sorting functions in API.ts

This commit is contained in:
2023-08-16 11:23:22 +02:00
parent da9efb35e6
commit bfb235c014

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@ -96,16 +96,6 @@ export class UserAPI {
// Utility functions
// =============================================================
log = console.log;
scale = scale;
rate(rate: number): void {
rate = rate;
// TODO: Implement this. This function should change the rate at which the global script
// is evaluated. This is useful for slowing down the script, or speeding it up. The default
// would be 1.0, which is the current rate (very speedy).
}
script(...args: number[]): void {
/**
@ -190,37 +180,6 @@ export class UserAPI {
this.MidiConnection.sendMidiNote(note, channel, velocity, duration);
}
public zn(input: string,
options: {[key: string]: string|number} = {}): Event {
let event = cachedEvent(input, options);
// Check if event is modified
const node = event.modifiedEvent ? event.modifiedEvent : event;
const channel = (options.channel ? options.channel : 0) as number;
const velocity = (options.velocity ? options.velocity : 100) as number;
const sustain = (options.sustain ? options.sustain : 0.5) as number;
if(node instanceof Pitch) {
if(node.bend) this.MidiConnection.sendPitchBend(node.bend, channel);
this.MidiConnection.sendMidiNote(node.note!, channel, velocity, sustain);
if(node.bend) this.MidiConnection.sendPitchBend(8192, channel);
} else if(node instanceof Chord) {
node.pitches.forEach((pitch: Pitch) => {
if(pitch.bend) this.MidiConnection.sendPitchBend(pitch.bend, channel);
this.MidiConnection.sendMidiNote(pitch.note!, channel, velocity, sustain);
if(pitch.bend) this.MidiConnection.sendPitchBend(8192, channel);
});
} else if(node instanceof Rest) {
// do nothing for now ...
}
// Remove old modified event
if(event.modifiedEvent) event.modifiedEvent = undefined;
return node.next();
}
public sysex(data: Array<number>): void {
/**
* Sends a MIDI sysex message to the current MIDI output.
@ -276,6 +235,42 @@ export class UserAPI {
this.MidiConnection.panic();
}
// =============================================================
// Ziffers related functions
// =============================================================
public zn(input: string,
options: {[key: string]: string|number} = {}): Event {
let event = cachedEvent(input, options);
// Check if event is modified
const node = event.modifiedEvent ? event.modifiedEvent : event;
const channel = (options.channel ? options.channel : 0) as number;
const velocity = (options.velocity ? options.velocity : 100) as number;
const sustain = (options.sustain ? options.sustain : 0.5) as number;
if(node instanceof Pitch) {
if(node.bend) this.MidiConnection.sendPitchBend(node.bend, channel);
this.MidiConnection.sendMidiNote(node.note!, channel, velocity, sustain);
if(node.bend) this.MidiConnection.sendPitchBend(8192, channel);
} else if(node instanceof Chord) {
node.pitches.forEach((pitch: Pitch) => {
if(pitch.bend) this.MidiConnection.sendPitchBend(pitch.bend, channel);
this.MidiConnection.sendMidiNote(pitch.note!, channel, velocity, sustain);
if(pitch.bend) this.MidiConnection.sendPitchBend(8192, channel);
});
} else if(node instanceof Rest) {
// do nothing for now ...
}
// Remove old modified event
if(event.modifiedEvent) event.modifiedEvent = undefined;
return node.next();
}
// =============================================================
// Iterator related functions
// =============================================================
@ -424,7 +419,7 @@ export class UserAPI {
cv = this.clear_variables;
// =============================================================
// Small algorithmic functions
// Sequencer related functions
// =============================================================
private _sequence_key_generator(pattern: any[]) {
@ -961,6 +956,10 @@ export class UserAPI {
return bar.some((b) => this.app.clock.time_position.bar % b === 0);
}
// =============================================================
// Rythmic generators
// =============================================================
euclid(
iterator: number,
pulses: number,
@ -1132,4 +1131,17 @@ export class UserAPI {
d = this.sound;
samples = samples;
log = console.log;
scale = scale;
rate(rate: number): void {
rate = rate;
// TODO: Implement this. This function should change the rate at which the global script
// is evaluated. This is useful for slowing down the script, or speeding it up. The default
// would be 1.0, which is the current rate (very speedy).
}
}