Weird hybrid
This commit is contained in:
31
src/App.tsx
31
src/App.tsx
@ -1,6 +1,6 @@
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import { useState, useRef } from 'react'
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import { useStore } from '@nanostores/react'
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import { Square, Archive, Dices, Sparkles } from 'lucide-react'
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import { Square, Archive, Dices, Sparkles, Blend } from 'lucide-react'
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import { DownloadService } from './services/DownloadService'
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import { generateRandomFormula } from './utils/bytebeatFormulas'
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import { BytebeatTile } from './components/tile/BytebeatTile'
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@ -55,7 +55,7 @@ function App() {
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}
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})
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const { saveCurrentParams, loadParams, handleEngineChange, handleEffectChange, randomizeParams, randomizeAllParams } =
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const { saveCurrentParams, loadParams, handleEngineChange, handleEffectChange, randomizeParams, randomizeAllParams, interpolateParams } =
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useParameterSync({
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tiles,
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setTiles,
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@ -171,9 +171,18 @@ function App() {
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}
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}
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const handleRegenerate = (row: number, col: number) => {
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const newTile = regenerateTile(row, col)
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const tileId = getTileId(row, col)
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if (playing === tileId) {
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play(newTile.formula, tileId, newTile)
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}
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}
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const handleKeyboardR = () => {
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if (focusedTile !== 'custom') {
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regenerateTile(focusedTile.row, focusedTile.col)
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handleRegenerate(focusedTile.row, focusedTile.col)
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}
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}
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@ -200,6 +209,7 @@ function App() {
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onShiftR: handleRandom,
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onC: handleKeyboardC,
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onShiftC: randomizeAllParams,
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onI: interpolateParams,
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onEscape: exitMappingMode
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})
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@ -296,6 +306,12 @@ function App() {
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>
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<Sparkles size={12} strokeWidth={2} className="mx-auto" />
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</button>
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<button
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onClick={interpolateParams}
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className="flex-1 px-2 py-2 bg-white text-black font-mono text-[9px] tracking-[0.2em] hover:bg-black hover:text-white border-2 border-white transition-all"
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>
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<Blend size={12} strokeWidth={2} className="mx-auto" />
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</button>
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<button
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onClick={handleDownloadAll}
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disabled={downloading}
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@ -390,6 +406,13 @@ function App() {
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<Sparkles size={12} strokeWidth={2} />
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CHAOS
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</button>
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<button
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onClick={interpolateParams}
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className="px-4 py-2 bg-white text-black font-mono text-[10px] tracking-[0.2em] hover:bg-black hover:text-white border-2 border-white transition-all flex items-center gap-1"
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>
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<Blend size={12} strokeWidth={2} />
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MORPH
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</button>
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<button
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onClick={handleDownloadAll}
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disabled={downloading}
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@ -442,7 +465,7 @@ function App() {
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onPlay={handleTileClick}
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onDoubleClick={handleTileDoubleClick}
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onDownload={handleDownloadFormula}
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onRegenerate={regenerateTile}
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onRegenerate={handleRegenerate}
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/>
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)
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})
