13 Commits

Author SHA1 Message Date
194030d953 fixing linux stuff
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2026-02-02 19:26:01 +01:00
e4799c1f42 Merge branch 'main' of github.com:Bubobubobubobubo/cagire
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2026-02-02 19:12:37 +01:00
636129688d lookahead 2026-02-02 19:12:32 +01:00
a2ee0e5a50 Fix: Copy register handling for cagire-desktop (Linux) 2026-02-02 18:25:02 +01:00
96ed74c6fe Fix: CPAL version mismatch 2026-02-02 18:08:55 +01:00
a67d982fcd Pattern mute and so on 2026-02-02 16:27:11 +01:00
c9ab7a4f0b chore: Release 2026-02-02 13:44:47 +01:00
772d21a8ed Feat: update CHANGELOG.md
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2026-02-02 13:42:42 +01:00
4396147a8b Euclidean + hue rotation
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2026-02-02 13:25:27 +01:00
c396c39b6b Fix layout 2026-02-02 12:18:22 +01:00
f6b43cb021 Add double-stack words (2dup, 2drop, 2swap, 2over) and forget
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2026-02-02 07:46:39 +01:00
60d1d7ca74 Feat: update website to prevent ugliness
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2026-02-02 01:38:21 +01:00
9864cc6d61 Update changelog for v0.0.3 2026-02-02 01:12:49 +01:00
54 changed files with 3015 additions and 433 deletions

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@@ -2,7 +2,32 @@
All notable changes to this project will be documented in this file.
## [Unreleased]
## [0.0.5] - Unreleased
### Added
- Mute/solo for patterns: stage with `m`/`x`, commit with `c`. Solo mutes all other patterns. Clear with `M`/`X`.
- Lookahead scheduling: scripts are pre-evaluated ahead of time and audio commands are scheduled at precise beat positions, improving timing accuracy under CPU load.
- Realtime thread scheduling (`SCHED_FIFO`) for sequencer thread on Unix systems, improving timing reliability.
## [0.0.4] - 2026-02-02
### Added
- Double-stack words: `2dup`, `2drop`, `2swap`, `2over`.
- `forget` word to remove user-defined words from the dictionary.
- Active patterns panel showing playing patterns with bank, pattern, iteration count, and step position.
- Configurable visualization layout (Top/Bottom/Left/Right) for scope and spectrum placement.
- Euclidean distribution modal to spread a step's script across the pattern using Euclidean rhythms.
- Fairyfloss theme (pastel candy colors by sailorhg).
- Hot Dog Stand theme (classic Windows 3.1 red/yellow).
- Hue rotation option in Options menu to shift all theme colors (0-360°).
### Changed
- Title view now adapts to smaller terminal sizes gracefully.
### Fixed
- Scope/spectrum ratio asymmetry in Left/Right layout modes.
- Updated `cpal` dependency from 0.15 to 0.17 to fix type mismatch with `doux` audio backend.
- Copy/paste (Ctrl+C/V/X) not working in desktop version due to egui intercepting clipboard shortcuts.
## [0.0.3] - 2026-02-02

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@@ -2,7 +2,7 @@
members = ["crates/forth", "crates/markdown", "crates/project", "crates/ratatui"]
[workspace.package]
version = "0.0.3"
version = "0.0.4"
edition = "2021"
authors = ["Raphaël Forment <raphael.forment@gmail.com>"]
license = "AGPL-3.0"
@@ -53,7 +53,7 @@ doux = { git = "https://github.com/sova-org/doux", features = ["native"] }
rusty_link = "0.4"
ratatui = "0.30"
crossterm = "0.29"
cpal = "0.15"
cpal = "0.17"
clap = { version = "4", features = ["derive"] }
rand = "0.8"
serde = { version = "1", features = ["derive"] }

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@@ -6,7 +6,7 @@
<img src="cagire_pixel.png" alt="Cagire" width="256">
</p>
Cagire is a terminal-based step sequencer for live coding music. Each step in a pattern contains a **Forth** script that produces sound and create events. It is made by BuboBubo (Raphaël Maurice Forment): [https://raphaelforment.fr](https://raphaelforment.fr). Cagire is open-source (AGPL-3.0 licensed) and available on GitHub : [https://github.com/BuboBubo/cagire](https://github.com/BuboBubo/cagire).
Cagire is a terminal-based step sequencer for live coding music. Each step in a pattern contains a **Forth** script that produces sound and create events.
## Build

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@@ -13,6 +13,11 @@ pub enum Op {
Rot,
Nip,
Tuck,
Dup2,
Drop2,
Swap2,
Over2,
Forget,
Add,
Sub,
Mul,

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@@ -262,6 +262,42 @@ impl Forth {
let v = stack[len - 1].clone();
stack.insert(len - 2, v);
}
Op::Dup2 => {
let len = stack.len();
if len < 2 {
return Err("stack underflow".into());
}
let a = stack[len - 2].clone();
let b = stack[len - 1].clone();
stack.push(a);
stack.push(b);
}
Op::Drop2 => {
let len = stack.len();
if len < 2 {
return Err("stack underflow".into());
}
stack.pop();
stack.pop();
}
Op::Swap2 => {
let len = stack.len();
if len < 4 {
return Err("stack underflow".into());
}
stack.swap(len - 4, len - 2);
stack.swap(len - 3, len - 1);
}
Op::Over2 => {
let len = stack.len();
if len < 4 {
return Err("stack underflow".into());
}
let a = stack[len - 4].clone();
let b = stack[len - 3].clone();
stack.push(a);
stack.push(b);
}
Op::Add => binary_op(stack, |a, b| a + b)?,
Op::Sub => binary_op(stack, |a, b| a - b)?,
@@ -915,6 +951,10 @@ impl Forth {
.unwrap_or(0);
stack.push(Value::Int(val as i64, None));
}
Op::Forget => {
let name = stack.pop().ok_or("stack underflow")?.as_str()?.to_string();
self.dict.lock().unwrap().remove(&name);
}
}
pc += 1;
}

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@@ -107,6 +107,46 @@ pub const WORDS: &[Word] = &[
compile: Simple,
varargs: false,
},
Word {
name: "2dup",
aliases: &[],
category: "Stack",
stack: "(a b -- a b a b)",
desc: "Duplicate top two values",
example: "1 2 2dup => 1 2 1 2",
compile: Simple,
varargs: false,
},
Word {
name: "2drop",
aliases: &[],
category: "Stack",
stack: "(a b --)",
desc: "Drop top two values",
example: "1 2 3 2drop => 1",
compile: Simple,
varargs: false,
},
Word {
name: "2swap",
aliases: &[],
category: "Stack",
stack: "(a b c d -- c d a b)",
desc: "Swap top two pairs",
example: "1 2 3 4 2swap => 3 4 1 2",
compile: Simple,
varargs: false,
},
Word {
name: "2over",
aliases: &[],
category: "Stack",
stack: "(a b c d -- a b c d a b)",
desc: "Copy second pair to top",
example: "1 2 3 4 2over => 1 2 3 4 1 2",
compile: Simple,
varargs: false,
},
// Arithmetic
Word {
name: "+",
@@ -2571,6 +2611,16 @@ pub const WORDS: &[Word] = &[
compile: Simple,
varargs: false,
},
Word {
name: "forget",
aliases: &[],
category: "Definitions",
stack: "(name --)",
desc: "Remove user-defined word from dictionary",
example: "\"double\" forget",
compile: Simple,
varargs: false,
},
// Generator
Word {
name: "..",
@@ -2770,6 +2820,10 @@ pub(super) fn simple_op(name: &str) -> Option<Op> {
"rot" => Op::Rot,
"nip" => Op::Nip,
"tuck" => Op::Tuck,
"2dup" => Op::Dup2,
"2drop" => Op::Drop2,
"2swap" => Op::Swap2,
"2over" => Op::Over2,
"+" => Op::Add,
"-" => Op::Sub,
"*" => Op::Mul,
@@ -2842,6 +2896,7 @@ pub(super) fn simple_op(name: &str) -> Option<Op> {
"mstart" => Op::MidiStart,
"mstop" => Op::MidiStop,
"mcont" => Op::MidiContinue,
"forget" => Op::Forget,
_ => return None,
})
}

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@@ -0,0 +1,104 @@
use crate::theme;
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::widgets::Widget;
#[derive(Clone, Copy, PartialEq, Eq)]
pub enum MuteStatus {
Normal,
Muted,
Soloed,
EffectivelyMuted, // Solo active on another pattern
}
pub struct ActivePatterns<'a> {
patterns: &'a [(usize, usize, usize)], // (bank, pattern, iter)
mute_status: Option<&'a [MuteStatus]>,
current_step: Option<(usize, usize)>, // (current_step, total_steps)
}
impl<'a> ActivePatterns<'a> {
pub fn new(patterns: &'a [(usize, usize, usize)]) -> Self {
Self {
patterns,
mute_status: None,
current_step: None,
}
}
pub fn with_step(mut self, current: usize, total: usize) -> Self {
self.current_step = Some((current, total));
self
}
pub fn with_mute_status(mut self, status: &'a [MuteStatus]) -> Self {
self.mute_status = Some(status);
self
}
}
impl Widget for ActivePatterns<'_> {
fn render(self, area: Rect, buf: &mut Buffer) {
if area.width < 10 || area.height == 0 {
return;
}
let theme = theme::get();
let max_pattern_rows = if self.current_step.is_some() {
area.height.saturating_sub(1) as usize
} else {
area.height as usize
};
for (row, &(bank, pattern, iter)) in self.patterns.iter().enumerate() {
if row >= max_pattern_rows {
break;
}
let mute_status = self
.mute_status
.and_then(|s| s.get(row))
.copied()
.unwrap_or(MuteStatus::Normal);
let (prefix, fg, bg) = match mute_status {
MuteStatus::Soloed => ("S", theme.list.soloed_fg, theme.list.soloed_bg),
MuteStatus::Muted => ("M", theme.list.muted_fg, theme.list.muted_bg),
MuteStatus::EffectivelyMuted => (" ", theme.list.muted_fg, theme.list.muted_bg),
MuteStatus::Normal => {
let bg = if row % 2 == 0 {
theme.table.row_even
} else {
theme.table.row_odd
};
(" ", theme.ui.text_primary, bg)
}
};
let text = format!("{}B{:02}:{:02}({:02})", prefix, bank + 1, pattern + 1, iter.min(99));
let y = area.y + row as u16;
let mut chars = text.chars();
for col in 0..area.width as usize {
let ch = chars.next().unwrap_or(' ');
buf[(area.x + col as u16, y)]
.set_char(ch)
.set_fg(fg)
.set_bg(bg);
}
}
if let Some((current, total)) = self.current_step {
let text = format!("{:02}/{:02}", current + 1, total);
let y = area.y + area.height.saturating_sub(1);
let mut chars = text.chars();
for col in 0..area.width as usize {
let ch = chars.next().unwrap_or(' ');
buf[(area.x + col as u16, y)]
.set_char(ch)
.set_fg(theme.ui.text_primary)
.set_bg(theme.table.row_even);
}
}
}
}

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@@ -1,3 +1,4 @@
mod active_patterns;
mod confirm;
mod editor;
mod file_browser;
@@ -12,6 +13,7 @@ mod text_input;
pub mod theme;
mod vu_meter;
pub use active_patterns::{ActivePatterns, MuteStatus};
pub use confirm::ConfirmModal;
pub use editor::{CompletionCandidate, Editor};
pub use file_browser::FileBrowserModal;

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@@ -110,7 +110,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: surface0,
info_fg: text,
event_rgb: (225, 215, 240),
},
list: ListColors {
playing_bg: Color::Rgb(210, 235, 220),
@@ -123,6 +122,10 @@ pub fn theme() -> ThemeColors {
edit_fg: teal,
hover_bg: surface1,
hover_fg: text,
muted_bg: Color::Rgb(215, 215, 225),
muted_fg: overlay0,
soloed_bg: Color::Rgb(250, 235, 200),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

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@@ -110,7 +110,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: surface0,
info_fg: text,
event_rgb: (55, 45, 70),
},
list: ListColors {
playing_bg: Color::Rgb(35, 55, 45),
@@ -123,6 +122,10 @@ pub fn theme() -> ThemeColors {
edit_fg: teal,
hover_bg: surface1,
hover_fg: text,
muted_bg: Color::Rgb(40, 40, 50),
muted_fg: overlay0,
soloed_bg: Color::Rgb(60, 55, 35),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

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@@ -104,7 +104,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: current_line,
info_fg: foreground,
event_rgb: (70, 55, 85),
},
list: ListColors {
playing_bg: Color::Rgb(40, 65, 50),
@@ -117,6 +116,10 @@ pub fn theme() -> ThemeColors {
edit_fg: cyan,
hover_bg: lighter_bg,
hover_fg: foreground,
muted_bg: Color::Rgb(50, 52, 65),
muted_fg: comment,
soloed_bg: Color::Rgb(70, 70, 50),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

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@@ -0,0 +1,280 @@
use super::*;
use ratatui::style::Color;
pub fn theme() -> ThemeColors {
let bg = Color::Rgb(90, 84, 117);
let bg_light = Color::Rgb(113, 103, 153);
let bg_lighter = Color::Rgb(130, 120, 165);
let fg = Color::Rgb(248, 248, 240);
let fg_dim = Color::Rgb(197, 163, 255);
let muted = Color::Rgb(168, 164, 177);
let dark = Color::Rgb(55, 51, 72);
let purple = Color::Rgb(174, 129, 255);
let pink = Color::Rgb(255, 184, 209);
let coral = Color::Rgb(255, 133, 127);
let yellow = Color::Rgb(255, 243, 82);
let gold = Color::Rgb(230, 192, 0);
let mint = Color::Rgb(194, 255, 223);
let lavender = Color::Rgb(197, 163, 255);
ThemeColors {
ui: UiColors {
bg,
bg_rgb: (90, 84, 117),
text_primary: fg,
text_muted: fg_dim,
text_dim: muted,
border: bg_lighter,
header: mint,
unfocused: muted,
accent: pink,
surface: bg_light,
},
status: StatusColors {
playing_bg: Color::Rgb(70, 95, 85),
playing_fg: mint,
stopped_bg: Color::Rgb(100, 70, 85),
stopped_fg: coral,
fill_on: mint,
fill_off: muted,
fill_bg: bg_light,
},
selection: SelectionColors {
cursor_bg: pink,
cursor_fg: dark,
selected_bg: Color::Rgb(120, 90, 130),
selected_fg: pink,
in_range_bg: Color::Rgb(100, 95, 125),
in_range_fg: fg,
cursor: pink,
selected: Color::Rgb(120, 90, 130),
in_range: Color::Rgb(100, 95, 125),
},
tile: TileColors {
playing_active_bg: Color::Rgb(100, 85, 60),
playing_active_fg: gold,
playing_inactive_bg: Color::Rgb(95, 90, 70),
playing_inactive_fg: yellow,
active_bg: Color::Rgb(70, 100, 100),
active_fg: mint,
inactive_bg: bg_light,
inactive_fg: fg_dim,
active_selected_bg: Color::Rgb(120, 90, 130),
active_in_range_bg: Color::Rgb(100, 95, 125),
link_bright: [
(255, 184, 209),
(174, 129, 255),
(255, 133, 127),
(194, 255, 223),
(255, 243, 82),
],
link_dim: [
(100, 75, 90),
(85, 70, 105),
(100, 65, 65),
(75, 100, 95),
(100, 95, 55),
],
},
header: HeaderColors {
tempo_bg: Color::Rgb(100, 75, 95),
tempo_fg: pink,
bank_bg: Color::Rgb(70, 95, 95),
bank_fg: mint,
pattern_bg: Color::Rgb(85, 75, 110),
pattern_fg: purple,
stats_bg: bg_light,
stats_fg: fg_dim,
},
modal: ModalColors {
border: mint,
border_accent: pink,
border_warn: coral,
border_dim: muted,
confirm: coral,
rename: purple,
input: mint,
editor: mint,
preview: muted,
},
flash: FlashColors {
error_bg: Color::Rgb(100, 65, 70),
error_fg: coral,
success_bg: Color::Rgb(65, 95, 85),
success_fg: mint,
info_bg: bg_light,
info_fg: fg,
},
list: ListColors {
playing_bg: Color::Rgb(65, 95, 85),
playing_fg: mint,
staged_play_bg: Color::Rgb(95, 80, 120),
staged_play_fg: purple,
staged_stop_bg: Color::Rgb(105, 70, 85),
staged_stop_fg: pink,
edit_bg: Color::Rgb(70, 95, 100),
edit_fg: mint,
hover_bg: bg_lighter,
hover_fg: fg,
muted_bg: Color::Rgb(75, 70, 95),
muted_fg: muted,
soloed_bg: Color::Rgb(100, 95, 65),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: coral,
connected: mint,
listening: yellow,
},
syntax: SyntaxColors {
gap_bg: dark,
executed_bg: Color::Rgb(80, 75, 100),
selected_bg: Color::Rgb(110, 100, 70),
emit: (fg, Color::Rgb(110, 80, 100)),
number: (purple, Color::Rgb(85, 75, 110)),
string: (yellow, Color::Rgb(100, 95, 60)),
comment: (muted, dark),
keyword: (pink, Color::Rgb(105, 75, 90)),
stack_op: (mint, Color::Rgb(70, 100, 95)),
operator: (pink, Color::Rgb(105, 75, 90)),
sound: (mint, Color::Rgb(70, 100, 95)),
param: (coral, Color::Rgb(105, 70, 70)),
context: (coral, Color::Rgb(105, 70, 70)),
note: (lavender, Color::Rgb(85, 75, 110)),
interval: (Color::Rgb(220, 190, 255), Color::Rgb(85, 75, 100)),
variable: (lavender, Color::Rgb(85, 75, 110)),
vary: (yellow, Color::Rgb(100, 95, 60)),
generator: (mint, Color::Rgb(70, 95, 95)),
default: (fg_dim, dark),
},
table: TableColors {
row_even: dark,
row_odd: bg,
},
values: ValuesColors {
tempo: coral,
value: fg_dim,
},
hint: HintColors {
key: coral,
text: muted,
},
view_badge: ViewBadgeColors { bg: fg, fg: bg },
nav: NavColors {
selected_bg: Color::Rgb(110, 85, 120),
selected_fg: fg,
unselected_bg: bg_light,
unselected_fg: muted,
},
editor_widget: EditorWidgetColors {
cursor_bg: fg,
cursor_fg: bg,
selection_bg: Color::Rgb(105, 95, 125),
completion_bg: bg_light,
completion_fg: fg,
completion_selected: coral,
completion_example: mint,
},
browser: BrowserColors {
directory: mint,
project_file: purple,
selected: coral,
file: fg,
focused_border: coral,
unfocused_border: muted,
root: fg,
file_icon: muted,
folder_icon: mint,
empty_text: muted,
},
input: InputColors {
text: mint,
cursor: fg,
hint: muted,
},
search: SearchColors {
active: coral,
inactive: muted,
match_bg: yellow,
match_fg: dark,
},
markdown: MarkdownColors {
h1: mint,
h2: coral,
h3: purple,
code: lavender,
code_border: Color::Rgb(120, 115, 140),
link: pink,
link_url: Color::Rgb(150, 145, 165),
quote: muted,
text: fg,
list: fg,
},
engine: EngineColors {
header: mint,
header_focused: yellow,
divider: Color::Rgb(110, 105, 130),
scroll_indicator: Color::Rgb(125, 120, 145),
label: Color::Rgb(175, 170, 190),
label_focused: Color::Rgb(210, 205, 225),
label_dim: Color::Rgb(145, 140, 160),
value: Color::Rgb(230, 225, 240),
focused: yellow,
normal: fg,
dim: Color::Rgb(125, 120, 145),
path: Color::Rgb(175, 170, 190),
border_magenta: pink,
border_green: mint,
border_cyan: lavender,
separator: Color::Rgb(110, 105, 130),
hint_active: Color::Rgb(240, 230, 120),
hint_inactive: Color::Rgb(110, 105, 130),
},
dict: DictColors {
word_name: lavender,
word_bg: Color::Rgb(75, 85, 105),
alias: muted,
stack_sig: purple,
description: fg,
example: Color::Rgb(175, 170, 190),
category_focused: yellow,
category_selected: mint,
category_normal: fg,
category_dimmed: Color::Rgb(125, 120, 145),
border_focused: yellow,
border_normal: Color::Rgb(110, 105, 130),
header_desc: Color::Rgb(195, 190, 210),
},
title: TitleColors {
big_title: pink,
author: mint,
link: lavender,
license: coral,
prompt: Color::Rgb(195, 190, 210),
subtitle: fg,
},
meter: MeterColors {
low: mint,
mid: yellow,
high: coral,
low_rgb: (194, 255, 223),
mid_rgb: (255, 243, 82),
high_rgb: (255, 133, 127),
},
sparkle: SparkleColors {
colors: [
(194, 255, 223),
(255, 133, 127),
(255, 243, 82),
(255, 184, 209),
(174, 129, 255),
],
},
confirm: ConfirmColors {
border: coral,
button_selected_bg: coral,
button_selected_fg: dark,
},
}
}

