Merge branch 'drawing'
This commit is contained in:
@ -552,6 +552,7 @@
|
|||||||
<canvas id="scope" class="fullscreencanvas"></canvas>
|
<canvas id="scope" class="fullscreencanvas"></canvas>
|
||||||
<canvas id="hydra-bg" class="fullscreencanvas"></canvas>
|
<canvas id="hydra-bg" class="fullscreencanvas"></canvas>
|
||||||
<canvas id="feedback" class="fullscreencanvas"></canvas>
|
<canvas id="feedback" class="fullscreencanvas"></canvas>
|
||||||
|
<canvas id="drawings" class="fullscreencanvas"></canvas>
|
||||||
</div>
|
</div>
|
||||||
<p id="error_line" class="hidden w-screen bg-background font-mono absolute bottom-0 pl-2 py-2">Hello kids</p>
|
<p id="error_line" class="hidden w-screen bg-background font-mono absolute bottom-0 pl-2 py-2">Hello kids</p>
|
||||||
</div>
|
</div>
|
||||||
|
|||||||
285
src/API.ts
285
src/API.ts
@ -2187,6 +2187,291 @@ export class UserAPI {
|
|||||||
}, real_duration * 1000);
|
}, real_duration * 1000);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
// =============================================================
|
||||||
|
// Canvas Functions
|
||||||
|
// =============================================================
|
||||||
|
|
||||||
|
public clear = (): void => {
|
||||||
|
/**
|
||||||
|
* Clears the canvas after a given timeout.
|
||||||
|
* @param timeout - The timeout in seconds
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
public width = (): number => {
|
||||||
|
/**
|
||||||
|
* Returns the width of the canvas.
|
||||||
|
* @returns The width of the canvas
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
return canvas.width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public height = (): number => {
|
||||||
|
/**
|
||||||
|
* Returns the height of the canvas.
|
||||||
|
* @returns The height of the canvas
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
return canvas.height;
|
||||||
|
}
|
||||||
|
|
||||||
|
public background = (color: string|number, ...gb:number[]): void => {
|
||||||
|
/**
|
||||||
|
* Set background color of the canvas.
|
||||||
|
* @param color - The color to set. String or 3 numbers representing RGB values.
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
if(typeof color === "number") color = `rgb(${color},${gb[0]},${gb[1]})`;
|
||||||
|
ctx.fillStyle = color;
|
||||||
|
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
public linearGradient = (x1: number, y1: number, x2: number, y2: number, ...stops: (number|string)[]) => {
|
||||||
|
/**
|
||||||
|
* Set linear gradient on the canvas.
|
||||||
|
* @param x1 - The x-coordinate of the start point
|
||||||
|
* @param y1 - The y-coordinate of the start point
|
||||||
|
* @param x2 - The x-coordinate of the end point
|
||||||
|
* @param y2 - The y-coordinate of the end point
|
||||||
|
* @param stops - The stops to set. Pairs of numbers representing the position and color of the stop.
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
const gradient = ctx.createLinearGradient(x1, y1, x2, y2);
|
||||||
|
// Parse pairs of values from stops
|
||||||
|
for(let i=0; i<stops.length; i+=2) {
|
||||||
|
let color = stops[i+1];
|
||||||
|
if(typeof color === "number") color = `rgb(${color},${stops[i+2]},${stops[i+3]})`;
|
||||||
|
gradient.addColorStop((stops[i] as number), color);
|
||||||
|
}
|
||||||
|
return gradient;
|
||||||
|
}
|
||||||
|
|
||||||
|
public radialGradient = (x1: number, y1: number, r1: number, x2: number, y2: number, r2: number, ...stops: (number|string)[]) => {
|
||||||
|
/**
|
||||||
|
* Set radial gradient on the canvas.
|
||||||
|
* @param x1 - The x-coordinate of the start circle
|
||||||
|
* @param y1 - The y-coordinate of the start circle
|
||||||
|
* @param r1 - The radius of the start circle
|
||||||
|
* @param x2 - The x-coordinate of the end circle
|
||||||
|
* @param y2 - The y-coordinate of the end circle
|
||||||
|
* @param r2 - The radius of the end circle
|
||||||
|
* @param stops - The stops to set. Pairs of numbers representing the position and color of the stop.