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@ -31,7 +31,8 @@ export function EngineControls({ values, onChange, onMapClick, getMappedLFOs, sh
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return getAlgorithmLabel(value)
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default: {
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const param = ENGINE_CONTROLS[0].parameters.find(p => p.id === id)
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return `${value}${param?.unit || ''}`
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const formattedValue = Number.isInteger(value) ? value.toString() : value.toFixed(1)
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return `${formattedValue}${param?.unit || ''}`
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}
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}
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}
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@ -77,6 +77,10 @@ export function HelpModal({ onClose, showStartButton = false }: HelpModalProps)
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<td className="p-2 md:p-3 border-r border-white">SHIFT + C</td>
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<td className="p-2 md:p-3">Randomize all params (CHAOS)</td>
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</tr>
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<tr className="border-b border-white">
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<td className="p-2 md:p-3 border-r border-white">I</td>
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<td className="p-2 md:p-3">Interpolate params (MORPH)</td>
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</tr>
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<tr>
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<td className="p-2 md:p-3 border-r border-white">ESC</td>
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<td className="p-2 md:p-3">Exit mapping mode</td>
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@ -38,7 +38,14 @@ export function Knob({
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const startValueRef = useRef<number>(0)
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const mappingModeState = useStore(mappingMode)
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const displayValue = formatValue && valueId ? formatValue(valueId, value) : `${value}${unit || ''}`
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const formatNumber = (num: number) => {
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if (Number.isInteger(num)) return num.toString()
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return num.toFixed(1)
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}
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const displayValue = formatValue && valueId
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? formatValue(valueId, value)
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: `${formatNumber(value)}${unit || ''}`
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const isInMappingMode = mappingModeState.isActive && paramId
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const hasMappings = mappedLFOs.length > 0
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@ -31,7 +31,15 @@ export function Slider({
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mappedLFOs = []
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}: SliderProps) {
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const mappingModeState = useStore(mappingMode)
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const displayValue = formatValue && valueId ? formatValue(valueId, value) : `${value}${unit || ''}`
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const formatNumber = (num: number) => {
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if (Number.isInteger(num)) return num.toString()
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return num.toFixed(1)
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}
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const displayValue = formatValue && valueId
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? formatValue(valueId, value)
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: `${formatNumber(value)}${unit || ''}`
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const isInMappingMode = !!(mappingModeState.isActive && paramId)
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const hasMappings = mappedLFOs.length > 0
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@ -217,8 +217,8 @@ export const EFFECTS: ParameterGroup[] = [
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id: 'delayTime',
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label: 'Time',
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min: 10,
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max: 2000,
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default: 250,
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max: 10000,
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default: 500,
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step: 10,
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unit: 'ms'
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},
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@ -250,20 +250,20 @@ export const EFFECTS: ParameterGroup[] = [
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unit: '%'
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},
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{
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id: 'delaySaturation',
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label: 'Saturation',
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id: 'delayPingPong',
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label: 'Ping-Pong',
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min: 0,
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max: 100,
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default: 20,
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default: 0,
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step: 1,
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unit: '%'
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},