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@@ -106,7 +106,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: bg1,
info_fg: fg,
event_rgb: (70, 55, 45),
},
list: ListColors {
playing_bg: Color::Rgb(50, 65, 45),
@@ -119,6 +118,10 @@ pub fn theme() -> ThemeColors {
edit_fg: aqua,
hover_bg: bg2,
hover_fg: fg,
muted_bg: Color::Rgb(50, 50, 55),
muted_fg: fg4,
soloed_bg: Color::Rgb(70, 65, 40),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

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@@ -0,0 +1,276 @@
use super::*;
use ratatui::style::Color;
pub fn theme() -> ThemeColors {
let red = Color::Rgb(255, 0, 0);
let dark_red = Color::Rgb(215, 0, 0);
let darker_red = Color::Rgb(175, 0, 0);
let yellow = Color::Rgb(255, 255, 0);
let light_yellow = Color::Rgb(255, 255, 95);
let gold = Color::Rgb(255, 215, 0);
let black = Color::Rgb(0, 0, 0);
let white = Color::Rgb(255, 255, 255);
let dim_yellow = Color::Rgb(180, 180, 0);
let muted_red = Color::Rgb(140, 40, 40);
ThemeColors {
ui: UiColors {
bg: red,
bg_rgb: (255, 0, 0),
text_primary: yellow,
text_muted: light_yellow,
text_dim: gold,
border: yellow,
header: yellow,
unfocused: gold,
accent: yellow,
surface: dark_red,
},
status: StatusColors {
playing_bg: Color::Rgb(180, 180, 0),
playing_fg: black,
stopped_bg: darker_red,
stopped_fg: yellow,
fill_on: yellow,
fill_off: gold,
fill_bg: dark_red,
},
selection: SelectionColors {
cursor_bg: yellow,
cursor_fg: red,
selected_bg: Color::Rgb(200, 200, 0),
selected_fg: black,
in_range_bg: Color::Rgb(170, 100, 0),
in_range_fg: yellow,
cursor: yellow,
selected: Color::Rgb(200, 200, 0),
in_range: Color::Rgb(170, 100, 0),
},
tile: TileColors {
playing_active_bg: Color::Rgb(200, 200, 0),
playing_active_fg: black,
playing_inactive_bg: Color::Rgb(180, 180, 0),
playing_inactive_fg: black,
active_bg: Color::Rgb(200, 50, 50),
active_fg: yellow,
inactive_bg: dark_red,
inactive_fg: gold,
active_selected_bg: Color::Rgb(200, 200, 0),
active_in_range_bg: Color::Rgb(170, 100, 0),
link_bright: [
(255, 255, 0),
(255, 255, 255),
(255, 215, 0),
(255, 255, 95),
(255, 255, 0),
],
link_dim: [
(140, 140, 0),
(140, 140, 140),
(140, 120, 0),
(140, 140, 60),
(140, 140, 0),
],
},
header: HeaderColors {
tempo_bg: Color::Rgb(180, 180, 0),
tempo_fg: black,
bank_bg: darker_red,
bank_fg: yellow,
pattern_bg: Color::Rgb(200, 200, 0),
pattern_fg: black,
stats_bg: dark_red,
stats_fg: yellow,
},
modal: ModalColors {
border: yellow,
border_accent: white,
border_warn: gold,
border_dim: dim_yellow,
confirm: gold,
rename: light_yellow,
input: yellow,
editor: yellow,
preview: gold,
},
flash: FlashColors {
error_bg: black,
error_fg: yellow,
success_bg: Color::Rgb(180, 180, 0),
success_fg: black,
info_bg: dark_red,
info_fg: yellow,
},
list: ListColors {
playing_bg: Color::Rgb(180, 180, 0),
playing_fg: black,
staged_play_bg: Color::Rgb(200, 200, 0),
staged_play_fg: black,
staged_stop_bg: darker_red,
staged_stop_fg: yellow,
edit_bg: Color::Rgb(200, 50, 50),
edit_fg: yellow,
hover_bg: Color::Rgb(230, 50, 50),
hover_fg: yellow,
muted_bg: darker_red,
muted_fg: dim_yellow,
soloed_bg: Color::Rgb(200, 200, 0),
soloed_fg: black,
},
link_status: LinkStatusColors {
disabled: white,
connected: yellow,
listening: gold,
},
syntax: SyntaxColors {
gap_bg: darker_red,
executed_bg: Color::Rgb(200, 50, 50),
selected_bg: Color::Rgb(180, 180, 0),
emit: (yellow, muted_red),
number: (white, muted_red),
string: (gold, muted_red),
comment: (dim_yellow, darker_red),
keyword: (light_yellow, muted_red),
stack_op: (yellow, muted_red),
operator: (light_yellow, muted_red),
sound: (yellow, muted_red),
param: (gold, muted_red),
context: (gold, muted_red),
note: (white, muted_red),
interval: (Color::Rgb(255, 240, 150), muted_red),
variable: (white, muted_red),
vary: (gold, muted_red),
generator: (yellow, muted_red),
default: (light_yellow, darker_red),
},
table: TableColors {
row_even: darker_red,
row_odd: red,
},
values: ValuesColors {
tempo: gold,
value: light_yellow,
},
hint: HintColors {
key: white,
text: gold,
},
view_badge: ViewBadgeColors { bg: yellow, fg: red },
nav: NavColors {
selected_bg: Color::Rgb(200, 200, 0),
selected_fg: black,
unselected_bg: dark_red,
unselected_fg: gold,
},
editor_widget: EditorWidgetColors {
cursor_bg: yellow,
cursor_fg: red,
selection_bg: Color::Rgb(180, 180, 0),
completion_bg: dark_red,
completion_fg: yellow,
completion_selected: white,
completion_example: gold,
},
browser: BrowserColors {
directory: yellow,
project_file: white,
selected: gold,
file: light_yellow,
focused_border: white,
unfocused_border: gold,
root: yellow,
file_icon: gold,
folder_icon: yellow,
empty_text: gold,
},
input: InputColors {
text: yellow,
cursor: white,
hint: gold,
},
search: SearchColors {
active: white,
inactive: gold,
match_bg: yellow,
match_fg: red,
},
markdown: MarkdownColors {
h1: yellow,
h2: white,
h3: gold,
code: light_yellow,
code_border: dim_yellow,
link: white,
link_url: gold,
quote: dim_yellow,
text: yellow,
list: yellow,
},
engine: EngineColors {
header: yellow,
header_focused: white,
divider: dim_yellow,
scroll_indicator: gold,
label: light_yellow,
label_focused: white,
label_dim: dim_yellow,
value: yellow,
focused: white,
normal: yellow,
dim: dim_yellow,
path: gold,
border_magenta: gold,
border_green: yellow,
border_cyan: white,
separator: dim_yellow,
hint_active: white,
hint_inactive: dim_yellow,
},
dict: DictColors {
word_name: yellow,
word_bg: darker_red,
alias: gold,
stack_sig: white,
description: yellow,
example: gold,
category_focused: white,
category_selected: yellow,
category_normal: light_yellow,
category_dimmed: dim_yellow,
border_focused: white,
border_normal: dim_yellow,
header_desc: gold,
},
title: TitleColors {
big_title: yellow,
author: white,
link: gold,
license: light_yellow,
prompt: gold,
subtitle: yellow,
},
meter: MeterColors {
low: yellow,
mid: gold,
high: white,
low_rgb: (255, 255, 0),
mid_rgb: (255, 215, 0),
high_rgb: (255, 255, 255),
},
sparkle: SparkleColors {
colors: [
(255, 255, 0),
(255, 255, 255),
(255, 215, 0),
(255, 255, 95),
(255, 255, 0),
],
},
confirm: ConfirmColors {
border: white,
button_selected_bg: yellow,
button_selected_fg: red,
},
}
}

View File

@@ -14,8 +14,8 @@ pub fn theme() -> ThemeColors {
let autumn_red = Color::Rgb(195, 64, 67);
let carp_yellow = Color::Rgb(230, 195, 132);
let spring_blue = Color::Rgb(127, 180, 202);
let wave_red = Color::Rgb(226, 109, 115);
let sakura_pink = Color::Rgb(212, 140, 149);
let wave_red = Color::Rgb(228, 104, 118);
let sakura_pink = Color::Rgb(210, 126, 153);
let darker_bg = Color::Rgb(26, 26, 34);
@@ -64,7 +64,7 @@ pub fn theme() -> ThemeColors {
active_selected_bg: Color::Rgb(65, 55, 70),
active_in_range_bg: Color::Rgb(50, 50, 60),
link_bright: [
(226, 109, 115),
(228, 104, 118),
(149, 127, 184),
(230, 195, 132),
(127, 180, 202),
@@ -106,7 +106,6 @@ pub fn theme() -> ThemeColors {
success_fg: autumn_green,
info_bg: bg_light,
info_fg: fg,
event_rgb: (50, 50, 60),
},
list: ListColors {
playing_bg: Color::Rgb(40, 55, 45),
@@ -119,6 +118,10 @@ pub fn theme() -> ThemeColors {
edit_fg: crystal_blue,
hover_bg: bg_lighter,
hover_fg: fg,
muted_bg: Color::Rgb(38, 38, 48),
muted_fg: comment,
soloed_bg: Color::Rgb(60, 55, 45),
soloed_fg: carp_yellow,
},
link_status: LinkStatusColors {
disabled: autumn_red,
@@ -258,14 +261,14 @@ pub fn theme() -> ThemeColors {
high: wave_red,
low_rgb: (118, 148, 106),
mid_rgb: (230, 195, 132),
high_rgb: (226, 109, 115),
high_rgb: (228, 104, 118),
},
sparkle: SparkleColors {
colors: [
(127, 180, 202),
(230, 195, 132),
(118, 148, 106),
(226, 109, 115),
(228, 104, 118),
(149, 127, 184),
],
},

View File

@@ -4,7 +4,9 @@
mod catppuccin_latte;
mod catppuccin_mocha;
mod dracula;
mod fairyfloss;
mod gruvbox_dark;
mod hot_dog_stand;
mod kanagawa;
mod monochrome_black;
mod monochrome_white;
@@ -13,6 +15,7 @@ mod nord;
mod pitch_black;
mod rose_pine;
mod tokyo_night;
pub mod transform;
use ratatui::style::Color;
use std::cell::RefCell;
@@ -36,6 +39,8 @@ pub const THEMES: &[ThemeEntry] = &[
ThemeEntry { id: "TokyoNight", label: "Tokyo Night", colors: tokyo_night::theme },
ThemeEntry { id: "RosePine", label: "Rosé Pine", colors: rose_pine::theme },
ThemeEntry { id: "Kanagawa", label: "Kanagawa", colors: kanagawa::theme },
ThemeEntry { id: "Fairyfloss", label: "Fairyfloss", colors: fairyfloss::theme },
ThemeEntry { id: "HotDogStand", label: "Hot Dog Stand", colors: hot_dog_stand::theme },
];
thread_local! {
@@ -167,7 +172,6 @@ pub struct FlashColors {
pub success_fg: Color,
pub info_bg: Color,
pub info_fg: Color,
pub event_rgb: (u8, u8, u8),
}
#[derive(Clone)]
@@ -182,6 +186,10 @@ pub struct ListColors {
pub edit_fg: Color,
pub hover_bg: Color,
pub hover_fg: Color,
pub muted_bg: Color,
pub muted_fg: Color,
pub soloed_bg: Color,
pub soloed_fg: Color,
}
#[derive(Clone)]

View File

@@ -103,7 +103,6 @@ pub fn theme() -> ThemeColors {
success_fg: bright,
info_bg: surface,
info_fg: fg,
event_rgb: (40, 40, 40),
},
list: ListColors {
playing_bg: Color::Rgb(50, 50, 50),
@@ -116,6 +115,10 @@ pub fn theme() -> ThemeColors {
edit_fg: bright,
hover_bg: surface2,
hover_fg: fg,
muted_bg: Color::Rgb(22, 22, 22),
muted_fg: dark,
soloed_bg: Color::Rgb(60, 60, 60),
soloed_fg: bright,
},
link_status: LinkStatusColors {
disabled: dim,

View File

@@ -103,7 +103,6 @@ pub fn theme() -> ThemeColors {
success_fg: dark,
info_bg: surface,
info_fg: fg,
event_rgb: (220, 220, 220),
},
list: ListColors {
playing_bg: Color::Rgb(200, 200, 200),
@@ -116,6 +115,10 @@ pub fn theme() -> ThemeColors {
edit_fg: dark,
hover_bg: surface2,
hover_fg: fg,
muted_bg: Color::Rgb(235, 235, 235),
muted_fg: light,
soloed_bg: Color::Rgb(190, 190, 190),
soloed_fg: dark,
},
link_status: LinkStatusColors {
disabled: dim,

View File

@@ -104,7 +104,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: bg_light,
info_fg: fg,
event_rgb: (70, 55, 70),
},
list: ListColors {
playing_bg: Color::Rgb(50, 70, 45),
@@ -117,6 +116,10 @@ pub fn theme() -> ThemeColors {
edit_fg: blue,
hover_bg: bg_lighter,
hover_fg: fg,
muted_bg: Color::Rgb(48, 50, 45),
muted_fg: comment,
soloed_bg: Color::Rgb(70, 65, 45),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: pink,

View File

@@ -104,7 +104,6 @@ pub fn theme() -> ThemeColors {
success_fg: aurora_green,
info_bg: polar_night1,
info_fg: snow_storm2,
event_rgb: (60, 55, 75),
},
list: ListColors {
playing_bg: Color::Rgb(50, 65, 55),
@@ -117,6 +116,10 @@ pub fn theme() -> ThemeColors {
edit_fg: frost0,
hover_bg: polar_night2,
hover_fg: snow_storm2,
muted_bg: Color::Rgb(55, 60, 70),
muted_fg: polar_night3,
soloed_bg: Color::Rgb(70, 65, 50),
soloed_fg: aurora_yellow,
},
link_status: LinkStatusColors {
disabled: aurora_red,

View File

@@ -105,7 +105,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: surface,
info_fg: fg,
event_rgb: (40, 30, 50),
},
list: ListColors {
playing_bg: Color::Rgb(15, 45, 25),
@@ -118,6 +117,10 @@ pub fn theme() -> ThemeColors {
edit_fg: cyan,
hover_bg: surface2,
hover_fg: fg,
muted_bg: Color::Rgb(15, 15, 15),
muted_fg: fg_muted,
soloed_bg: Color::Rgb(45, 40, 15),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

View File

@@ -8,7 +8,7 @@ pub fn theme() -> ThemeColors {
let fg = Color::Rgb(224, 222, 244);
let fg_dim = Color::Rgb(144, 140, 170);
let muted = Color::Rgb(110, 106, 134);
let rose = Color::Rgb(235, 111, 146);
let rose = Color::Rgb(235, 188, 186);
let gold = Color::Rgb(246, 193, 119);
let foam = Color::Rgb(156, 207, 216);
let iris = Color::Rgb(196, 167, 231);
@@ -105,7 +105,6 @@ pub fn theme() -> ThemeColors {
success_fg: foam,
info_bg: bg_light,
info_fg: fg,
event_rgb: (50, 45, 60),
},
list: ListColors {
playing_bg: Color::Rgb(35, 55, 55),
@@ -118,6 +117,10 @@ pub fn theme() -> ThemeColors {
edit_fg: foam,
hover_bg: bg_lighter,
hover_fg: fg,
muted_bg: Color::Rgb(32, 30, 42),
muted_fg: muted,
soloed_bg: Color::Rgb(60, 50, 40),
soloed_fg: gold,
},
link_status: LinkStatusColors {
disabled: love,

View File

@@ -105,7 +105,6 @@ pub fn theme() -> ThemeColors {
success_fg: green,
info_bg: bg_light,
info_fg: fg,
event_rgb: (55, 50, 70),
},
list: ListColors {
playing_bg: Color::Rgb(45, 60, 45),
@@ -118,6 +117,10 @@ pub fn theme() -> ThemeColors {
edit_fg: blue,
hover_bg: bg_lighter,
hover_fg: fg,
muted_bg: Color::Rgb(35, 38, 50),
muted_fg: comment,
soloed_bg: Color::Rgb(60, 55, 40),
soloed_fg: yellow,
},
link_status: LinkStatusColors {
disabled: red,