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
const gradient = ctx.createRadialGradient(x1, y1, r1, x2, y2, r2);
|
||||||
|
for(let i=0; i<stops.length; i+=2) {
|
||||||
|
let color = stops[i+1];
|
||||||
|
if(typeof color === "number") color = `rgb(${color},${stops[i+2]},${stops[i+3]})`;
|
||||||
|
gradient.addColorStop((stops[i] as number), color);
|
||||||
|
}
|
||||||
|
return gradient;
|
||||||
|
}
|
||||||
|
|
||||||
|
public conicGradient = (x: number, y: number, angle: number, ...stops: (number|string)[]) => {
|
||||||
|
/**
|
||||||
|
* Set conic gradient on the canvas.
|
||||||
|
* @param x - The x-coordinate of the center of the gradient
|
||||||
|
* @param y - The y-coordinate of the center of the gradient
|
||||||
|
* @param angle - The angle of the gradient, in radians
|
||||||
|
* @param stops - The stops to set. Pairs of numbers representing the position and color of the stop.
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
const gradient = ctx.createConicGradient(x, y, angle);
|
||||||
|
for(let i=0; i<stops.length; i+=2) {
|
||||||
|
let color = stops[i+1];
|
||||||
|
if(typeof color === "number") color = `rgb(${color},${stops[i+2]},${stops[i+3]})`;
|
||||||
|
gradient.addColorStop((stops[i] as number), color);
|
||||||
|
}
|
||||||
|
return gradient;
|
||||||
|
}
|
||||||
|
|
||||||
|
public draw = (func: Function): void => {
|
||||||
|
/**
|
||||||
|
* Draws on the canvas.
|
||||||
|
* @param func - The function to execute
|
||||||
|
*/
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
func(ctx);
|
||||||
|
}
|
||||||
|
|
||||||
|
public circle = (
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
radius: number,
|
||||||
|
fillStyle: string,
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.arc(x, y, radius, 0, 2 * Math.PI);
|
||||||
|
ctx.fillStyle = fillStyle;
|
||||||
|
ctx.fill();
|
||||||
|
};
|
||||||
|
|
||||||
|
public triangular = (
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
radius: number,
|
||||||
|
fillStyle: string,
|
||||||
|
rotate: number
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.save();
|
||||||
|
ctx.translate(x, y);
|
||||||
|
ctx.rotate((rotate * Math.PI) / 180);
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.moveTo(0, -radius);
|
||||||
|
ctx.lineTo(radius, radius);
|
||||||
|
ctx.lineTo(-radius, radius);
|
||||||
|
ctx.closePath();
|
||||||
|
ctx.fillStyle = fillStyle;
|
||||||
|
ctx.fill();
|
||||||
|
ctx.restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
public star = (
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
radius: number,
|
||||||
|
points: number = 5,
|
||||||
|
fillStyle: string = "white",
|
||||||
|
outerRadius: number = 1.0,
|
||||||
|
rotate: number = 0,
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
if(points<1) return this.circle(x, y, radius+outerRadius, fillStyle);
|
||||||
|
if(points==1) return this.triangular(x, y, radius, fillStyle, 0);
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.save();
|
||||||
|