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{
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id: 'delayFlutter',
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label: 'Flutter',
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id: 'delayDiffusion',
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label: 'Diffusion',
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min: 0,
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max: 100,
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default: 15,
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default: 0,
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step: 1,
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unit: '%'
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}
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@ -6,71 +6,118 @@ export class DelayEffect implements Effect {
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private audioContext: AudioContext
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private inputNode: GainNode
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private outputNode: GainNode
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private delayNode: DelayNode
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private feedbackNode: GainNode
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private wetNode: GainNode
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private dryNode: GainNode
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private wetNode: GainNode
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private leftDelayNode: DelayNode
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private rightDelayNode: DelayNode
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private leftFeedbackNode: GainNode
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private rightFeedbackNode: GainNode
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private filterNode: BiquadFilterNode
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private saturatorNode: WaveShaperNode
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private lfoNode: OscillatorNode
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private lfoGainNode: GainNode
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private dcBlockerNode: BiquadFilterNode
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private splitterNode: ChannelSplitterNode
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private mergerNode: ChannelMergerNode
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private diffusionNodes: BiquadFilterNode[] = []
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private diffusionMixNode: GainNode
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private diffusionWetNode: GainNode
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private diffusionDryNode: GainNode
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private bypassed: boolean = false
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private currentWetValue: number = 0.5
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private currentDryValue: number = 0.5
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private currentPingPong: number = 0
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constructor(audioContext: AudioContext) {
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this.audioContext = audioContext
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this.inputNode = audioContext.createGain()
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this.outputNode = audioContext.createGain()
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this.delayNode = audioContext.createDelay(2.0)
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this.feedbackNode = audioContext.createGain()
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this.wetNode = audioContext.createGain()
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this.dryNode = audioContext.createGain()
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this.filterNode = audioContext.createBiquadFilter()
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this.saturatorNode = audioContext.createWaveShaper()
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this.wetNode = audioContext.createGain()
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this.delayNode.delayTime.value = 0.25
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this.splitterNode = audioContext.createChannelSplitter(2)
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this.mergerNode = audioContext.createChannelMerger(2)
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this.leftDelayNode = audioContext.createDelay(11)
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this.rightDelayNode = audioContext.createDelay(11)
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this.leftFeedbackNode = audioContext.createGain()
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this.rightFeedbackNode = audioContext.createGain()
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this.filterNode = audioContext.createBiquadFilter()
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this.dcBlockerNode = audioContext.createBiquadFilter()
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this.diffusionMixNode = audioContext.createGain()
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this.diffusionWetNode = audioContext.createGain()
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this.diffusionDryNode = audioContext.createGain()
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this.leftDelayNode.delayTime.value = 0.5
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this.rightDelayNode.delayTime.value = 0.5
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this.leftFeedbackNode.gain.value = 0.5
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this.rightFeedbackNode.gain.value = 0.5
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this.dryNode.gain.value = 0.5
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this.wetNode.gain.value = 0.5
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this.feedbackNode.gain.value = 0.5
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this.filterNode.type = 'lowpass'
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this.filterNode.frequency.value = 5000