View File

@@ -0,0 +1,348 @@
use ratatui::style::Color;
use super::*;
fn rgb_to_hsv(r: u8, g: u8, b: u8) -> (f32, f32, f32) {
let r = r as f32 / 255.0;
let g = g as f32 / 255.0;
let b = b as f32 / 255.0;
let max = r.max(g).max(b);
let min = r.min(g).min(b);
let delta = max - min;
let h = if delta == 0.0 {
0.0
} else if max == r {
60.0 * (((g - b) / delta) % 6.0)
} else if max == g {
60.0 * (((b - r) / delta) + 2.0)
} else {
60.0 * (((r - g) / delta) + 4.0)
};
let h = if h < 0.0 { h + 360.0 } else { h };
let s = if max == 0.0 { 0.0 } else { delta / max };
let v = max;
(h, s, v)
}
fn hsv_to_rgb(h: f32, s: f32, v: f32) -> (u8, u8, u8) {
let c = v * s;
let x = c * (1.0 - ((h / 60.0) % 2.0 - 1.0).abs());
let m = v - c;
let (r, g, b) = if h < 60.0 {
(c, x, 0.0)
} else if h < 120.0 {
(x, c, 0.0)
} else if h < 180.0 {
(0.0, c, x)
} else if h < 240.0 {
(0.0, x, c)
} else if h < 300.0 {
(x, 0.0, c)
} else {
(c, 0.0, x)
};
(
((r + m) * 255.0) as u8,
((g + m) * 255.0) as u8,
((b + m) * 255.0) as u8,
)
}
fn rotate_hue_rgb(r: u8, g: u8, b: u8, degrees: f32) -> (u8, u8, u8) {
let (h, s, v) = rgb_to_hsv(r, g, b);
let new_h = (h + degrees) % 360.0;
let new_h = if new_h < 0.0 { new_h + 360.0 } else { new_h };
hsv_to_rgb(new_h, s, v)
}
fn rotate_color(color: Color, degrees: f32) -> Color {
match color {
Color::Rgb(r, g, b) => {
let (nr, ng, nb) = rotate_hue_rgb(r, g, b, degrees);
Color::Rgb(nr, ng, nb)
}
_ => color,
}
}
fn rotate_tuple(tuple: (u8, u8, u8), degrees: f32) -> (u8, u8, u8) {
rotate_hue_rgb(tuple.0, tuple.1, tuple.2, degrees)
}
fn rotate_color_pair(pair: (Color, Color), degrees: f32) -> (Color, Color) {
(rotate_color(pair.0, degrees), rotate_color(pair.1, degrees))
}
pub fn rotate_theme(theme: ThemeColors, degrees: f32) -> ThemeColors {
if degrees == 0.0 {
return theme;
}
ThemeColors {
ui: UiColors {
bg: rotate_color(theme.ui.bg, degrees),
bg_rgb: rotate_tuple(theme.ui.bg_rgb, degrees),
text_primary: rotate_color(theme.ui.text_primary, degrees),
text_muted: rotate_color(theme.ui.text_muted, degrees),
text_dim: rotate_color(theme.ui.text_dim, degrees),
border: rotate_color(theme.ui.border, degrees),
header: rotate_color(theme.ui.header, degrees),
unfocused: rotate_color(theme.ui.unfocused, degrees),
accent: rotate_color(theme.ui.accent, degrees),
surface: rotate_color(theme.ui.surface, degrees),
},
status: StatusColors {
playing_bg: rotate_color(theme.status.playing_bg, degrees),
playing_fg: rotate_color(theme.status.playing_fg, degrees),
stopped_bg: rotate_color(theme.status.stopped_bg, degrees),
stopped_fg: rotate_color(theme.status.stopped_fg, degrees),
fill_on: rotate_color(theme.status.fill_on, degrees),
fill_off: rotate_color(theme.status.fill_off, degrees),
fill_bg: rotate_color(theme.status.fill_bg, degrees),
},
selection: SelectionColors {
cursor_bg: rotate_color(theme.selection.cursor_bg, degrees),
cursor_fg: rotate_color(theme.selection.cursor_fg, degrees),
selected_bg: rotate_color(theme.selection.selected_bg, degrees),
selected_fg: rotate_color(theme.selection.selected_fg, degrees),
in_range_bg: rotate_color(theme.selection.in_range_bg, degrees),
in_range_fg: rotate_color(theme.selection.in_range_fg, degrees),
cursor: rotate_color(theme.selection.cursor, degrees),
selected: rotate_color(theme.selection.selected, degrees),
in_range: rotate_color(theme.selection.in_range, degrees),
},
tile: TileColors {
playing_active_bg: rotate_color(theme.tile.playing_active_bg, degrees),
playing_active_fg: rotate_color(theme.tile.playing_active_fg, degrees),
playing_inactive_bg: rotate_color(theme.tile.playing_inactive_bg, degrees),
playing_inactive_fg: rotate_color(theme.tile.playing_inactive_fg, degrees),
active_bg: rotate_color(theme.tile.active_bg, degrees),
active_fg: rotate_color(theme.tile.active_fg, degrees),
inactive_bg: rotate_color(theme.tile.inactive_bg, degrees),
inactive_fg: rotate_color(theme.tile.inactive_fg, degrees),
active_selected_bg: rotate_color(theme.tile.active_selected_bg, degrees),
active_in_range_bg: rotate_color(theme.tile.active_in_range_bg, degrees),
link_bright: [
rotate_tuple(theme.tile.link_bright[0], degrees),
rotate_tuple(theme.tile.link_bright[1], degrees),
rotate_tuple(theme.tile.link_bright[2], degrees),
rotate_tuple(theme.tile.link_bright[3], degrees),
rotate_tuple(theme.tile.link_bright[4], degrees),
],
link_dim: [
rotate_tuple(theme.tile.link_dim[0], degrees),
rotate_tuple(theme.tile.link_dim[1], degrees),
rotate_tuple(theme.tile.link_dim[2], degrees),
rotate_tuple(theme.tile.link_dim[3], degrees),
rotate_tuple(theme.tile.link_dim[4], degrees),
],
},
header: HeaderColors {
tempo_bg: rotate_color(theme.header.tempo_bg, degrees),
tempo_fg: rotate_color(theme.header.tempo_fg, degrees),
bank_bg: rotate_color(theme.header.bank_bg, degrees),
bank_fg: rotate_color(theme.header.bank_fg, degrees),
pattern_bg: rotate_color(theme.header.pattern_bg, degrees),
pattern_fg: rotate_color(theme.header.pattern_fg, degrees),
stats_bg: rotate_color(theme.header.stats_bg, degrees),
stats_fg: rotate_color(theme.header.stats_fg, degrees),
},
modal: ModalColors {
border: rotate_color(theme.modal.border, degrees),
border_accent: rotate_color(theme.modal.border_accent, degrees),
border_warn: rotate_color(theme.modal.border_warn, degrees),
border_dim: rotate_color(theme.modal.border_dim, degrees),
confirm: rotate_color(theme.modal.confirm, degrees),
rename: rotate_color(theme.modal.rename, degrees),
input: rotate_color(theme.modal.input, degrees),
editor: rotate_color(theme.modal.editor, degrees),
preview: rotate_color(theme.modal.preview, degrees),
},
flash: FlashColors {
error_bg: rotate_color(theme.flash.error_bg, degrees),
error_fg: rotate_color(theme.flash.error_fg, degrees),
success_bg: rotate_color(theme.flash.success_bg, degrees),
success_fg: rotate_color(theme.flash.success_fg, degrees),
info_bg: rotate_color(theme.flash.info_bg, degrees),
info_fg: rotate_color(theme.flash.info_fg, degrees),
},
list: ListColors {
playing_bg: rotate_color(theme.list.playing_bg, degrees),
playing_fg: rotate_color(theme.list.playing_fg, degrees),
staged_play_bg: rotate_color(theme.list.staged_play_bg, degrees),
staged_play_fg: rotate_color(theme.list.staged_play_fg, degrees),
staged_stop_bg: rotate_color(theme.list.staged_stop_bg, degrees),
staged_stop_fg: rotate_color(theme.list.staged_stop_fg, degrees),
edit_bg: rotate_color(theme.list.edit_bg, degrees),
edit_fg: rotate_color(theme.list.edit_fg, degrees),
hover_bg: rotate_color(theme.list.hover_bg, degrees),
hover_fg: rotate_color(theme.list.hover_fg, degrees),
muted_bg: rotate_color(theme.list.muted_bg, degrees),
muted_fg: rotate_color(theme.list.muted_fg, degrees),
soloed_bg: rotate_color(theme.list.soloed_bg, degrees),
soloed_fg: rotate_color(theme.list.soloed_fg, degrees),
},
link_status: LinkStatusColors {
disabled: rotate_color(theme.link_status.disabled, degrees),
connected: rotate_color(theme.link_status.connected, degrees),
listening: rotate_color(theme.link_status.listening, degrees),
},
syntax: SyntaxColors {
gap_bg: rotate_color(theme.syntax.gap_bg, degrees),
executed_bg: rotate_color(theme.syntax.executed_bg, degrees),
selected_bg: rotate_color(theme.syntax.selected_bg, degrees),
emit: rotate_color_pair(theme.syntax.emit, degrees),
number: rotate_color_pair(theme.syntax.number, degrees),
string: rotate_color_pair(theme.syntax.string, degrees),
comment: rotate_color_pair(theme.syntax.comment, degrees),
keyword: rotate_color_pair(theme.syntax.keyword, degrees),
stack_op: rotate_color_pair(theme.syntax.stack_op, degrees),
operator: rotate_color_pair(theme.syntax.operator, degrees),
sound: rotate_color_pair(theme.syntax.sound, degrees),
param: rotate_color_pair(theme.syntax.param, degrees),
context: rotate_color_pair(theme.syntax.context, degrees),
note: rotate_color_pair(theme.syntax.note, degrees),
interval: rotate_color_pair(theme.syntax.interval, degrees),
variable: rotate_color_pair(theme.syntax.variable, degrees),
vary: rotate_color_pair(theme.syntax.vary, degrees),
generator: rotate_color_pair(theme.syntax.generator, degrees),
default: rotate_color_pair(theme.syntax.default, degrees),
},
table: TableColors {
row_even: rotate_color(theme.table.row_even, degrees),
row_odd: rotate_color(theme.table.row_odd, degrees),
},
values: ValuesColors {
tempo: rotate_color(theme.values.tempo, degrees),
value: rotate_color(theme.values.value, degrees),
},
hint: HintColors {
key: rotate_color(theme.hint.key, degrees),
text: rotate_color(theme.hint.text, degrees),
},
view_badge: ViewBadgeColors {
bg: rotate_color(theme.view_badge.bg, degrees),
fg: rotate_color(theme.view_badge.fg, degrees),
},
nav: NavColors {
selected_bg: rotate_color(theme.nav.selected_bg, degrees),
selected_fg: rotate_color(theme.nav.selected_fg, degrees),
unselected_bg: rotate_color(theme.nav.unselected_bg, degrees),
unselected_fg: rotate_color(theme.nav.unselected_fg, degrees),
},
editor_widget: EditorWidgetColors {
cursor_bg: rotate_color(theme.editor_widget.cursor_bg, degrees),
cursor_fg: rotate_color(theme.editor_widget.cursor_fg, degrees),
selection_bg: rotate_color(theme.editor_widget.selection_bg, degrees),
completion_bg: rotate_color(theme.editor_widget.completion_bg, degrees),
completion_fg: rotate_color(theme.editor_widget.completion_fg, degrees),
completion_selected: rotate_color(theme.editor_widget.completion_selected, degrees),
completion_example: rotate_color(theme.editor_widget.completion_example, degrees),
},
browser: BrowserColors {
directory: rotate_color(theme.browser.directory, degrees),
project_file: rotate_color(theme.browser.project_file, degrees),
selected: rotate_color(theme.browser.selected, degrees),
file: rotate_color(theme.browser.file, degrees),
focused_border: rotate_color(theme.browser.focused_border, degrees),
unfocused_border: rotate_color(theme.browser.unfocused_border, degrees),
root: rotate_color(theme.browser.root, degrees),
file_icon: rotate_color(theme.browser.file_icon, degrees),
folder_icon: rotate_color(theme.browser.folder_icon, degrees),
empty_text: rotate_color(theme.browser.empty_text, degrees),
},
input: InputColors {
text: rotate_color(theme.input.text, degrees),
cursor: rotate_color(theme.input.cursor, degrees),
hint: rotate_color(theme.input.hint, degrees),
},
search: SearchColors {
active: rotate_color(theme.search.active, degrees),
inactive: rotate_color(theme.search.inactive, degrees),
match_bg: rotate_color(theme.search.match_bg, degrees),
match_fg: rotate_color(theme.search.match_fg, degrees),
},
markdown: MarkdownColors {
h1: rotate_color(theme.markdown.h1, degrees),
h2: rotate_color(theme.markdown.h2, degrees),
h3: rotate_color(theme.markdown.h3, degrees),
code: rotate_color(theme.markdown.code, degrees),
code_border: rotate_color(theme.markdown.code_border, degrees),
link: rotate_color(theme.markdown.link, degrees),
link_url: rotate_color(theme.markdown.link_url, degrees),
quote: rotate_color(theme.markdown.quote, degrees),
text: rotate_color(theme.markdown.text, degrees),
list: rotate_color(theme.markdown.list, degrees),
},
engine: EngineColors {
header: rotate_color(theme.engine.header, degrees),
header_focused: rotate_color(theme.engine.header_focused, degrees),
divider: rotate_color(theme.engine.divider, degrees),
scroll_indicator: rotate_color(theme.engine.scroll_indicator, degrees),
label: rotate_color(theme.engine.label, degrees),
label_focused: rotate_color(theme.engine.label_focused, degrees),
label_dim: rotate_color(theme.engine.label_dim, degrees),
value: rotate_color(theme.engine.value, degrees),
focused: rotate_color(theme.engine.focused, degrees),
normal: rotate_color(theme.engine.normal, degrees),
dim: rotate_color(theme.engine.dim, degrees),
path: rotate_color(theme.engine.path, degrees),
border_magenta: rotate_color(theme.engine.border_magenta, degrees),
border_green: rotate_color(theme.engine.border_green, degrees),
border_cyan: rotate_color(theme.engine.border_cyan, degrees),
separator: rotate_color(theme.engine.separator, degrees),
hint_active: rotate_color(theme.engine.hint_active, degrees),
hint_inactive: rotate_color(theme.engine.hint_inactive, degrees),
},
dict: DictColors {
word_name: rotate_color(theme.dict.word_name, degrees),
word_bg: rotate_color(theme.dict.word_bg, degrees),
alias: rotate_color(theme.dict.alias, degrees),
stack_sig: rotate_color(theme.dict.stack_sig, degrees),
description: rotate_color(theme.dict.description, degrees),
example: rotate_color(theme.dict.example, degrees),
category_focused: rotate_color(theme.dict.category_focused, degrees),
category_selected: rotate_color(theme.dict.category_selected, degrees),
category_normal: rotate_color(theme.dict.category_normal, degrees),
category_dimmed: rotate_color(theme.dict.category_dimmed, degrees),
border_focused: rotate_color(theme.dict.border_focused, degrees),
border_normal: rotate_color(theme.dict.border_normal, degrees),
header_desc: rotate_color(theme.dict.header_desc, degrees),
},
title: TitleColors {
big_title: rotate_color(theme.title.big_title, degrees),
author: rotate_color(theme.title.author, degrees),
link: rotate_color(theme.title.link, degrees),
license: rotate_color(theme.title.license, degrees),
prompt: rotate_color(theme.title.prompt, degrees),
subtitle: rotate_color(theme.title.subtitle, degrees),
},
meter: MeterColors {
low: rotate_color(theme.meter.low, degrees),
mid: rotate_color(theme.meter.mid, degrees),
high: rotate_color(theme.meter.high, degrees),
low_rgb: rotate_tuple(theme.meter.low_rgb, degrees),
mid_rgb: rotate_tuple(theme.meter.mid_rgb, degrees),
high_rgb: rotate_tuple(theme.meter.high_rgb, degrees),
},
sparkle: SparkleColors {
colors: [
rotate_tuple(theme.sparkle.colors[0], degrees),
rotate_tuple(theme.sparkle.colors[1], degrees),
rotate_tuple(theme.sparkle.colors[2], degrees),
rotate_tuple(theme.sparkle.colors[3], degrees),
rotate_tuple(theme.sparkle.colors[4], degrees),
],
},
confirm: ConfirmColors {
border: rotate_color(theme.confirm.border, degrees),
button_selected_bg: rotate_color(theme.confirm.button_selected_bg, degrees),
button_selected_fg: rotate_color(theme.confirm.button_selected_fg, degrees),
},
}
}

View File

@@ -2,5 +2,6 @@ allow-branch = ["main"]
sign-commit = false
sign-tag = false
push = true
push-remote = "github"
publish = false
tag-name = "v{{version}}"