ctx.translate(x, y);
|
||||||
|
ctx.rotate((rotate * Math.PI) / 180);
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.moveTo(0, -radius);
|
||||||
|
for (let i = 0; i < points; i++) {
|
||||||
|
ctx.rotate(Math.PI / points);
|
||||||
|
ctx.lineTo(0, -(radius * outerRadius));
|
||||||
|
ctx.rotate(Math.PI / points);
|
||||||
|
ctx.lineTo(0, -radius);
|
||||||
|
}
|
||||||
|
ctx.closePath();
|
||||||
|
ctx.fillStyle = fillStyle;
|
||||||
|
ctx.fill();
|
||||||
|
ctx.restore();
|
||||||
|
};
|
||||||
|
|
||||||
|
public stroke = (
|
||||||
|
x1: number,
|
||||||
|
y1: number,
|
||||||
|
x2: number,
|
||||||
|
y2: number,
|
||||||
|
fillStyle: string,
|
||||||
|
width: number = 1,
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.moveTo(x1, y1);
|
||||||
|
ctx.lineTo(x2, y2);
|
||||||
|
ctx.strokeStyle = fillStyle;
|
||||||
|
ctx.lineWidth = width;
|
||||||
|
ctx.stroke();
|
||||||
|
};
|
||||||
|
|
||||||
|
public rectangle = (
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
width: number,
|
||||||
|
height: number,
|
||||||
|
fillStyle: string,
|
||||||
|
rotate: number = 0,
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
ctx.save();
|
||||||
|
ctx.translate(x, y);
|
||||||
|
ctx.rotate((rotate * Math.PI) / 180);
|
||||||
|
ctx.fillStyle = fillStyle;
|
||||||
|
ctx.fillRect(0, 0, width, height);
|
||||||
|
ctx.restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
public smiley = (
|
||||||
|
x: number,
|
||||||
|
y: number,
|
||||||
|
radius: number,
|
||||||
|
fillStyle: string,
|
||||||
|
eyeSize: number = 1.0,
|
||||||
|
happiness: number = 0.0,
|
||||||
|
rotation: number = 0
|
||||||
|
): void => {
|
||||||
|
const canvas: HTMLCanvasElement = this.app.interface.drawings as HTMLCanvasElement;
|
||||||
|
const ctx = canvas.getContext("2d")!;
|
||||||
|
// Map the rotation value to an angle within the range of -PI to PI
|
||||||
|
const rotationAngle = rotation/100 * Math.PI;
|
||||||
|
ctx.save();
|
||||||
|
ctx.translate(x, y);
|
||||||
|
ctx.rotate(rotationAngle);
|
||||||
|
|
||||||
|
// Draw face
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.arc(0, 0, radius, 0, 2 * Math.PI);
|
||||||
|
ctx.fillStyle = fillStyle;
|
||||||
|
ctx.fill();
|
||||||
|
ctx.lineWidth = radius / 20;
|
||||||
|
ctx.strokeStyle = "black";
|
||||||
|
ctx.stroke();
|
||||||
|
|
||||||
|
// Draw eyes
|
||||||
|
const eyeY = -radius / 5;
|
||||||
|
const eyeXOffset = radius / 2.5;
|
||||||
|
const eyeRadiusX = radius / 8;
|
||||||
|
const eyeRadiusY = eyeSize * radius / 10;
|
||||||
|
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.ellipse(-eyeXOffset, eyeY, eyeRadiusX, eyeRadiusY, 0, 0, 2 * Math.PI);
|
||||||
|
ctx.fillStyle = "black";
|
||||||
|
ctx.fill();
|
||||||
|
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.ellipse(eyeXOffset, eyeY, eyeRadiusX, eyeRadiusY, 0, 0, 2 * Math.PI);
|
||||||
|
ctx.fillStyle = "black";
|
||||||
|
ctx.fill();
|
||||||
|
|
||||||
|
// Draw mouth with happiness number -1.0 to 1.0. 0.0 Should be a straight line.
