Renamed slice to div, added pmod and added documentation.

This commit is contained in:
2023-08-22 01:00:58 +03:00
parent bfc32f6210
commit 803a97b7ec
2 changed files with 16 additions and 4 deletions

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@ -143,7 +143,12 @@ Some functions can be leveraged to play rhythms without thinking too much about
\`\`\`
- <icode>onbar(...values: number[])</icode>: returns <icode>true</icode> if the bar is currently equal to any of the specified values.
- <icode>modbar(...values: number[])</icode>: returns <icode>true</icode> if the bar is currently a multiple of any of the specified values.
- <icode>modbar(...values: number[]) or bmod(...)</icode>: returns <icode>true</icode> if the bar is currently a multiple of any of the specified values.
- <icode>modpulse(...values: number[]) or pmod(...)</icode>: returns <icode>true</icode> if the pulse is currently a multiple of any of the specified values.
- <icode>div(chunk: number)</icode>: returns <icode>true</icode> for every pulse in intervals of given number of beats
- <icode>divbar(chunk: number)</icode>: returns <icode>true</icode> for every pulse in intervals of given number of bars
- <icode>divseq(...values: number[])</icode>: returns <icode>true</icode> for every pulse in intervals of given number of beats returning different value each time.
## Rhythm generators