View File

@@ -17,8 +17,8 @@ use crate::services::pattern_editor;
use crate::settings::Settings;
use crate::state::{
AudioSettings, CyclicEnum, DictFocus, EditorContext, FlashKind, LiveKeyState, Metrics, Modal,
OptionsState, PanelState, PatternField, PatternPropsField, PatternsNav, PlaybackState,
ProjectState, StagedChange, UiState,
MuteState, OptionsState, PanelState, PatternField, PatternPropsField, PatternsNav,
PlaybackState, ProjectState, StagedChange, UiState,
};
use crate::views::{dict_view, help_view};
@@ -28,6 +28,7 @@ pub struct App {
pub project_state: ProjectState,
pub ui: UiState,
pub playback: PlaybackState,
pub mute: MuteState,
pub page: Page,
pub editor_ctx: EditorContext,
@@ -69,6 +70,7 @@ impl App {
project_state: ProjectState::default(),
ui: UiState::default(),
playback: PlaybackState::default(),
mute: MuteState::default(),
page: Page::default(),
editor_ctx: EditorContext::default(),
@@ -108,8 +110,9 @@ impl App {
show_scope: self.audio.config.show_scope,
show_spectrum: self.audio.config.show_spectrum,
show_completion: self.ui.show_completion,
flash_brightness: self.ui.flash_brightness,
color_scheme: self.ui.color_scheme,
layout: self.audio.config.layout,
hue_rotation: self.ui.hue_rotation,
..Default::default()
},
link: crate::settings::LinkSettings {
@@ -492,26 +495,64 @@ impl App {
}
}
pub fn commit_staged_changes(&mut self) {
if self.playback.staged_changes.is_empty() {
/// Commits staged pattern and mute/solo changes.
/// Returns true if mute state changed (caller should send to sequencer).
pub fn commit_staged_changes(&mut self) -> bool {
let pattern_count = self.playback.staged_changes.len();
let mute_count = self.playback.staged_mute_changes.len();
if pattern_count == 0 && mute_count == 0 {
self.ui.set_status("No changes to commit".to_string());
return;
return false;
}
let count = self.playback.staged_changes.len();
self.playback
.queued_changes
.append(&mut self.playback.staged_changes);
self.ui.set_status(format!("Committed {count} changes"));
// Commit pattern changes (queued for quantization)
if pattern_count > 0 {
self.playback
.queued_changes
.append(&mut self.playback.staged_changes);
}
// Apply mute/solo changes immediately
let mute_changed = mute_count > 0;
for change in self.playback.staged_mute_changes.drain() {
match change {
crate::state::StagedMuteChange::ToggleMute { bank, pattern } => {
self.mute.toggle_mute(bank, pattern);
}
crate::state::StagedMuteChange::ToggleSolo { bank, pattern } => {
self.mute.toggle_solo(bank, pattern);
}
}
}
let status = match (pattern_count, mute_count) {
(0, m) => format!("Applied {m} mute/solo changes"),
(p, 0) => format!("Committed {p} pattern changes"),
(p, m) => format!("Committed {p} pattern + {m} mute/solo changes"),
};
self.ui.set_status(status);
mute_changed
}
pub fn clear_staged_changes(&mut self) {
if self.playback.staged_changes.is_empty() {
let pattern_count = self.playback.staged_changes.len();
let mute_count = self.playback.staged_mute_changes.len();
if pattern_count == 0 && mute_count == 0 {
return;
}
let count = self.playback.staged_changes.len();
self.playback.staged_changes.clear();
self.ui
.set_status(format!("Cleared {count} staged changes"));
self.playback.staged_mute_changes.clear();
let status = match (pattern_count, mute_count) {
(0, m) => format!("Cleared {m} staged mute/solo"),
(p, 0) => format!("Cleared {p} staged patterns"),
(p, m) => format!("Cleared {p} patterns + {m} mute/solo"),
};
self.ui.set_status(status);
}
pub fn select_edit_pattern(&mut self, pattern: usize) {
@@ -1092,9 +1133,6 @@ impl App {
AppCommand::DuplicateSteps => self.duplicate_steps(link),
// Pattern playback (staging)
AppCommand::CommitStagedChanges => {
self.commit_staged_changes();
}
AppCommand::ClearStagedChanges => {
self.clear_staged_changes();
}
@@ -1298,6 +1336,22 @@ impl App {
self.stage_pattern_toggle(bank, pattern, snapshot);
}
// Mute/Solo (staged)
AppCommand::StageMute { bank, pattern } => {
self.playback.stage_mute(bank, pattern);
}
AppCommand::StageSolo { bank, pattern } => {
self.playback.stage_solo(bank, pattern);
}
AppCommand::ClearMutes => {
self.playback.clear_staged_mutes();
self.mute.clear_mute();
}
AppCommand::ClearSolos => {
self.playback.clear_staged_solos();
self.mute.clear_solo();
}
// UI state
AppCommand::ClearMinimap => {
self.ui.minimap_until = None;
@@ -1310,7 +1364,15 @@ impl App {
}
AppCommand::SetColorScheme(scheme) => {
self.ui.color_scheme = scheme;
crate::theme::set(scheme.to_theme());
let base_theme = scheme.to_theme();
let rotated = cagire_ratatui::theme::transform::rotate_theme(base_theme, self.ui.hue_rotation);
crate::theme::set(rotated);
}
AppCommand::SetHueRotation(degrees) => {
self.ui.hue_rotation = degrees;
let base_theme = self.ui.color_scheme.to_theme();
let rotated = cagire_ratatui::theme::transform::rotate_theme(base_theme, degrees);
crate::theme::set(rotated);
}
AppCommand::ToggleRuntimeHighlight => {
self.ui.runtime_highlight = !self.ui.runtime_highlight;
@@ -1321,10 +1383,6 @@ impl App {
.editor
.set_completion_enabled(self.ui.show_completion);
}
AppCommand::AdjustFlashBrightness(delta) => {
self.ui.flash_brightness = (self.ui.flash_brightness + delta).clamp(0.0, 1.0);
}
// Live keys
AppCommand::ToggleLiveKeysFill => {
self.live_keys.flip_fill();
@@ -1428,6 +1486,65 @@ impl App {
AppCommand::ResetPeakVoices => {
self.metrics.peak_voices = 0;
}
// Euclidean distribution
AppCommand::ApplyEuclideanDistribution {
bank,
pattern,
source_step,
pulses,
steps,
rotation,
} => {
let pat_len = self.project_state.project.pattern_at(bank, pattern).length;
let rhythm = euclidean_rhythm(pulses, steps, rotation);
let mut created_count = 0;
for (i, &is_hit) in rhythm.iter().enumerate() {
if !is_hit {
continue;
}
let target = (source_step + i) % pat_len;
if target == source_step {
continue;
}
if let Some(step) = self
.project_state
.project
.pattern_at_mut(bank, pattern)
.step_mut(target)
{
step.source = Some(source_step);
step.script.clear();
step.command = None;
step.active = true;
}
created_count += 1;
}
self.project_state.mark_dirty(bank, pattern);
for (i, &is_hit) in rhythm.iter().enumerate() {
if !is_hit || i == 0 {
continue;
}
let target = (source_step + i) % pat_len;
let saved = self.editor_ctx.step;
self.editor_ctx.step = target;
self.compile_current_step(link);
self.editor_ctx.step = saved;
}
self.load_step_to_editor();
self.ui.flash(
&format!("Created {} linked steps (E({pulses},{steps}))", created_count),
200,
FlashKind::Success,
);
}
}
}
@@ -1453,6 +1570,13 @@ impl App {
}
}
pub fn send_mute_state(&self, cmd_tx: &Sender<SeqCommand>) {
let _ = cmd_tx.send(SeqCommand::SetMuteState {
muted: self.mute.muted.clone(),
soloed: self.mute.soloed.clone(),
});
}
pub fn flush_dirty_patterns(&mut self, cmd_tx: &Sender<SeqCommand>) {
for (bank, pattern) in self.project_state.take_dirty() {
let pat = self.project_state.project.pattern_at(bank, pattern);
@@ -1480,3 +1604,21 @@ impl App {
}
}
}
fn euclidean_rhythm(pulses: usize, steps: usize, rotation: usize) -> Vec<bool> {
if pulses == 0 || steps == 0 || pulses > steps {
return vec![false; steps];
}
let mut pattern = vec![false; steps];
for i in 0..pulses {
let pos = (i * steps) / pulses;
pattern[pos] = true;
}
if rotation > 0 {
pattern.rotate_left(rotation % steps);
}
pattern
}

View File

@@ -187,7 +187,6 @@ impl CagireDesktop {
app.audio.config.show_scope = settings.display.show_scope;
app.audio.config.show_spectrum = settings.display.show_spectrum;
app.ui.show_completion = settings.display.show_completion;
app.ui.flash_brightness = settings.display.flash_brightness;
let metrics = Arc::new(EngineMetrics::default());
let scope_buffer = Arc::new(ScopeBuffer::new());
@@ -419,17 +418,6 @@ impl eframe::App for CagireDesktop {
self.app.metrics.event_count = seq_snapshot.event_count;
self.app.metrics.dropped_events = seq_snapshot.dropped_events;
self.app.ui.event_flash = (self.app.ui.event_flash - 0.1).max(0.0);
let new_events = self
.app
.metrics
.event_count
.saturating_sub(self.app.ui.last_event_count);
if new_events > 0 {
self.app.ui.event_flash = (new_events as f32 * 0.4).min(1.0);
}
self.app.ui.last_event_count = self.app.metrics.event_count;
self.app.flush_queued_changes(&sequencer.cmd_tx);
self.app.flush_dirty_patterns(&sequencer.cmd_tx);

View File

@@ -75,7 +75,6 @@ pub enum AppCommand {
DuplicateSteps,
// Pattern playback (staging)
CommitStagedChanges,
ClearStagedChanges,
// Project
@@ -156,14 +155,20 @@ pub enum AppCommand {
PatternsBack,
PatternsTogglePlay,
// Mute/Solo (staged)
StageMute { bank: usize, pattern: usize },
StageSolo { bank: usize, pattern: usize },
ClearMutes, // Clears both staged and applied mutes
ClearSolos, // Clears both staged and applied solos
// UI state
ClearMinimap,
HideTitle,
ToggleEditorStack,
SetColorScheme(ColorScheme),
SetHueRotation(f32),
ToggleRuntimeHighlight,
ToggleCompletion,
AdjustFlashBrightness(f32),
// Live keys
ToggleLiveKeysFill,
@@ -207,4 +212,13 @@ pub enum AppCommand {
// Metrics
ResetPeakVoices,
// Euclidean distribution
ApplyEuclideanDistribution {
bank: usize,
pattern: usize,
source_step: usize,
pulses: usize,
steps: usize,
rotation: usize,
},
}

View File

@@ -257,7 +257,7 @@ pub fn build_stream(
};
let default_config = device.default_output_config().map_err(|e| e.to_string())?;
let sample_rate = default_config.sample_rate().0 as f32;
let sample_rate = default_config.sample_rate() as f32;
let buffer_size = if config.buffer_size > 0 {
cpal::BufferSize::Fixed(config.buffer_size)