|
||||||
|
const mouthY = radius / 2;
|
||||||
|
const mouthLength = radius * 0.9;
|
||||||
|
const smileFactor = 0.25; // Adjust for the smile curvature
|
||||||
|
|
||||||
|
let controlPointX = 0;
|
||||||
|
let controlPointY = 0;
|
||||||
|
|
||||||
|
if (happiness >= 0) {
|
||||||
|
controlPointY = mouthY + happiness * smileFactor * radius / 2;
|
||||||
|
} else {
|
||||||
|
controlPointY = mouthY + happiness * smileFactor * radius / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
ctx.beginPath();
|
||||||
|
ctx.moveTo(-mouthLength / 2, mouthY);
|
||||||
|
ctx.quadraticCurveTo(controlPointX, controlPointY, mouthLength / 2, mouthY);
|
||||||
|
ctx.lineWidth = 10;
|
||||||
|
ctx.strokeStyle = "black";
|
||||||
|
ctx.stroke();
|
||||||
|
ctx.restore();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
// =============================================================
|
// =============================================================
|
||||||
// OSC Functions
|
// OSC Functions
|
||||||
// =============================================================
|
// =============================================================
|
||||||
|
|||||||
@ -54,6 +54,7 @@ export const singleElements = {
|
|||||||
error_line: "error_line",
|
error_line: "error_line",
|
||||||
hydra_canvas: "hydra-bg",
|
hydra_canvas: "hydra-bg",
|
||||||
feedback: "feedback",
|
feedback: "feedback",
|
||||||
|
drawings: "drawings",
|
||||||
scope: "scope",
|
scope: "scope",
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -69,6 +69,15 @@ export function arrayOfObjectsToObjectWithArrays<T extends Record<string, any>>(
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export function maybeAtomic<T>(value: T): T | T[] {
|
||||||
|
/*
|
||||||
|
* Returns first value of array if array of length 1, otherwise returns value
|
||||||
|
* @param {any} value - Value to check
|
||||||
|
* @returns {any} Value or array
|
||||||
|
*/
|
||||||
|
return Array.isArray(value) && value.length === 1 ? value[0] : value;
|
||||||
|
}
|
||||||
|
|
||||||
export function filterObject(
|
export function filterObject(
|
||||||
obj: Record<string, any>,
|
obj: Record<string, any>,
|
||||||
filter: string[],
|
filter: string[],
|
||||||
|
|||||||
@ -43,6 +43,9 @@ export const installWindowBehaviors = (
|
|||||||
);
|
);
|
||||||
window.addEventListener("resize", () =>
|
window.addEventListener("resize", () =>
|
||||||
handleResize(app.interface.feedback as HTMLCanvasElement),
|
handleResize(app.interface.feedback as HTMLCanvasElement),
|
||||||
|
);
|
||||||
|
window.addEventListener("resize", () =>
|
||||||
|
handleResize(app.interface.drawings as HTMLCanvasElement),
|
||||||
);
|
);
|
||||||
window.addEventListener("beforeunload", (event) => {
|
window.addEventListener("beforeunload", (event) => {
|
||||||
event.preventDefault();
|
event.preventDefault();
|
||||||
|
|||||||
@ -467,6 +467,16 @@ export abstract class AudibleEvent extends AbstractEvent {
|
|||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public draw = (lambda: Function) => {
|
||||||
|
lambda(this.values, (this.app.interface.drawings as HTMLCanvasElement).getContext("2d"));
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public clear = () => {
|
||||||
|
this.app.api.clear();
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
freq = (value: number | number[], ...kwargs: number[]): this => {
|
freq = (value: number | number[], ...kwargs: number[]): this => {
|
||||||
/*
|
/*
|
||||||
* This function is used to set the frequency of the Event.
|
* This function is used to set the frequency of the Event.