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this.filterNode.Q.value = 0.7
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this.createSaturationCurve(0.2)
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this.dcBlockerNode.type = 'highpass'
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this.dcBlockerNode.frequency.value = 5
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this.dcBlockerNode.Q.value = 0.707
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this.lfoNode = audioContext.createOscillator()
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this.lfoGainNode = audioContext.createGain()
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this.lfoNode.frequency.value = 2.5
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this.lfoGainNode.gain.value = 0.0015
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this.lfoNode.connect(this.lfoGainNode)
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this.lfoGainNode.connect(this.delayNode.delayTime)
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this.lfoNode.start()
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this.diffusionWetNode.gain.value = 0
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this.diffusionDryNode.gain.value = 1
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this.inputNode.connect(this.dryNode)
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this.inputNode.connect(this.delayNode)
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this.delayNode.connect(this.saturatorNode)
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this.saturatorNode.connect(this.filterNode)
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this.filterNode.connect(this.feedbackNode)
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this.feedbackNode.connect(this.delayNode)
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this.delayNode.connect(this.wetNode)
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this.dryNode.connect(this.outputNode)
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this.wetNode.connect(this.outputNode)
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}
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private createSaturationCurve(amount: number): void {
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const samples = 2048
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const curve = new Float32Array(samples)
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const drive = 1 + amount * 9
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for (let i = 0; i < samples; i++) {
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const x = (i * 2) / samples - 1
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curve[i] = Math.tanh(x * drive) / Math.tanh(drive)
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const diffusionDelays = [5.3, 11.7, 19.3, 29.1]
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for (let i = 0; i < diffusionDelays.length; i++) {
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const allpass = audioContext.createBiquadFilter()
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allpass.type = 'allpass'
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allpass.frequency.value = 1000 / (diffusionDelays[i] / 1000)
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allpass.Q.value = 0.707
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this.diffusionNodes.push(allpass)
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}
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this.saturatorNode.curve = curve
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this.saturatorNode.oversample = '2x'
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this.setupRouting()
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}
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private setupRouting(): void {
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this.inputNode.connect(this.dryNode)
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this.dryNode.connect(this.outputNode)
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this.inputNode.connect(this.splitterNode)
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this.splitterNode.connect(this.leftDelayNode, 0)
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this.splitterNode.connect(this.rightDelayNode, 1)
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this.leftDelayNode.connect(this.filterNode)
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this.filterNode.connect(this.dcBlockerNode)
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this.dcBlockerNode.connect(this.diffusionMixNode)
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this.diffusionMixNode.connect(this.diffusionDryNode)
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this.diffusionMixNode.connect(this.diffusionNodes[0])
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let lastNode: AudioNode = this.diffusionNodes[0]
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for (let i = 1; i < this.diffusionNodes.length; i++) {
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lastNode.connect(this.diffusionNodes[i])
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lastNode = this.diffusionNodes[i]
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}
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lastNode.connect(this.diffusionWetNode)
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this.diffusionDryNode.connect(this.leftFeedbackNode)
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this.diffusionWetNode.connect(this.leftFeedbackNode)
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this.leftFeedbackNode.connect(this.rightDelayNode)
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this.rightDelayNode.connect(this.rightFeedbackNode)
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this.rightFeedbackNode.connect(this.leftDelayNode)
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this.diffusionDryNode.connect(this.mergerNode, 0, 0)
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this.diffusionWetNode.connect(this.mergerNode, 0, 0)
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this.rightDelayNode.connect(this.mergerNode, 0, 1)