View File

@@ -7,7 +7,9 @@ use std::sync::atomic::{AtomicI64, AtomicU64};
use std::sync::Arc;
use std::thread::{self, JoinHandle};
use std::time::Duration;
use thread_priority::{set_current_thread_priority, ThreadPriority};
use thread_priority::ThreadPriority;
#[cfg(not(unix))]
use thread_priority::set_current_thread_priority;
use super::LinkState;
use crate::model::{
@@ -115,6 +117,10 @@ pub enum SeqCommand {
pattern: usize,
quantization: LaunchQuantization,
},
SetMuteState {
muted: std::collections::HashSet<(usize, usize)>,
soloed: std::collections::HashSet<(usize, usize)>,
},
StopAll,
Shutdown,
}
@@ -432,6 +438,25 @@ fn check_quantization_boundary(
type StepKey = (usize, usize, usize);
/// Tracks a step that has been pre-evaluated via lookahead scheduling.
/// Used to prevent duplicate evaluation when the step's actual fire time arrives.
struct ScheduledStep {
target_beat: f64,
tempo_at_schedule: f64,
}
/// An audio command scheduled for future emission.
/// Commands are held here until their target_beat passes, then emitted to the audio engine.
struct PendingCommand {
cmd: TimestampedCommand,
target_beat: f64,
bank: usize,
pattern: usize,
}
/// Key for tracking scheduled steps: (bank, pattern, step_index, beat_int)
type ScheduledStepKey = (usize, usize, usize, i64);
struct RunsCounter {
counts: HashMap<StepKey, usize>,
}
@@ -551,6 +576,12 @@ pub(crate) struct SequencerState {
buf_audio_commands: Vec<TimestampedCommand>,
cc_access: Option<Arc<dyn CcAccess>>,
active_notes: HashMap<(u8, u8, u8), ActiveNote>,
muted: std::collections::HashSet<(usize, usize)>,
soloed: std::collections::HashSet<(usize, usize)>,
// Lookahead scheduling state
scheduled_steps: HashMap<(usize, usize, usize, i64), ScheduledStep>,
pending_commands: Vec<PendingCommand>,
last_tempo: f64,
}
impl SequencerState {
@@ -575,9 +606,25 @@ impl SequencerState {
buf_audio_commands: Vec::new(),
cc_access,
active_notes: HashMap::new(),
muted: std::collections::HashSet::new(),
soloed: std::collections::HashSet::new(),
scheduled_steps: HashMap::new(),
pending_commands: Vec::new(),
last_tempo: 120.0,
}
}
fn is_effectively_muted(&self, bank: usize, pattern: usize) -> bool {
let key = (bank, pattern);
if self.muted.contains(&key) {
return true;
}
if !self.soloed.is_empty() && !self.soloed.contains(&key) {
return true;
}
false
}
fn process_commands(&mut self, commands: Vec<SeqCommand>) {
for cmd in commands {
match cmd {
@@ -619,6 +666,28 @@ impl SequencerState {
});
}
}
SeqCommand::SetMuteState { muted, soloed } => {
let newly_muted: Vec<(usize, usize)> = self
.audio_state
.active_patterns
.keys()
.filter(|id| {
let key = (id.bank, id.pattern);
let was_muted = self.is_effectively_muted(id.bank, id.pattern);
let now_muted = muted.contains(&key)
|| (!soloed.is_empty() && !soloed.contains(&key));
!was_muted && now_muted
})
.map(|id| (id.bank, id.pattern))
.collect();
self.muted = muted;
self.soloed = soloed;
if !newly_muted.is_empty() {
self.audio_state.flush_midi_notes = true;
}
}
SeqCommand::StopAll => {
self.audio_state.active_patterns.clear();
self.audio_state.pending_starts.clear();
@@ -626,6 +695,8 @@ impl SequencerState {
Arc::make_mut(&mut self.step_traces).clear();
self.runs_counter.counts.clear();
self.audio_state.flush_midi_notes = true;
self.scheduled_steps.clear();
self.pending_commands.clear();
}
SeqCommand::Shutdown => {}
}
@@ -744,12 +815,65 @@ impl SequencerState {
Arc::make_mut(&mut self.step_traces).retain(|&(bank, pattern, _), _| {
bank != pending.id.bank || pattern != pending.id.pattern
});
// Clear scheduled steps and pending commands for this pattern
let (b, p) = (pending.id.bank, pending.id.pattern);
self.scheduled_steps
.retain(|&(bank, pattern, _, _), _| bank != b || pattern != p);
self.pending_commands
.retain(|cmd| cmd.bank != b || cmd.pattern != p);
stopped.push(pending.id);
}
}
stopped
}
/// Convert a logical beat position to engine time for audio scheduling.
fn beat_to_engine_time(
target_beat: f64,
current_beat: f64,
engine_time: f64,
tempo: f64,
) -> f64 {
let beats_ahead = target_beat - current_beat;
let secs_ahead = beats_ahead * 60.0 / tempo;
engine_time + secs_ahead
}
/// Reschedule all pending commands when tempo changes.
fn reschedule_for_tempo_change(
&mut self,
new_tempo: f64,
current_beat: f64,
engine_time: f64,
) {
for pending in &mut self.pending_commands {
if pending.cmd.time.is_some() {
pending.cmd.time = Some(Self::beat_to_engine_time(
pending.target_beat,
current_beat,
engine_time,
new_tempo,
));
}
}
for step in self.scheduled_steps.values_mut() {
step.tempo_at_schedule = new_tempo;
}
self.last_tempo = new_tempo;
}
/// Main step execution with lookahead scheduling support.
///
/// This function handles two timing modes:
/// 1. **Immediate firing**: When a beat boundary is crossed (`beat_int != prev_beat_int`),
/// the current step fires. If already pre-evaluated via lookahead, we skip evaluation.
/// 2. **Lookahead pre-evaluation**: When `lookahead_secs > 0`, we pre-evaluate future steps
/// and queue their commands with precise timestamps for later emission.
///
/// The lookahead scheduling improves timing accuracy by:
/// - Evaluating scripts BEFORE their logical fire time
/// - Scheduling audio commands at exact beat positions using engine time
/// - Allowing the audio engine to play sounds at the precise moment
#[allow(clippy::too_many_arguments)]
fn execute_steps(
&mut self,
@@ -772,6 +896,12 @@ impl SequencerState {
any_step_fired: false,
};
// Reschedule pending commands if tempo changed
if (tempo - self.last_tempo).abs() > 0.001 {
self.reschedule_for_tempo_change(tempo, beat, engine_time);
}
// Load speed overrides from variables
self.speed_overrides.clear();
{
let vars = self.variables.lock().unwrap();
@@ -783,6 +913,15 @@ impl SequencerState {
}
}
let muted_snapshot = self.muted.clone();
let soloed_snapshot = self.soloed.clone();
let lookahead_beats = if tempo > 0.0 {
lookahead_secs * tempo / 60.0
} else {
0.0
};
// Process each active pattern
for (_id, active) in self.audio_state.active_patterns.iter_mut() {
let Some(pattern) = self.pattern_cache.get(active.bank, active.pattern) else {
continue;
@@ -793,76 +932,94 @@ impl SequencerState {
.get(&(active.bank, active.pattern))
.copied()
.unwrap_or_else(|| pattern.speed.multiplier());
let beat_int = (beat * 4.0 * speed_mult).floor() as i64;
let prev_beat_int = (prev_beat * 4.0 * speed_mult).floor() as i64;
let step_fires = beat_int != prev_beat_int && prev_beat >= 0.0;
if beat_int != prev_beat_int && prev_beat >= 0.0 {
// === IMMEDIATE STEP EXECUTION ===
// Fire the current step if a beat boundary was crossed
if step_fires {
result.any_step_fired = true;
let step_idx = active.step_index % pattern.length;
let sched_key: ScheduledStepKey =
(active.bank, active.pattern, step_idx, beat_int);
if let Some(step) = pattern.steps.get(step_idx) {
let resolved_script = pattern.resolve_script(step_idx);
let has_script = resolved_script
.map(|s| !s.trim().is_empty())
.unwrap_or(false);
// Skip evaluation if already done via lookahead
if !self.scheduled_steps.contains_key(&sched_key) {
if let Some(step) = pattern.steps.get(step_idx) {
let resolved_script = pattern.resolve_script(step_idx);
let has_script = resolved_script
.map(|s| !s.trim().is_empty())
.unwrap_or(false);
if step.active && has_script {
let source_idx = pattern.resolve_source(step_idx);
let runs = self.runs_counter.get_and_increment(
active.bank,
active.pattern,
source_idx,
);
let ctx = StepContext {
step: step_idx,
beat,
bank: active.bank,
pattern: active.pattern,
tempo,
phase: beat % quantum,
slot: 0,
runs,
iter: active.iter,
speed: speed_mult,
fill,
nudge_secs,
cc_access: self.cc_access.clone(),
#[cfg(feature = "desktop")]
mouse_x,
#[cfg(feature = "desktop")]
mouse_y,
#[cfg(feature = "desktop")]
mouse_down,
};
if let Some(script) = resolved_script {
let mut trace = ExecutionTrace::default();
if let Ok(cmds) = self
.script_engine
.evaluate_with_trace(script, &ctx, &mut trace)
{
Arc::make_mut(&mut self.step_traces).insert(
(active.bank, active.pattern, source_idx),
std::mem::take(&mut trace),
if step.active && has_script {
let pattern_key = (active.bank, active.pattern);
let is_muted = muted_snapshot.contains(&pattern_key)
|| (!soloed_snapshot.is_empty()
&& !soloed_snapshot.contains(&pattern_key));
if !is_muted {
let source_idx = pattern.resolve_source(step_idx);
let runs = self.runs_counter.get_and_increment(
active.bank,
active.pattern,
source_idx,
);
let event_time = if lookahead_secs > 0.0 {
Some(engine_time + lookahead_secs)
} else {
None
let ctx = StepContext {
step: step_idx,
beat,
bank: active.bank,
pattern: active.pattern,
tempo,
phase: beat % quantum,
slot: 0,
runs,
iter: active.iter,
speed: speed_mult,
fill,
nudge_secs,
cc_access: self.cc_access.clone(),
#[cfg(feature = "desktop")]
mouse_x,
#[cfg(feature = "desktop")]
mouse_y,
#[cfg(feature = "desktop")]
mouse_down,
};
for cmd in cmds {
self.event_count += 1;
self.buf_audio_commands.push(TimestampedCommand {
cmd,
time: event_time,
});
if let Some(script) = resolved_script {
let mut trace = ExecutionTrace::default();
if let Ok(cmds) = self
.script_engine
.evaluate_with_trace(script, &ctx, &mut trace)
{
Arc::make_mut(&mut self.step_traces).insert(
(active.bank, active.pattern, source_idx),
std::mem::take(&mut trace),
);
let event_time = if lookahead_secs > 0.0 {
Some(engine_time + lookahead_secs)
} else {
None
};
for cmd in cmds {
self.event_count += 1;
self.buf_audio_commands.push(TimestampedCommand {
cmd,
time: event_time,
});
}
}
}
}
}
}
}
// Advance step index
let next_step = active.step_index + 1;
if next_step >= pattern.length {
active.iter += 1;
@@ -873,8 +1030,144 @@ impl SequencerState {
}
active.step_index = next_step % pattern.length;
}
// === LOOKAHEAD PRE-EVALUATION ===
// Pre-evaluate future steps within the lookahead window
if lookahead_secs > 0.0 {
let future_beat = beat + lookahead_beats;
let future_beat_int = (future_beat * 4.0 * speed_mult).floor() as i64;
let start_beat_int = beat_int + 1;
let mut lookahead_step = active.step_index;
let mut lookahead_iter = active.iter;
for target_beat_int in start_beat_int..=future_beat_int {
let step_idx = lookahead_step % pattern.length;
let sched_key: ScheduledStepKey =
(active.bank, active.pattern, step_idx, target_beat_int);
// Skip if already scheduled
if self.scheduled_steps.contains_key(&sched_key) {
let next = lookahead_step + 1;
if next >= pattern.length {
lookahead_iter += 1;
}
lookahead_step = next % pattern.length;
continue;
}
// Calculate the logical beat time for this step
let target_beat = target_beat_int as f64 / (4.0 * speed_mult);
if let Some(step) = pattern.steps.get(step_idx) {
let resolved_script = pattern.resolve_script(step_idx);
let has_script = resolved_script
.map(|s| !s.trim().is_empty())
.unwrap_or(false);
if step.active && has_script {
let pattern_key = (active.bank, active.pattern);
let is_muted = muted_snapshot.contains(&pattern_key)
|| (!soloed_snapshot.is_empty()
&& !soloed_snapshot.contains(&pattern_key));
if !is_muted {
let source_idx = pattern.resolve_source(step_idx);
let runs = self.runs_counter.get_and_increment(
active.bank,
active.pattern,
source_idx,
);
let ctx = StepContext {
step: step_idx,
beat: target_beat,
bank: active.bank,
pattern: active.pattern,
tempo,
phase: target_beat % quantum,
slot: 0,
runs,
iter: lookahead_iter,
speed: speed_mult,
fill,
nudge_secs,
cc_access: self.cc_access.clone(),
#[cfg(feature = "desktop")]
mouse_x,
#[cfg(feature = "desktop")]
mouse_y,
#[cfg(feature = "desktop")]
mouse_down,
};
if let Some(script) = resolved_script {
let mut trace = ExecutionTrace::default();
if let Ok(cmds) = self
.script_engine
.evaluate_with_trace(script, &ctx, &mut trace)
{
Arc::make_mut(&mut self.step_traces).insert(
(active.bank, active.pattern, source_idx),
std::mem::take(&mut trace),
);
let event_time = Some(Self::beat_to_engine_time(
target_beat,
beat,
engine_time,
tempo,
));
for cmd in cmds {
self.event_count += 1;
self.pending_commands.push(PendingCommand {
cmd: TimestampedCommand { cmd, time: event_time },
target_beat,
bank: active.bank,
pattern: active.pattern,
});
}
}
}
}
}
}
// Mark step as scheduled
self.scheduled_steps.insert(
sched_key,
ScheduledStep {
target_beat,
tempo_at_schedule: tempo,
},
);
// Advance for next iteration
let next = lookahead_step + 1;
if next >= pattern.length {
lookahead_iter += 1;
}
lookahead_step = next % pattern.length;
}
}
}
// === EMIT READY COMMANDS ===
// Move commands whose target_beat has passed from pending to output
let (ready, still_pending): (Vec<_>, Vec<_>) = std::mem::take(&mut self.pending_commands)
.into_iter()
.partition(|p| p.target_beat <= beat);
self.pending_commands = still_pending;
for pending in ready {
self.buf_audio_commands.push(pending.cmd);
}
// Cleanup stale scheduled_steps (more than 1 beat in the past)
self.scheduled_steps
.retain(|_, s| s.target_beat > beat - 1.0);
result
}
@@ -995,7 +1288,25 @@ fn sequencer_loop(
) {
use std::sync::atomic::Ordering;
let _ = set_current_thread_priority(ThreadPriority::Max);
#[cfg(unix)]
{
use thread_priority::unix::{
set_thread_priority_and_policy, thread_native_id, RealtimeThreadSchedulePolicy,
ThreadSchedulePolicy,
};
let policy = ThreadSchedulePolicy::Realtime(RealtimeThreadSchedulePolicy::Fifo);
if let Err(e) =
set_thread_priority_and_policy(thread_native_id(), ThreadPriority::Max, policy)
{
eprintln!("Warning: Could not set SCHED_FIFO: {e:?}");
}
}
#[cfg(not(unix))]
{
let _ = set_current_thread_priority(ThreadPriority::Max);
}
let mut seq_state = SequencerState::new(variables, dict, rng, cc_access);
@@ -1905,4 +2216,178 @@ mod tests {
let output = state.tick(tick_at(1.0, true));
assert_eq!(output.new_tempo, Some(140.0));
}
fn tick_with_lookahead(beat: f64, lookahead_secs: f64) -> TickInput {
TickInput {
commands: Vec::new(),
playing: true,
beat,
tempo: 120.0,
quantum: 4.0,
fill: false,
nudge_secs: 0.0,
current_time_us: 0,
engine_time: beat * 0.5, // At 120 BPM, 1 beat = 0.5 seconds
lookahead_secs,
#[cfg(feature = "desktop")]
mouse_x: 0.5,
#[cfg(feature = "desktop")]
mouse_y: 0.5,
#[cfg(feature = "desktop")]
mouse_down: 0.0,
}
}
fn pattern_with_sound(length: usize) -> PatternSnapshot {
PatternSnapshot {
speed: Default::default(),
length,
steps: (0..length)
.map(|_| StepSnapshot {
active: true,
script: "sine sound 500 freq .".into(),
source: None,
})
.collect(),
quantization: LaunchQuantization::Immediate,
sync_mode: SyncMode::Reset,
}
}
#[test]
fn test_lookahead_pre_evaluates_future_steps() {
let mut state = make_state();
state.tick(tick_with(
vec![SeqCommand::PatternUpdate {
bank: 0,
pattern: 0,
data: pattern_with_sound(4),
}],
0.0,
));
state.tick(tick_with(
vec![SeqCommand::PatternStart {
bank: 0,
pattern: 0,
quantization: LaunchQuantization::Immediate,
sync_mode: SyncMode::Reset,
}],
0.5,
));
// With 100ms lookahead at 120 BPM = 0.2 beats lookahead
// At beat 0.75, future_beat = 0.95
// beat_int = 3, future_beat_int = 3
// next_beat_int = 4 > future_beat_int, so no lookahead yet
let output = state.tick(tick_with_lookahead(0.75, 0.1));
// Step fired (step 1), commands emitted immediately
assert!(output.shared_state.active_patterns.iter().any(|p| p.step_index == 2));
// With 500ms lookahead = 1 beat lookahead
// At beat 1.0, future_beat = 2.0
// beat_int = 4, future_beat_int = 8
// Should pre-evaluate steps at beat_ints 5, 6, 7, 8
let _output = state.tick(tick_with_lookahead(1.0, 0.5));
// Check that scheduled_steps contains the pre-evaluated steps
// At beat 1.0, step_index is 3 (step 2 just fired)
// Lookahead will schedule steps: 3@5, 0@6, 1@7, 2@8
assert!(state.scheduled_steps.contains_key(&(0, 0, 3, 5)));
assert!(state.scheduled_steps.contains_key(&(0, 0, 0, 6)));
assert!(state.scheduled_steps.contains_key(&(0, 0, 1, 7)));
assert!(state.scheduled_steps.contains_key(&(0, 0, 2, 8)));
// Pending commands should exist for future steps
assert!(!state.pending_commands.is_empty());
}
#[test]
fn test_lookahead_commands_emit_at_correct_time() {
let mut state = make_state();
state.tick(tick_with(
vec![SeqCommand::PatternUpdate {
bank: 0,
pattern: 0,
data: pattern_with_sound(4),
}],
0.0,
));
state.tick(tick_with(
vec![SeqCommand::PatternStart {
bank: 0,
pattern: 0,
quantization: LaunchQuantization::Immediate,
sync_mode: SyncMode::Reset,
}],
0.5,
));
// Pre-evaluate with 1 beat lookahead
state.tick(tick_with_lookahead(0.75, 0.5));
// Commands for step 2 (at beat 1.0) should be in pending_commands
let pending_for_step2: Vec<_> = state
.pending_commands
.iter()
.filter(|p| (p.target_beat - 1.0).abs() < 0.01)
.collect();
assert!(!pending_for_step2.is_empty());
// Advance to beat 1.0 - pending commands should be emitted
let output = state.tick(tick_with_lookahead(1.0, 0.5));
// The commands should have been moved to buf_audio_commands
assert!(!output.audio_commands.is_empty());
}
#[test]
fn test_lookahead_tempo_change_reschedules() {
let mut state = make_state();
state.tick(tick_with(
vec![SeqCommand::PatternUpdate {
bank: 0,
pattern: 0,
data: pattern_with_sound(4),
}],
0.0,
));
state.tick(tick_with(
vec![SeqCommand::PatternStart {
bank: 0,
pattern: 0,
quantization: LaunchQuantization::Immediate,
sync_mode: SyncMode::Reset,
}],
0.5,
));
// Pre-evaluate with lookahead
state.tick(tick_with_lookahead(0.75, 0.5));
// Record original event times
let original_times: Vec<_> = state
.pending_commands
.iter()
.map(|p| p.cmd.time)
.collect();
assert!(!original_times.is_empty());
// Simulate tempo change by ticking with different tempo
let mut input = tick_with_lookahead(0.8, 0.5);
input.tempo = 140.0; // Changed from 120
state.tick(input);
// Event times should have been rescheduled
// (The exact times depend on the reschedule algorithm)
// At minimum, scheduled_steps should have updated tempo
for step in state.scheduled_steps.values() {
// Tempo should be updated for all scheduled steps
assert!((step.tempo_at_schedule - 140.0).abs() < 0.01);
}
}
}

View File

@@ -11,8 +11,8 @@ use crate::engine::{AudioCommand, LinkState, SeqCommand, SequencerSnapshot};
use crate::model::PatternSpeed;
use crate::page::Page;
use crate::state::{
DeviceKind, EngineSection, Modal, OptionsFocus, PanelFocus, PatternField, PatternPropsField,
SampleBrowserState, SettingKind, SidePanel,
CyclicEnum, DeviceKind, EngineSection, EuclideanField, Modal, OptionsFocus, PanelFocus,
PatternField, PatternPropsField, SampleBrowserState, SettingKind, SidePanel,
};
pub enum InputResult {
@@ -641,6 +641,79 @@ fn handle_modal_input(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
_ => {}
}
}
Modal::EuclideanDistribution {
bank,
pattern,
source_step,
field,
pulses,
steps,
rotation,
} => {
let (bank_val, pattern_val, source_step_val) = (*bank, *pattern, *source_step);
match key.code {
KeyCode::Up => *field = field.prev(),
KeyCode::Down | KeyCode::Tab => *field = field.next(),
KeyCode::Left => {
let target = match field {
EuclideanField::Pulses => pulses,
EuclideanField::Steps => steps,
EuclideanField::Rotation => rotation,
};
if let Ok(val) = target.parse::<usize>() {
*target = val.saturating_sub(1).to_string();
}
}
KeyCode::Right => {
let target = match field {
EuclideanField::Pulses => pulses,
EuclideanField::Steps => steps,
EuclideanField::Rotation => rotation,
};
if let Ok(val) = target.parse::<usize>() {
*target = (val + 1).min(128).to_string();
}
}
KeyCode::Char(c) if c.is_ascii_digit() => match field {
EuclideanField::Pulses => pulses.push(c),
EuclideanField::Steps => steps.push(c),
EuclideanField::Rotation => rotation.push(c),
},
KeyCode::Backspace => match field {
EuclideanField::Pulses => {
pulses.pop();
}
EuclideanField::Steps => {
steps.pop();
}
EuclideanField::Rotation => {
rotation.pop();
}
},
KeyCode::Enter => {
let pulses_val: usize = pulses.parse().unwrap_or(0);
let steps_val: usize = steps.parse().unwrap_or(0);
let rotation_val: usize = rotation.parse().unwrap_or(0);
if pulses_val > 0 && steps_val > 0 && pulses_val <= steps_val {
ctx.dispatch(AppCommand::ApplyEuclideanDistribution {
bank: bank_val,
pattern: pattern_val,
source_step: source_step_val,
pulses: pulses_val,
steps: steps_val,
rotation: rotation_val,
});
ctx.dispatch(AppCommand::CloseModal);
} else {
ctx.dispatch(AppCommand::SetStatus(
"Invalid: pulses must be > 0 and <= steps".to_string(),
));
}
}
KeyCode::Esc => ctx.dispatch(AppCommand::CloseModal),
_ => {}
}
}
Modal::None => unreachable!(),
}
InputResult::Continue
@@ -956,9 +1029,47 @@ fn handle_main_page(ctx: &mut InputContext, key: KeyEvent, ctrl: bool) -> InputR
name: current_name,
}));
}
KeyCode::Char('o') => {
ctx.app.audio.config.layout = ctx.app.audio.config.layout.next();
}
KeyCode::Char('?') => {
ctx.dispatch(AppCommand::OpenModal(Modal::KeybindingsHelp { scroll: 0 }));
}
KeyCode::Char('e') | KeyCode::Char('E') => {
let (bank, pattern, step) = (
ctx.app.editor_ctx.bank,
ctx.app.editor_ctx.pattern,
ctx.app.editor_ctx.step,
);
let pattern_len = ctx.app.current_edit_pattern().length;
let default_steps = pattern_len.min(32);
let default_pulses = (default_steps / 2).max(1).min(default_steps);
ctx.dispatch(AppCommand::OpenModal(Modal::EuclideanDistribution {
bank,
pattern,
source_step: step,
field: EuclideanField::Pulses,
pulses: default_pulses.to_string(),
steps: default_steps.to_string(),
rotation: "0".to_string(),
}));
}
KeyCode::Char('m') => {
let (bank, pattern) = (ctx.app.editor_ctx.bank, ctx.app.editor_ctx.pattern);
ctx.dispatch(AppCommand::StageMute { bank, pattern });
}
KeyCode::Char('x') => {
let (bank, pattern) = (ctx.app.editor_ctx.bank, ctx.app.editor_ctx.pattern);
ctx.dispatch(AppCommand::StageSolo { bank, pattern });
}
KeyCode::Char('M') => {
ctx.dispatch(AppCommand::ClearMutes);
ctx.app.send_mute_state(ctx.seq_cmd_tx);
}
KeyCode::Char('X') => {
ctx.dispatch(AppCommand::ClearSolos);
ctx.app.send_mute_state(ctx.seq_cmd_tx);
}
_ => {}
}
InputResult::Continue
@@ -975,7 +1086,9 @@ fn handle_patterns_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
KeyCode::Up => ctx.dispatch(AppCommand::PatternsCursorUp),
KeyCode::Down => ctx.dispatch(AppCommand::PatternsCursorDown),
KeyCode::Esc => {
if !ctx.app.playback.staged_changes.is_empty() {
if !ctx.app.playback.staged_changes.is_empty()
|| !ctx.app.playback.staged_mute_changes.is_empty()
{
ctx.dispatch(AppCommand::ClearStagedChanges);
} else {
ctx.dispatch(AppCommand::PatternsBack);
@@ -987,7 +1100,12 @@ fn handle_patterns_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
ctx.dispatch(AppCommand::PatternsTogglePlay);
}
}
KeyCode::Char('c') if !ctrl => ctx.dispatch(AppCommand::CommitStagedChanges),
KeyCode::Char('c') if !ctrl => {
let mute_changed = ctx.app.commit_staged_changes();
if mute_changed {
ctx.app.send_mute_state(ctx.seq_cmd_tx);
}
}
KeyCode::Char('q') => {
ctx.dispatch(AppCommand::OpenModal(Modal::ConfirmQuit {
selected: false,
@@ -1070,6 +1188,24 @@ fn handle_patterns_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
ctx.dispatch(AppCommand::OpenPatternPropsModal { bank, pattern });
}
}
KeyCode::Char('m') => {
let bank = ctx.app.patterns_nav.bank_cursor;
let pattern = ctx.app.patterns_nav.pattern_cursor;
ctx.dispatch(AppCommand::StageMute { bank, pattern });
}
KeyCode::Char('x') => {
let bank = ctx.app.patterns_nav.bank_cursor;
let pattern = ctx.app.patterns_nav.pattern_cursor;
ctx.dispatch(AppCommand::StageSolo { bank, pattern });
}
KeyCode::Char('M') => {
ctx.dispatch(AppCommand::ClearMutes);
ctx.app.send_mute_state(ctx.seq_cmd_tx);
}
KeyCode::Char('X') => {
ctx.dispatch(AppCommand::ClearSolos);
ctx.app.send_mute_state(ctx.seq_cmd_tx);
}
KeyCode::Char('?') => {
ctx.dispatch(AppCommand::OpenModal(Modal::KeybindingsHelp { scroll: 0 }));
}
@@ -1289,6 +1425,11 @@ fn handle_options_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
};
ctx.dispatch(AppCommand::SetColorScheme(new_scheme));
}
OptionsFocus::HueRotation => {
let delta = if key.code == KeyCode::Left { -1.0 } else { 1.0 };
let new_rotation = (ctx.app.ui.hue_rotation + delta).rem_euclid(360.0);
ctx.dispatch(AppCommand::SetHueRotation(new_rotation));
}
OptionsFocus::RefreshRate => ctx.dispatch(AppCommand::ToggleRefreshRate),
OptionsFocus::RuntimeHighlight => {
ctx.dispatch(AppCommand::ToggleRuntimeHighlight);
@@ -1302,10 +1443,6 @@ fn handle_options_page(ctx: &mut InputContext, key: KeyEvent) -> InputResult {
OptionsFocus::ShowCompletion => {
ctx.dispatch(AppCommand::ToggleCompletion);
}
OptionsFocus::FlashBrightness => {
let delta = if key.code == KeyCode::Left { -0.1 } else { 0.1 };
ctx.dispatch(AppCommand::AdjustFlashBrightness(delta));
}
OptionsFocus::LinkEnabled => ctx.link.set_enabled(!ctx.link.is_enabled()),
OptionsFocus::StartStopSync => ctx
.link

