||
pub profile: Profile,
|
||||
pub red_bits: u8,
|
||||
pub blue_bits: u8,
|
||||
pub green_bits: u8,
|
||||
pub alpha_bits: u8,
|
||||
pub depth_bits: u8,
|
||||
pub stencil_bits: u8,
|
||||
pub samples: Option<u8>,
|
||||
pub srgb: bool,
|
||||
pub double_buffer: bool,
|
||||
pub vsync: bool,
|
||||
}
|
||||
|
||||
impl Default for GlConfig {
|
||||
fn default() -> Self {
|
||||
GlConfig {
|
||||
version: (3, 2),
|
||||
profile: Profile::Core,
|
||||
red_bits: 8,
|
||||
blue_bits: 8,
|
||||
green_bits: 8,
|
||||
alpha_bits: 8,
|
||||
depth_bits: 24,
|
||||
stencil_bits: 8,
|
||||
samples: None,
|
||||
srgb: true,
|
||||
double_buffer: true,
|
||||
vsync: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
pub enum Profile {
|
||||
Compatibility,
|
||||
Core,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GlError {
|
||||
InvalidWindowHandle,
|
||||
VersionNotSupported,
|
||||
CreationFailed(platform::CreationFailedError),
|
||||
}
|
||||
|
||||
pub struct GlContext {
|
||||
context: platform::GlContext,
|
||||
phantom: PhantomData<*mut ()>,
|
||||
}
|
||||
|
||||
impl GlContext {
|
||||
#[cfg(not(target_os = "linux"))]
|
||||
pub(crate) unsafe fn create(
|
||||
parent: &RawWindowHandle, config: GlConfig,
|
||||
) -> Result<GlContext, GlError> {
|
||||
platform::GlContext::create(parent, config)
|
||||
.map(|context| GlContext { context, phantom: PhantomData })
|
||||
}
|
||||
|
||||
/// The X11 version needs to be set up in a different way compared to the Windows and macOS
|
||||
/// versions. So the platform-specific versions should be used to construct the context within
|
||||
/// baseview, and then this object can be passed to the user.
|
||||
#[cfg(target_os = "linux")]
|
||||
pub(crate) fn new(context: platform::GlContext) -> GlContext {
|
||||
GlContext { context, phantom: PhantomData }
|
||||
}
|
||||
|
||||
pub unsafe fn make_current(&self) {
|
||||
self.context.make_current();
|
||||
}
|
||||
|
||||
pub unsafe fn make_not_current(&self) {
|
||||
self.context.make_not_current();
|
||||
}
|
||||
|
||||
pub fn get_proc_address(&self, symbol: &str) -> *const c_void {
|
||||
self.context.get_proc_address(symbol)
|
||||
}
|
||||
|
||||
pub fn swap_buffers(&self) {
|
||||
self.context.swap_buffers();
|
||||
}
|
||||
|
||||
/// On macOS the `NSOpenGLView` needs to be resized separtely from our main view.
|
||||
#[cfg(target_os = "macos")]
|
||||
pub(crate) fn resize(&self, size: cocoa::foundation::NSSize) {
|
||||
self.context.resize(size);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user