Renamed slice to div, added pmod and added documentation.

This commit is contained in:
2023-08-22 01:00:58 +03:00
parent bfc32f6210
commit 803a97b7ec
2 changed files with 16 additions and 4 deletions

View File

@ -483,7 +483,7 @@ export class UserAPI {
// Sequencer related functions
// =============================================================
public slice = (chunk: number): boolean => {
public div = (chunk: number): boolean => {
const time_pos = this.epulse();
const current_chunk = Math.floor(
time_pos / Math.floor(chunk * this.ppqn())
@ -491,13 +491,13 @@ export class UserAPI {
return current_chunk % 2 === 0;
};
public barslice = (chunk: number): boolean => {
public divbar = (chunk: number): boolean => {
const time_pos = this.bar() - 1;
const current_chunk = Math.floor(time_pos / chunk);
return current_chunk % 2 === 0;
};
public seqslice = (...args: any): any => {
public divseq = (...args: any): any => {
const chunk_size = args[0]; // Get the first argument (chunk size)
const elements = args.slice(1); // Get the rest of the arguments as an array
const timepos = this.epulse();
@ -1002,12 +1002,19 @@ export class UserAPI {
return results.some((value) => value === true);
};
public modpulse = (...n: number[]): boolean => {
const results: boolean[] = n.map((value) => this.epulse() % value === 0);
return results.some((value) => value === true);
};
pmod = this.modpulse;
public modbar = (...n: number[]): boolean => {
const results: boolean[] = n.map(
(value) => this.bar() % Math.floor(value * this.ppqn()) === 0
);
return results.some((value) => value === true);
};
bmod = this.modbar;
// =============================================================
// Rythmic generators

View File

@ -143,7 +143,12 @@ Some functions can be leveraged to play rhythms without thinking too much about
\`\`\`
- <icode>onbar(...values: number[])</icode>: returns <icode>true</icode> if the bar is currently equal to any of the specified values.
- <icode>modbar(...values: number[])</icode>: returns <icode>true</icode> if the bar is currently a multiple of any of the specified values.
- <icode>modbar(...values: number[]) or bmod(...)</icode>: returns <icode>true</icode> if the bar is currently a multiple of any of the specified values.
- <icode>modpulse(...values: number[]) or pmod(...)</icode>: returns <icode>true</icode> if the pulse is currently a multiple of any of the specified values.
- <icode>div(chunk: number)</icode>: returns <icode>true</icode> for every pulse in intervals of given number of beats
- <icode>divbar(chunk: number)</icode>: returns <icode>true</icode> for every pulse in intervals of given number of bars
- <icode>divseq(...values: number[])</icode>: returns <icode>true</icode> for every pulse in intervals of given number of beats returning different value each time.
## Rhythm generators