View File

@@ -40,6 +40,12 @@ fn convert_event(event: &egui::Event) -> Option<KeyEvent> {
}
None
}
// egui intercepts Ctrl+C/V/X and converts them to these high-level events
// instead of passing through raw Key events (see egui issue #4065).
// Synthesize the equivalent KeyEvent so the application's input handler receives them.
egui::Event::Copy => Some(KeyEvent::new(KeyCode::Char('c'), KeyModifiers::CONTROL)),
egui::Event::Cut => Some(KeyEvent::new(KeyCode::Char('x'), KeyModifiers::CONTROL)),
egui::Event::Paste(_) => Some(KeyEvent::new(KeyCode::Char('v'), KeyModifiers::CONTROL)),
_ => None,
}
}

View File

@@ -98,9 +98,12 @@ fn main() -> io::Result<()> {
app.audio.config.show_scope = settings.display.show_scope;
app.audio.config.show_spectrum = settings.display.show_spectrum;
app.ui.show_completion = settings.display.show_completion;
app.ui.flash_brightness = settings.display.flash_brightness;
app.ui.color_scheme = settings.display.color_scheme;
theme::set(settings.display.color_scheme.to_theme());
app.ui.hue_rotation = settings.display.hue_rotation;
app.audio.config.layout = settings.display.layout;
let base_theme = settings.display.color_scheme.to_theme();
let rotated = cagire_ratatui::theme::transform::rotate_theme(base_theme, settings.display.hue_rotation);
theme::set(rotated);
// Load MIDI settings
let outputs = midi::list_midi_outputs();
@@ -323,16 +326,6 @@ fn main() -> io::Result<()> {
app.metrics.event_count = seq_snapshot.event_count;
app.metrics.dropped_events = seq_snapshot.dropped_events;
app.ui.event_flash = (app.ui.event_flash - 0.1).max(0.0);
let new_events = app
.metrics
.event_count
.saturating_sub(app.ui.last_event_count);
if new_events > 0 {
app.ui.event_flash = (new_events as f32 * 0.4).min(1.0);
}
app.ui.last_event_count = app.metrics.event_count;
app.flush_queued_changes(&sequencer.cmd_tx);
app.flush_dirty_patterns(&sequencer.cmd_tx);

View File

@@ -1,6 +1,6 @@
use serde::{Deserialize, Serialize};
use crate::state::ColorScheme;
use crate::state::{ColorScheme, MainLayout};
const APP_NAME: &str = "cagire";
@@ -44,20 +44,20 @@ pub struct DisplaySettings {
pub show_spectrum: bool,
#[serde(default = "default_true")]
pub show_completion: bool,
#[serde(default = "default_flash_brightness")]
pub flash_brightness: f32,
#[serde(default = "default_font")]
pub font: String,
#[serde(default)]
pub color_scheme: ColorScheme,
#[serde(default)]
pub layout: MainLayout,
#[serde(default)]
pub hue_rotation: f32,
}
fn default_font() -> String {
"8x13".to_string()
}
fn default_flash_brightness() -> f32 { 1.0 }
#[derive(Debug, Serialize, Deserialize)]
pub struct LinkSettings {
pub enabled: bool,
@@ -88,9 +88,10 @@ impl Default for DisplaySettings {
show_scope: true,
show_spectrum: true,
show_completion: true,
flash_brightness: 1.0,
font: default_font(),
color_scheme: ColorScheme::default(),
layout: MainLayout::default(),
hue_rotation: 0.0,
}
}
}

View File

@@ -1,8 +1,22 @@
use doux::audio::AudioDeviceInfo;
use serde::{Deserialize, Serialize};
use std::path::PathBuf;
use super::CyclicEnum;
#[derive(Clone, Copy, Debug, PartialEq, Eq, Default, Serialize, Deserialize)]
pub enum MainLayout {
#[default]
Top,
Bottom,
Left,
Right,
}
impl CyclicEnum for MainLayout {
const VARIANTS: &'static [Self] = &[Self::Top, Self::Bottom, Self::Left, Self::Right];
}
#[derive(Clone, Copy, PartialEq, Eq, Default)]
pub enum RefreshRate {
#[default]
@@ -62,6 +76,7 @@ pub struct AudioConfig {
pub show_scope: bool,
pub show_spectrum: bool,
pub lookahead_ms: u32,
pub layout: MainLayout,
}
impl Default for AudioConfig {
@@ -79,6 +94,7 @@ impl Default for AudioConfig {
show_scope: true,
show_spectrum: true,
lookahead_ms: 15,
layout: MainLayout::default(),
}
}
}

View File

@@ -41,6 +41,32 @@ impl PatternPropsField {
}
}
#[derive(Clone, Copy, PartialEq, Eq, Default)]
pub enum EuclideanField {
#[default]
Pulses,
Steps,
Rotation,
}
impl EuclideanField {
pub fn next(&self) -> Self {
match self {
Self::Pulses => Self::Steps,
Self::Steps => Self::Rotation,
Self::Rotation => Self::Rotation,
}
}
pub fn prev(&self) -> Self {
match self {
Self::Pulses => Self::Pulses,
Self::Steps => Self::Pulses,
Self::Rotation => Self::Steps,
}
}
}
pub struct EditorContext {
pub bank: usize,
pub pattern: usize,

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@@ -19,6 +19,7 @@ pub mod editor;
pub mod file_browser;
pub mod live_keys;
pub mod modal;
pub mod mute;
pub mod options;
pub mod panel;
pub mod patterns_nav;
@@ -27,17 +28,19 @@ pub mod project;
pub mod sample_browser;
pub mod ui;
pub use audio::{AudioSettings, DeviceKind, EngineSection, Metrics, SettingKind};
pub use audio::{AudioSettings, DeviceKind, EngineSection, MainLayout, Metrics, SettingKind};
pub use color_scheme::ColorScheme;
pub use editor::{
CopiedStepData, CopiedSteps, EditorContext, PatternField, PatternPropsField, StackCache,
CopiedStepData, CopiedSteps, EditorContext, EuclideanField, PatternField, PatternPropsField,
StackCache,
};
pub use live_keys::LiveKeyState;
pub use modal::Modal;
pub use options::{OptionsFocus, OptionsState};
pub use panel::{PanelFocus, PanelState, SidePanel};
pub use patterns_nav::{PatternsColumn, PatternsNav};
pub use playback::{PlaybackState, StagedChange};
pub use mute::MuteState;
pub use playback::{PlaybackState, StagedChange, StagedMuteChange};
pub use project::ProjectState;
pub use sample_browser::SampleBrowserState;
pub use ui::{DictFocus, FlashKind, HelpFocus, UiState};

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@@ -1,5 +1,5 @@
use crate::model::{LaunchQuantization, PatternSpeed, SyncMode};
use crate::state::editor::{PatternField, PatternPropsField};
use crate::state::editor::{EuclideanField, PatternField, PatternPropsField};
use crate::state::file_browser::FileBrowserState;
#[derive(Clone, PartialEq, Eq)]
@@ -66,4 +66,13 @@ pub enum Modal {
KeybindingsHelp {
scroll: usize,
},
EuclideanDistribution {
bank: usize,
pattern: usize,
source_step: usize,
field: EuclideanField,
pulses: String,
steps: String,
rotation: String,
},
}

53
src/state/mute.rs Normal file
View File

@@ -0,0 +1,53 @@
use std::collections::HashSet;
#[derive(Default)]
pub struct MuteState {
pub muted: HashSet<(usize, usize)>,
pub soloed: HashSet<(usize, usize)>,
}
impl MuteState {
pub fn toggle_mute(&mut self, bank: usize, pattern: usize) {
let key = (bank, pattern);
if self.muted.contains(&key) {
self.muted.remove(&key);
} else {
self.muted.insert(key);
}
}
pub fn toggle_solo(&mut self, bank: usize, pattern: usize) {
let key = (bank, pattern);
if self.soloed.contains(&key) {
self.soloed.remove(&key);
} else {
self.soloed.insert(key);
}
}
pub fn clear_mute(&mut self) {
self.muted.clear();
}
pub fn clear_solo(&mut self) {
self.soloed.clear();
}
pub fn is_muted(&self, bank: usize, pattern: usize) -> bool {
self.muted.contains(&(bank, pattern))
}
pub fn is_soloed(&self, bank: usize, pattern: usize) -> bool {
self.soloed.contains(&(bank, pattern))
}
pub fn is_effectively_muted(&self, bank: usize, pattern: usize) -> bool {
if self.muted.contains(&(bank, pattern)) {
return true;
}
if !self.soloed.is_empty() && !self.soloed.contains(&(bank, pattern)) {
return true;
}
false
}
}

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@@ -4,12 +4,12 @@ use super::CyclicEnum;
pub enum OptionsFocus {
#[default]
ColorScheme,
HueRotation,
RefreshRate,
RuntimeHighlight,
ShowScope,
ShowSpectrum,
ShowCompletion,
FlashBrightness,
LinkEnabled,
StartStopSync,
Quantum,
@@ -26,12 +26,12 @@ pub enum OptionsFocus {
impl CyclicEnum for OptionsFocus {
const VARIANTS: &'static [Self] = &[
Self::ColorScheme,
Self::HueRotation,
Self::RefreshRate,
Self::RuntimeHighlight,
Self::ShowScope,
Self::ShowSpectrum,
Self::ShowCompletion,
Self::FlashBrightness,
Self::LinkEnabled,
Self::StartStopSync,
Self::Quantum,

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@@ -1,5 +1,6 @@
use crate::engine::PatternChange;
use crate::model::{LaunchQuantization, SyncMode};
use std::collections::HashSet;
#[derive(Clone)]
pub struct StagedChange {
@@ -8,10 +9,17 @@ pub struct StagedChange {
pub sync_mode: SyncMode,
}
#[derive(Clone, Copy, PartialEq, Eq, Hash)]
pub enum StagedMuteChange {
ToggleMute { bank: usize, pattern: usize },
ToggleSolo { bank: usize, pattern: usize },
}
pub struct PlaybackState {
pub playing: bool,
pub staged_changes: Vec<StagedChange>,
pub queued_changes: Vec<StagedChange>,
pub staged_mute_changes: HashSet<StagedMuteChange>,
}
impl Default for PlaybackState {
@@ -20,6 +28,7 @@ impl Default for PlaybackState {
playing: true,
staged_changes: Vec::new(),
queued_changes: Vec::new(),
staged_mute_changes: HashSet::new(),
}
}
}
@@ -33,4 +42,38 @@ impl PlaybackState {
self.staged_changes.clear();
self.queued_changes.clear();
}
pub fn stage_mute(&mut self, bank: usize, pattern: usize) {
let change = StagedMuteChange::ToggleMute { bank, pattern };
if self.staged_mute_changes.contains(&change) {
self.staged_mute_changes.remove(&change);
} else {
self.staged_mute_changes.insert(change);
}
}
pub fn stage_solo(&mut self, bank: usize, pattern: usize) {
let change = StagedMuteChange::ToggleSolo { bank, pattern };
if self.staged_mute_changes.contains(&change) {
self.staged_mute_changes.remove(&change);
} else {
self.staged_mute_changes.insert(change);
}
}
pub fn clear_staged_mutes(&mut self) {
self.staged_mute_changes.retain(|c| !matches!(c, StagedMuteChange::ToggleMute { .. }));
}
pub fn clear_staged_solos(&mut self) {
self.staged_mute_changes.retain(|c| !matches!(c, StagedMuteChange::ToggleSolo { .. }));
}
pub fn has_staged_mute(&self, bank: usize, pattern: usize) -> bool {
self.staged_mute_changes.contains(&StagedMuteChange::ToggleMute { bank, pattern })
}
pub fn has_staged_solo(&self, bank: usize, pattern: usize) -> bool {
self.staged_mute_changes.contains(&StagedMuteChange::ToggleSolo { bank, pattern })
}
}

View File

@@ -46,10 +46,8 @@ pub struct UiState {
pub runtime_highlight: bool,
pub show_completion: bool,
pub minimap_until: Option<Instant>,
pub last_event_count: usize,
pub event_flash: f32,
pub flash_brightness: f32,
pub color_scheme: ColorScheme,
pub hue_rotation: f32,
}
impl Default for UiState {
@@ -74,10 +72,8 @@ impl Default for UiState {
runtime_highlight: false,
show_completion: true,
minimap_until: None,
last_event_count: 0,
event_flash: 0.0,
flash_brightness: 1.0,
color_scheme: ColorScheme::default(),
hue_rotation: 0.0,
}
}
}

View File

@@ -36,6 +36,7 @@ pub fn bindings_for(page: Page) -> Vec<(&'static str, &'static str, &'static str
bindings.push(("f", "Fill", "Toggle fill mode (hold)"));
bindings.push(("r", "Rename", "Rename current step"));
bindings.push(("Ctrl+R", "Run", "Run step script immediately"));
bindings.push(("e", "Euclidean", "Distribute linked steps using Euclidean rhythm"));
}
Page::Patterns => {
bindings.push(("←→↑↓", "Navigate", "Move between banks/patterns"));

