another diagram
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import { key_shortcut, makeExampleFactory } from "../Documentation";
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import { type Editor } from "../main";
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import topos_arch from './topos_arch.svg';
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import many_universes from './many_universes.svg';
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export const software_interface = (application: Editor): string => {
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const makeExample = makeExampleFactory(application);
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@ -62,6 +63,9 @@ There are some useful functions to help you manage your scripts:
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## Universes
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<object type="image/svg+xml" data=${many_universes} style="width: 100%; height: auto; background-color: transparent"></object>
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A set of files is called a _universe_. Topos can store several universes and switch immediately from one to another. You can switch between universes by pressing ${key_shortcut(
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"Ctrl + B"
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)}. You can also create a new universe by entering a name that has never been used before. _Universes_ are only referenced by their names. Once a universe is loaded, it is not possible to call any data/code from any other universe.
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4
src/documentation/many_universes.svg
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4
src/documentation/many_universes.svg
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