Changed clock to use performance.now()

This commit is contained in:
2023-11-24 22:22:17 +02:00
parent f3ddb39ab6
commit 69c24f6a15
4 changed files with 21 additions and 45 deletions

View File

@ -213,7 +213,7 @@ export class UserAPI {
/**
* @returns the current AudioContext time (wall clock)
*/
return this.app.audioContext.currentTime;
return this.app.clock.lastPulseAt;
};
public play = (): void => {
@ -1595,7 +1595,7 @@ export class UserAPI {
* @returns A sine wave between -1 and 1
*/
return (
(Math.sin(this.app.clock.ctx.currentTime * Math.PI * 2 * freq) + offset) *
(Math.sin(this.app.clock.lastPulseAt * Math.PI * 2 * freq) + offset) *
times
);
};
@ -1625,7 +1625,7 @@ export class UserAPI {
* @see noise
*/
return (
(((this.app.clock.ctx.currentTime * freq) % 1) * 2 - 1 + offset) * times
(((this.app.clock.lastPulseAt * freq) % 1) * 2 - 1 + offset) * times
);
};

View File

@ -35,9 +35,8 @@ export class Clock {
* @param totalPauseTime - The total time the clock has been paused / stopped
* @param _nudge - The current nudge value
*/
ctx: AudioContext;
logicalTime: number;
lastPulseAt: number;
afterEvaluation: number;
private _bpm: number;
time_signature: number[];
time_position: TimePosition;
@ -45,24 +44,21 @@ export class Clock {
tick: number;
running: boolean;
private timerWorker: Worker | null = null;
private timeAtStart: number;
_nudge: number;
timeviewer: HTMLElement;
constructor(public app: Editor, ctx: AudioContext) {
constructor(public app: Editor) {
this.timeviewer = document.getElementById("timeviewer")!;
this.time_position = { bar: 0, beat: 0, pulse: 0 };
this.time_signature = [4, 4];
this.logicalTime = 0;
this.lastPulseAt = 0;
this.afterEvaluation = 0;
this.tick = 0;
this._bpm = 120;
this._ppqn = 48;
this._nudge = 0;
this.ctx = ctx;
this.running = true;
this.timeAtStart = ctx.currentTime;
this.initializeWorker();
this.running = false;
}
private initializeWorker(): void {
@ -111,22 +107,12 @@ export class Clock {
* @returns void
*/
if (this.running) {
const adjustedCurrentTime = this.ctx.currentTime + this._nudge / 1000;
const beatNumber = adjustedCurrentTime / (60 / this._bpm);
const currentPulsePosition = Math.ceil(beatNumber * this._ppqn);
if (currentPulsePosition > this.time_position.pulse) {
this.lastPulseAt = performance.now();
const futureTimeStamp = this.convertTicksToTimeposition(this.tick);
this.app.clock.incrementTick(this.bpm);
this.time_position.pulse = currentPulsePosition;
this.time_position = futureTimeStamp;
if (this.app.settings.send_clock) {
if (futureTimeStamp.pulse % 2 == 0)
// TODO: Why?
this.app.api.MidiConnection.sendMidiClock();
}
this.time_position = futureTimeStamp;
if (futureTimeStamp.pulse % this.app.clock.ppqn == 0) {
this.timeviewer.innerHTML = `${zeroPad(futureTimeStamp.bar, 2)}:${
futureTimeStamp.beat + 1
@ -137,7 +123,9 @@ export class Clock {
} else {
tryEvaluate(this.app, this.app.global_buffer);
}
}
this.afterEvaluation = performance.now();
console.log("DEVIATION", this.deviation);
this.tick++;
}
};
@ -297,7 +285,7 @@ export class Clock {
* @returns current time of the audio context
* @remark This is the time of the audio context, not the time of the clock.
*/
return this.app.audioContext.currentTime;
return this.lastPulseAt;
}
get deviation(): number {
@ -306,7 +294,7 @@ export class Clock {
*
* @returns deviation between the logical time and the real time
*/
return this.logicalTime - this.realTime;
return (this.afterEvaluation - this.lastPulseAt) / 1000;
}
set ppqn(ppqn: number) {
@ -321,17 +309,6 @@ export class Clock {
}
}
public incrementTick(bpm: number) {
/**
* Increments the tick by one.
*
* @param bpm - beats per minute
* @returns void
*/
this.tick++;
this.logicalTime += this.pulse_duration_at_bpm(bpm);
}
public nextTickFrom(time: number, nudge: number): number {
/**
* Compute the time remaining before the next clock tick.
@ -369,15 +346,15 @@ export class Clock {
}
this.running = true;
this.app.audioContext.resume();
this.app.api.MidiConnection.sendStartMessage();
this.lastPulseAt = 0;
this.afterEvaluation = 0;
if (!this.timerWorker) {
this.initializeWorker();
}
this.setWorkerInterval();
this.timeAtStart = this.ctx.currentTime;
this.logicalTime = this.timeAtStart;
}
public pause(): void {

View File

@ -449,8 +449,7 @@ export class SoundEvent extends AudibleEvent {
const filteredEvent = event;
// No need for note if there is freq
if (filteredEvent.freq) { delete filteredEvent.note; }
// const correction = Math.max(this.nudge - this.app.clock.deviation, 0);
superdough(filteredEvent, this.nudge, filteredEvent.dur);
superdough(filteredEvent, this.nudge - this.app.clock.deviation, filteredEvent.dur);
}
};
}

View File

@ -125,7 +125,7 @@ export class Editor {
// ================================================================================
this.audioContext = new AudioContext({ latencyHint: "playback" });
this.clock = new Clock(this, this.audioContext);
this.clock = new Clock(this);
// ================================================================================
// User API