View File

@@ -1,65 +1,117 @@
use ratatui::layout::{Alignment, Constraint, Layout, Rect};
use ratatui::style::{Color, Modifier, Style};
use ratatui::widgets::Paragraph;
use ratatui::widgets::{Block, Borders, Paragraph};
use ratatui::Frame;
use crate::app::App;
use crate::engine::SequencerSnapshot;
use crate::state::MainLayout;
use crate::theme;
use crate::widgets::{Orientation, Scope, Spectrum, VuMeter};
use crate::widgets::{ActivePatterns, Orientation, Scope, Spectrum, VuMeter};
pub fn render(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, area: Rect) {
let [left_area, _spacer, vu_area] = Layout::horizontal([
let [patterns_area, _, main_area, _, vu_area] = Layout::horizontal([
Constraint::Length(13),
Constraint::Length(2),
Constraint::Fill(1),
Constraint::Length(2),
Constraint::Length(8),
Constraint::Length(10),
])
.areas(area);
let show_scope = app.audio.config.show_scope;
let show_spectrum = app.audio.config.show_spectrum;
let viz_height = if show_scope || show_spectrum { 14 } else { 0 };
let has_viz = show_scope || show_spectrum;
let layout = app.audio.config.layout;
let [viz_area, sequencer_area] = Layout::vertical([
Constraint::Length(viz_height),
Constraint::Fill(1),
])
.areas(left_area);
let (viz_area, sequencer_area) = match layout {
MainLayout::Top => {
let viz_height = if has_viz { 16 } else { 0 };
let [viz, seq] = Layout::vertical([
Constraint::Length(viz_height),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Bottom => {
let viz_height = if has_viz { 16 } else { 0 };
let [seq, viz] = Layout::vertical([
Constraint::Fill(1),
Constraint::Length(viz_height),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Left => {
let viz_width = if has_viz { 33 } else { 0 };
let [viz, _spacer, seq] = Layout::horizontal([
Constraint::Percentage(viz_width),
Constraint::Length(2),
Constraint::Fill(1),
])
.areas(main_area);
(viz, seq)
}
MainLayout::Right => {
let viz_width = if has_viz { 33 } else { 0 };
let [seq, _spacer, viz] = Layout::horizontal([
Constraint::Fill(1),
Constraint::Length(2),
Constraint::Percentage(viz_width),
])
.areas(main_area);
(viz, seq)
}
};
if show_scope && show_spectrum {
let [scope_area, _, spectrum_area] = Layout::horizontal([
Constraint::Percentage(50),
Constraint::Length(2),
Constraint::Percentage(50),
])
.areas(viz_area);
render_scope(frame, app, scope_area);
render_spectrum(frame, app, spectrum_area);
} else if show_scope {
render_scope(frame, app, viz_area);
} else if show_spectrum {
render_spectrum(frame, app, viz_area);
if has_viz {
render_viz_area(frame, app, viz_area, layout, show_scope, show_spectrum);
}
render_sequencer(frame, app, snapshot, sequencer_area);
render_vu_meter(frame, app, vu_area);
render_active_patterns(frame, app, snapshot, patterns_area);
}
// Calculate actual grid height to align VU meter
let pattern = app.current_edit_pattern();
let page = app.editor_ctx.step / STEPS_PER_PAGE;
let page_start = page * STEPS_PER_PAGE;
let steps_on_page = (page_start + STEPS_PER_PAGE).min(pattern.length) - page_start;
let num_rows = steps_on_page.div_ceil(8);
let spacing = num_rows.saturating_sub(1) as u16;
let row_height = sequencer_area.height.saturating_sub(spacing) / num_rows as u16;
let actual_grid_height = row_height * num_rows as u16 + spacing;
fn render_viz_area(
frame: &mut Frame,
app: &App,
area: Rect,
layout: MainLayout,
show_scope: bool,
show_spectrum: bool,
) {
let is_vertical_layout = matches!(layout, MainLayout::Left | MainLayout::Right);
let aligned_vu_area = Rect {
y: sequencer_area.y,
height: actual_grid_height,
..vu_area
};
render_vu_meter(frame, app, aligned_vu_area);
if show_scope && show_spectrum {
if is_vertical_layout {
let [scope_area, spectrum_area] = Layout::vertical([
Constraint::Fill(1),
Constraint::Fill(1),
])
.areas(area);
render_scope(frame, app, scope_area, Orientation::Vertical);
render_spectrum(frame, app, spectrum_area);
} else {
let [scope_area, spectrum_area] = Layout::horizontal([
Constraint::Fill(1),
Constraint::Fill(1),
])
.areas(area);
render_scope(frame, app, scope_area, Orientation::Horizontal);
render_spectrum(frame, app, spectrum_area);
}
} else if show_scope {
let orientation = if is_vertical_layout {
Orientation::Vertical
} else {
Orientation::Horizontal
};
render_scope(frame, app, area, orientation);
} else if show_spectrum {
render_spectrum(frame, app, area);
}
}
const STEPS_PER_PAGE: usize = 32;
@@ -84,22 +136,15 @@ fn render_sequencer(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot,
let num_rows = steps_on_page.div_ceil(8);
let steps_per_row = steps_on_page.div_ceil(num_rows);
let spacing = num_rows.saturating_sub(1) as u16;
let row_height = area.height.saturating_sub(spacing) / num_rows as u16;
let row_height = area.height / num_rows as u16;
let row_constraints: Vec<Constraint> = (0..num_rows * 2 - 1)
.map(|i| {
if i % 2 == 0 {
Constraint::Length(row_height)
} else {
Constraint::Length(1)
}
})
let row_constraints: Vec<Constraint> = (0..num_rows)
.map(|_| Constraint::Length(row_height))
.collect();
let rows = Layout::vertical(row_constraints).split(area);
for row_idx in 0..num_rows {
let row_area = rows[row_idx * 2];
let row_area = rows[row_idx];
let start_step = row_idx * steps_per_row;
let end_step = (start_step + steps_per_row).min(steps_on_page);
let cols_in_row = end_step - start_step;
@@ -174,6 +219,12 @@ fn render_tile(
(false, false, false, _, _) => (theme.tile.inactive_bg, theme.tile.inactive_fg),
};
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let source_idx = step.and_then(|s| s.source);
let symbol = if is_playing {
"".to_string()
@@ -191,17 +242,17 @@ fn render_tile(
};
let num_lines = if step_name.is_some() { 2u16 } else { 1u16 };
let content_height = num_lines;
let y_offset = area.height.saturating_sub(content_height) / 2;
let y_offset = inner.height.saturating_sub(content_height) / 2;
// Fill background for entire tile
// Fill background for inner area
let bg_fill = Paragraph::new("").style(Style::new().bg(bg));
frame.render_widget(bg_fill, area);
frame.render_widget(bg_fill, inner);
if let Some(name) = step_name {
let name_area = Rect {
x: area.x,
y: area.y + y_offset,
width: area.width,
x: inner.x,
y: inner.y + y_offset,
width: inner.width,
height: 1,
};
let name_widget = Paragraph::new(name.as_str())
@@ -210,9 +261,9 @@ fn render_tile(
frame.render_widget(name_widget, name_area);
let symbol_area = Rect {
x: area.x,
y: area.y + y_offset + 1,
width: area.width,
x: inner.x,
y: inner.y + y_offset + 1,
width: inner.width,
height: 1,
};
let symbol_widget = Paragraph::new(symbol)
@@ -221,9 +272,9 @@ fn render_tile(
frame.render_widget(symbol_widget, symbol_area);
} else {
let centered_area = Rect {
x: area.x,
y: area.y + y_offset,
width: area.width,
x: inner.x,
y: inner.y + y_offset,
width: inner.width,
height: 1,
};
let tile = Paragraph::new(symbol)
@@ -233,21 +284,83 @@ fn render_tile(
}
}
fn render_scope(frame: &mut Frame, app: &App, area: Rect) {
fn render_scope(frame: &mut Frame, app: &App, area: Rect, orientation: Orientation) {
let theme = theme::get();
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let scope = Scope::new(&app.metrics.scope)
.orientation(Orientation::Horizontal)
.orientation(orientation)
.color(theme.meter.low);
frame.render_widget(scope, area);
frame.render_widget(scope, inner);
}
fn render_spectrum(frame: &mut Frame, app: &App, area: Rect) {
let area = Rect { height: area.height.saturating_sub(1), ..area };
let theme = theme::get();
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let spectrum = Spectrum::new(&app.metrics.spectrum);
frame.render_widget(spectrum, area);
frame.render_widget(spectrum, inner);
}
fn render_vu_meter(frame: &mut Frame, app: &App, area: Rect) {
let theme = theme::get();
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let vu = VuMeter::new(app.metrics.peak_left, app.metrics.peak_right);
frame.render_widget(vu, area);
frame.render_widget(vu, inner);
}
fn render_active_patterns(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, area: Rect) {
use crate::widgets::MuteStatus;
let theme = theme::get();
let block = Block::default()
.borders(Borders::ALL)
.border_style(Style::new().fg(theme.ui.border));
let inner = block.inner(area);
frame.render_widget(block, area);
let patterns: Vec<(usize, usize, usize)> = snapshot
.active_patterns
.iter()
.map(|p| (p.bank, p.pattern, p.iter))
.collect();
let mute_status: Vec<MuteStatus> = snapshot
.active_patterns
.iter()
.map(|p| {
if app.mute.is_soloed(p.bank, p.pattern) {
MuteStatus::Soloed
} else if app.mute.is_muted(p.bank, p.pattern) {
MuteStatus::Muted
} else if app.mute.is_effectively_muted(p.bank, p.pattern) {
MuteStatus::EffectivelyMuted
} else {
MuteStatus::Normal
}
})
.collect();
let step_info = snapshot
.get_step(app.editor_ctx.bank, app.editor_ctx.pattern)
.map(|step| (step, app.current_edit_pattern().length));
let mut widget = ActivePatterns::new(&patterns).with_mute_status(&mute_status);
if let Some((step, total)) = step_info {
widget = widget.with_step(step, total);
}
frame.render_widget(widget, inner);
}

View File

@@ -63,7 +63,6 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, area: Rect) {
Span::styled(peer_text, Style::new().fg(theme.ui.text_muted)),
]);
let flash_str = format!("{:.0}%", app.ui.flash_brightness * 100.0);
let quantum_str = format!("{:.0}", link.quantum());
let tempo_str = format!("{:.1} BPM", link.tempo());
let beat_str = format!("{:.2}", link.beat());
@@ -110,6 +109,8 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, area: Rect) {
let midi_in_2 = midi_in_display(2);
let midi_in_3 = midi_in_display(3);
let hue_str = format!("{}°", app.ui.hue_rotation as i32);
let lines: Vec<Line> = vec![
render_section_header("DISPLAY", &theme),
render_divider(content_width, &theme),
@@ -119,6 +120,12 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, area: Rect) {
focus == OptionsFocus::ColorScheme,
&theme,
),
render_option_line(
"Hue rotation",
&hue_str,
focus == OptionsFocus::HueRotation,
&theme,
),
render_option_line(
"Refresh rate",
app.audio.config.refresh_rate.label(),
@@ -153,7 +160,6 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, area: Rect) {
focus == OptionsFocus::ShowCompletion,
&theme,
),
render_option_line("Flash brightness", &flash_str, focus == OptionsFocus::FlashBrightness, &theme),
Line::from(""),
link_header,
render_divider(content_width, &theme),
@@ -201,12 +207,12 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, area: Rect) {
let focus_line: usize = match focus {
OptionsFocus::ColorScheme => 2,
OptionsFocus::RefreshRate => 3,
OptionsFocus::RuntimeHighlight => 4,
OptionsFocus::ShowScope => 5,
OptionsFocus::ShowSpectrum => 6,
OptionsFocus::ShowCompletion => 7,
OptionsFocus::FlashBrightness => 8,
OptionsFocus::HueRotation => 3,
OptionsFocus::RefreshRate => 4,
OptionsFocus::RuntimeHighlight => 5,
OptionsFocus::ShowScope => 6,
OptionsFocus::ShowSpectrum => 7,
OptionsFocus::ShowCompletion => 8,
OptionsFocus::LinkEnabled => 12,
OptionsFocus::StartStopSync => 13,
OptionsFocus::Quantum => 14,

View File

@@ -91,13 +91,41 @@ fn render_banks(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, area
let is_playing = banks_with_playback.contains(&idx);
let is_staged = banks_with_staged.contains(&idx);
let (bg, fg, prefix) = match (is_cursor, is_playing, is_staged) {
(true, _, _) => (theme.selection.cursor, theme.selection.cursor_fg, ""),
(false, true, _) => (theme.list.playing_bg, theme.list.playing_fg, "> "),
(false, false, true) => (theme.list.staged_play_bg, theme.list.staged_play_fg, "+ "),
(false, false, false) if is_selected => (theme.list.hover_bg, theme.list.hover_fg, ""),
(false, false, false) if is_edit => (theme.list.edit_bg, theme.list.edit_fg, ""),
(false, false, false) => (theme.ui.bg, theme.ui.text_muted, ""),
// Check if any pattern in this bank is muted/soloed (applied)
let has_muted = (0..MAX_PATTERNS).any(|p| app.mute.is_muted(idx, p));
let has_soloed = (0..MAX_PATTERNS).any(|p| app.mute.is_soloed(idx, p));
// Check if any pattern in this bank has staged mute/solo
let has_staged_mute = (0..MAX_PATTERNS).any(|p| app.playback.has_staged_mute(idx, p));
let has_staged_solo = (0..MAX_PATTERNS).any(|p| app.playback.has_staged_solo(idx, p));
let has_staged_mute_solo = has_staged_mute || has_staged_solo;
let (bg, fg, prefix) = if is_cursor {
(theme.selection.cursor, theme.selection.cursor_fg, "")
} else if is_playing {
if has_staged_mute_solo {
(theme.list.staged_play_bg, theme.list.staged_play_fg, ">*")
} else if has_soloed {
(theme.list.soloed_bg, theme.list.soloed_fg, ">S")
} else if has_muted {
(theme.list.muted_bg, theme.list.muted_fg, ">M")
} else {
(theme.list.playing_bg, theme.list.playing_fg, "> ")
}
} else if is_staged {
(theme.list.staged_play_bg, theme.list.staged_play_fg, "+ ")
} else if has_staged_mute_solo {
(theme.list.staged_play_bg, theme.list.staged_play_fg, " *")
} else if has_soloed && is_selected {
(theme.list.soloed_bg, theme.list.soloed_fg, " S")
} else if has_muted && is_selected {
(theme.list.muted_bg, theme.list.muted_fg, " M")
} else if is_selected {
(theme.list.hover_bg, theme.list.hover_fg, "")
} else if is_edit {
(theme.list.edit_bg, theme.list.edit_fg, "")
} else {
(theme.ui.bg, theme.ui.text_muted, "")
};
let name = app.project_state.project.banks[idx]
@@ -250,14 +278,74 @@ fn render_patterns(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, a
let is_staged_play = staged_to_play.contains(&idx);
let is_staged_stop = staged_to_stop.contains(&idx);
let (bg, fg, prefix) = match (is_cursor, is_playing, is_staged_play, is_staged_stop) {
(true, _, _, _) => (theme.selection.cursor, theme.selection.cursor_fg, ""),
(false, true, _, true) => (theme.list.staged_stop_bg, theme.list.staged_stop_fg, "- "),
(false, true, _, false) => (theme.list.playing_bg, theme.list.playing_fg, "> "),
(false, false, true, _) => (theme.list.staged_play_bg, theme.list.staged_play_fg, "+ "),
(false, false, false, _) if is_selected => (theme.list.hover_bg, theme.list.hover_fg, ""),
(false, false, false, _) if is_edit => (theme.list.edit_bg, theme.list.edit_fg, ""),
(false, false, false, _) => (theme.ui.bg, theme.ui.text_muted, ""),
// Current applied mute/solo state
let is_muted = app.mute.is_muted(bank, idx);
let is_soloed = app.mute.is_soloed(bank, idx);
// Staged mute/solo (will toggle on commit)
let has_staged_mute = app.playback.has_staged_mute(bank, idx);
let has_staged_solo = app.playback.has_staged_solo(bank, idx);
// Preview state (what it will be after commit)
let preview_muted = is_muted ^ has_staged_mute;
let preview_soloed = is_soloed ^ has_staged_solo;
let is_effectively_muted = app.mute.is_effectively_muted(bank, idx);
let (bg, fg, prefix) = if is_cursor {
(theme.selection.cursor, theme.selection.cursor_fg, "")
} else if is_playing {
// Playing patterns
if is_staged_stop {
(theme.list.staged_stop_bg, theme.list.staged_stop_fg, "- ")
} else if has_staged_solo {
// Staged solo toggle on playing pattern
if preview_soloed {
(theme.list.soloed_bg, theme.list.soloed_fg, "+S")
} else {
(theme.list.playing_bg, theme.list.playing_fg, "-S")
}
} else if has_staged_mute {
// Staged mute toggle on playing pattern
if preview_muted {
(theme.list.muted_bg, theme.list.muted_fg, "+M")
} else {
(theme.list.playing_bg, theme.list.playing_fg, "-M")
}
} else if is_soloed {
(theme.list.soloed_bg, theme.list.soloed_fg, ">S")
} else if is_muted {
(theme.list.muted_bg, theme.list.muted_fg, ">M")
} else if is_effectively_muted {
(theme.list.muted_bg, theme.list.muted_fg, "> ")
} else {
(theme.list.playing_bg, theme.list.playing_fg, "> ")
}
} else if is_staged_play {
(theme.list.staged_play_bg, theme.list.staged_play_fg, "+ ")
} else if has_staged_solo {
// Staged solo on non-playing pattern
if preview_soloed {
(theme.list.soloed_bg, theme.list.soloed_fg, "+S")
} else {
(theme.ui.bg, theme.ui.text_muted, "-S")
}
} else if has_staged_mute {
// Staged mute on non-playing pattern
if preview_muted {
(theme.list.muted_bg, theme.list.muted_fg, "+M")
} else {
(theme.ui.bg, theme.ui.text_muted, "-M")
}
} else if is_soloed {
(theme.list.soloed_bg, theme.list.soloed_fg, " S")
} else if is_muted {
(theme.list.muted_bg, theme.list.muted_fg, " M")
} else if is_selected {
(theme.list.hover_bg, theme.list.hover_fg, "")
} else if is_edit {
(theme.list.edit_bg, theme.list.edit_fg, "")
} else {
(theme.ui.bg, theme.ui.text_muted, "")
};
let pattern = &app.project_state.project.banks[bank].patterns[idx];

View File

@@ -7,7 +7,7 @@ use std::time::Instant;
use rand::rngs::StdRng;
use rand::SeedableRng;
use ratatui::layout::{Alignment, Constraint, Layout, Rect};
use ratatui::style::{Color, Modifier, Style};
use ratatui::style::{Modifier, Style};
use ratatui::text::{Line, Span};
use ratatui::widgets::{Block, Borders, Cell, Clear, Paragraph, Row, Table};
use ratatui::Frame;
@@ -16,7 +16,9 @@ use crate::app::App;
use crate::engine::{LinkState, SequencerSnapshot};
use crate::model::{SourceSpan, StepContext, Value};
use crate::page::Page;
use crate::state::{FlashKind, Modal, PanelFocus, PatternField, SidePanel, StackCache};
use crate::state::{
EuclideanField, FlashKind, Modal, PanelFocus, PatternField, SidePanel, StackCache,
};
use crate::theme;
use crate::views::highlight::{self, highlight_line, highlight_line_with_runtime};
use crate::widgets::{
@@ -148,17 +150,7 @@ pub fn render(frame: &mut Frame, app: &App, link: &LinkState, snapshot: &Sequenc
let term = frame.area();
let theme = theme::get();
let bg_color = if app.ui.event_flash > 0.0 {
let t = (app.ui.event_flash * app.ui.flash_brightness).min(1.0);
let (base_r, base_g, base_b) = theme.ui.bg_rgb;
let (tgt_r, tgt_g, tgt_b) = theme.flash.event_rgb;
let r = base_r + ((tgt_r as f32 - base_r as f32) * t) as u8;
let g = base_g + ((tgt_g as f32 - base_g as f32) * t) as u8;
let b = base_b + ((tgt_b as f32 - base_b as f32) * t) as u8;
Color::Rgb(r, g, b)
} else {
theme.ui.bg
};
let bg_color = theme.ui.bg;
let blank = " ".repeat(term.width as usize);
let lines: Vec<Line> = (0..term.height).map(|_| Line::raw(&blank)).collect();
@@ -1038,5 +1030,131 @@ fn render_modal(frame: &mut Frame, app: &App, snapshot: &SequencerSnapshot, term
hint_area,
);
}
Modal::EuclideanDistribution {
source_step,
field,
pulses,
steps,
rotation,
..
} => {
let width = 50u16;
let height = 11u16;
let x = (term.width.saturating_sub(width)) / 2;
let y = (term.height.saturating_sub(height)) / 2;
let area = Rect::new(x, y, width, height);
let block = Block::bordered()
.title(format!(" Euclidean Distribution (Step {:02}) ", source_step + 1))
.border_style(Style::default().fg(theme.modal.input));
let inner = block.inner(area);
frame.render_widget(Clear, area);
// Fill background with theme color
let bg_fill = " ".repeat(area.width as usize);
for row in 0..area.height {
let line_area = Rect::new(area.x, area.y + row, area.width, 1);
frame.render_widget(
Paragraph::new(bg_fill.clone()).style(Style::new().bg(theme.ui.bg)),
line_area,
);
}
frame.render_widget(block, area);
let fields = [
(
"Pulses",
pulses.as_str(),
*field == EuclideanField::Pulses,
),
("Steps", steps.as_str(), *field == EuclideanField::Steps),
(
"Rotation",
rotation.as_str(),
*field == EuclideanField::Rotation,
),
];
for (i, (label, value, selected)) in fields.iter().enumerate() {
let row_y = inner.y + i as u16;
if row_y >= inner.y + inner.height {
break;
}
let (label_style, value_style) = if *selected {
(
Style::default()
.fg(theme.hint.key)
.add_modifier(Modifier::BOLD),
Style::default()
.fg(theme.ui.text_primary)
.bg(theme.ui.surface),
)
} else {
(
Style::default().fg(theme.ui.text_muted),
Style::default().fg(theme.ui.text_primary),
)
};
let label_area = Rect::new(inner.x + 1, row_y, 14, 1);
let value_area = Rect::new(inner.x + 16, row_y, inner.width.saturating_sub(18), 1);
frame.render_widget(
Paragraph::new(format!("{label}:")).style(label_style),
label_area,
);
frame.render_widget(Paragraph::new(*value).style(value_style), value_area);
}
let preview_y = inner.y + 4;
if preview_y < inner.y + inner.height {
let pulses_val: usize = pulses.parse().unwrap_or(0);
let steps_val: usize = steps.parse().unwrap_or(0);
let rotation_val: usize = rotation.parse().unwrap_or(0);
let preview = format_euclidean_preview(pulses_val, steps_val, rotation_val);
let preview_line = Line::from(vec![
Span::styled("Preview: ", Style::default().fg(theme.ui.text_muted)),
Span::styled(preview, Style::default().fg(theme.modal.input)),
]);
let preview_area =
Rect::new(inner.x + 1, preview_y, inner.width.saturating_sub(2), 1);
frame.render_widget(Paragraph::new(preview_line), preview_area);
}
let hint_area = Rect::new(inner.x, inner.y + inner.height - 1, inner.width, 1);
let hint_line = Line::from(vec![
Span::styled("↑↓", Style::default().fg(theme.hint.key)),
Span::styled(" nav ", Style::default().fg(theme.hint.text)),
Span::styled("←→", Style::default().fg(theme.hint.key)),
Span::styled(" adjust ", Style::default().fg(theme.hint.text)),
Span::styled("Enter", Style::default().fg(theme.hint.key)),
Span::styled(" apply ", Style::default().fg(theme.hint.text)),
Span::styled("Esc", Style::default().fg(theme.hint.key)),
Span::styled(" cancel", Style::default().fg(theme.hint.text)),
]);
frame.render_widget(Paragraph::new(hint_line), hint_area);
}
}
}
fn format_euclidean_preview(pulses: usize, steps: usize, rotation: usize) -> String {
if pulses == 0 || steps == 0 || pulses > steps {
return "[invalid]".to_string();
}
let mut pattern = vec![false; steps];
for i in 0..pulses {
let pos = (i * steps) / pulses;
pattern[pos] = true;
}
if rotation > 0 {
pattern.rotate_left(rotation % steps);
}
let chars: Vec<&str> = pattern.iter().map(|&h| if h { "x" } else { "." }).collect();
format!("[{}]", chars.join(" "))
}