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this.mergerNode.connect(this.wetNode)
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this.wetNode.connect(this.outputNode)
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}
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getInputNode(): AudioNode {
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@ -86,27 +133,39 @@ export class DelayEffect implements Effect {
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if (bypass) {
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this.wetNode.gain.value = 0
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this.dryNode.gain.value = 1
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this.leftFeedbackNode.disconnect()
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this.rightFeedbackNode.disconnect()
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} else {
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this.wetNode.gain.value = this.currentWetValue
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this.dryNode.gain.value = this.currentDryValue
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this.leftFeedbackNode.disconnect()
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this.rightFeedbackNode.disconnect()
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this.leftFeedbackNode.connect(this.rightDelayNode)
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this.rightFeedbackNode.connect(this.leftDelayNode)
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}
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}
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updateParams(values: Record<string, number | string>): void {
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const now = this.audioContext.currentTime
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if (values.delayTime !== undefined && typeof values.delayTime === 'number') {
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const time = values.delayTime / 1000
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this.delayNode.delayTime.setTargetAtTime(
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time,
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this.audioContext.currentTime,
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0.01
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)
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this.leftDelayNode.delayTime.setTargetAtTime(time, now, 0.01)
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this.rightDelayNode.delayTime.setTargetAtTime(time, now, 0.01)
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}
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if (values.delayFeedback !== undefined && typeof values.delayFeedback === 'number') {
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const feedback = values.delayFeedback / 100
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this.feedbackNode.gain.setTargetAtTime(
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feedback * 0.95,
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this.audioContext.currentTime,
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const pingPongFactor = Math.max(0.5, this.currentPingPong / 100)
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this.leftFeedbackNode.gain.setTargetAtTime(
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feedback * 0.95 * pingPongFactor,
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now,
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0.01
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)
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this.rightFeedbackNode.gain.setTargetAtTime(
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feedback * 0.95 * pingPongFactor,
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now,
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0.01
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)
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}
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@ -117,57 +176,51 @@ export class DelayEffect implements Effect {
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this.currentDryValue = 1 - wet
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if (!this.bypassed) {
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this.wetNode.gain.setTargetAtTime(
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this.currentWetValue,
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this.audioContext.currentTime,
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0.01
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)
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this.dryNode.gain.setTargetAtTime(
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this.currentDryValue,
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this.audioContext.currentTime,
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0.01
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)
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this.wetNode.gain.setTargetAtTime(this.currentWetValue, now, 0.01)
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this.dryNode.gain.setTargetAtTime(this.currentDryValue, now, 0.01)
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}
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}
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if (values.delayTone !== undefined && typeof values.delayTone === 'number') {
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const tone = values.delayTone / 100
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const freq = 200 + tone * 7800
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this.filterNode.frequency.setTargetAtTime(
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freq,
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this.audioContext.currentTime,
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0.01
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)
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this.filterNode.frequency.setTargetAtTime(freq, now, 0.01)
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}
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if (values.delaySaturation !== undefined && typeof values.delaySaturation === 'number') {
