Merge branch 'time-warp' of github.com:Bubobubobubobubo/Topos into time-warp
This commit is contained in:
@ -152,6 +152,19 @@ mod(.25) && euclid($(4), 7, 9, 1) && snd('hh').out()
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false
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)}
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Alternatively, you can <ic>oneuclid</ic> or <ic>rhythm</ic> without the _iterators_:
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- <ic>oneuclid(pulses: number, length: number, rotate: number): boolean</ic>: generates <ic>true</ic> or <ic>false</ic> values from an euclidian rhythm sequence. This is another version of <ic>euclid</ic> that does not take an iterator.
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${makeExample(
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"Using oneuclid to create a rhythm without iterators",
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`
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// Change speed using bpm
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// bpm(250)
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oneuclid(5, 9) :: snd('kick').out()
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oneuclid(7,16) :: snd('east').end(0.5).n(irand(3,5)).out()
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`,
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false
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)}
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- <ic>rhythm(divisor: number, pulses: number, length: number, rotate: number): boolean</ic>: generates <ic>true</ic> or <ic>false</ic> values from an euclidian rhythm sequence. This is another version of <ic>euclid</ic> that does not take an iterator.
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${makeExample(
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@ -86,7 +86,7 @@ Ziffers provides shorthands for **many** numeric and algorithimic operations suc
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* **List operations:** Cartesian operation (_e.g._ <ic>(3 2 1)+(2 5)</ic>) using the <ic>+</ic> operator. All the arithmetic operators are supported.
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${makeExample(
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"Cartesian operation for melodic generation",
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"Element-wise operations for melodic generation",
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`
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z1("q 0 s (3 2 1)+(2 5) q 0 s (4 5 6)-(2 3)").sound('sine')
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.scale('minor').fmi(2).fmh(2).room(0.5).size(0.5).sustain(0.1)
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@ -192,7 +192,38 @@ mod(1, 1.75) :: snd(['kick', 'hat'].div(1)).out()
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## Synchronization
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Ziffers numbered methods **(z0-z16)** can be used to parse and play patterns. Each method is individually cached and can be used to play multiple patterns simultaneously. They can be synchronized together by using a **cue** system. By default, each Ziffers expression will have a different duration. This system is thus necessary to make everything fit together in a loop-based environment like Topos.
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Ziffers numbered methods **(z0-z16)** can be used to parse and play patterns. Each method is individually cached and can be used to play multiple patterns simultaneously. By default, each Ziffers expression can have a different duration. This system is thus necessary to make everything fit together in a loop-based environment like Topos.
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Numbered methods are synced automatically to **z0** method if it exsists. Syncing can also be done manually by using either the <ic>wait</ic> method, which will always wait for the current pattern to finish before starting the next cycle, or the <ic>sync</ic> method will only wait for the synced pattern to finish on the first time.
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${makeExample(
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"Automatic sync to z0",
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`
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z0('w 0 8').sound('peri').out()
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z1('e 0 4 5 9').sound('bell').out()
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`,
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true
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)}
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${makeExample(
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"Sync with wait",
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`
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z1('w 0 5').sound('pluck').release(0.1).sustain(0.25).out()
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z2('q 6 3').wait(z1).sound('sine').release(0.16).sustain(0.55).out()
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`,
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true
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)}
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${makeExample(
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"Sync on first run",
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`
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z1('w __ 0 5 9 3').sound('bin').out()
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z2('q __ 4 2 e 6 3 q 6').sync(z1).sound('east').out()
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`,
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true
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)}
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## Examples
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Reference in New Issue
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