sorting functions in API.ts
This commit is contained in:
96
src/API.ts
96
src/API.ts
@ -96,16 +96,6 @@ export class UserAPI {
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// Utility functions
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// =============================================================
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log = console.log;
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scale = scale;
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rate(rate: number): void {
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rate = rate;
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// TODO: Implement this. This function should change the rate at which the global script
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// is evaluated. This is useful for slowing down the script, or speeding it up. The default
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// would be 1.0, which is the current rate (very speedy).
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}
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script(...args: number[]): void {
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/**
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@ -190,37 +180,6 @@ export class UserAPI {
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this.MidiConnection.sendMidiNote(note, channel, velocity, duration);
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}
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public zn(input: string,
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options: {[key: string]: string|number} = {}): Event {
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let event = cachedEvent(input, options);
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// Check if event is modified
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const node = event.modifiedEvent ? event.modifiedEvent : event;
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const channel = (options.channel ? options.channel : 0) as number;
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const velocity = (options.velocity ? options.velocity : 100) as number;
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const sustain = (options.sustain ? options.sustain : 0.5) as number;
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if(node instanceof Pitch) {
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if(node.bend) this.MidiConnection.sendPitchBend(node.bend, channel);
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this.MidiConnection.sendMidiNote(node.note!, channel, velocity, sustain);
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if(node.bend) this.MidiConnection.sendPitchBend(8192, channel);
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} else if(node instanceof Chord) {
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node.pitches.forEach((pitch: Pitch) => {
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if(pitch.bend) this.MidiConnection.sendPitchBend(pitch.bend, channel);
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this.MidiConnection.sendMidiNote(pitch.note!, channel, velocity, sustain);
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if(pitch.bend) this.MidiConnection.sendPitchBend(8192, channel);
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});
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} else if(node instanceof Rest) {
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// do nothing for now ...
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}
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// Remove old modified event
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if(event.modifiedEvent) event.modifiedEvent = undefined;
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return node.next();
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}
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public sysex(data: Array<number>): void {
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/**
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* Sends a MIDI sysex message to the current MIDI output.
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@ -276,6 +235,42 @@ export class UserAPI {
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this.MidiConnection.panic();
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}
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// =============================================================
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// Ziffers related functions
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// =============================================================
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public zn(input: string,
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options: {[key: string]: string|number} = {}): Event {
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let event = cachedEvent(input, options);
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// Check if event is modified
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const node = event.modifiedEvent ? event.modifiedEvent : event;
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const channel = (options.channel ? options.channel : 0) as number;
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const velocity = (options.velocity ? options.velocity : 100) as number;
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const sustain = (options.sustain ? options.sustain : 0.5) as number;
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if(node instanceof Pitch) {
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if(node.bend) this.MidiConnection.sendPitchBend(node.bend, channel);
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this.MidiConnection.sendMidiNote(node.note!, channel, velocity, sustain);
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if(node.bend) this.MidiConnection.sendPitchBend(8192, channel);
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} else if(node instanceof Chord) {
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node.pitches.forEach((pitch: Pitch) => {
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if(pitch.bend) this.MidiConnection.sendPitchBend(pitch.bend, channel);
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this.MidiConnection.sendMidiNote(pitch.note!, channel, velocity, sustain);
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if(pitch.bend) this.MidiConnection.sendPitchBend(8192, channel);
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});
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} else if(node instanceof Rest) {
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// do nothing for now ...
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}
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// Remove old modified event
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if(event.modifiedEvent) event.modifiedEvent = undefined;
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return node.next();
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}
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// =============================================================
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// Iterator related functions
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// =============================================================
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@ -424,7 +419,7 @@ export class UserAPI {
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cv = this.clear_variables;
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// =============================================================
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// Small algorithmic functions
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// Sequencer related functions
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// =============================================================
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private _sequence_key_generator(pattern: any[]) {
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@ -961,6 +956,10 @@ export class UserAPI {
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return bar.some((b) => this.app.clock.time_position.bar % b === 0);
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}
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// =============================================================
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// Rythmic generators
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// =============================================================
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euclid(
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iterator: number,
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pulses: number,
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@ -1132,4 +1131,17 @@ export class UserAPI {
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d = this.sound;
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samples = samples;
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log = console.log;
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scale = scale;
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rate(rate: number): void {
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rate = rate;
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// TODO: Implement this. This function should change the rate at which the global script
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// is evaluated. This is useful for slowing down the script, or speeding it up. The default
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// would be 1.0, which is the current rate (very speedy).
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}
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}
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