View File

@@ -3,6 +3,7 @@ use ratatui::style::Style;
use ratatui::text::{Line, Span};
use ratatui::widgets::Paragraph;
use ratatui::Frame;
#[cfg(not(feature = "desktop"))]
use tui_big_text::{BigText, PixelSize};
use crate::state::ui::UiState;
@@ -16,13 +17,21 @@ pub fn render(frame: &mut Frame, area: Rect, ui: &UiState) {
let link_style = Style::new().fg(theme.title.link);
let license_style = Style::new().fg(theme.title.license);
#[cfg(not(feature = "desktop"))]
let big_title = BigText::builder()
.pixel_size(PixelSize::Quadrant)
.pixel_size(PixelSize::Full)
.style(Style::new().fg(theme.title.big_title).bold())
.lines(vec!["CAGIRE".into()])
.centered()
.build();
#[cfg(feature = "desktop")]
let big_title = Paragraph::new(Line::from(Span::styled(
"CAGIRE",
Style::new().fg(theme.title.big_title).bold(),
)))
.alignment(Alignment::Center);
let version_style = Style::new().fg(theme.title.subtitle);
let subtitle_lines = vec![
@@ -49,21 +58,43 @@ pub fn render(frame: &mut Frame, area: Rect, ui: &UiState) {
)),
];
let big_text_height = 4;
#[cfg(not(feature = "desktop"))]
let big_text_height = 8;
#[cfg(feature = "desktop")]
let big_text_height = 1;
let min_title_width = 30;
let subtitle_height = subtitle_lines.len() as u16;
let total_height = big_text_height + subtitle_height;
let vertical_padding = area.height.saturating_sub(total_height) / 2;
let [_, title_area, subtitle_area, _] = Layout::vertical([
Constraint::Length(vertical_padding),
Constraint::Length(big_text_height),
Constraint::Length(subtitle_height),
Constraint::Fill(1),
])
.areas(area);
let show_big_title =
area.height >= (big_text_height + subtitle_height) && area.width >= min_title_width;
frame.render_widget(big_title, title_area);
if show_big_title {
let total_height = big_text_height + subtitle_height;
let vertical_padding = area.height.saturating_sub(total_height) / 2;
let subtitle = Paragraph::new(subtitle_lines).alignment(Alignment::Center);
frame.render_widget(subtitle, subtitle_area);
let [_, title_area, subtitle_area, _] = Layout::vertical([
Constraint::Length(vertical_padding),
Constraint::Length(big_text_height),
Constraint::Length(subtitle_height),
Constraint::Fill(1),
])
.areas(area);
frame.render_widget(big_title, title_area);
let subtitle = Paragraph::new(subtitle_lines).alignment(Alignment::Center);
frame.render_widget(subtitle, subtitle_area);
} else {
let vertical_padding = area.height.saturating_sub(subtitle_height) / 2;
let [_, subtitle_area, _] = Layout::vertical([
Constraint::Length(vertical_padding),
Constraint::Length(subtitle_height),
Constraint::Fill(1),
])
.areas(area);
let subtitle = Paragraph::new(subtitle_lines).alignment(Alignment::Center);
frame.render_widget(subtitle, subtitle_area);
}
}

View File

@@ -1,4 +1,4 @@
pub use cagire_ratatui::{
ConfirmModal, FileBrowserModal, ModalFrame, NavMinimap, NavTile, Orientation, SampleBrowser,
Scope, Spectrum, TextInputModal, VuMeter,
ActivePatterns, ConfirmModal, FileBrowserModal, ModalFrame, MuteStatus, NavMinimap, NavTile,
Orientation, SampleBrowser, Scope, Spectrum, TextInputModal, VuMeter,
};

View File

@@ -1,4 +1,5 @@
use super::harness::*;
use cagire::forth::Value;
#[test]
fn define_and_use_word() {
@@ -113,3 +114,44 @@ fn define_word_with_conditional() {
f.evaluate("10 maybe-double", &ctx).unwrap();
assert_eq!(stack_int(&f), 20);
}
#[test]
fn forget_removes_word() {
let f = forth();
let ctx = default_ctx();
f.evaluate(": double 2 * ;", &ctx).unwrap();
f.evaluate("5 double", &ctx).unwrap();
assert_eq!(stack_int(&f), 10);
f.clear_stack();
f.evaluate("\"double\" forget", &ctx).unwrap();
f.evaluate("double", &ctx).unwrap();
let stack = f.stack();
assert_eq!(stack.len(), 1);
match &stack[0] {
Value::Str(s, _) => assert_eq!(s, "double"),
other => panic!("expected Str, got {:?}", other),
}
}
#[test]
fn forget_nonexistent_is_noop() {
let f = forth();
let ctx = default_ctx();
f.evaluate("\"nosuchword\" forget", &ctx).unwrap();
f.evaluate("42", &ctx).unwrap();
assert_eq!(stack_int(&f), 42);
}
#[test]
fn forget_and_redefine() {
let f = forth();
let ctx = default_ctx();
f.evaluate(": foo 10 ;", &ctx).unwrap();
f.evaluate("foo", &ctx).unwrap();
assert_eq!(stack_int(&f), 10);
f.clear_stack();
f.evaluate("\"foo\" forget", &ctx).unwrap();
f.evaluate(": foo 20 ;", &ctx).unwrap();
f.evaluate("foo", &ctx).unwrap();
assert_eq!(stack_int(&f), 20);
}

View File

@@ -95,6 +95,46 @@ fn tuck_underflow() {
expect_error("1 tuck", "stack underflow");
}
#[test]
fn dup2() {
expect_stack("1 2 2dup", &[int(1), int(2), int(1), int(2)]);
}
#[test]
fn dup2_underflow() {
expect_error("1 2dup", "stack underflow");
}
#[test]
fn drop2() {
expect_stack("1 2 3 2drop", &[int(1)]);
}
#[test]
fn drop2_underflow() {
expect_error("1 2drop", "stack underflow");
}
#[test]
fn swap2() {
expect_stack("1 2 3 4 2swap", &[int(3), int(4), int(1), int(2)]);
}
#[test]
fn swap2_underflow() {
expect_error("1 2 3 2swap", "stack underflow");
}
#[test]
fn over2() {
expect_stack("1 2 3 4 2over", &[int(1), int(2), int(3), int(4), int(1), int(2)]);
}
#[test]
fn over2_underflow() {
expect_error("1 2 3 2over", "stack underflow");
}
#[test]
fn stack_persists() {
let f = forth();

54
website/public/script.js Normal file
View File

@@ -0,0 +1,54 @@
const toggle = document.getElementById('theme-toggle');
const root = document.documentElement;
const stored = localStorage.getItem('theme');
const prefersDark = window.matchMedia('(prefers-color-scheme: dark)').matches;
const isLight = stored ? stored === 'light' : !prefersDark;
if (isLight) {
root.classList.add('light');
}
toggle.textContent = isLight ? 'DARK' : 'LIGHT';
toggle.addEventListener('click', () => {
root.classList.toggle('light');
const light = root.classList.contains('light');
toggle.textContent = light ? 'DARK' : 'LIGHT';
localStorage.setItem('theme', light ? 'light' : 'dark');
highlightForth();
});
function highlightForth() {
const words = ['note', 'sound', 'lpf', 'hpf', 'chorus', 'verb', 'distort', 'speed'];
const notes = ['c4'];
const chords = ['min7'];
const samples = ['kkick', 'sine', 'saw'];
const isLight = document.documentElement.classList.contains('light');
const numColor = isLight ? '#a855f7' : '#e8a0e8';
const dotColor = isLight ? '#0284c7' : '#7dd3fc';
const wordColor = isLight ? '#65a30d' : '#a3e635';
const noteColor = isLight ? '#d97706' : '#fbbf24';
const chordColor = isLight ? '#15803d' : '#4ade80';
const sampleColor = isLight ? '#dc2626' : '#f87171';
document.querySelectorAll('pre').forEach(pre => {
const text = pre.dataset.source || pre.textContent;
pre.dataset.source = text;
pre.innerHTML = text
.split(/(\s+)/)
.map(t => {
if (t === '.') return `<span style="color:${dotColor}">.</span>`;
if (/^-?\d+\.?\d*$/.test(t)) return `<span style="color:${numColor}">${t}</span>`;
if (words.includes(t)) return `<span style="color:${wordColor}">${t}</span>`;
if (notes.includes(t)) return `<span style="color:${noteColor}">${t}</span>`;
if (chords.includes(t)) return `<span style="color:${chordColor}">${t}</span>`;
if (samples.includes(t)) return `<span style="color:${sampleColor}">${t}</span>`;
return t;
})
.join('');
});
}
if (document.readyState === 'loading') {
document.addEventListener('DOMContentLoaded', highlightForth);
} else {
highlightForth();
}

127
website/public/style.css Normal file
View File

@@ -0,0 +1,127 @@
@font-face {
font-family: 'CozetteVector';
src: url('/CozetteVector.ttf') format('truetype');
}
:root {
--bg: #000;
--surface: #121212;
--text: #fff;
--text-dim: #b4b4b4;
--text-muted: #787878;
}
:root.light {
--bg: #fff;
--surface: #f0f0f0;
--text: #000;
--text-dim: #505050;
--text-muted: #8c8c8c;
}
body {
font-family: 'CozetteVector', monospace;
background: var(--bg);
color: var(--text);
max-width: 800px;
margin: 0 auto;
padding: 1rem;
line-height: 1.3;
font-size: 0.9rem;
}
h1 {
color: var(--text);
margin: 0;
}
h2 {
color: var(--text);
margin-top: 1rem;
margin-bottom: 0.25rem;
font-size: 1rem;
}
p { margin: 0.25rem 0; }
video {
max-width: 100%;
margin: 0.5rem 0;
display: block;
}
a { color: var(--text-dim); }
ul {
padding-left: 1.5rem;
margin: 0.25rem 0;
}
li { margin: 0.1rem 0; }
pre {
background: var(--surface);
padding: 0.5rem;
overflow-x: auto;
margin: 0.25rem 0;
}
.downloads-table {
border-collapse: collapse;
margin: 0.5rem 0;
width: 100%;
}
.downloads-table th,
.downloads-table td {
padding: 0.25rem 0.75rem;
text-align: left;
}
.downloads-table th {
color: var(--text);
}
.downloads-table td:first-child {
color: var(--text-muted);
}
.downloads-table tr:nth-child(even) {
background: var(--surface);
}
.note {
color: var(--text-muted);
font-size: 0.8rem;
font-style: italic;
}
.note a {
color: var(--text-muted);
}
.support {
background: var(--surface);
padding: 0.5rem;
margin: 0.5rem 0;
color: var(--text-dim);
}
.support a {
color: var(--text);
}
#theme-toggle {
font-family: 'CozetteVector', monospace;
background: none;
color: var(--text-muted);
border: none;
padding: 0;
cursor: pointer;
font-size: inherit;
text-decoration: underline;
}
#theme-toggle:hover {
color: var(--text);
}

View File

@@ -18,137 +18,12 @@
<meta name="twitter:card" content="summary">
<meta name="twitter:title" content="Cagire - Forth-based live coding sequencer">
<meta name="twitter:description" content="Forth-based live coding music sequencer">
<style>
@font-face {
font-family: 'CozetteVector';
src: url('/CozetteVector.ttf') format('truetype');
}
:root {
--bg: #000;
--surface: #121212;
--text: #fff;
--text-dim: #b4b4b4;
--text-muted: #787878;
}
:root.light {
--bg: #fff;
--surface: #f0f0f0;
--text: #000;
--text-dim: #505050;
--text-muted: #8c8c8c;
}
body {
font-family: 'CozetteVector', monospace;
background: var(--bg);
color: var(--text);
max-width: 800px;
margin: 0 auto;
padding: 1rem;
line-height: 1.3;
font-size: 0.9rem;
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 0.25rem;
}
h1 {
color: var(--text);
margin: 0;
}
h2 {
color: var(--text);
margin-top: 1rem;
margin-bottom: 0.25rem;
font-size: 1rem;
}
p { margin: 0.25rem 0; }
video {
max-width: 100%;
margin: 0.5rem 0;
display: block;
}
a { color: var(--text-dim); }
ul {
padding-left: 1.5rem;
margin: 0.25rem 0;
}
li { margin: 0.1rem 0; }
pre {
background: var(--surface);
padding: 0.5rem;
overflow-x: auto;
margin: 0.25rem 0;
}
.downloads-table {
border-collapse: collapse;
margin: 0.5rem 0;
width: 100%;
}
.downloads-table th,
.downloads-table td {
padding: 0.25rem 0.75rem;
text-align: left;
}
.downloads-table th {
color: var(--text);
}
.downloads-table td:first-child {
color: var(--text-muted);
}
.downloads-table tr:nth-child(even) {
background: var(--surface);
}
.note {
color: var(--text-muted);
font-size: 0.8rem;
font-style: italic;
}
.note a {
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<h1>CAGIRE: LIVE CODING IN FORTH</h1>
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<h1>CAGIRE: LIVE CODING IN FORTH</h1>
<p class="support">Cagire is free and open source. If you find it useful, consider <a href="https://ko-fi.com/raphaelbubo">supporting the project on Ko-fi</a>.</p>
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@@ -177,31 +52,43 @@
<td><a href="https://github.com/Bubobubobubobubo/cagire/releases/latest/download/cagire-linux-x86_64.tar.gz">.tar.gz</a></td>
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<p class="note">All releases on <a href="https://github.com/Bubobubobubobubo/cagire/releases/latest">GitHub</a>. You can also compile the software yourself or get it from Cargo!</p>
<p class="note">All releases are available on <a href="https://github.com/Bubobubobubobubo/cagire/releases/latest">GitHub</a>. You can also compile the software yourself by getting it from Cargo!</p>
<video src="/mono_cagire.mp4" autoplay muted loop playsinline></video>
<h2>About</h2>
<p>Cagire is a step sequencer where each step contains a Forth script instead of typical note data. When the sequencer reaches a step, it runs the script. Scripts can produce sound, trigger samples, apply effects, or do nothing at all. You are free to define what your scripts will do. Cagire includes a built-in audio engine called <a href="https://doux.livecoding.fr">Doux</a>. No external software is needed to make sound. It comes with oscillators, sample players, filters, reverb, delay, distortion, and more.</p>
<p>Cagire is a step sequencer where each step contains a Forth script instead of typical note data. When the sequencer reaches a step, it runs the associated script. Scripts can produce sound, trigger samples, apply effects, or do nothing at all. You are free to define what your scripts will do. Cagire includes a built-in audio engine called <a href="https://doux.livecoding.fr">Doux</a>. No external software is needed to make sound. It comes with oscillators, sample players, filters, reverb, delay, distortion, and more.</p>
<h2>Code Examples</h2>
<br>
<p>A minimal script that plays a middle C note using a sine wave:</p>
<pre>c4 note sine sound .</pre>
<br>
<p>And now let's make it polyphonic and add different parameters per voice:</p>
<pre>c4 min7 note
sine sound
0.1 chorus
500 1000 1500 lpf
.</pre>
<br>
<p>Sawtooth wave with lowpass filter, chorus and reverb:</p>
<pre>saw sound 1200 lpf 0.2 chorus 0.8 verb .</pre>
<br>
<p>Pitched-down kick drum sample with distortion:</p>
<pre>kkick sound 1.5 distort 0.8 speed .</pre>
<br>
<h2>Features</h2>
<ul>
<li>32 banks × 32 patterns × 128 steps per project</li>
<li>Ableton Link synchronization</li>
<li>Built-in synthesis engine (oscillators, samples, wavetables)</li>
<li>Effects: filters, reverb, delay, distortion, chorus</li>
<li>User-defined words and shared variables</li>
<li>Embedded dictionary and documentation</li>
<li>Robust synthesis engine: synthesizers, sampling, effects, live input, and more to discover.</li>
<li>Ableton Link: jam with your friends or include other software / hardware to your setup.</li>
<li>32 banks × 32 patterns × 128 steps per project: (~131.000 scripts per project).</li>
<li>Forth: objectively the coolest / minimal / hackable language to make music with!</li>
<li>Embedded dictionary and documentation!</li>
</ul>
<h2>Live Coding</h2>
@@ -209,10 +96,8 @@
<h2>Credits</h2>
<ul>
<li><a href="https://raphaelforment.fr">BuboBubo</a> (Raphaël Forment)</li>
<li><a href="https://doux.livecoding.fr">Doux</a> audio engine, Rust port of Dough by <a href="https://eddyflux.cc/">Felix Roos</a></li>
<li><a href="https://github.com/sourcebox/mi-plaits-dsp-rs">mi-plaits-dsp-rs</a> by Oliver Rockstedt, based on <a href="https://mutable-instruments.net/">Mutable Instruments</a> Plaits by Emilie Gillet</li>
<li>Related: <a href="https://strudel.cc">Strudel</a>, <a href="https://tidalcycles.org">TidalCycles</a>, <a href="https://sova.livecoding.fr">Sova</a></li>
<li><a href="https://raphaelforment.fr">BuboBubo</a> (Raphaël Maurice Forment).</li>
<li>See <a href="https://doux.livecoding.fr">Doux</a> for engine credits.</li>
</ul>
<h2>Links</h2>
@@ -221,23 +106,8 @@
<li><a href="https://ko-fi.com/raphaelbubo">Ko-fi</a></li>
</ul>
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