|
||||||
|
|||||||
@ -6,6 +6,7 @@ import {
|
|||||||
filterObject,
|
filterObject,
|
||||||
arrayOfObjectsToObjectWithArrays,
|
arrayOfObjectsToObjectWithArrays,
|
||||||
objectWithArraysToArrayOfObjects,
|
objectWithArraysToArrayOfObjects,
|
||||||
|
maybeAtomic,
|
||||||
} from "../Utils/Generic";
|
} from "../Utils/Generic";
|
||||||
|
|
||||||
export type MidiParams = {
|
export type MidiParams = {
|
||||||
@ -109,8 +110,8 @@ export class MidiEvent extends AudibleEvent {
|
|||||||
|
|
||||||
const newArrays = arrayOfObjectsToObjectWithArrays(events) as MidiParams;
|
const newArrays = arrayOfObjectsToObjectWithArrays(events) as MidiParams;
|
||||||
|
|
||||||
this.values.note = newArrays.note;
|
this.values.note = maybeAtomic(newArrays.note);
|
||||||
if (newArrays.bend) this.values.bend = newArrays.bend;
|
if (newArrays.bend) this.values.bend = maybeAtomic(newArrays.bend);
|
||||||
return this;
|
return this;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -5,6 +5,7 @@ import {
|
|||||||
filterObject,
|
filterObject,
|
||||||
arrayOfObjectsToObjectWithArrays,
|
arrayOfObjectsToObjectWithArrays,
|
||||||
objectWithArraysToArrayOfObjects,
|
objectWithArraysToArrayOfObjects,
|
||||||
|
maybeAtomic,
|
||||||
} from "../Utils/Generic";
|
} from "../Utils/Generic";
|
||||||
import { midiToFreq, resolvePitchClass } from "zifferjs";
|
import { midiToFreq, resolvePitchClass } from "zifferjs";
|
||||||
|
|
||||||
@ -413,11 +414,11 @@ export class SoundEvent extends AudibleEvent {
|
|||||||
|
|
||||||
const newArrays = arrayOfObjectsToObjectWithArrays(events) as SoundParams;
|
const newArrays = arrayOfObjectsToObjectWithArrays(events) as SoundParams;
|
||||||
|
|
||||||
this.values.note = newArrays.note;
|
this.values.note = maybeAtomic(newArrays.note);
|
||||||
this.values.freq = newArrays.freq;
|
this.values.freq = maybeAtomic(newArrays.freq);
|
||||||
this.values.pitch = newArrays.pitch;
|
this.values.pitch = maybeAtomic(newArrays.pitch);
|
||||||
this.values.octave = newArrays.octave;
|
this.values.octave = maybeAtomic(newArrays.octave);
|
||||||
this.values.pitchOctave = newArrays.pitchOctave;
|
this.values.pitchOctave = maybeAtomic(newArrays.pitchOctave);
|
||||||
return this;
|
return this;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|||||||
@ -190,7 +190,7 @@ ${makeExample(
|
|||||||
)}
|
)}
|
||||||
|
|
||||||
${makeExample(
|
${makeExample(
|
||||||
"Chord transposition with roman numerals",
|
"Chord inversions with roman numerals",
|
||||||
`
|
`
|
||||||
z1('i i v%-4 v%-2 vi%-5 vi%-3 iv%-2 iv%-1')
|
z1('i i v%-4 v%-2 vi%-5 vi%-3 iv%-2 iv%-1')
|
||||||
.sound('triangle').adsr(1/16, 1/5, 0.1, 0)
|
.sound('triangle').adsr(1/16, 1/5, 0.1, 0)
|
||||||
@ -201,7 +201,7 @@ ${makeExample(
|
|||||||
)}
|
)}
|
||||||
|
|
||||||
${makeExample(
|
${makeExample(
|
||||||
"Chord transposition with named chords",
|
"Chord inversion with named chords",
|
||||||
`
|
`
|
||||||
z1('1/4 Cmin!3 Fmin!3 Fmin%-1 Fmin%-2 Fmin%-1')
|
z1('1/4 Cmin!3 Fmin!3 Fmin%-1 Fmin%-2 Fmin%-1')
|
||||||
.sound("sine").bpf(500 + usine(1/4) * 2000)
|
.sound("sine").bpf(500 + usine(1/4) * 2000)
|
||||||
|
|||||||
@ -127,6 +127,7 @@ export class Editor {
|
|||||||
this.initializeButtonGroups();
|
this.initializeButtonGroups();
|
||||||
this.setCanvas(this.interface.feedback as HTMLCanvasElement);
|
this.setCanvas(this.interface.feedback as HTMLCanvasElement);
|
||||||
this.setCanvas(this.interface.scope as HTMLCanvasElement);
|
this.setCanvas(this.interface.scope as HTMLCanvasElement);
|
||||||
|
this.setCanvas(this.interface.drawings as HTMLCanvasElement);
|
||||||
try {
|
try {
|
||||||
this.loadHydraSynthAsync();
|
this.loadHydraSynthAsync();
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
|
|||||||
Reference in New Issue
Block a user