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const saturation = values.delaySaturation / 100
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this.createSaturationCurve(saturation)
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if (values.delayPingPong !== undefined && typeof values.delayPingPong === 'number') {
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this.currentPingPong = values.delayPingPong
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}
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if (values.delayFlutter !== undefined && typeof values.delayFlutter === 'number') {
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const flutter = values.delayFlutter / 100
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const baseDelay = this.delayNode.delayTime.value
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const modDepth = baseDelay * flutter * 0.1
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this.lfoGainNode.gain.setTargetAtTime(
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modDepth,
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this.audioContext.currentTime,
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0.01
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)
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if (values.delayDiffusion !== undefined && typeof values.delayDiffusion === 'number') {
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const diffusion = values.delayDiffusion / 100
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this.diffusionWetNode.gain.setTargetAtTime(diffusion, now, 0.01)
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this.diffusionDryNode.gain.setTargetAtTime(1 - diffusion, now, 0.01)
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for (const filter of this.diffusionNodes) {
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filter.Q.setTargetAtTime(0.707 + diffusion * 4, now, 0.01)
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}
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}
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}
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dispose(): void {
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this.lfoNode.stop()
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this.lfoNode.disconnect()
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this.lfoGainNode.disconnect()
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this.inputNode.disconnect()
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this.outputNode.disconnect()
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this.delayNode.disconnect()
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||||
this.feedbackNode.disconnect()
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this.wetNode.disconnect()
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this.dryNode.disconnect()
|
||||
this.wetNode.disconnect()
|
||||
this.leftDelayNode.disconnect()
|
||||
this.rightDelayNode.disconnect()
|
||||
this.leftFeedbackNode.disconnect()
|
||||
this.rightFeedbackNode.disconnect()
|
||||
this.filterNode.disconnect()
|
||||
this.saturatorNode.disconnect()
|
||||
this.dcBlockerNode.disconnect()
|
||||
this.splitterNode.disconnect()
|
||||
this.mergerNode.disconnect()
|
||||
this.diffusionMixNode.disconnect()
|
||||
this.diffusionWetNode.disconnect()
|
||||
this.diffusionDryNode.disconnect()
|
||||
|
||||
for (const filter of this.diffusionNodes) {
|
||||
filter.disconnect()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -12,6 +12,7 @@ export interface KeyboardShortcutHandlers {
|
||||
onShiftR?: () => void
|
||||
onC?: () => void
|
||||
onShiftC?: () => void
|
||||
onI?: () => void
|
||||
onEscape?: () => void
|
||||
}
|
||||
|
||||
@ -92,6 +93,12 @@ export function useKeyboardShortcuts(handlers: KeyboardShortcutHandlers) {
|
||||
}
|
||||
break
|
||||
|
||||
case 'i':
|
||||
case 'I':
|
||||
e.preventDefault()
|
||||
h.onI?.()
|
||||
break
|
||||
|
||||
case 'Escape':
|
||||
e.preventDefault()
|
||||
h.onEscape?.()
|
||||
|
||||
@ -1,11 +1,13 @@
|
||||
import { useCallback } from 'react'
|
||||
import { useCallback, useRef } from 'react'
|
||||
import type { TileState } from '../types/tiles'
|
||||
import type { FocusedTile } from '../utils/tileHelpers'
|
||||
import { engineSettings, effectSettings } from '../stores/settings'
|
||||
import { engineSettings, effectSettings, lfoSettings } from '../stores/settings'
|
||||
import { loadTileParams, saveTileParams, randomizeTileParams } from '../utils/tileState'
|
||||
import { getTileFromGrid } from '../utils/tileHelpers'
|
||||
import { DEFAULT_VARIABLES } from '../constants/defaults'
|
||||
import type { PlaybackManager } from '../services/PlaybackManager'
|
||||
import { ENGINE_CONTROLS, EFFECTS } from '../config/parameters'
|
||||
import type { LFOWaveform } from '../domain/modulation/LFO'
|
||||
|
||||
interface UseParameterSyncProps {
|
||||
tiles: TileState[][]
|
||||
@ -28,6 +30,7 @@ export function useParameterSync({
|
||||
playing,
|
||||
playbackId
|
||||
}: UseParameterSyncProps) {
|
||||
const interpolationRef = useRef<number | null>(null)
|
||||
|
||||
const saveCurrentParams = useCallback(() => {
|
||||
if (focusedTile === 'custom') {
|
||||
@ -201,12 +204,206 @@ export function useParameterSync({
|
||||
}
|
||||
}, [playing, playbackId, setCustomTile, setTiles, focusedTile, playbackManager])
|
||||
|
||||
const interpolateParams = useCallback(() => {
|
||||
if (interpolationRef.current !== null) {
|
||||
return
|
||||
}
|
||||
|
||||
const startTime = Date.now()
|
||||
const currentEngine = engineSettings.get()
|
||||
const currentEffect = effectSettings.get()
|
||||
const currentLFOs = lfoSettings.get()
|
||||
|
||||
interface ParamTransition {
|
||||
start: number
|
||||
end: number
|
||||
duration: number
|
||||
paramId: string
|
||||
paramType: 'engine' | 'effect' | 'lfo'
|
||||
isBoolean?: boolean
|
||||
isString?: boolean
|
||||
isInteger?: boolean
|
||||
lfoIndex?: number
|
||||
}
|
||||
|
||||
const transitions: ParamTransition[] = []
|
||||
|
||||
EFFECTS.forEach(effect => {
|
||||
if (effect.bypassable) {
|
||||
const bypassKey = `${effect.id}Bypass`
|
||||
const targetBypass = Math.random() > 0.5
|
||||
setTimeout(() => {
|
||||
handleEffectChange(bypassKey, targetBypass)
|
||||
}, 500 + Math.random() * 4500)
