strip much of complexity from evaluator
This commit is contained in:
@ -24,7 +24,6 @@ import { InputOptions } from "../Classes/ZPlayer";
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import { type ShapeObject } from "../API/DOM/Canvas";
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import { nearScales } from "zifferjs";
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import { MidiConnection } from "../IO/MidiConnection";
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import { evaluateOnce } from "../Evaluator";
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import { DrunkWalk } from "../Utils/Drunk";
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import { Editor } from "../main";
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import { LRUCache } from "lru-cache";
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@ -42,6 +41,7 @@ import {
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} from "superdough";
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import { getScaleNotes } from "zifferjs";
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import drums from "../tidal-drum-machines.json";
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import { updatePlayPauseIcon } from '../DOM/UILogic';
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export async function loadSamples() {
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return Promise.all([
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@ -395,7 +395,7 @@ export class UserAPI {
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this.almostAlways = Probability.almostAlways(this);
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this.always = Probability.always();
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this.dice = Probability.dice(this);
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this.osc = OSC.osc();
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this.osc = OSC.osc(this.app);
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this.getOSC = OSC.getOSC();
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this.gif = Canvas.gif(this.app);
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this.scope = Canvas.scope(this.app);
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@ -479,9 +479,8 @@ export class UserAPI {
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this.patternCache.clear();
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if (this.app.isPlaying) {
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} else {
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this.app.setButtonHighlighting("play", true);
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this.app.isPlaying = !this.app.isPlaying;
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this.app.clock.start();
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this.app.clock.resume();
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updatePlayPauseIcon(this.app, "play");
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this.app.api.MidiConnection.sendStartMessage();
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}
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@ -59,6 +59,14 @@ export const beat = (app: Editor) => (n: number | number[] = 1, nudge: number =
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return results.some((value) => value === true);
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};
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// export const beat = (app: Editor) => (n: number | number[] = 1, nudge: number = 0): boolean => {
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// const nArray = !Array.isArray(n) ? [n] : n;
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// return nArray.some(
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// (value) =>
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// !((app.clock.time_position.grain - nudge * app.clock.time_position.ppqn) % Math.floor(value * app.clock.time_position.ppqn))
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// );
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// };
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export const bar = (app: Editor) => (n: number | number[] = 1, nudge: number = 0): boolean => {
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const nArray = Array.isArray(n) ? n : [n];
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const barLength = app.clock.time_position.num * app.clock.ppqn;
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@ -44,10 +44,10 @@ export const installWindowBehaviors = (
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window.addEventListener("resize", () =>
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handleResize(app.interface.scope as HTMLCanvasElement),
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);
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window.addEventListener("beforeunload", (event) => {
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event.preventDefault();
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saveBeforeExit(app);
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});
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// window.addEventListener("beforeunload", (event) => {
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// event.preventDefault();
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// saveBeforeExit(app);
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// });
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window.addEventListener("visibilitychange", (event) => {
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event.preventDefault();
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saveState(app);
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106
src/Evaluator.ts
106
src/Evaluator.ts
@ -1,112 +1,32 @@
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import type { Editor } from "./main";
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import type { File } from "./Editor/FileManagement";
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const delay = (ms: number) => new Promise(resolve => setTimeout(resolve, ms));
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const codeReplace = (code: string): string => code.replace(/->|::/g, "&&");
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const cache = new Map<string, Function>();
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const MAX_CACHE_SIZE = 40;
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async function tryCatchWrapper(application: Editor, code: string): Promise<boolean> {
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/**
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* Wraps the provided code in a try-catch block and executes it.
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*
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* @param application - The editor application.
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* @param code - The code to be executed.
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* @returns A promise that resolves to a boolean indicating whether the code executed successfully or not.
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*/
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try {
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await new Function(`"use strict"; ${codeReplace(code)}`).call(application.api);
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await new Function(`"use strict"; ${code}`).call(application.api);
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return true;
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} catch (error) {
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application.interface["error_line"].innerHTML = error as string;
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application.api._reportError(error as string);
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console.error(error);
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return false;
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}
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}
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const addFunctionToCache = (code: string, fn: Function) => {
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/**
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* Adds a function to the cache.
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* @param code - The code associated with the function.
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* @param fn - The function to be added to the cache.
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*/
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if (cache.size >= MAX_CACHE_SIZE) {
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cache.delete(cache.keys().next().value);
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}
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cache.set(code, fn);
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};
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export async function tryEvaluate(application: Editor, code: File, timeout = 5000): Promise<void> {
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/**
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* Tries to evaluate the provided code within a specified timeout period.
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* Increments the evaluation count of the code file.
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* If the code is valid, updates the committed code and adds the evaluated function to the cache.
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* If the code is invalid, retries the evaluation.
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* @param application - The editor application.
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* @param code - The code file to evaluate.
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* @param timeout - The timeout period in milliseconds (default: 5000).
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* @returns A Promise that resolves when the evaluation is complete.
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*/
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code.evaluations!++;
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const cachedFunction = cache.get(code.candidate);
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if (cachedFunction) {
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cachedFunction.call(application.api);
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return;
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}
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export async function tryEvaluate(application: Editor, code: File): Promise<void> {
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const wrappedCode = `let i = ${code.evaluations}; ${code.candidate}`;
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const isCodeValid = await Promise.race([
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tryCatchWrapper(application, wrappedCode),
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delay(timeout)
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]);
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const isCodeValid = await tryCatchWrapper(application, wrappedCode);
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if (isCodeValid) {
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code.committed = code.candidate;
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const newFunction = new Function(`"use strict"; ${codeReplace(wrappedCode)}`);
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addFunctionToCache(code.candidate, newFunction);
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} else {
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application.api.logOnce("Compilation error!");
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await delay(100);
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await tryEvaluate(application, code, timeout);
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console.error("Compilation error!");
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}
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}
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export async function evaluate(application: Editor, code: File, timeout = 1000): Promise<void> {
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/**
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* Evaluates the given code using the provided application and timeout.
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* @param application The editor application.
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* @param code The code file to evaluate.
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* @param timeout The timeout value in milliseconds (default: 1000).
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* @returns A Promise that resolves when the evaluation is complete.
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*/
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try {
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await Promise.race([
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tryCatchWrapper(application, code.committed as string),
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delay(timeout)
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]);
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code.evaluations!++;
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} catch (error) {
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application.interface["error_line"].innerHTML = error as string;
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console.error(error);
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export async function evaluateOnce(application: Editor, code: File): Promise<void> {
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const wrappedCode = `let i = ${code.evaluations}; ${code.candidate}`;
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const isCodeValid = await tryCatchWrapper(application, wrappedCode);
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if (isCodeValid) {
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code.committed = code.candidate;
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} else {
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console.error("Compilation error!");
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}
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}
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export const evaluateOnce = async (
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application: Editor,
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code: string,
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): Promise<void> => {
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/**
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* Evaluates the code once without any caching or error-handling mechanisms besides the tryCatchWrapper.
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*
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* @param application - The application object that contains the Editor API.
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* @param code - The code to be evaluated.
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* @returns A promise that resolves when the code has been evaluated.
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*/
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await tryCatchWrapper(application, code);
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};
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}
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