|
||||
}
|
||||
})
|
||||
|
||||
const waveforms: LFOWaveform[] = ['sine', 'triangle', 'square', 'sawtooth']
|
||||
const lfoKeys = ['lfo1', 'lfo2', 'lfo3', 'lfo4'] as const
|
||||
lfoKeys.forEach((lfoKey, index) => {
|
||||
const currentLFO = currentLFOs[lfoKey]
|
||||
const targetFrequency = Math.random() * 10
|
||||
|
||||
transitions.push({
|
||||
start: currentLFO.frequency,
|
||||
end: targetFrequency,
|
||||
duration: 500 + Math.random() * 4500,
|
||||
paramId: 'frequency',
|
||||
paramType: 'lfo',
|
||||
lfoIndex: index
|
||||
})
|
||||
|
||||
const targetWaveform = waveforms[Math.floor(Math.random() * waveforms.length)]
|
||||
const targetPhase = Math.random() * 360
|
||||
setTimeout(() => {
|
||||
if (playbackManager.current) {
|
||||
const updatedLFO = {
|
||||
...currentLFO,
|
||||
waveform: targetWaveform,
|
||||
phase: targetPhase,
|
||||
frequency: targetFrequency
|
||||
}
|
||||
lfoSettings.setKey(lfoKey, updatedLFO)
|
||||
playbackManager.current.setLFOConfig(index, updatedLFO)
|
||||
}
|
||||
}, 500 + Math.random() * 4500)
|
||||
})
|
||||
|
||||
ENGINE_CONTROLS.forEach(control => {
|
||||
control.parameters.forEach(param => {
|
||||
const currentValue = currentEngine[param.id as keyof typeof currentEngine] as number
|
||||
let targetValue: number
|
||||
const isIntegerParam = param.step === 1 && Number.isInteger(param.min as number)
|
||||
|
||||
if (param.id === 'sampleRate' || param.id === 'bitDepth') {
|
||||
return
|
||||
} else if (param.id === 'pitch') {
|
||||
targetValue = 0.1 + Math.random() * 1.4
|
||||
} else if (param.id === 'a' || param.id === 'b' || param.id === 'c' || param.id === 'd') {
|
||||
targetValue = Math.floor(Math.random() * 256)
|
||||
} else {
|
||||
const range = (param.max as number) - (param.min as number)
|
||||
targetValue = (param.min as number) + Math.random() * range
|
||||
}
|
||||
|
||||
transitions.push({
|
||||
start: currentValue,
|
||||
end: targetValue,
|
||||
duration: 500 + Math.random() * 4500,
|
||||
paramId: param.id,
|
||||
paramType: 'engine',
|
||||
isInteger: isIntegerParam
|
||||
})
|
||||
})
|
||||
})
|
||||
|
||||
EFFECTS.forEach(effect => {
|
||||
effect.parameters.forEach(param => {
|
||||
const currentValue = currentEffect[param.id as keyof typeof currentEffect]
|
||||
const isIntegerParam = param.step === 1 && Number.isInteger(param.min as number)
|
||||
|
||||
if (param.options) {
|
||||
const options = param.options
|
||||
const randomOption = options[Math.floor(Math.random() * options.length)]
|
||||
transitions.push({
|
||||
start: 0,
|
||||
end: 0,
|
||||
duration: 500 + Math.random() * 4500,
|
||||
paramId: param.id,
|
||||
paramType: 'effect',
|
||||
isString: true
|
||||
})
|
||||
setTimeout(() => {
|
||||
handleEffectChange(param.id, randomOption.value)
|
||||
}, 500 + Math.random() * 4500)
|
||||
} else if (typeof param.default === 'boolean') {
|
||||
const targetValue = Math.random() > 0.5
|
||||
transitions.push({
|
||||
start: 0,
|
||||
end: 0,
|
||||
duration: 500 + Math.random() * 4500,
|
||||
paramId: param.id,
|
||||
paramType: 'effect',
|
||||
isBoolean: true
|
||||
})
|
||||
setTimeout(() => {
|
||||
handleEffectChange(param.id, targetValue)
|
||||
}, 500 + Math.random() * 4500)
|
||||
} else {
|
||||
const range = (param.max as number) - (param.min as number)
|
||||
const targetValue = (param.min as number) + Math.random() * range
|
||||
|
||||
transitions.push({
|
||||
start: currentValue as number,
|
||||
end: targetValue,
|
||||
duration: 500 + Math.random() * 4500,
|
||||
paramId: param.id,
|
||||
paramType: 'effect',
|
||||
isInteger: isIntegerParam
|
||||
})
|
||||
}
|
||||
})
|
||||
})
|
||||
|
||||
const animate = () => {
|
||||
const elapsed = Date.now() - startTime
|
||||
let allComplete = true
|
||||
|
||||
transitions.forEach(transition => {
|
||||
if (transition.isBoolean || transition.isString) {
|
||||
return
|
||||
}
|
||||
|
||||
const progress = Math.min(elapsed / transition.duration, 1)
|
||||
const eased = progress < 0.5
|
||||
? 2 * progress * progress
|
||||
: 1 - Math.pow(-2 * progress + 2, 2) / 2
|
||||
|
||||
let currentValue = transition.start + (transition.end - transition.start) * eased
|
||||
|
||||
if (transition.isInteger) {
|
||||
currentValue = Math.round(currentValue)
|
||||
}
|
||||
|
||||
if (transition.paramType === 'engine') {
|
||||
handleEngineChange(transition.paramId, currentValue)
|
||||
} else if (transition.paramType === 'effect') {
|
||||
handleEffectChange(transition.paramId, currentValue)
|
||||
} else if (transition.paramType === 'lfo' && transition.lfoIndex !== undefined) {
|
||||
if (playbackManager.current) {
|
||||
const lfoKey = ['lfo1', 'lfo2', 'lfo3', 'lfo4'][transition.lfoIndex] as 'lfo1' | 'lfo2' | 'lfo3' | 'lfo4'
|
||||
const currentLFO = lfoSettings.get()[lfoKey]
|
||||
const updatedLFO = {
|
||||
...currentLFO,
|
||||
frequency: currentValue
|
||||
}
|
||||
lfoSettings.setKey(lfoKey, updatedLFO)
|
||||
playbackManager.current.setLFOConfig(transition.lfoIndex, updatedLFO)
|
||||
}
|
||||
}
|
||||
|
||||
if (progress < 1) {
|
||||
allComplete = false
|
||||
}
|
||||
})
|
||||
|
||||
if (!allComplete) {
|
||||
interpolationRef.current = requestAnimationFrame(animate)
|
||||
} else {
|
||||
interpolationRef.current = null
|
||||
}
|
||||
}
|
||||
|
||||
interpolationRef.current = requestAnimationFrame(animate)
|
||||
}, [handleEngineChange, handleEffectChange, playbackManager])
|
||||
|
||||
return {
|
||||
saveCurrentParams,
|
||||
loadParams,
|
||||
handleEngineChange,
|
||||
handleEffectChange,
|
||||
randomizeParams,
|
||||
randomizeAllParams
|
||||
randomizeAllParams,
|
||||
interpolateParams
|
||||
}
|
||||
}
|
||||
|
||||
@ -26,7 +26,7 @@ export function useTileGrid() {
|
||||
}
|
||||
}, [mode, engineValues.complexity])
|
||||
|
||||
const regenerateTile = useCallback((row: number, col: number) => {
|
||||
const regenerateTile = useCallback((row: number, col: number): TileState => {
|
||||
let newTile: TileState
|
||||
|
||||
if (mode === 'fm') {
|
||||
@ -43,6 +43,8 @@ export function useTileGrid() {
|
||||
newTiles[row][col] = newTile
|
||||
return newTiles
|
||||
})
|
||||
|
||||
return newTile
|
||||
}, [mode, engineValues.complexity])
|
||||
|
||||
const switchMode = useCallback((newMode: SynthesisMode) => {
|
||||
|
||||
Reference in New Issue
Block a user